Code wo er die Fahrzeuge lädt? Datei der Fahrzeuge?(1x als Beispiel)
Beiträge von Crocky
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Danke für die Hilfe arendium
Werde es versuchen
Lg
Crocky -
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Gibt Genug Free Desings, aber Viel Glück bei der Suche!
LG
Crocky//Ps : Er ist ein Guter :
1 : WBB³ Design: Red Reef by cocacoala
2 : http://forum.sa-mp.de/index.php?page=User&userID=21749 -
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Mach einen Screenshot, mit Deinem Profil ... So Schwer?
Z.b so -
Screenshot mit deinem SA-MP.DE Profil?
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2/10
Das sind ein paar Objekte und ein Leitplanke an einen Ort gesetzt und zusammengeschoben, mehr nicht.
sing -
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10/10 SUPER!!!!!
/ironie
Okey ... 3/10 -
Bisschen teuer oder?
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Minecraft ist Out! Spiel samp und Teste Server
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Eine noch schlechtere Anfrage hatte man nicht erstellen können.
Mach das so ...
Hallo ...,
Ich bin der ... (1Jahr alt) und suche ein ... Script für den San Andres Multiplayer Modus. Das Script sollte diese Funktionen haben :
- Login/Register System
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Liebe Grüße
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Ist das so schwer? -
Account im Eng Store Erstellen, das geht.
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Finds Schade, aber besser so wegen diesen Kindern.
LG -
Hey Leutz,
Habe nen Kleines Prob. Wenn ich den Beruf "Straßenbahnfahrer" Machen möchte, und in den 1. Checkpoint fahre, Bin ich Zwar für 10 Sekunden Gefreezt aber Meine Bahn Fährt weiter.
Wie behebe ich diesen kleinen Bug?
LG
CrockyCode :
Spoiler anzeigen forward Tram(playerid);
public Tram(playerid)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
TogglePlayerControllable(playerid,1);
PlayerPlaySound(playerid, 1057, X, Y, Z);
return 1;
}
Spoiler anzeigen if(TramvajVozacPosao[playerid] == 1)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 449)
{
if(CP[playerid] == 65)
{
CP[playerid] = 66;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2284.8750,-1242.3596,24.6223,5.0);
PlayerPlaySound(playerid, 1058, X, Y, Z);
SetTimerEx("Tram", 10000, 0, "i", playerid);
GameTextForPlayer(playerid,"Warte 10 Sekunden",5000,4);
TogglePlayerControllable(playerid,0);
}
else if(CP[playerid] == 66)
{
CP[playerid] = 67;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1994.2841,-499.2993,72.4063,5.0);
PlayerPlaySound(playerid, 1058, X, Y, Z);
SetTimerEx("Tram", 10000, 0, "i", playerid);
GameTextForPlayer(playerid,"Warte 10 Sekunden",5000,4);
TogglePlayerControllable(playerid,0);
}
else if(CP[playerid] == 67)
{
CP[playerid] = 68;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2818.9097,115.7715,24.1249,5.0);
PlayerPlaySound(playerid, 1058, X, Y, Z);
SetTimerEx("Tram", 10000, 0, "i", playerid);
GameTextForPlayer(playerid,"Warte 10 Sekunden",5000,4);
TogglePlayerControllable(playerid,0);
}
else if(CP[playerid] == 68)
{
CP[playerid] = 69;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2864.7500,1299.0325,11.2473,5.0);
PlayerPlaySound(playerid, 1058, X, Y, Z);
SetTimerEx("Tram", 10000, 0, "i", playerid);
GameTextForPlayer(playerid,"Warte 10 Sekunden",5000,4);
TogglePlayerControllable(playerid,0);
}
else if(CP[playerid] == 69)
{
CP[playerid] = 70;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1424.0576,2632.2500,11.2473,5.0);
PlayerPlaySound(playerid, 1058, X, Y, Z);
SetTimerEx("Tram", 10000, 0, "i", playerid);
GameTextForPlayer(playerid,"Warte 10 Sekunden",5000,4);
TogglePlayerControllable(playerid,0);
}
else if(CP[playerid] == 70)
{
CP[playerid] = 71;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 183.2746,1252.0356,23.2473,5.0);
PlayerPlaySound(playerid, 1058, X, Y, Z);
SetTimerEx("Tram", 10000, 0, "i", playerid);
GameTextForPlayer(playerid,"Warte 10 Sekunden",5000,4);
TogglePlayerControllable(playerid,0);
}
else if(CP[playerid] == 71)
{
CP[playerid] = 72;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, -1944.1534,133.3291,26.1223,5.0);
PlayerPlaySound(playerid, 1058, X, Y, Z);
SetTimerEx("Tram", 10000, 0, "i", playerid);
GameTextForPlayer(playerid,"Warte 10 Sekunden",5000,4);
TogglePlayerControllable(playerid,0);
}
else if(CP[playerid] == 72)
{
CP[playerid] = 73;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 821.4446,-1372.4019,-1.1277,5.0);
PlayerPlaySound(playerid, 1058, X, Y, Z);
SetTimerEx("Tram", 10000, 0, "i", playerid);
GameTextForPlayer(playerid,"Warte 10 Sekunden",5000,4);
TogglePlayerControllable(playerid,0);
}
else if(CP[playerid] == 73)
{
CP[playerid] = 74;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1687.5320,-1953.6309,13.9973,5.0);
PlayerPlaySound(playerid, 1058, X, Y, Z);
SetTimerEx("Tram", 10000, 0, "i", playerid);
GameTextForPlayer(playerid,"Warte 10 Sekunden",5000,4);
TogglePlayerControllable(playerid,0);
}
else if(CP[playerid] == 74)
{
CP[playerid] = 0;
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_INFO, "Du hast die Route beendet | Gehalt: 2000€ | Bonus: 300€");
PlayerPlaySound(playerid, 1058, X, Y, Z);
TramvajVozacPosao[playerid] = 0;
PlayerInfo[playerid][pGehalt] += 2000;
GivePlayerCash(playerid, 300);
}
}
} -