Beiträge von djmars1010

    Hallo Leute,


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    Im Hintergrund ein: Mixpult
    Und ein Schriftzug mit denn Namen: Djmars1010


    Das bild bitte per pn schicken


    Vielen Dank im voraus


    MfG djmars1010

    Hallo Leute
    Möchte es sehen in admin sytem wer welchen spieler gespawnt hat
    bitte um eure hilfe
    if(strcmp(cmd,"/spawn",true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /spawn [playerid]");
    return 1;
    }
    new para1;
    para1 = ReturnUser(tmp);
    if(PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pSupporter] >= 1)
    {
    if(IsPlayerConnected(para1))
    {
    if(para1 != INVALID_PLAYER_ID)
    {
    SetPlayerSpawn(para1);
    SendClientMessage(playerid, COLOR_GREEN, "Spieler erfolgreich gespawnt!");
    }
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, " Du darfst diesen Befehl nicht benutzen!!");
    }
    }
    return 1;
    }

    Kann nur ein auto nehmen anstadt 3 wo ist denn der fehler if (strcmp("/carkey", cmdtext, true, 10) == 0)
    {
    new mv = MaxVeh;
    if(mv > 3)
    {
    Dtc_PlayerKey[playerid] += 1;
    if(Dtc_PlayerKey[playerid] == MaxVeh)
    {
    Dtc_PlayerKey[playerid] = 3;
    }
    if(Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]])
    {
    format(string, sizeof(string), "Du nimmst deinen %dten Auto-Schlüssel, für deinen %s!",Dtc_PlayerKey[playerid]+1,CarName[PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarModel]-400]);
    }
    else
    {
    format(string, sizeof(string), "Du nimmst deinen %dten Auto-Schlüssel, doch hast für diesen Schlüssel noch kein Auto!",Dtc_PlayerKey[playerid]+1);
    }
    SendClientMessage(playerid,COLOR_YELLOW,string);
    }
    return 1;
    }

    Wie kann ich hier ilove radio einbinden und technobase
    if(strcmp(cmd, "/music", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if(PlayerInfo[playerid][pCDPlayer])
    {
    new x_nr[256];
    x_nr = strtok(cmdtext, idx);
    if(!strlen(x_nr)) {
    SendClientMessage(playerid, COLOR_WHITE, "|__________________ Music __________________|");
    SendClientMessage(playerid, COLOR_WHITE, "NUTZUNG: /music [name]");
    SendClientMessage(playerid, COLOR_GREY, "Verfügbare: names: On, Off, Next");
    SendClientMessage(playerid, COLOR_WHITE, "|___________________________________________|");
    return 1;
    }
    if(strcmp(x_nr,"on",true) == 0)
    {
    GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~g~CD Player An", 5000, 5);
    new channel = Music[playerid];
    PlayerPlaySound(playerid, Songs[channel][0], 0.0, 0.0, 0.0);
    }
    else if(strcmp(x_nr,"off",true) == 0)
    {
    GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~r~CD Player Aus", 5000, 5);
    PlayerFixRadio(playerid);
    }
    else if(strcmp(x_nr,"next",true) == 0)
    {
    if(Music[playerid] == 0) { Music[playerid] = 1; }
    else if(Music[playerid] == 1) { Music[playerid] = 2; }
    else if(Music[playerid] == 2) { Music[playerid] = 3; }
    else if(Music[playerid] == 3) { Music[playerid] = 4; }
    else if(Music[playerid] == 4) { Music[playerid] = 5; }
    else if(Music[playerid] == 5) { Music[playerid] = 6; }
    else if(Music[playerid] == 6) { Music[playerid] = 0; }
    new channel = Music[playerid];
    PlayerPlaySound(playerid, Songs[channel][0], 0.0, 0.0, 0.0);
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Fehler !");
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Du hast kein CD-Player !");
    return 1;
    }
    }
    return 1;
    }

    komme die probleme


    C:\Users\XGamer\Desktop\German Reality Roleplay\gamemodes\German-Reality-Roleplay.pwn(15227) : warning 213: tag mismatch
    C:\Users\XGamer\Desktop\German Reality Roleplay\gamemodes\German-Reality-Roleplay.pwn(15227) : warning 202: number of arguments does not match definition
    C:\Users\XGamer\Desktop\German Reality Roleplay\gamemodes\German-Reality-Roleplay.pwn(15227) : warning 202: number of arguments does not match definition