public Spectator()
{
	new string[256];
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
		    if(KickPlayer[i]==1) { Kick(i); }
			else if(KickPlayer[i]==2) { Ban(i); }
			//if(GetPlayerPing(i) >= 500 && PlayerInfo[i][pAdmin] < 1) { Kick(i); }
			if(Spectate[i] < 253 && Spectate[i] != 255)
			{
				FreezePlayer(i);
				new targetid = Spectate[i];
				if(IsPlayerConnected(targetid))
				{
				    TogglePlayerSpectating(i, 1);
				    if(PlayerInfo[i][pAdmin] >= 1)
				    {
				        new Float:health;
					    new name[MAX_PLAYER_NAME];
					    GetPlayerName(targetid, name, sizeof(name));
					    GetPlayerHealth(targetid, health);
					    format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~y~%s(ID:%d)~n~~y~Leben:%.1f",name,targetid,health);
						GameTextForPlayer(i, string, 2500, 3);
				    }
				    if(IsPlayerInAnyVehicle(targetid))
					{
					    new carid = GetPlayerVehicleID(targetid);
					    PlayerSpectateVehicle(i, carid);
					}
					else
					{
					    PlayerSpectatePlayer(i, targetid);
					}
					if(GetPlayerInterior(targetid) == 0)
					{
						SetPlayerInterior(i,0);
					}
					else if(GetPlayerInterior(targetid) > 0)
					{
						SetPlayerInterior(i,GetPlayerInterior(targetid));
					}
				}//Targetid connected
			}
			if(Spectate[i] == 253)
			{
				UnFreezePlayer(i);
				TogglePlayerSpectating(i, 0);
				SetPlayerInterior(i,Unspec[i][sPint]);
				PlayerInfo[i][pInt] = Unspec[i][sPint];
				PlayerInfo[i][pLocal] = Unspec[i][sLocal];
				Unspec[i][sLocal] = 255;
				SetSpawnInfo(i, PlayerInfo[i][pTeam], PlayerInfo[i][pModel], Unspec[i][sPx],  Unspec[i][sPy], Unspec[i][sPz]-1.0, 1.0, -1, -1, -1, -1, -1, -1);
				gTeam[i] = PlayerInfo[i][pTeam];
				SetPlayerToTeamColor(i);
				MedicBill[i] = 0;
				if(PlayerInfo[i][pDonateRank] > 0)
		        {
		            SetSpawnInfo(i, PlayerInfo[i][pTeam], PlayerInfo[i][pModel], Unspec[i][Coords][0], Unspec[i][Coords][1], Unspec[i][Coords][2], 10.0, -1, -1, -1, -1, -1, -1);
					SpawnPlayer(i);
					SetCameraBehindPlayer(i);
		        }
		        else
		        {
					SpawnPlayer(i);
				}
				Spectate[i] = 255;
			}
			if(Spectate[i] == 254)
			{
				UnFreezePlayer(i);
				SetPlayerInterior(i,Unspec[i][sPint]);
				PlayerInfo[i][pInt] = Unspec[i][sPint];
				PlayerInfo[i][pLocal] = Unspec[i][sLocal];
				SetPlayerPos(i, Unspec[i][sPx],  Unspec[i][sPy], Unspec[i][sPz]);
				Spectate[i] = 255;
			}
			if(Spectate[i] == 256)
			{
				SetPlayerToTeamColor(i);
				Spectate[i] = 255;
			}
			if(Spectate[i] == 257)
			{
				Spectate[i] = 254;
			}
		}
	}
}
//------------------------------------------------------------------------------------------------------
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger
Hier InternetInk aka Benjamin