Beiträge von Big_Mo

In 10 Minuten startet der nächtliche Backupvorgang! Es kann währenddessen (ca. 10 Minuten) zu Einschränkungen bei der Nutzung des Forums kommen
Weitere Infos findet ihr im Thema Backup des Forums

    Bei meinem Server verrutschen die Objekte und ich weiß nicht wie ich es beheben kann. Ich bitte um schnelle Hilfe
    Hier mein GM:



    CreateObject(971,1543.590820, -1627.114380, 15.927742,-1.503892, 0.000000, 0.000000);
    CreateObject(987,1543.132935, -1610.637329, 12.546875,-1.544999, 0.000000, 0.000000);
    CreateObject(987,1543.911865, -1631.728516, 12.546875,-1.514999, 0.000000, 0.000000);
    CreateObject(975,1588.970703, -1637.816284, 14.085644,0.000000, 0.000000, 0.000000);
    CreateObject(1495,1582.625488, -1637.873535, 12.414242,0.000000, 0.000000, 0.000000);
    CreateObject(1495,1577.372681, -1635.838379, 12.549850,-1.574999, 0.000000, 0.000000);
    CreateObject(971,2482.314453, -1688.700073, 16.058275,0.000000, 0.000000, 0.000000);
    CreateObject(969,2462.887939, -1660.535034, 12.471565,-1.529999, 0.000000, 0.000000);
    CreateObject(969,2462.810059, -1660.243896, 12.471565,1.589999, 0.000000, 0.000000);
    CreateObject(970,2462.574463, -1649.411011, 13.020288,1.562698, 0.000000, 0.000000);
    CreateObject(2047,2462.546387, -1659.434204, 15.213783,-1.604999, 0.000000, 0.000000);
    CreateObject(971,2480.713135, -1721.596680, 16.043503,0.000000, 0.000000, 0.000000);
    CreateObject(976,2813.703125, -1849.722046, 9.999995,1.499999, 0.000000, 0.000000);
    CreateObject(976,2813.948242, -1850.005615, 10.154679,-1.604999, 0.000000, 0.000000);
    CreateObject(991,2661.287354, -1667.269775, 11.126407,0.000000, 0.000000, 0.000000);
    CreateObject(991,2656.262451, -1667.252197, 11.105350,0.000000, 0.000000, 0.000000);
    CreateObject(991,2653.004395, -1670.474609, 11.092195,1.559999, 0.015000, 0.000000);
    CreateObject(991,2652.959717, -1675.199219, 11.096180,1.559999, 0.000000, 0.000000);
    CreateObject(991,2666.043701, -1848.251465, 11.250291,2.190000, 0.000000, 0.000000);
    CreateObject(991,2670.175781, -1853.343506, 11.291143,-0.824999, 0.000000, 0.000000);
    CreateObject(991,2674.674561, -1858.258911, 11.316293,2.325001, 0.000000, 0.000000);
    CreateObject(991,2679.302490, -1863.033936, 11.283975,2.355001, 0.000000, 0.000000);
    CreateObject(991,2684.246338, -1866.689819, 11.277066,2.655003, 0.000000, 0.000000);
    CreateObject(991,2690.047852, -1869.756958, 11.269928,-0.480000, 0.000000, 0.000000);
    CreateObject(991,2696.044434, -1872.349731, 11.275911,-0.330000, 0.000000, 0.000000);
    CreateObject(991,2701.906738, -1875.264038, 11.269928,-0.600000, 0.000000, 0.000000);
    CreateObject(991,2707.708008, -1877.992065, 11.269928,-0.270000, 0.000000, 0.000000);
    CreateObject(991,2710.423340, -1878.686646, 11.269928,-0.255000, 0.000000, 0.000000);
    return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    und ein paar bilder:






    lol wo sind denn die bilder hin???

    also ich habe meine fraktionen jetzt so gemacht:


    static gTeam[MAX_PLAYERS];


    dann habe ich das hier gemacht:


    //Fraktionsfarben
    #define NAMECOLOR_COP 0x0000FFFF
    #define NAMECOLOR_FBI 0x00007DFF
    #define NAMECOLOR_ARMY 0x00FF00FF
    #define NAMECOLOR_SECURITY 0x00FFFFFF
    #define NAMECOLOR_HITMAN 0x000000FF
    #define NAMECOLOR_BALLAS 0xFF00FFFF
    #define NAMECOLOR_GROOVE 0x009200FF
    #define NAMECOLOR_SAVG 0xFFFF00FF
    #define NAMECOLOR_LCN 0x00000071
    #define NAMECOLOR_LOS_SANTOS_VAGOS 0xFFDF41FF
    #define NAMECOLOR_FAST_AND_FURIOUS 0xFF0000FF
    #define NAMECOLOR_DRIFT_CLUB 0x6D0000FF
    #define NAMECOLOR_ATZEN 0x6DE79AFF
    #define NAMECOLOR_ADAC 0xFFE79AFF
    #define NAMECOLOR_YAKUZA 0xFFE7FFFF
    #define NAMECOLOR_MEDIC 0xFF0061FF
    #define NAMECOLOR_FAHRSCHULE 0xFFFFFFFF


    und dann noch das hier:


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);

    if(classid == 0)
    {
    gTeam[playerid] = TEAM_COPS;
    }

    if(classid == 1)
    {
    gTeam[playerid] = TEAM_FBI;
    }

    if(classid == 2)
    {
    gTeam[playerid] = TEAM_ARMY;
    }

    if(classid == 3)
    {
    gTeam[playerid] = TEAM_SECURITY;
    }

    if(classid == 4)
    {
    gTeam[playerid] = TEAM_HITMAN;
    }

    if(classid == 5)
    {
    gTeam[playerid] = TEAM_BALLAS;
    }

    if(classid == 6)
    {
    gTeam[playerid] = TEAM_GROOVE;
    }

    if(classid == 7)
    {
    gTeam[playerid] = TEAM_SAVG;
    }

    if(classid == 8)
    {
    gTeam[playerid] = TEAM_LCN;
    }

    if(classid == 9)
    {
    gTeam[playerid] = TEAM_LOS_SANTOS_VAGOS;
    }

    if(classid == 10)
    {
    gTeam[playerid] = TEAM_FAST_AND_FURIOUS;
    }

    if(classid == 11)
    {
    gTeam[playerid] = TEAM_DRIFT_CLUB;
    }


    if(classid == 12)
    {
    gTeam[playerid] = TEAM_ATZEN;
    }

    if(classid == 13)
    {
    gTeam[playerid] = TEAM_ADAC;
    }


    if(classid == 14)
    {
    gTeam[playerid] = TEAM_YAKUZA;
    }

    if(classid == 15)
    {
    gTeam[playerid] = TEAM_MEDIC;
    }

    if(classid == 16)
    {
    gTeam[playerid] = TEAM_FAHRSCHULE;
    }
    return 1;
    }


    und zu guter letzt habe ich den Fraktionen Farben zu geordnet:


    public SetPlayerToTeamColor(playerid)
    {
    if(IsPlayerConnected(playerid))
    {
    if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)
    {
    SetPlayerColor(playerid, NAMECOLOR_COP);
    }
    else if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    SetPlayerColor(playerid, NAMECOLOR_FBI);
    }
    else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    SetPlayerColor(playerid, NAMECOLOR_ARMY);
    }
    else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
    {
    SetPlayerColor(playerid, NAMECOLOR_SECURITY);
    }
    else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
    {
    SetPlayerColor(playerid, NAMECOLOR_HITMAN);
    }
    else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    {
    SetPlayerColor(playerid, NAMECOLOR_BALLAS);
    }
    else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
    {
    SetPlayerColor(playerid, NAMECOLOR_GROOVE);
    }
    else if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
    {
    SetPlayerColor(playerid, NAMECOLOR_SAVG);
    }
    else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
    {
    SetPlayerColor(playerid, NAMECOLOR_LCN);
    }
    else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
    {
    SetPlayerColor(playerid, NAMECOLOR_LOS_SANTOS_VAGOS);
    }
    else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
    {
    SetPlayerColor(playerid, NAMECOLOR_FAST_AND_FURIOUS);
    }
    else if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
    {
    SetPlayerColor(playerid, NAMECOLOR_DRIFT_CLUB);
    }
    else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    {
    SetPlayerColor(playerid, NAMECOLOR_ATZEN);
    }
    else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
    {
    SetPlayerColor(playerid, NAMECOLOR_ADAC);
    }
    else if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
    {
    SetPlayerColor(playerid, NAMECOLOR_YAKUZA);
    }
    else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
    {
    SetPlayerColor(playerid, NAMECOLOR_MEDIC);
    }
    else if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
    {
    SetPlayerColor(playerid, NAMECOLOR_FAHRSCHULE);
    }
    }
    }


    aber ich weiß jetzt nicht wie man den spawnpunkt macht und die skins und die waffen.
    da bräuchte ich nochma hilfe und zwar dringend weil die zeit mir davon läuft.

    C:\Downloads\filterscripts\Tacho.pwn(90) : error 028: invalid subscript (not an array or too many subscripts): "i"
    C:\Downloads\filterscripts\Tacho.pwn(91) : error 001: expected token: "}", but found "if"
    C:\Downloads\filterscripts\Tacho.pwn(91 -- 92) : error 029: invalid expression, assumed zero
    C:\Downloads\filterscripts\Tacho.pwn(92) : warning 217: loose indentation
    C:\Downloads\filterscripts\Tacho.pwn(93) : error 017: undefined symbol "i"
    C:\Downloads\filterscripts\Tacho.pwn(88) : warning 203: symbol is never used: "health"
    C:\Downloads\filterscripts\Tacho.pwn(87) : warning 204: symbol is assigned a value that is never used: "string"
    C:\Downloads\filterscripts\Tacho.pwn(87) : warning 203: symbol is never used: "value"
    C:\Downloads\filterscripts\Tacho.pwn(87) : warning 203: symbol is never used: "distance"
    C:\Downloads\filterscripts\Tacho.pwn(86) : warning 203: symbol is never used: "z"
    C:\Downloads\filterscripts\Tacho.pwn(86) : warning 203: symbol is never used: "y"
    C:\Downloads\filterscripts\Tacho.pwn(86) : warning 203: symbol is never used: "x"
    C:\Downloads\filterscripts\Tacho.pwn(86 -- 97) : error 010: invalid function or declaration
    C:\Downloads\filterscripts\Tacho.pwn(86 -- 99) : error 010: invalid function or declaration
    C:\Downloads\filterscripts\Tacho.pwn(86 -- 99) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


    also wenn dann müsste der schon errorfrei sein. habe alles so kopiert wie es da stand