Beiträge von MysteriX

    stock LoadHouse(i)
    {
    new str[128];
    format(str, sizeof str, "/Houses/%d.ini", i);
    if(fexist(str))
    {
    if(INI_Open(str))
    {
    HouseInfo[i][hOwned] = INI_ReadInt("Owned");
    INI_ReadString(HouseInfo[i][hOwner], "Owner", MAX_PLAYER_NAME);
    HouseInfo[i][hEntrx] = INI_ReadFloat("Entrx");
    HouseInfo[i][hEntry] = INI_ReadFloat("Entry");
    HouseInfo[i][hEntrz] = INI_ReadFloat("Entrz");
    HouseInfo[i][hPrice] = INI_ReadInt("Price");
    HouseInfo[i][hIntid] = INI_ReadInt("Intid");
    HouseInfo[i][hLocked] = INI_ReadInt("Locked");
    HouseInfo[i][hRentable] = INI_ReadInt("Rentable");
    HouseInfo[i][hRent] = INI_ReadInt("Rent");
    HouseInfo[i][hIntx] = Interiors[HouseInfo[i][hIntid]][intpx];
    HouseInfo[i][hInty] = Interiors[HouseInfo[i][hIntid]][intpy];
    HouseInfo[i][hIntz] = Interiors[HouseInfo[i][hIntid]][intpz];
    HouseInfo[i][hInt] = Interiors[HouseInfo[i][hIntid]][interiorid];
    format(HouseInfo[i][hDescr], 50, Interiors[HouseInfo[i][hIntid]][description]);
    INI_Close();
    if(!HouseInfo[i][hOwned]) format(str, sizeof str, "%s\nZum Verkauf\nPreis: %d€", HouseInfo[i][hDescr], HouseInfo[i][hPrice]);
    else if(HouseInfo[i][hOwned] && !HouseInfo[i][hRentable]) format(str, sizeof str, "%s\nBesitzer: %s",HouseInfo[i][hDescr], HouseInfo[i][hOwner]);
    else if(HouseInfo[i][hOwned] && HouseInfo[i][hRentable]) format(str, sizeof str, "%s\nBesitzer: %s\nMiete: %d€\n/mieten zum Mieten",HouseInfo[i][hDescr], HouseInfo[i][hOwner], HouseInfo[i][hRent]);
    HouseInfo[i][hLabel] = CreateDynamic3DTextLabel(str, COLOR_HOUSELABEL, HouseInfo[i][hEntrx], HouseInfo[i][hEntry], HouseInfo[i][hEntrz], 50);
    if(!HouseInfo[i][hOwned]) HouseInfo[i][hPick] = CreateDynamicPickup(1273, 1,HouseInfo[i][hEntrx], HouseInfo[i][hEntry], HouseInfo[i][hEntrz]);
    else HouseInfo[i][hPick] = CreateDynamicPickup(1272, 1, HouseInfo[i][hEntrx], HouseInfo[i][hEntry], HouseInfo[i][hEntrz]);
    }
    }
    return 1;
    }
    //==================================//
    // Script by K3VIN aka Rapture !! //
    //==================================//
    //==========================================================================================================================


    Das ist jetzt zum beispiel ganz unten die stelle wo genau soll ich denn jetzt da es einfügen?

    Hi habe viele errors als ich Obejecte weg machen wollte...


    Hier die Pawno Zeilen:


    RemoveBuildingForPlayer(playerid,3769, 1961.4453, -2216.1719, 14.9844, 0.25);
    RemoveBuildingForPlayer(playerid,3744, 2061.5313, -2209.8125, 14.9766, 0.25);
    RemoveBuildingForPlayer(playerid,3744, 2082.4063, -2269.6563, 14.9609, 0.25);
    RemoveBuildingForPlayer(playerid,3664, 1960.6953, -2236.4297, 19.2813, 0.25);
    RemoveBuildingForPlayer(playerid,1308, 2057.5391, -2270.0703, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid,3574, 2082.4063, -2269.6563, 14.9609, 0.25);
    RemoveBuildingForPlayer(playerid,1308, 2089.7813, -2244.4922, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1949.3438, -2227.5156, 13.6563, 0.25);
    RemoveBuildingForPlayer(playerid,412, 1944.0625, -2227.5156, 13.6563, 0.25);
    RemoveBuildingForPlayer(playerid,1290, 1951.0313, -2207.7031, 18.4219, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1954.6172, -2227.4844, 13.6875, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1965.1719, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1959.8984, -2227.4453, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid,3625, 1961.4453, -2216.1719, 14.9844, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1975.7266, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1970.4453, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid,1290, 1979.6797, -2207.8438, 18.4219, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1981.0000, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1996.8281, -2227.3828, 13.7891, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1991.5547, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 1986.2813, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 2002.1094, -2227.3438, 13.8281, 0.25);
    RemoveBuildingForPlayer(playerid,1308, 2018.0313, -2224.1641, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid,1290, 2010.3984, -2207.6172, 18.4219, 0.25);
    RemoveBuildingForPlayer(playerid,1290, 2042.4766, -2207.7031, 18.4219, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 2054.9219, -2208.4609, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid,1412, 2054.9219, -2203.1875, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid,3574, 2061.5313, -2209.8125, 14.9766, 0.25);
    RemoveBuildingForPlayer(playerid,1226, 1957.3906, -2176.7109, 16.3438, 0.25);



    Hier die Fehlercodes:



    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10538) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10539) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10540) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10541) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10542) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10543) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10544) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10545) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10546) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10547) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10548) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10549) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10550) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10551) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10552) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10553) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10554) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10555) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10556) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10557) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10558) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10559) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10560) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10561) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10562) : error 017: undefined symbol "playerid"
    C:\Users\JOACHIM\Desktop\Spiele\Samp Scripts\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(10563) : error 017: undefined symbol "playerid"


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.



    Hoffe auf eine schnelle antwort

    i-wie geht das immernoch nicht


    Kann mal einer mein Befehl durchschauen ob ich i-was falsch gemacht habe:


    Das is der Befehl um im OOC Chat zu schreiben:


    ocmd:o(playerid,params[])
    {
    if(ooc == 0) return SendClientMessage(playerid,COLOR_RED,"Der Globaler Chat ist deaktiviert!");
    new text[128];
    new string[128];
    new Name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Name,sizeof(Name));
    if(sscanf(params,"s",text)) return SendClientMessage(playerid,COLOR_RED,"Benutzung /o [text]!");
    format(string,sizeof(string),"[Globaler-Chat] %s: %s",Name,text);
    SendClientMessageToAll(COLOR_WHITE,string);
    return 1;
    }


    Das ist der befhel um den OOC an und auszuschalten:


    if(strcmp(cmd, "/ooc", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if (PlayerInfo[playerid][pAdmin] >= 6 && (!noooc))
    {
    noooc = 1;
    BroadCast(COLOR_YELLOW, "Der öffentliche Chat wurde eingeschaltet.");
    }
    else if (PlayerInfo[playerid][pAdmin] >= 1337 && (noooc))
    {
    noooc = 0;
    BroadCast(COLOR_YELLOW, "Der öffentliche Chat wurde ausgeschaltet.");
    }
    else
    {
    SendClientMessage(playerid, COLOR_YELLOW, " Tu das Lieber nicht!");
    }
    }
    return 1;
    }