Zitatshould return a value
Da muss ein return 1; hin..
Zitatshould return a value
Da muss ein return 1; hin..
Da fällt der Ouzu aus
Nun, ca. 15 Min noch Spielzeit, würde auch so sagen 5 - 6:1
Nette Idee, ich komme auch gleich mal
Melde dich bei beim Steam Support, vielleicht können die dir ja helfen.
Hasan aus Wallenstein
b2t: Ich schätze Deutschland gewinnt mit 3:1
Versuch es mal mit einem Timer.
Quelle: Klick
Hast du versucht das Filterscript in den Gamemode einzubauen?
Deutschland hat sooo viele Chancen
Macht mal ein Tor
Hier der BBc Code:
ocmd:makeadmin(playerid, params[])
{
if(Spieler[playerid][pAdmin] == 1338 || IsPlayerAdmin(playerid))
{
new str[128], rang,id;
new giveadmin[MAX_PLAYER_NAME];
new getadmin[MAX_PLAYER_NAME];
if(sscanf(params,"ui", getadmin, rang))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/makeadmin [ID] [RANG]");
GetPlayerName(playerid, giveadmin, MAX_PLAYER_NAME);
GetPlayerName(id, getadmin, MAX_PLAYER_NAME);
format(str, sizeof(str), "[ADMIN]:%s hat %s zu einem %s -Admin befördert!", giveadmin, getadmin, rang);
Spieler[id][pAdmin] = rang;
SaveAdmin(id);
SendClientMessageToAll(0xAF0000FF, str);
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist nicht als 1338-Admin eingeloggt!");
}
return 1;
}
ocmd:kick(playerid, params[])
{
if(Spieler[playerid][pAdmin] >=1)
{
new str[128], id, reason[128];
if(sscanf(params, "us", id, reason))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/kick [ID] [Grund]");
if(IsPlayerConnected(id))
{
new kicker[MAX_PLAYER_NAME];
GetPlayerName(playerid, kicker, MAX_PLAYER_NAME);
new kicked[MAX_PLAYER_NAME];
GetPlayerName(id, kicked, MAX_PLAYER_NAME);
format(str, sizeof(str), "[ADMIN]:%s wurde von %s gekickt! Grund: %s", kicker, kicked, reason);
SendClientMessageToAll(0xAF0000FF, str);
Kick(id);
}
else { SendClientMessage(playerid, 0xAF0000FF, "Dieser Spieler ist nicht online!"); }
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 1-Admin!");
}
return 1;
}
ocmd:ban(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=3)
{
new str[128], id, reason[128];
if(sscanf(params, "us", id, reason))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/ban [ID] [Grund]");
if(IsPlayerConnected(id))
{
new kicker[MAX_PLAYER_NAME];
GetPlayerName(playerid, kicker, MAX_PLAYER_NAME);
new kicked[MAX_PLAYER_NAME];
GetPlayerName(id, kicked, MAX_PLAYER_NAME);
format(str, sizeof(str), "[ADMIN]:%s wurde von %s gebannt! Grund: %s", kicker, kicked, reason);
SendClientMessageToAll(0xAF0000FF, str);
Ban(id);
}
else { SendClientMessage(playerid, 0xAF0000FF, "Dieser Spieler ist nicht online!"); }
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 2-Admin!");
}
return 1;
}
ocmd:freeze(playerid, params[])
{
if(Spieler[playerid][pAdmin] >=3)
{
new admstr[128], id;
if(sscanf(params,"u", id))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/freeze [ID]");
new freezer[MAX_PLAYER_NAME];
GetPlayerName(playerid, freezer, MAX_PLAYER_NAME);
new freezed[MAX_PLAYER_NAME];
GetPlayerName(id, freezed, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr), "%s wurde von %s gefreezed!", freezer, freezed);
TogglePlayerControllable(id, false);
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[pAdmin]>=1)
{
SendClientMessage(i, 0x00FF78FF, admstr);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 3-Admin!");
}
return 1;
}
ocmd:unfreeze(playerid, params[])
{
if(Spieler[playerid][pAdmin] >=2)
{
new admstr[128], id;
if(sscanf(params,"u", id))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/unfreeze [ID]");
new freezer[MAX_PLAYER_NAME];
GetPlayerName(playerid, freezer, MAX_PLAYER_NAME);
new freezed[MAX_PLAYER_NAME];
GetPlayerName(id, freezed, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr), "%s wurde von %s ungefreezed!", freezer, freezed);
TogglePlayerControllable(id, true);
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin]>=1)
{
SendClientMessage(i, 0x00FF78FF, admstr);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 2-Admin!");
}
return 1;
}
ocmd:report(playerid, params[])
{
new admstr[128], text;
if(sscanf(params, "s", text))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/report [text]");
new report[MAX_PLAYER_NAME];
GetPlayerName(playerid, report, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr), "[TICKET]: %s sagt: %s", report, text);
SendClientMessage(playerid, 0xAF0000FF, "Du hast ein Ticket eingesendet!");
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >= 1)
{
SendClientMessage(i, 0xAF0000FF, admstr);
}
}
return 1;
}
ocmd:sup(playerid, params[])
{
new admstr[128], text, id;
if(Spieler[playerid][pAdmin]>=1)
{
if(sscanf(params, "us", id, text))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/sup [ID] [Text]");
new sender[MAX_PLAYER_NAME];
GetPlayerName(id, sender, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr), "[ADMIN]: %s", text);
SendClientMessage(playerid, 0xAF0000FF, admstr);
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin]>=1)
{
new admstr2[256]; new adminname[MAX_PLAYER_NAME];
GetPlayerName(playerid, adminname, MAX_PLAYER_NAME);
format(admstr2, sizeof(admstr2), "%s hat auf %s ´s Report geantworter!", adminname, sender);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 1-Admin!");
}
return 1;
}
ocmd:goto(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=1)
{
new Float:x, Float:y, Float:z, id, admstr[128];
if(sscanf(params, "u", id))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/goto [ID]");
new adminname[MAX_PLAYER_NAME];
GetPlayerName(playerid, adminname, MAX_PLAYER_NAME);
new toport[MAX_PLAYER_NAME];
GetPlayerName(id, toport, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr),"%s hat sich zu %s teleportiert!", adminname, toport);
GetPlayerPos(id, x, y, z);
new int;
int = GetPlayerInterior(id);
SetPlayerPos(playerid, x, y, z);
SetPlayerInterior(playerid, int);
SendClientMessage(id, 0xAF0000FF, "Ein Admin hat sich zu dir geportet!");
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin]>=1)
{
SendClientMessage(i, 0xAF0000FF, admstr);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 1-Admin");
}
return 1;
}
ocmd:gethere(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=2)
{
new Float:x, Float:y, Float:z, id, admstr[128];
if(sscanf(params, "u", id))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/gethere [ID]");
new adminname[MAX_PLAYER_NAME];
GetPlayerName(playerid, adminname, MAX_PLAYER_NAME);
new toport[MAX_PLAYER_NAME];
GetPlayerName(id, toport, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr),"%s hat %s zu sich teleportiert!", adminname, toport);
GetPlayerPos(playerid, x, y, z);
new int;
int = GetPlayerInterior(playerid);
SetPlayerPos(id, x, y, z);
SetPlayerInterior(id, int);
SendClientMessage(id, 0xAF0000FF, "Ein Admin hat dich zu sich geportet!");
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >=1)
{
SendClientMessage(i, 0xAF0000FF, admstr);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 3-Admin");
}
return 1;
}
ocmd:givemoney(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=3)
{
new id, money, admstr[128];
new give[MAX_PLAYER_NAME];
GetPlayerName(playerid, give, MAX_PLAYER_NAME);
new get[MAX_PLAYER_NAME];
GetPlayerName(id, get, MAX_PLAYER_NAME);
if(sscanf(params, "ud", id, money))return SendClientMessage(playerid, 0x00FF78FF, "Benzutung:/givemoney [ID] [money]");
format(admstr, sizeof(admstr), "[ADMIN]:%s hat %s %s $ gegeben!", give, get, money);
new str[256];
format(str, sizeof(str), "[ADMIN]:%s hat dir %s $ gegeben!", give, money);
SendClientMessage(id, 0xAF0000FF, str);
GivePlayerMoney(id, money);
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin]>=1)
{
SendClientMessage(i, 0xAF0000FF, admstr);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 3-Admin");
}
return 1;
}
ocmd:setskin(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=4)
{
new skin, id, admstr[128];
if(sscanf(params, "ud", id, skin))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/setskin [ID] [SKIN]");
new setter[MAX_PLAYER_NAME];
GetPlayerName(playerid, setter, MAX_PLAYER_NAME);
new getter[MAX_PLAYER_NAME];
GetPlayerName(playerid, getter, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr),"[ADMIN]:%s hat den Skin von %s geändert! [ID: %s ]", setter, getter, skin);
SetPlayerSkin(id, skin);
SendClientMessage(id, 0xAF0000FF, "[ADMIN]kin geändert!");
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >= 1)
{
SendClientMessage(i, 0xAFF0000FF, admstr);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 4-Admin");
}
return 1;
}
ocmd:givegun(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=4)
{
new gun, ammu, id, admstr[128];
if(sscanf(params, "udd", id, gun, ammu))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/givegun [ID] [MUNI]");
new give[MAX_PLAYER_NAME];
GetPlayerName(playerid, give, MAX_PLAYER_NAME);
new getter[MAX_PLAYER_NAME];
GetPlayerName(playerid, getter, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr),"[ADMIN]:%s hat %s eine Waffe mit %s Munition gegeben! [ID: %s ]", give, getter, ammu, gun);
GivePlayerWeapon(id, gun, ammu);
SendClientMessage(id, 0xAF0000FF, "[ADMIN]:Waffe erhalten!");
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >= 1)
{
SendClientMessage(i, 0xAFF0000FF, admstr);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 4-Admin");
}
return 1;
}
ocmd:sethp(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=4)
{
new hp, id, admstr[128];
if(sscanf(params, "ud", id, hp))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/setjp [ID] [HEALTH]");
new setter[MAX_PLAYER_NAME];
GetPlayerName(playerid, setter, MAX_PLAYER_NAME);
new getter[MAX_PLAYER_NAME];
GetPlayerName(playerid, getter, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr),"[ADMIN]:%s hat die HP von %s geändert! [HP: %s ]", setter, getter, hp);
SetPlayerHealth(id, hp);
SendClientMessage(id, 0xAF0000FF, "[ADMIN]:HP geändert!");
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >= 1)
{
SendClientMessage(i, 0xAFF0000FF, admstr);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 4-Admin");
}
return 1;
}
ocmd:setarmour(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=4)
{
new hp, id, admstr[128];
if(sscanf(params, "ud", id, hp))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/setjp [ID] [HEALTH]");
new setter[MAX_PLAYER_NAME];
GetPlayerName(playerid, setter, MAX_PLAYER_NAME);
new getter[MAX_PLAYER_NAME];
GetPlayerName(playerid, getter, MAX_PLAYER_NAME);
format(admstr, sizeof(admstr),"[ADMIN]:%s hat die Schutzweste von %s geändert! [AMMU: %s ]", setter, getter, hp);
SetPlayerArmour(id, hp);
SendClientMessage(id, 0xAF0000FF, "[ADMIN]:Armour geändert!");
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >= 1)
{
SendClientMessage(i, 0xAFF0000FF, admstr);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 4-Admin");
}
return 1;
}
ocmd:prison(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=4)
{
new str[128], id, reason[128];
if(sscanf(params, "us", id, reason))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/prison [ID] [Grund]");
new kicker[MAX_PLAYER_NAME];
GetPlayerName(playerid, kicker, MAX_PLAYER_NAME);
new kicked[MAX_PLAYER_NAME];
GetPlayerName(id, kicked, MAX_PLAYER_NAME);
format(str, sizeof(str), "[ADMIN]:%s wurde von %s ins Prison gesteckt! Grund: %s", kicker, kicked, reason);
SendClientMessageToAll(0xAF0000FF, str);
SetPlayerCameraLookAt(id, 0.0, 0.0, 0.0);
SetPlayerPos(id, 0.0, 0.0, 0.0);
SetPlayerFacingAngle(id, 0.0);
TogglePlayerControllable(id, false);
SendClientMessage(id, 0xAF00FF, "Wilkommen im Admin-Prison!");
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 4-Admin!");
}
return 1;
}
ocmd:unprison(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=4)
{
new str[128], id, reason[128];
if(sscanf(params, "us", id, reason))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/unprison [ID] [Grund]");
new kicker[MAX_PLAYER_NAME];
GetPlayerName(playerid, kicker, MAX_PLAYER_NAME);
new kicked[MAX_PLAYER_NAME];
GetPlayerName(id, kicked, MAX_PLAYER_NAME);
format(str, sizeof(str), "[ADMIN]:%s wurde von %s aus dem Prison befreit! Grund: %s", kicker, kicked, reason);
SendClientMessageToAll(0xAF0000FF, str);
//SetPlayerCameraLookat(id, 0.0, 0.0, 0.0);
SetCameraBehindPlayer(playerid);
SetPlayerPos(id, 1109.2720,-1791.4722,16.593;
SetPlayerFacingAngle(id, 0.0);
TogglePlayerControllable(id, true);
SendClientMessage(id, 0xAF0000FF, "Du bist frei!");
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 4-Admin!");
}
return 1;
}
ocmd:setint(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=4)
{
new str[128], id, int;
if(sscanf(params, "ud", id, int))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/setint [ID] [INT]");
new give[MAX_PLAYER_NAME];
GetPlayerName(playerid, give, MAX_PLAYER_NAME);
new get[MAX_PLAYER_NAME];
GetPlayerName(id, get, MAX_PLAYER_NAME);
format(str, sizeof(str), "%s hat %s ´s Interior auf %s gesetzt!", give, get, int);
SetPlayerInterior(id, int);
SendClientMessage(id, 0xAF0000FF, "Interior gesetzt!");
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >= 1)
{
SendClientMessage(i, 0xAF0000FF, str);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 4-Admin!");
}
return 1;
}
ocmd:veh(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=1337)
{
new str[128], vID, c1, c2, Float:x, Float:y, Float:z;
if(sscanf(params, "ddd", vID, c1, c2))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/veh [vid] [color1] [color2]");
new spawner[MAX_PLAYER_NAME];
GetPlayerName(playerid, spawner, MAX_PLAYER_NAME);
//new vehicle;
GetPlayerPos(playerid, x, y, z);
AddStaticVehicle(vID, x, y, z, 0.0, c1, c2);
new veh = GetPlayerVehicleID(playerid);
format(str, sizeof(str), "%s hat ein Vehicle gespawnt! (vID: %s )", spawner, veh);
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >=1)
{
SendClientMessage(i, 0xAF0000FF, str);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 1337-Admin!");
}
return 1;
}
ocmd:destroycar(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=1337)
{
new str[128], vID;
if(sscanf(params, "d", vID))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/destroycar [vid]");
DestroyVehicle(vID);
new destroyer[MAX_PLAYER_NAME];
GetPlayerName(playerid, destroyer, MAX_PLAYER_NAME);
format(str, sizeof(str), "%s hat ein Vehicle zerstört! (vID: %s )", destroyer, vID);
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >=1)
{
SendClientMessage(i, 0xAF0000FF, str);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 1337-Admin!");
}
return 1;
}
ocmd:respawncar(playerid, params[])
{
if(Spieler[playerid][pAdmin]>=1337)
{
new str[128], vID;
if(sscanf(params, "d", vID))return SendClientMessage(playerid, 0x00FF78FF, "Benutzung:/respawncar [vid]");
SetVehicleToRespawn(vID);
new respawner[MAX_PLAYER_NAME];
GetPlayerName(playerid, respawner, MAX_PLAYER_NAME);
format(str, sizeof(str), "%s hat ein Vehicle respawnt! (vID: %d )", respawner, vID);
for(new i;i<MAX_PLAYERS;i++)
{
if(Spieler[i][pAdmin] >=1)
{
SendClientMessage(i, 0xAF0000FF, str);
}
}
}
else
{
SendClientMessage(playerid, 0xAF0000FF, "Du bist kein 1337-Admin!");
}
return 1;
}
ocmd:ahelp(playerid, params[])
{
if(Spieler[playerid][pAdmin]==1)
{
SendClientMessage(playerid, 0xBEBEBEFF, "*** 1Admin*** /goto, /kick, /sup");
}
if(Spieler[playerid][pAdmin]>=2)
{
SendClientMessage(playerid, 0xBEBEBEFF, "*** 1Admin*** /goto, /kick, /sup");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 2Admin*** /gethere, /unfreeze");
}
if(Spieler[playerid][pAdmin]>=3)
{
SendClientMessage(playerid, 0xBEBEBEFF, "*** 1Admin*** /goto, /kick, /sup");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 2Admin*** /gethere, /unfreeze");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 3Admin*** /ban, /freeze, /givemoney");
}
if(Spieler[playerid][pAdmin]>=4)
{
SendClientMessage(playerid, 0xBEBEBEFF, "*** 1Admin*** /goto, /kick, /sup");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 2Admin*** /gethere, /unfreeze");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 3Admin*** /ban, /freeze, /givemoney");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 4Admin*** /setskin, /givegun, /sethp, /setarmour, /prison, /unprison, /setint");
}
if(Spieler[playerid][pAdmin]>=1337)
{
SendClientMessage(playerid, 0xBEBEBEFF, "*** 1Admin*** /goto, /kick, /sup");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 2Admin*** /gethere, /unfreeze");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 3Admin*** /ban, /freeze, /givemoney");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 4Admin*** /setskin, /givegun, /sethp, /setarmour, /prison, /unprison, /setint");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 1337Admin*** /destroycar, /veh, /respawncar");
}
if(Spieler[playerid][pAdmin] >= 133
{
SendClientMessage(playerid, 0xBEBEBEFF, "*** 1Admin*** /goto, /kick, /sup");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 2Admin*** /gethere, /unfreeze");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 3Admin*** /ban, /freeze, /givemoney");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 4Admin*** /setskin, /givegun, /sethp, /setarmour, /prison, /unprison, /setint");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 1337Admin*** /destroycar, /veh, /respawncar");
SendClientMessage(playerid, 0xBEBEBEFF, "*** 1338Admin*** /makeadmin");
}
return 1;
}
Bei dir ist Spieler nicht definiert, und es fehlt ein ','.
Für Neulinge auf jedenfall nützlich. Versuche es gleich mal einzubauen.
Hättest vielleicht die Schrift verändern können, sieht auf jedenfalll Top aus.
9/10 dafür.
Bei mir kommt Das dieser befehl nicht exestiert?
Dann hast du es Falsch eingefügt
Bau es am besten in dein Gamemode ein.
b2t:
Schönes Filterscript, gefällt mir. Nutze ich auf jedenfall, 10/10.
Schönes Interior
Gefällt mir, 9/10.
Wolf Team ist ein zu leichtes Game ...... Crossfire ist komisch
Combat Arms Leute !! xD
Wolf Team ist echt easy
Crossfire, naja mann muss sich dran gewöhnen.
Sowas ?