stock Register(playerid,password[]){
new Player[64];
if(IsPlayerNPC(playerid)) return 1;
format(Player,sizeof(Player),"/Spieler/%s.cfg",PlayerName(playerid));
dini_Create(Player);
dini_Set(Player,"Passwort",password);
dini_IntSet(Player,"Level",1);
dini_IntSet(Player,"Adminlevel",0);
dini_IntSet(Player,"Cash",20000);
dini_IntSet(Player,"Kills",0);
dini_IntSet(Player,"Deaths",0);
dini_IntSet(Player,"KD",0);
dini_IntSet(Player,"Skin",101);
dini_IntSet(Player,"Premium",0);
return 1;
}