Beiträge von Blacksonny

    Wenn ich Pawno mit pawno.exe starte und dann das Script auswähle, gibt es mir a_samp.inc fehler aus, "cannot read".
    Und wenn ich das Script per doppelklick öffne gibt es mir wieder "cannot read", aber jetzt von ForAllPlayers aus.


    Könnt ihr mir helfen?

    Ich hab das IR Script und dort speichern die Daten nicht ab in der DB.Hab das Plugin MYSQL R5 und die Daten sind richtig eingegeben.
    Register-Code:
    public OnPlayerRegister(playerid, password[])
    {
    StuffInfo[sNeuUser] += 1;
    if(IsPlayerConnected(playerid))
    {
    new string[128],
    playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername, sizeof(playername));
    format(string, sizeof(string), "%s", password);
    strmid(PlayerInfo[playerid][pKey], string, 0, strlen(string), 255);
    //PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash];
    //#if defined MySQLSpeicherung
    format(string, sizeof(string), "INSERT INTO `users` (`Name`, `Key`) VALUES ('%s', '%s')", playername, PlayerInfo[playerid][pKey]);
    self_mysql_query(string);
    format(string, sizeof(string), "UPDATE `users` SET `RegisterDatum`='%d' WHERE `Name`='%s'", Time(), playername);
    self_mysql_query(string);
    PlayerUpdate(playerid);
    //PlayerCarUpdate(playerid);
    //#else
    format(string, sizeof(string), "user/%s.ini", playername);
    new File: hFile = fopen(string, io_write);
    if (hFile)
    {
    new var[32];
    format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
    format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
    format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
    format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonatorRank]);fwrite(hFile, var);
    format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
    format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
    format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
    format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
    format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAlter]);fwrite(hFile, var);
    format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
    format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
    format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pRespekt]);fwrite(hFile, var);
    format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
    format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pBank]);fwrite(hFile, var);

    format(var, 32, "Allowed=%d\n",PlayerInfo[playerid][pAllowed]);fwrite(hFile, var);
    format(var, 32, "bankfach1=%d\n",PlayerInfo[playerid][pBankFach1]);fwrite(hFile, var);
    format(var, 32, "bankfach2=%d\n",PlayerInfo[playerid][pBankFach2]);fwrite(hFile, var);
    format(var, 32, "bankfach3=%d\n",PlayerInfo[playerid][pBankFach3]);fwrite(hFile, var);
    format(var, 32, "bankfach4=%d\n",PlayerInfo[playerid][pBankFach4]);fwrite(hFile, var);
    format(var, 32, "wgs=%d\n",PlayerInfo[playerid][pwgs]);fwrite(hFile, var);
    format(var, 32, "facherlaubis=%d\n",PlayerInfo[playerid][pfacherlaubis]);fwrite(hFile, var);


    format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
    format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
    format(var, 32, "sKills=%d\n",PlayerInfo[playerid][psKills]);fwrite(hFile, var);
    format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
    format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
    format(var, 32, "ArrestTime=%d\n",PlayerInfo[playerid][pArrestTime]);fwrite(hFile, var);
    format(var, 32, "PhoneBook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
    format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
    format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
    format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
    format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
    format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
    format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
    format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
    format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
    format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
    format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
    format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
    format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
    format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
    format(var, 32, "Skin=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
    format(var, 32, "Vertragszeit=%d\n",PlayerInfo[playerid][pVertragszeit]);fwrite(hFile, var);
    format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
    format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
    format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pAnwaltSkill]);fwrite(hFile, var);
    format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
    format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
    format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
    format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
    format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
    format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
    format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
    format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
    format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
    format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pNummer]);fwrite(hFile, var);
    format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
    format(var, 32, "Biz=%d\n",PlayerInfo[playerid][pBizKey]);fwrite(hFile, var);
    format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
    format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
    format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
    format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
    format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
    format(var, 32, "Zollpass=%d\n",PlayerInfo[playerid][pZollpass]);fwrite(hFile, var);
    format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
    format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
    format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
    format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
    format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
    format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
    format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
    format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
    format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
    format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
    format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
    format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
    format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
    format(var, 32, "PainKillerPerk=%d\n",PlayerInfo[playerid][pPainKillerPerk]);fwrite(hFile,var);
    format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
    format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
    format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
    format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
    format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
    format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
    format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
    format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
    format(var, 32, "WantedLevel=%d\n",PlayerInfo[playerid][pWantedLevel]);fwrite(hFile, var);
    format(var, 32, "Spawn=%d\n",PlayerInfo[playerid][pSpawn]);fwrite(hFile, var);
    format(var, 32, "SavedMaterials=%d\n",PlayerInfo[playerid][pSaveMats]);fwrite(hFile, var);
    format(var, 32, "SavedDrugs=%d\n",PlayerInfo[playerid][pSaveDrugs]);fwrite(hFile, var);
    format(var, 32, "BikeLic=%d\n",PlayerInfo[playerid][pBikeLic]);fwrite(hFile, var);
    format(var, 32, "LKWLic=%d\n",PlayerInfo[playerid][pLKWLic]);fwrite(hFile, var);
    format(var, 32, "DonatorTime=%d\n",PlayerInfo[playerid][pDonatorZeit]);fwrite(hFile, var);
    format(var, 32, "WerberName=%s\n",PlayerInfo[playerid][pWerberName]);fwrite(hFile, var);
    format(var, 32, "FightingStyle=%d\n",PlayerInfo[playerid][pFightingStyle]);fwrite(hFile, var);
    format(var, 32, "Handy=%d\n",PlayerInfo[playerid][pHandy]);fwrite(hFile, var);
    format(var, 32, "OnDutySkin=%d\n",PlayerInfo[playerid][pOnDutySkin]);fwrite(hFile, var);
    format(var, 32, "CarLicPoints=%d\n",PlayerInfo[playerid][pCarLicPoints]);fwrite(hFile, var);
    format(var, 32, "BikeLicPoints=%d\n",PlayerInfo[playerid][pBikeLicPoints]);fwrite(hFile, var);
    format(var, 32, "InviteSperre=%d\n",PlayerInfo[playerid][pInviteSperre]);fwrite(hFile, var);
    format(var, 32, "wartime1=%d\n",PlayerInfo[playerid][pWarnTime1]);fwrite(hFile, var);
    format(var, 32, "warntime2=%d\n",PlayerInfo[playerid][pWarnTime2]);fwrite(hFile, var);
    format(var, 32, "Ticketsopen=%d\n",PlayerInfo[playerid][pTicketsopen]);fwrite(hFile, var);

    fclose(hFile);
    }
    format(string,sizeof(string),"%s(%d) hat sich soebend mit der IP [%s] Registriert.", playername, playerid, PlayerInfo[playerid][pUserIP]);
    EnterToLog("ip",string);
    }
    return 1;
    }



    Wäre euch dankbar, wenn ihr mir helfen könntet.

    Meist benutze Waffe
    Meist benutztes Fahrzeug
    Meist benutztes Flugzeug


    sowas hab ich auch noch nicht gesehen, wäre auch nice :thumbup:


    (Wenn es ein Spawn gibt, was man auswählen kann) Wohnort: LS SF LV oder so :)


    PS: Wenn mir im nachhinein mehr einfällt meld ich mich hier nochmal :thumbup:


    Mit freundlichen Grüßen,
    Sean.Davis

    Achsoooo ist das.
    Tut mir Leid, kommt davon wenn man die Nacht durchmacht gestern ^^


    Naja kann dir dann leider nicht helfen :/


    Mit freundlichen Grüßen,
    Sean.Davis

    Entweder überschreitet das Bild 150x150 oder 200kb eins von beiden..


    Am besten mal das Bild hier rein posten als Anhang dann kann man besser helfen.


    Mit freundlichen Grüßen,
    Sean.Davis