Hab mal nachgeschaut wenn ich mich leader mache und nur leader bin spawne ich auch nicht... So ist mein Spawncode:
public OnPlayerSpawn(playerid)
{
	TextDrawShowForPlayer(playerid,txtTimeDisp);
	SetPlayerTime(playerid,hour,minute);
	if(SInfo[playerid][Telefonnummer] == 0)
	{
		SInfo[playerid][Telefonnummer] = FKInfo[0][Spielernummer];
		FKInfo[0][Spielernummer] += 1;
		Frakkassenspeichern();
		SavePlayer(playerid);
		return 1;
	}
	SetPlayerSpawn(playerid);
	return 1;
}
forward SetPlayerSpawn(playerid);
public SetPlayerSpawn(playerid)
{
	if(GetPVarInt(playerid,"Eingeloggt") == 1)
	{
  		if(SInfo[playerid][pBan] == 0)
   		{
  			if(SInfo[playerid][pKnastzeit] > 0)
			{
				SetPlayerPos(playerid,-2197.2017,1836.8275,7.1072); // knast
				SetPlayerInterior(playerid,3);
				SetPlayerFacingAngle(playerid, 4.0557);
			}
			if(SInfo[playerid][pGefesselt] == 1)
			{
				new name[MAX_PLAYER_NAME];
				GetPlayerName(playerid, name, sizeof(name));
				new string[128];
				SInfo[playerid][pKnast] = 1;
	   			SInfo[playerid][pKnastzeit] = SInfo[playerid][pWantedpunkte]*4;
	   			SetPlayerWantedLevel(playerid,0);
	   			SetPlayerPos(playerid,-2197.2017,1836.8275,7.1072);
	   			SInfo[playerid][pGefesselt] = 0;
				format(string,sizeof(string),"Du wurdest wegen Offline-Flucht eingesperrt! Zeit: %d Minute/n",SInfo[playerid][pWantedpunkte]*4);
				SendClientMessage(playerid,Gelb,string);
				format(string,sizeof(string),"[JunkBuster]Spieler %s wurde Automatisch wegen Offline-Flucht eingesperrt! Zeit: %d Minute/n",name,SInfo[playerid][pWantedpunkte]*4);
				SendAdminMessage(Gelb,string,1);
				SInfo[playerid][pWantedpunkte] = 0;
			}
			if(SInfo[playerid][pGangjail] == 1)
			{
				SendClientMessage(playerid,Gelb,"Du bist nun wieder im Gangjail! Da du eingesperrt warst...");
	   			SetPlayerPos(playerid,-368.4912,-1429.0795,25.7266);
	   			SInfo[playerid][pGefesselt] = 0;
			}
			if(SInfo[playerid][pFesseln] == 1)
			{
				new name[MAX_PLAYER_NAME];
				GetPlayerName(playerid, name, sizeof(name));
				new string[128];
				SendClientMessage(playerid,Gelb,"Du wurdest wegen Offline-Flucht ins Gangjail eingesperrt!");
				format(string,sizeof(string),"[JunkBuster]Spieler %s wurde Automatisch wegen Offline-Flucht ins Gangjail eingesperrt!",name);
				SendAdminMessage(Gelb,string,1);
				SInfo[playerid][pGangjail] = 1;
				SInfo[playerid][pFesseln] = 0;
				SetPlayerPos(playerid,-368.4912,-1429.0795,25.7266);
			}
   			if(SInfo[playerid][pSpawnanders] == 0)
    		{
	  			if(SInfo[playerid][pLeader] == 0 || SInfo[playerid][pMember] == 0)
				{
					SetPlayerPos(playerid,436.0735,-1749.7546,9.0871);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerColor(playerid,0xFAFAFAFF);
					SInfo[playerid][pLeader] = 0;
					SInfo[playerid][pMember] = 0;
					SInfo[playerid][pRang] = 0;
					SInfo[playerid][pLohn] = 0;
				}
				if(SInfo[playerid][pLeader] == 1 || SInfo[playerid][pMember] == 1)
				{
					SetPlayerPos(playerid,197.0630,168.4374,1003.0234); // los santos
					SetPlayerInterior(playerid,3);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerColor(playerid,0x007DFFFF);
					SetPlayerSkin(playerid,282);
				}
				if(SInfo[playerid][pLeader] == 2 || SInfo[playerid][pMember] == 2)
				{
					SetPlayerPos(playerid,212.7632,1855.2345,12.9894); // army
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,287);
				}
				if(SInfo[playerid][pLeader] == 3 || SInfo[playerid][pMember] == 3)
				{
					SetPlayerPos(playerid,1095.3982,-1241.8716,15.8203); // Fahrschule
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,171);
				}
				if(SInfo[playerid][pLeader] == 4 || SInfo[playerid][pMember] == 4)
				{
					SetPlayerPos(playerid,1267.7544,-869.1859,1085.0000);//Vagos
					TogglePlayerControllable(playerid,false);
					TogglePlayerControllable(playerid,true);
					SetPlayerVirtualWorld(playerid,1);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,108);
				}
				if(SInfo[playerid][pLeader] == 5 || SInfo[playerid][pMember] == 5)
				{
					SetPlayerPos(playerid,1267.7544,-869.1859,1085.0000);//ballas
					TogglePlayerControllable(playerid,false);
					TogglePlayerControllable(playerid,true);
					SetPlayerVirtualWorld(playerid,2);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,103);
				}
				if(SInfo[playerid][pLeader] == 6 || SInfo[playerid][pMember] == 6)
				{
					SetPlayerPos(playerid,1267.7544,-869.1859,1085.0000);//Grove Street
					TogglePlayerControllable(playerid,false);
					TogglePlayerControllable(playerid,true);
					SetPlayerVirtualWorld(playerid,3);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,86);
				}
				if(SInfo[playerid][pLeader] == 7 || SInfo[playerid][pMember] == 7)
				{
					SetPlayerPos(playerid,1278.2172,-860.6755,1085.0000);//LCN
					TogglePlayerControllable(playerid,false);
					TogglePlayerControllable(playerid,true);
					SetPlayerVirtualWorld(playerid,1);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,113);
				}
				if(SInfo[playerid][pLeader] == 8 || SInfo[playerid][pMember] == 8)
				{
					SetPlayerPos(playerid,1278.2172,-860.6755,1084.5017);//oamt
					SetPlayerVirtualWorld(playerid,0);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,71);
				}
				if(SInfo[playerid][pLeader] == 9 || SInfo[playerid][pMember] == 9)
				{
					SetPlayerPos(playerid,1278.2172,-860.6755,1084.5017);//rettungsdienst
					SetPlayerVirtualWorld(playerid,0);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,275);
				}
				if(SInfo[playerid][pLeader] == 10 || SInfo[playerid][pMember] == 10)
				{
					SetPlayerPos(playerid,1278.2172,-860.6755,1085.0000);//Yakuza
					TogglePlayerControllable(playerid,false);
					TogglePlayerControllable(playerid,true);
					SetPlayerVirtualWorld(playerid,2);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,120);
				}
				if(SInfo[playerid][pLeader] == 11 || SInfo[playerid][pMember] == 11)
				{
					SetPlayerPos(playerid,1278.2172,-860.6755,1084.5017);//Hitman
					TogglePlayerControllable(playerid,false);
					TogglePlayerControllable(playerid,true);
					SetPlayerVirtualWorld(playerid,0);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,294);
				}
				if(SInfo[playerid][pLeader] == 12 || SInfo[playerid][pMember] == 12)
				{
					SetPlayerPos(playerid,-405.6271,1317.9111,12.2702);//Terroristen
					TogglePlayerControllable(playerid,false);
					TogglePlayerControllable(playerid,true);
					SetPlayerVirtualWorld(playerid,0);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,220);
				}
				if(SInfo[playerid][pLeader] == 13 || SInfo[playerid][pMember] == 13)
				{
					SetPlayerPos(playerid,1278.2172,-860.6755,1085.0000);//Russische Mafia
					TogglePlayerControllable(playerid,false);
					TogglePlayerControllable(playerid,true);
					SetPlayerVirtualWorld(playerid,3);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,127);
				}
				if(SInfo[playerid][pLeader] == 14 || SInfo[playerid][pMember] == 14)
				{
					SetPlayerPos(playerid,-2521.2668,-624.5107,132.7821);//CNN
					SetPlayerVirtualWorld(playerid,0);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,187);
				}
				if(SInfo[playerid][pLeader] == 15 || SInfo[playerid][pMember] == 15)
				{
					SetPlayerPos(playerid,1267.7544,-869.1859,1085.0000);//atzecas
					TogglePlayerControllable(playerid,false);
					TogglePlayerControllable(playerid,true);
					SetPlayerVirtualWorld(playerid,4);
					SetPlayerInterior(playerid,0);
					SetPlayerFacingAngle(playerid, 4.0557);
					SetPlayerSkin(playerid,115);
				}
			}
			else
			{
	  			new zz = SInfo[playerid][pmietet];
	  			if(HausInfo[zz][Hausinterior]-1 >= 0)
	  			{
	          		new xx = HausInfo[zz][Hausinterior]-1;
					SetPlayerInterior(playerid,HausInteriorID[xx]);
	          		SetPlayerPos(playerid,HausInteriors[xx][0],HausInteriors[xx][1],HausInteriors[xx][2]);
					SetPlayerVirtualWorld(playerid,zz+10);
					ImHaus[playerid] = zz;
	  			}
			}
		}
		else
		{
			new name[MAX_PLAYER_NAME];
			GetPlayerName(playerid, name, sizeof(name));
			new string[128];
			SendClientMessage(playerid,COLOR_RED,"Du bist gebannt... Mach dir gedanken warum...");
			format(string,sizeof(string),"Spieler %s wollte mit seinem gebannten Account online kommen...",name);
			SendClientMessageToAll(COLOR_RED,string);
			Kick(playerid);
		}
	}
	else
	{
		return 1;
	}
	return 0;
}
 
		