Alles anzeigenIch habs herausgefunden:
stock GetPlayerCameraLookAt(playerid,&Float:x,&Float:y,&Float:z)
{
new Float:Campos[3];
GetPlayerCameraFrontVector(playerid,x,y,z);
GetPlayerCameraPos(playerid,Campos[0],Campos[1],Campos[2]);
x+=Campos[0];
y+=Campos[1];
z+=Campos[2];
return 1;
}
Verwendung für meinen Code also:
if (strcmp("/info", cmdtext, true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid,2.0,681.6730,-474.0680,16.5363))
{
new Float:x,Float:y,Float:z;
new Float:x1,Float:y1,Float:z1;
GetPlayerCameraPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid,x1,y1,z1);
InterpolateCameraPos(playerid,x,y,z,664.4217, -491.6463, 27.1711,2000,CAMERA_MOVE);
InterpolateCameraLookAt(playerid,x1,y1,z1,664.9736, -490.8073, 26.8960,2000,CAMERA_MOVE);
return 1;
}
}
Danke trotzdem
Kleiner Tipp an dich, nutze doch den Cameditor, einfach zu bedienen.
http://forum.sa-mp.com/showthread.php?t=330879
Gruß

