Beiträge von Jack2HD

    Hallo liebes Forum,


    ich suche eine Funktion ,wie durch Pawno oder anderes, leichtes Admin Plugin mit dem man Kick, Bann, Carrespawn, ServerMSG, /veh, /report Tickets und etc. für die Administratoren enthalten sind.


    Ich hoffe ihr könnt mir weiterhelfen :)



    Mit freundlichen Grüßen
    Jack :thumbup:

    Hey liebes Forum,


    ich habe jetzt was umgestellt und herraus gefunden das ich sowas beim Einloggen [Spawn] rausbekomme :



    Uhm ja.. Ich kann damit nichts anfangen :O


    Mein Script :
    #include <a_samp>#include <ocmd>#include <Sscanf>
    //Farben#define BLAU 0x0019FFFF#define ROT 0xCD0000FF#define GRÜN 0x007400FF#define GELB 0xF5FF00FF#define GRAU 0x5A5A5AFF
    #if defined FILTERSCRIPT
    #include DIALOG_TELE 1public OnFilterScriptInit(){ print("\n--------------------------------------"); print(" Hydra Mode by Jack2HD"); print("--------------------------------------\n"); return 1;}
    public OnFilterScriptExit(){ return 1;}
    #else
    main(){ print("\n----------------------------------"); print(" Hydra Mode by Jack2HD"); print("----------------------------------\n");}
    #endif
    ocmd:spawnp(playerid,params[]){ new Float:Pos[3], pID, string[64], string2[64]; if(sscanf(params,"u",pID))return SendClientMessage(playerid,ROT,"spawnp: [playerid]"); GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]); SetPlayerPos(pID,Pos[0],Pos[1],Pos[2]); format(string,sizeof(string),"Sie haben den Spieler %s zu sich geportet.",SpielerName(pID)); format(string2,sizeof(string2),"Sie wurden von %s geportet",SpielerName(playerid)); SendClientMessage(playerid,ROT,string); SendClientMessage(pID,ROT,string2); return 1;}
    ocmd:goto(playerid,params[]){ new Float:Pos[3], pID, string[64]; if(sscanf(params,"u",pID))return SendClientMessage(playerid,ROT,"goto: [playerid]"); GetPlayerPos(pID,Pos[0],Pos[1],Pos[2]); SetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]); format(string,sizeof(string),"Du hast dich zu %s Teleportiert.",pID); return 1;}
    ocmd:givewaffe(playerid,params[]){ new pID, wID, muni; if(sscanf(params,"uii",pID,wID,muni))return SendClientMessage(playerid,GRAU,"givewaffen: [playerid] [waffenid] [munition] "); GivePlayerWeapon(pID,wID,muni); return 1;}
    ocmd:givemoney(playerid,params[]){ if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,ROT,"geht net"); new pID, money; if(sscanf(params, "ui",pID,money)) return SendClientMessage(playerid,ROT,"givemoney: [id] [money]"); if(money>10000)return SendClientMessage(playerid,ROT,"Du kanst max. 10.000$ geben."); GivePlayerMoney(pID,money); return 1;}
    ocmd:veh(playerid,params[]){ { new ModelID,Float:VehPos[4]; if(sscanf(params,"d",ModelID)) return SendClientMessage(playerid,ROT, "Benutze: /veh [ModellID] [Farbe 1] [Farbe 2]"); if(ModelID < 400 || ModelID > 611) return SendClientMessage(playerid,0xB0AFB0FF, "Die Anzahl muss zwischen 400 - 611 liegen."); GetPlayerPos(playerid, VehPos[0],VehPos[1],VehPos[2]); GetPlayerFacingAngle(playerid, VehPos[3]); CreateVehicle(ModelID,VehPos[0],VehPos[1],VehPos[2],VehPos[3],1,1,-1); } return 1;}
    public OnGameModeInit(){ SetGameModeText("Hydra Mode"); AddStaticVehicle(411,1385.0293,-2330.9976,13.2717,0.6901,1,1); // infernus 10 AddStaticVehicle(411,1388.3658,-2331.0313,13.2689,359.9201,1,1); // infernus 9 AddStaticVehicle(411,1391.5923,-2331.1187,13.2717,359.0511,1,1); // infernus 8
    return 1;}


    public OnGameModeExit(){ return 1;}
    public OnPlayerRequestClass(playerid, classid){ SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1;}
    public OnPlayerConnect(playerid){ return 1;}
    public OnPlayerDisconnect(playerid, reason){ return 1;}
    public OnPlayerSpawn(playerid){ return 1;}
    public OnPlayerDeath(playerid, killerid, reason){ return 1;}
    public OnVehicleSpawn(vehicleid){ return 1;}
    public OnVehicleDeath(vehicleid, killerid){ return 1;}
    public OnPlayerText(playerid, text[]){ return 1;}
    public OnPlayerCommandText(playerid, cmdtext[]){ if(strcmp(cmdtext,"/ft",true)==0) { SetPlayerPos(playerid,-1319.0222,499.5677,18.2344); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum Flugzeugträger Teleportiert"); return 1; } if(strcmp(cmdtext,"/lvpd",true)==0) { SetPlayerPos(playerid,2292.8635,2457.2065,10.8203); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum LVPD Teleportiert"); return 2; } if(strcmp(cmdtext,"/area1",true)==0) { SetPlayerPos(playerid,213.5485,1871.9747,13.1406); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zur Area1 Teleportiert"); return 3;
    } if(strcmp(cmdtext,"/area2",true)==0) { SetPlayerPos(playerid,288.5894,1936.2107,17.6406); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zur Area2 Teleportiert"); return 4; } if(strcmp(cmdtext,"/lspd",true)==0) { SetPlayerPos(playerid,1566.7761,-1695.4712,5.8906); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum LSPD Teleportiert"); return 5; } if(strcmp(cmdtext,"/sfpd",true)==0) { SetPlayerPos(playerid,-1620.7695,687.9418,7.1901); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum SFPD Teleportiert"); return 6;
    } if(strcmp(cmdtext,"/ft2",true)==0) { SetPlayerPos(playerid,-1395.6067,498.5266,18.2344); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum FT2 Teleportiert"); return 7; } if(strcmp(cmdtext,"/ff",true)==0) { SetPlayerPos(playerid,405.3089,2475.2991,16.5062); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zum FF Teleportiert");
    } if(strcmp(cmdtext,"/est",true)==0) { SetPlayerPos(playerid,48.2416,-1530.5531,5.3222); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zum EST Teleportiert"); } if(strcmp(cmdtext,"/lsair",true)==0) { SetPlayerPos(playerid,1976.7375,-2231.4646,13.5469); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zum LS Airport Teleportiert"); } if(strcmp(cmdtext,"/swat",true)==0) { SetPlayerPos(playerid,-83.3248,-1133.8409,1.0781); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zur SWAT Base Teleportiert"); } if(strcmp(cmdtext,"/noobspawn",true)==0) { SetPlayerPos(playerid,1791.0967,-1936.5441,13.5469); SendClientMessage(playerid,0xF5FF00FF,"Du wurdest zum Noob Spawn Teleportiert");
    } if(strcmp(cmdtext,"/lsfd",true)==0) { SetPlayerPos(playerid,785.2075,-1332.9512,13.5417); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum LSFD Teleportiert"); } if(strcmp(cmdtext,"/oamt",true)==0) { SetPlayerPos(playerid,912.4355,-1234.9093,17.2109); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum O-Amt Teleportiert"); } if(strcmp(cmdtext,"/müll",true)==0) { SetPlayerPos(playerid,2061.9312,-1972.6361,13.5469); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zur Mülldeponie Teleportiert"); } return 0;}
    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){ return 1;}
    public OnPlayerExitVehicle(playerid, vehicleid){ return 1;}
    public OnPlayerStateChange(playerid, newstate, oldstate){ return 1;}
    public OnPlayerEnterCheckpoint(playerid){ return 1;}
    public OnPlayerLeaveCheckpoint(playerid){ return 1;}
    public OnPlayerEnterRaceCheckpoint(playerid){ return 1;}
    public OnPlayerLeaveRaceCheckpoint(playerid){ return 1;}
    public OnRconCommand(cmd[]){ return 1;}
    public OnPlayerRequestSpawn(playerid){ return 1;}
    public OnObjectMoved(objectid){ return 1;}
    public OnPlayerObjectMoved(playerid, objectid){ return 1;}
    public OnPlayerPickUpPickup(playerid, pickupid){ return 1;}
    public OnVehicleMod(playerid, vehicleid, componentid){ return 1;}
    public OnVehiclePaintjob(playerid, vehicleid, paintjobid){ return 1;}
    public OnVehicleRespray(playerid, vehicleid, color1, color2){ return 1;}
    public OnPlayerSelectedMenuRow(playerid, row){ return 1;}
    public OnPlayerExitedMenu(playerid){ return 1;}
    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){ return 1;}
    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ return 1;}
    public OnRconLoginAttempt(ip[], password[], success){ return 1;}
    public OnPlayerUpdate(playerid){ return 1;}
    public OnPlayerStreamIn(playerid, forplayerid){ return 1;}
    public OnPlayerStreamOut(playerid, forplayerid){ return 1;}
    public OnVehicleStreamIn(vehicleid, forplayerid){ return 1;}
    public OnVehicleStreamOut(vehicleid, forplayerid){ return 1;}
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){ return 1;}
    public OnPlayerClickPlayer(playerid, clickedplayerid, source){ return 1;}
    stock SpielerName(playerid){ new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); return name;}


    Ich hoffe ihr könnt mir helfen :)


    Liebe Grüße Jack

    Hey liebes Forum,


    ich habe jetzt was umgestellt und herraus gefunden das ich sowas : rausbekomme.



    Uhm ja.. Ich kann damit nichts anfangen :O


    Mein Script :
    #include <a_samp>#include <ocmd>#include <Sscanf>
    //Farben#define BLAU 0x0019FFFF#define ROT 0xCD0000FF#define GRÜN 0x007400FF#define GELB 0xF5FF00FF#define GRAU 0x5A5A5AFF
    #if defined FILTERSCRIPT
    #include DIALOG_TELE 1public OnFilterScriptInit(){ print("\n--------------------------------------"); print(" Hydra Mode by Jack2HD"); print("--------------------------------------\n"); return 1;}
    public OnFilterScriptExit(){ return 1;}
    #else
    main(){ print("\n----------------------------------"); print(" Hydra Mode by Jack2HD"); print("----------------------------------\n");}
    #endif
    ocmd:spawnp(playerid,params[]){ new Float:Pos[3], pID, string[64], string2[64]; if(sscanf(params,"u",pID))return SendClientMessage(playerid,ROT,"spawnp: [playerid]"); GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]); SetPlayerPos(pID,Pos[0],Pos[1],Pos[2]); format(string,sizeof(string),"Sie haben den Spieler %s zu sich geportet.",SpielerName(pID)); format(string2,sizeof(string2),"Sie wurden von %s geportet",SpielerName(playerid)); SendClientMessage(playerid,ROT,string); SendClientMessage(pID,ROT,string2); return 1;}
    ocmd:goto(playerid,params[]){ new Float:Pos[3], pID, string[64]; if(sscanf(params,"u",pID))return SendClientMessage(playerid,ROT,"goto: [playerid]"); GetPlayerPos(pID,Pos[0],Pos[1],Pos[2]); SetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]); format(string,sizeof(string),"Du hast dich zu %s Teleportiert.",pID); return 1;}
    ocmd:givewaffe(playerid,params[]){ new pID, wID, muni; if(sscanf(params,"uii",pID,wID,muni))return SendClientMessage(playerid,GRAU,"givewaffen: [playerid] [waffenid] [munition] "); GivePlayerWeapon(pID,wID,muni); return 1;}
    ocmd:givemoney(playerid,params[]){ if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,ROT,"geht net"); new pID, money; if(sscanf(params, "ui",pID,money)) return SendClientMessage(playerid,ROT,"givemoney: [id] [money]"); if(money>10000)return SendClientMessage(playerid,ROT,"Du kanst max. 10.000$ geben."); GivePlayerMoney(pID,money); return 1;}
    ocmd:veh(playerid,params[]){ { new ModelID,Float:VehPos[4]; if(sscanf(params,"d",ModelID)) return SendClientMessage(playerid,ROT, "Benutze: /veh [ModellID] [Farbe 1] [Farbe 2]"); if(ModelID < 400 || ModelID > 611) return SendClientMessage(playerid,0xB0AFB0FF, "Die Anzahl muss zwischen 400 - 611 liegen."); GetPlayerPos(playerid, VehPos[0],VehPos[1],VehPos[2]); GetPlayerFacingAngle(playerid, VehPos[3]); CreateVehicle(ModelID,VehPos[0],VehPos[1],VehPos[2],VehPos[3],1,1,-1); } return 1;}
    public OnGameModeInit(){ SetGameModeText("Hydra Mode"); AddStaticVehicle(411,1385.0293,-2330.9976,13.2717,0.6901,1,1); // infernus 10 AddStaticVehicle(411,1388.3658,-2331.0313,13.2689,359.9201,1,1); // infernus 9 AddStaticVehicle(411,1391.5923,-2331.1187,13.2717,359.0511,1,1); // infernus 8
    return 1;}


    public OnGameModeExit(){ return 1;}
    public OnPlayerRequestClass(playerid, classid){ SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1;}
    public OnPlayerConnect(playerid){ return 1;}
    public OnPlayerDisconnect(playerid, reason){ return 1;}
    public OnPlayerSpawn(playerid){ return 1;}
    public OnPlayerDeath(playerid, killerid, reason){ return 1;}
    public OnVehicleSpawn(vehicleid){ return 1;}
    public OnVehicleDeath(vehicleid, killerid){ return 1;}
    public OnPlayerText(playerid, text[]){ return 1;}
    public OnPlayerCommandText(playerid, cmdtext[]){ if(strcmp(cmdtext,"/ft",true)==0) { SetPlayerPos(playerid,-1319.0222,499.5677,18.2344); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum Flugzeugträger Teleportiert"); return 1; } if(strcmp(cmdtext,"/lvpd",true)==0) { SetPlayerPos(playerid,2292.8635,2457.2065,10.8203); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum LVPD Teleportiert"); return 2; } if(strcmp(cmdtext,"/area1",true)==0) { SetPlayerPos(playerid,213.5485,1871.9747,13.1406); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zur Area1 Teleportiert"); return 3;
    } if(strcmp(cmdtext,"/area2",true)==0) { SetPlayerPos(playerid,288.5894,1936.2107,17.6406); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zur Area2 Teleportiert"); return 4; } if(strcmp(cmdtext,"/lspd",true)==0) { SetPlayerPos(playerid,1566.7761,-1695.4712,5.8906); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum LSPD Teleportiert"); return 5; } if(strcmp(cmdtext,"/sfpd",true)==0) { SetPlayerPos(playerid,-1620.7695,687.9418,7.1901); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum SFPD Teleportiert"); return 6;
    } if(strcmp(cmdtext,"/ft2",true)==0) { SetPlayerPos(playerid,-1395.6067,498.5266,18.2344); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum FT2 Teleportiert"); return 7; } if(strcmp(cmdtext,"/ff",true)==0) { SetPlayerPos(playerid,405.3089,2475.2991,16.5062); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zum FF Teleportiert");
    } if(strcmp(cmdtext,"/est",true)==0) { SetPlayerPos(playerid,48.2416,-1530.5531,5.3222); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zum EST Teleportiert"); } if(strcmp(cmdtext,"/lsair",true)==0) { SetPlayerPos(playerid,1976.7375,-2231.4646,13.5469); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zum LS Airport Teleportiert"); } if(strcmp(cmdtext,"/swat",true)==0) { SetPlayerPos(playerid,-83.3248,-1133.8409,1.0781); SendClientMessage(playerid,0xFFFF0FF,"Du wurdest zur SWAT Base Teleportiert"); } if(strcmp(cmdtext,"/noobspawn",true)==0) { SetPlayerPos(playerid,1791.0967,-1936.5441,13.5469); SendClientMessage(playerid,0xF5FF00FF,"Du wurdest zum Noob Spawn Teleportiert");
    } if(strcmp(cmdtext,"/lsfd",true)==0) { SetPlayerPos(playerid,785.2075,-1332.9512,13.5417); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum LSFD Teleportiert"); } if(strcmp(cmdtext,"/oamt",true)==0) { SetPlayerPos(playerid,912.4355,-1234.9093,17.2109); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zum O-Amt Teleportiert"); } if(strcmp(cmdtext,"/müll",true)==0) { SetPlayerPos(playerid,2061.9312,-1972.6361,13.5469); SendClientMessage(playerid,0xFFFF00FF,"Du wurdest zur Mülldeponie Teleportiert"); } return 0;}
    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){ return 1;}
    public OnPlayerExitVehicle(playerid, vehicleid){ return 1;}
    public OnPlayerStateChange(playerid, newstate, oldstate){ return 1;}
    public OnPlayerEnterCheckpoint(playerid){ return 1;}
    public OnPlayerLeaveCheckpoint(playerid){ return 1;}
    public OnPlayerEnterRaceCheckpoint(playerid){ return 1;}
    public OnPlayerLeaveRaceCheckpoint(playerid){ return 1;}
    public OnRconCommand(cmd[]){ return 1;}
    public OnPlayerRequestSpawn(playerid){ return 1;}
    public OnObjectMoved(objectid){ return 1;}
    public OnPlayerObjectMoved(playerid, objectid){ return 1;}
    public OnPlayerPickUpPickup(playerid, pickupid){ return 1;}
    public OnVehicleMod(playerid, vehicleid, componentid){ return 1;}
    public OnVehiclePaintjob(playerid, vehicleid, paintjobid){ return 1;}
    public OnVehicleRespray(playerid, vehicleid, color1, color2){ return 1;}
    public OnPlayerSelectedMenuRow(playerid, row){ return 1;}
    public OnPlayerExitedMenu(playerid){ return 1;}
    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){ return 1;}
    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ return 1;}
    public OnRconLoginAttempt(ip[], password[], success){ return 1;}
    public OnPlayerUpdate(playerid){ return 1;}
    public OnPlayerStreamIn(playerid, forplayerid){ return 1;}
    public OnPlayerStreamOut(playerid, forplayerid){ return 1;}
    public OnVehicleStreamIn(vehicleid, forplayerid){ return 1;}
    public OnVehicleStreamOut(vehicleid, forplayerid){ return 1;}
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){ return 1;}
    public OnPlayerClickPlayer(playerid, clickedplayerid, source){ return 1;}
    stock SpielerName(playerid){ new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); return name;}


    Ich hoffe ihr könnt mir helfen :)


    Liebe Grüße Jack

    ahhh ich failer :DDD
    Ich hatte eins im Gamemode Ordner, doch das was ich bearbeitet hatte war eins ausm Pawn Order :O
    Ich dachte beim Öffnen von Pawno da war eine New.pwn und ich dachte der gibt die schon an :O
    Gut ich habe es.


    Vielen Dank Leute :)
    Ihr seid Wunderbar <3

    Script hilfe:


    Hallo liebes Forum. Ich habe eine kleine Frage, die sich schnell beantworten lassen soll. Undzwar habe ich mir einen Server gemacht und natürlich gleich ans Scripten gemacht. So. In diesem Server waren nun vorhergeschriebene Autos, die ich weghaben möchte. Da es kein Reallife Server, etc.. ist, habe ich nur das eingeschränkte Rcon Rechte System. Wie bekomme ich die Fahrzeuge weg?


    Desweiteren wie bekomme ich sie wieder hin?
    Ich habe Autos geparkt & gesavet, sie im Pawno eingefügt,
    und den Server gestartet. Sie waren nicht da :O


    Was soll ich tun, ich bitte um Hilfe :/


    Mein Script:
    // This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT
    #include <a_samp>
    #if defined FILTERSCRIPT
    public OnFilterScriptInit(){ print("\n--------------------------------------"); print(" Blank Filterscript by Jack2HD"); print("--------------------------------------\n"); return 1;}
    public OnFilterScriptExit(){ return 1;}
    #else
    main(){ print("\n----------------------------------"); print(" Blank Gamemode by Jack2HD"); print("----------------------------------\n");}
    #endif


    public OnGameModeInit(){ // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddStaticVehicle(411,1385.0293,-2330.9976,13.2717,0.6901,1,1); // infernus 10 AddStaticVehicle(411,1388.3658,-2331.0313,13.2689,359.9201,1,1); // infernus 9 AddStaticVehicle(411,1391.5923,-2331.1187,13.2717,359.0511,1,1); // infernus 8 return 1;}
    public OnGameModeExit(){ return 1;}
    public OnPlayerRequestClass(playerid, classid){ SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1;}
    public OnPlayerConnect(playerid){ return 1;}
    public OnPlayerDisconnect(playerid, reason){ return 1;}
    public OnPlayerSpawn(playerid){ return 1;}
    public OnPlayerDeath(playerid, killerid, reason){ return 1;}
    public OnVehicleSpawn(vehicleid){ return 1;}
    public OnVehicleDeath(vehicleid, killerid){ return 1;}
    public OnPlayerText(playerid, text[]){ return 1;}
    public OnPlayerCommandText(playerid, cmdtext[]){ if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0;}
    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){ return 1;}
    public OnPlayerExitVehicle(playerid, vehicleid){ return 1;}
    public OnPlayerStateChange(playerid, newstate, oldstate){ return 1;}
    public OnPlayerEnterCheckpoint(playerid){ return 1;}
    public OnPlayerLeaveCheckpoint(playerid){ return 1;}
    public OnPlayerEnterRaceCheckpoint(playerid){ return 1;}
    public OnPlayerLeaveRaceCheckpoint(playerid){ return 1;}
    public OnRconCommand(cmd[]){ return 1;}
    public OnPlayerRequestSpawn(playerid){ return 1;}
    public OnObjectMoved(objectid){ return 1;}
    public OnPlayerObjectMoved(playerid, objectid){ return 1;}
    public OnPlayerPickUpPickup(playerid, pickupid){ return 1;}
    public OnVehicleMod(playerid, vehicleid, componentid){ return 1;}
    public OnVehiclePaintjob(playerid, vehicleid, paintjobid){ return 1;}
    public OnVehicleRespray(playerid, vehicleid, color1, color2){ return 1;}
    public OnPlayerSelectedMenuRow(playerid, row){ return 1;}
    public OnPlayerExitedMenu(playerid){ return 1;}
    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){ return 1;}
    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ return 1;}
    public OnRconLoginAttempt(ip[], password[], success){ return 1;}
    public OnPlayerUpdate(playerid){ return 1;}
    public OnPlayerStreamIn(playerid, forplayerid){ return 1;}
    public OnPlayerStreamOut(playerid, forplayerid){ return 1;}
    public OnVehicleStreamIn(vehicleid, forplayerid){ return 1;}
    public OnVehicleStreamOut(vehicleid, forplayerid){ return 1;}
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){ return 1;}
    public OnPlayerClickPlayer(playerid, clickedplayerid, source){ return 1;}


    Ps: Ich bin neu im Scripting :P
    Jack :)