public SekundenTimer6()
{
new string[500],Float:maxspeed = 200.0,playername[MAX_PLAYER_NAME],value,Float:xX,Float:yY,Float:zZ,Float:X,Float:Y,Float:Z;
ForAllPlayers(i)
{
if(IsPlayerConnected(i) && gPlayerLogged_ && !IsPlayerNPC(i) && AFKModus[i] == 0)
{
new VID = GetPlayerVehicleID(i), Float:health;
GetVehicleHealth(VID, health);
if(IsPlayerInAnyVehicle(i))
{
GetVehiclePos(VID, xX, yY, zZ);
GetVehicleVelocity(VID, X, Y, Z);
value = floatround(floatsqroot((X*X) + (Y*Y) + (Z*Z)) * 100 * 1.40);
if(GetPlayerState(i) == 2)
{
GetVehicleVelocity(GetPlayerVehicleID(i) ,X, Y, Z);
value = floatround(floatsqroot((X*X) + (Y*Y) + (Z*Z)) * 100 * 1.40);
if(value > maxspeed)
{
new tmpcar = GetPlayerVehicleID(i);
if(!IsAPlane(tmpcar))
{
GetPlayerName(i, playername, sizeof(playername));
format(string, sizeof(string), "AdmWarnung: %s(ID: %d) verdacht auf Speedhack, Km/h %d.", playername, i, value, i);
SendAdminMessage(COLOR_KNALLROT, 1, string);
}
}
}
GetVehiclePos(VID, xX, yY, zZ);
GetVehicleVelocity(VID, X, Y, Z);
value = floatround(floatsqroot((X*X) + (Y*Y) + (Z*Z)) * 100 * 1.40);
new Float:TankInProzent = GasDaten[GetVehicleModel(VID)-400][Tankvolumen]/100;
if(Gas[VID]/TankInProzent >= 95)
{
SetPlayerProgressBarValue(i, TachoBar[i], 100);
}
else if(Gas[VID]/TankInProzent >= 90)
{
SetPlayerProgressBarValue(i, TachoBar[i], 90);
}
else if(Gas[VID]/TankInProzent >= 80)
{
SetPlayerProgressBarValue(i, TachoBar[i], 80);
}
else if(Gas[VID]/TankInProzent >= 70)
{
SetPlayerProgressBarValue(i, TachoBar[i], 70);
}
else if(Gas[VID]/TankInProzent >= 60)
{
SetPlayerProgressBarValue(i, TachoBar[i], 60);
}
else if(Gas[VID]/TankInProzent >= 50)
{
SetPlayerProgressBarValue(i, TachoBar[i], 50);
}
else if(Gas[VID]/TankInProzent >= 40)
{
SetPlayerProgressBarValue(i, TachoBar[i], 40);
}
else if(Gas[VID]/TankInProzent >= 30)
{
SetPlayerProgressBarValue(i, TachoBar[i], 30);
}
else if(Gas[VID]/TankInProzent >= 20)
{
SetPlayerProgressBarValue(i, TachoBar[i], 20);
}
else if(Gas[VID]/TankInProzent >= 10)
{
SetPlayerProgressBarValue(i, TachoBar[i], 10);
}
else if(Gas[VID]/TankInProzent >= 0)
{
SetPlayerProgressBarValue(i, TachoBar[i], 0);
}
if(GetPlayerState(i) == 2)
{
UpdatePlayerProgressBar(i, TachoBar[i]);
}
GetVehicleVelocity(GetPlayerVehicleID(i) ,X, Y, Z);
value = floatround(floatsqroot((X*X) + (Y*Y) + (Z*Z)) * 100 * 1.40);
new Motor[80], HBremse[80], Licht[80];
new Float:carhealth;
GetVehicleHealth(GetPlayerVehicleID(i),carhealth);
new Float:x,Float:y,Float:z;
GetPlayerPos(i,x,y,z);
new Float:x2, Float:y2, Float:z2, Float:output;
GetVehiclePos(VID, x2, y2, z2);
output = floatsqroot(floatpower(floatabs(floatsub(x2, vLastX[VID])), 2)+floatpower(floatabs(floatsub(y2, vLastY[VID])), 2)+floatpower(floatabs(floatsub(z2, vLastZ[VID])), 2));
Kilometerstand[VID] += output;
vLastX[VID] = x2; vLastY[VID] = y2; vLastZ[VID] = z2;
Tankkm[VID] += output;
if(Gas[GetPlayerVehicleID(i)] <= 0.00)
{
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(i),engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(GetPlayerVehicleID(i),VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
Gas[GetPlayerVehicleID(i)] = 0.00;
}
if(Motorschaden[VID] == 1 && carhealth < 250)
{
SetVehicleHealth(VID, 250);
}
if(carhealth < 250 && Motorschaden[VID] == 0)
{
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(VID,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(VID,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
SetVehicleHealth(VID, 250);
Motorschaden[VID] = 1;
}
if((Tankkm[GetPlayerVehicleID(i)]/1000) >= 1)
{
Gas[GetPlayerVehicleID(i)] -= GasDaten[GetVehicleModel(GetPlayerVehicleID(i))-400][Tankverbrauch];
Tankkm[GetPlayerVehicleID(i)] = 0.00;
}
new vehicleid = GetPlayerVehicleID(i);
VehSpeed[VID] = value;
if(!IsAPlane(VID) && !IsABoat(VID) && !IsAFahrrad(VID))
{
format(string,sizeof(string),"Fahrzeug: ~g~%s",VehNames[GetVehicleModel(VID)-400]);
PlayerTextDrawSetString(i, Tacho[i][1], string);
format(string,sizeof(string),"~g~%.2f/%.2fL",Gas[VID],GasDaten[GetVehicleModel(VID)-400][Tankvolumen]);
PlayerTextDrawSetString(i, Tacho[i][6], string);
if(MotorSystemMotor[VID] == false)
{
format(Motor,sizeof(Motor),"~r~Motor");
}
else
{
format(Motor,sizeof(Motor),"~g~Motor");
}
if(MotorSystemLight[VID] == false)
{
format(Licht,sizeof(Licht),"~r~Licht");
}
else
{
format(Licht,sizeof(Licht),"~g~Licht");
}
if(Handbremse[VID] == false)
{
format(HBremse,sizeof(HBremse),"~r~Handbremse");
}
else
{
format(HBremse,sizeof(HBremse),"~g~Handbremse");
}
format(string,sizeof(string),"%s %s %s", Motor, HBremse, Licht);
PlayerTextDrawSetString(i, Tacho[i][8], string);
VehSpeed[VID] = value;
new model = GetVehicleModel(VID);
if(model == 528)
{
GetPlayerPos(i,x,y,z);
format(string,sizeof(string),"~w~X: ~g~%.1f ~w~Y: ~g~%.1f ~w~Z: ~g~%.1f",x,y,z);
PlayerTextDrawSetString(i, FBITacho[i], string);
}
}
if(Gas[VID] > GasDaten[GetVehicleModel(VID)-400][Tankvolumen])
{
Gas[VID] = GasDaten[GetVehicleModel(VID)-400][Tankvolumen];
}
}
else
{
PlayerTextDrawHide(i,Tacho[i][0]);
PlayerTextDrawHide(i,Tacho[i][1]);
PlayerTextDrawHide(i,Tacho[i][2]);
PlayerTextDrawHide(i,Tacho[i][3]);
PlayerTextDrawHide(i,Tacho[i][4]);
PlayerTextDrawHide(i,Tacho[i][5]);
PlayerTextDrawHide(i,Tacho[i][6]);
PlayerTextDrawHide(i,Tacho[i][7]);
PlayerTextDrawHide(i,Tacho[i][8]);
HidePlayerProgressBar(i, TachoBar[i]);
PlayerTextDrawHide(i,FBITacho[i]);
}
}
}
for(new i; i<MAX_PLAYERS; i++)
{
new Float: health;
new sendername[MAX_PLAYER_NAME];
GetPlayerName(i, sendername, sizeof(sendername));
if(Spectate[i] != -1)
{
new targetid = Spectate[i];
new VID = GetPlayerVehicleID(targetid),value = VehSpeed[VID];
if(IsPlayerConnected(targetid))
{
if(PlayerInfo[i][pAdmin] >= 1 && IsPlayerInVehicle(targetid,VID))
{
new name[MAX_PLAYER_NAME];
GetPlayerName(targetid, name, sizeof(name));
GetPlayerHealth(targetid, health);
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~y~%s(ID:%d)~n~~y~Gesundheit:%.1f~n~~y~Geschwindigkeit:%d",name,targetid,health,value);
GameTextForPlayer(i, string, 2500, 3);
}
if(PlayerInfo[i][pAdmin] >= 1 && !IsPlayerInVehicle(targetid,VID))
{
new name[MAX_PLAYER_NAME];
GetPlayerName(targetid, name, sizeof(name));
GetPlayerHealth(targetid, health);
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~y~%s(ID:%d)~n~~y~Gesundheit:%.1f~n~~y~Geschwindigkeit:%d",name,targetid,health,GetPlayerSpeed(targetid));
GameTextForPlayer(i, string, 2500, 3);
}
SetPlayerVirtualWorld(i, GetPlayerVirtualWorld(targetid));
SetPlayerInterior(i, GetPlayerInterior(targetid));
}
}
// Spectator Ende
// CustomPickups
if(PlayerInfo[i][pAdminOnDuty] == 1)
{
I_SetPlayerArmour(i, 2000.0);
I_SetPlayerHealth(i, 200.0);
}
GetPlayerHealth(i,health);
if(health > 180.0)
{
I_SetPlayerHealth(i, 150.0);
}
if(GetPlayerSpecialAction(i) == SPECIAL_ACTION_USEJETPACK && PlayerInfo[i][pAdmin] < 1338)
{
format(string, sizeof(string), "[SERVERGUARD]: %s wurde vom Server gebannt. Grund: Jetpack-Hack", sendername);
SendAdminMessage(COLOR_LIGHTRED,1,string);
SendClientMessage(i,COLOR_LIGHTRED,"Du wurdest gebannt: Permban. Grund: Jetpack-Hack. Erstelle jetzte einen Screenshot mit der Taste F8.");
new hdw[256];
gpci(i, hdw, sizeof hdw);
format(string, sizeof string, "INSERT INTO `hwdban` (`Hardware`, `Grund`, `Admin`, `Spieler`, `BanDatum`) VALUES ('%s', 'Jetpack Hack', 'System', '%s', '%d')", hdw,sendername,gettime());
self_mysql_queryEx(string);
SetTimerEx("ConnectKick", 10,0,"i",i);
format(string,sizeof(string),"{FF0000}[anticheat] {A9C4D4}[%s] wurde wegen Jetpack Hack gebannt.", SpielerName(i));
UserAkte(PlayerInfo[i][pSQLID], string);
format(string,sizeof(string),"[anticheat] [%s] wurde wegen Jetpack Hack gebannt.",SpielerName(i));
EnterToLog("AntiCheat",string);
}
if(PlayerToPoint(2.0, i, 1173.1418,-1323.1293,15.3958) || PlayerToPoint(2.0, i, -2656.8435,639.3749,14.4531) || PlayerToPoint(2.0, i, 1613.2483,1816.0555,10.8203))
{
GameTextForPlayer(i, "~w~Versicherung: /krankenkasse ~w~Krankheitsheiler: /healme", 2000, 1);
}
else if(PlayerToPoint(7.0, i, 380.8262,-190.9529,1000.6328))
{
GameTextForPlayer(i, "~y~Willkommen im ~r~Donutladen ~g~/buydonut", 2000, 1);
}
else if(PlayerToPoint(2.0, i, 1223.4307,-1738.5736,13.5918))
{
GameTextForPlayer(i, "~y~Benutze ~g~/buylicenses um Scheine zu kaufen", 2000, 1);
}
/*else if(PlayerToPoint(2.0, i, 911.2007,-1235.1824,17.2109))
{
GameTextForPlayer(i, "~w~Hier kannst du dein Auto~n~freikaufen,~n~falls es abgeschleppt wurde:~n~~g~/freecar", 2000, 3);
}*/
else if(PlayerToPoint(2.0, i, -372.9898,-1428.4983,25.7266))
{
GameTextForPlayer(i, "~y~Benutze ~g~/gangunjail, ~y~/gangjail", 2000, 1);
}
else if(PlayerToPoint(2.0, i, 2310.0469,-8.3689,26.7422))
{
GameTextForPlayer(i, "~w~Um in das Jobmenu zu gelangen, benutze ~y~/jobs", 2000, 1);
}
else if(PlayerToPoint(2.0, i, 766.0630,13.2840,1000.7028))
{
GameTextForPlayer(i, "~y~Um einen neuen Fightingstyle zu erlernen, benutze ~r~/fightingstyle", 2000, 3);
}
else if(PlayerToPoint(2.0, i, -2237.0854,130.2281,1035.4141))
{
GameTextForPlayer(i, "~y~Um dir ein neues Handy zu kaufen, benutze ~r~/handys", 2000, 1);
}
else if(IsAtATM(i))
{
GameTextForPlayer(i, "~y~Willkommen beim ~r~ATM ~g~/atm", 2000, 1);
}
else if(PlayerToPoint(3.0,i,-100.3825,-25.0385,1000.7188))
{
GameTextForPlayer(i,"~y~Gib ~r~/shop ~y~ein, um dir etwas zu kaufen",2000,1);
}
else if(PlayerToPoint(1.0, i, 503.5941,-6.6935,1000.6719) || PlayerToPoint(1.0,i,505.6358,-79.8694,998.9609))
{
GameTextForPlayer(i,"~y~Gib ~r~/playdice ~y~ein, um im Casino zuspielen",2000,1);
}
else if(PlayerToPoint(2.0,i,362.5672,173.8237,1008.3828))
{
GameTextForPlayer(i, "~y~Willkommen in der ~r~Bank ~g~/bank", 2000, 1);
}
else if(PlayerToPoint(3.0, i,1209.7849,-1724.6807,13.5632))
{
GameTextForPlayer(i, "~g~Um mit dem Fuehrerschein zu beginnen, benutze ~y~/fsauto", 2000, 1);
}
else if(PlayerToPoint(80, i,-30.875, -88.9609, 1004.53))
{
GameTextForPlayer(i, "~y~Gib ~r~/buy ~y~ein, um dir etwas zu kaufen", 2000, 1);
}
else if(PlayerToPoint(3.0, i, 822.5699,1.5289,1004.1797))
{
GameTextForPlayer(i, "~w~Benutze ~y~/post",2000,1);
}
/*else if(PlayerToPoint(2.0, i,203.8202,-44.0331,1001.8047))
{
GameTextForPlayer(i, "~y~Gib ~r~/geiselnahme ~y~ein, um Hartmut als geisel zunehmen", 2000, 1);
}*/
else if(PlayerToPoint(2.0,i,376.5769,-68.2079,1001.5151) || PlayerToPoint(2.0,i,369.9709,-6.9479,1001.8589) || PlayerToPoint(2.0,i,374.6569,-119.6447,1001.4995) || PlayerToPoint(4.0,i,448.4754,-84.0636,999.5547) || PlayerToPoint(4.0,i,1203.1191,-898.2548,43.3799))
{
GameTextForPlayer(i, "Nutze /menu um dir Essen zu kaufen", 2000, 1);
}
else if(PlayerToPoint(2.0,i,1199.1437,-911.5316,48.0625))
{
GameTextForPlayer(i, "~y~Gib ~r~/drink ~y~ein, um dir etwas zu kaufen", 2000, 1);
}
else if(PlayerToPoint(5.0, i, 1796.6173,-1588.8010,13.5046) || PlayerToPoint(5.0,i, -2441.0500,522.8018,29.4661))
{
GameTextForPlayer(i, "~w~Prison einlieferung~n~~r~Nur fuer Cops", 2000, 3);
}
/*for(new z = 0; z < sizeof(ZollSystemInfo); z++)
{
if(PlayerToPoint(10.0, i, ZollSystemInfo[z][ZSObjectPosX], ZollSystemInfo[z][ZSObjectPosY], ZollSystemInfo[z][ZSObjectPosZ]))
{
GameTextForPlayer(i, "~y~Gib ~g~/zoll ~y~ein um den Zoll zu oeffnen", 2000, 3);
}
}*/
if(GetPlayerSkin(i) == 0 || GetPlayerSkin(i) < 0 || GetPlayerSkin(i) == -1 || GetPlayerSkin(i) == 74)
{
SetPlayerSkin(i,101);
}
if(TransportTime[i] > 0)
{
if(TransportTime[i] >= 16)
{
TransportTime[i] = 1;
if(TransportDriver[i] < 999)
{
if(IsPlayerConnected(TransportDriver[i]))
{
TransportCost[i] += TransportValue[TransportDriver[i]];
TransportCost[TransportDriver[i]] = TransportCost[i];
}
}
}
TransportTime[i] += 1;
format(string,sizeof(string),"TAXOMETER~n~~b~Platz(~w~1~b~): ~r~%d$ ~b~Platz(~w~2~b~): ~r~%d$~n~~b~Platz~b~(~w~3~b~): ~r~%d$",TransportCost[Taxometer1[i]],TransportCost[Taxometer2[i]],TransportCost[Taxometer3[i]]);
TextDrawSetString(Taxometer[i], string);
}
if(TransportDuty[i] == 1)
{
format(string,sizeof(string),"TAXOMETER~n~~b~Platz(~w~1~b~): ~r~%d$ ~b~Platz(~w~2~b~): ~r~%d$~n~~b~Platz~b~(~w~3~b~): ~r~%d$",TransportCost[Taxometer1[i]],TransportCost[Taxometer2[i]],TransportCost[Taxometer3[i]]);
TextDrawSetString(Taxometer[i], string);
}
/*if(!IsPlayerConnected(Wuerfeluser[Wuerfeluser[i]]) || !IsPlayerConnected(Wuerfeluser[i]))
{
//printf("TEST"); new dice = random(6)+1;
if(Wuerfelrunde[i] == 1 || Wuerfeluser[Wuerfeluser[i] == 1)
{
}
if(Wuerfelrunde[i] == 2 || Wuerfeluser[Wuerfeluser[i] == 2)
{
}
if(Wuerfelrunde[i] == 3 || Wuerfeluser[Wuerfeluser[i] == 3)
{
}
if(Wuerfeluser[Wuerfeluser[i] == 4)
{
}
}*/
if(PlayerInfo[i][pJailed] > 0 && PlayerInfo[i][pJailed] != 5)
{
if(PlayerInfo[i][pJailTime] > 0 && WantLawyer[i] == 0)
{
PlayerInfo[i][pJailTime] -= 1;
}
if(PlayerInfo[i][pJailTime] <= 0 && WantLawyer[i] == 0)
{
PlayerInfo[i][pJailTime] = 0;
if(PlayerInfo[i][pJailed] == 1)
{ //Freilassung SFPD
SetPlayerInterior(i, 0);
SetPlayerPos(i,-1605.3224,713.3950,13.4961);
SetPlayerVirtualWorld(i,0);
}
else if(PlayerInfo[i][pJailed] == 2)
{ //Freilassung Prison
SetPlayerPos(i, 1799.5938,-1578.0750,14.0743);
SetPlayerFacingAngle(i, 0);
CP[i] = 0;
PlayerInfo[i][pJailed] = 0;
SetPlayerSkin(i, PlayerInfo[i][pChar]);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i,0);
}
else if(PlayerInfo[i][pJailed] == 3)
{ // Freilassung LSPD
SetPlayerInterior(i, 0);
SetPlayerPos(i, 1261.7485,-1629.1006,13.5510);
SetPlayerVirtualWorld(i,0);
}
SendClientMessage(i, COLOR_GRAD1,"Du hast deine Schuld gegenüber der Gesellschaft beglichen.");
format(string, sizeof(string), "~g~Freiheit~n~~w~Werde ein besserer Mensch");
GameTextForPlayer(i, string, 5000, 1); PlayerInfo[i][pJailed] = 0; SetPlayerWorldBounds(i, 20000.0000,-20000.0000,20000.0000,-20000.0000); ClearCrime(i); SetPlayerToTeamColor(i); TogglePlayerControllable(i, 1);
TextDrawHideForPlayer(i, CPrison[i]);
}
}
if(Haltestellevar[i] == 1)
{
Haltestellenansage[i] = 0;
Haltestellevar[i] = 0;
}
new Busfahrer;
Busfahrer = GetPlayerIdFromName("BusbotSTADT");
if(GetPlayerState(Busfahrer) == PLAYER_STATE_DRIVER)
{
if(!IsPlayerInRangeOfPoint(Busfahrer,8.0,1178.4788,-933.3400,43.0983)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,777.12, -1039.02, 24.49)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,618.70, -1255.52, 18.11)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,504.78, -1410.15, 16.31)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,393.42, -1657.83, 31.33)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1030.11, -1615.97, 13.71)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1174.99, -1859.03, 13.60)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1481.73, -1738.73, 13.74)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1854.72, -1759.30, 13.74)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1721.49, -1356.69, 13.67)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,461.55, -1026.70, 23.77)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,790.47, -1350.52, 13.67)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1128.96, -1413.82, 13.73)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1142.88, -1619.14, 14.17)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1814.63, -1920.21, 13.67)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1983.54, -2174.20, 13.84)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,2250.41, -2227.13, 13.69)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1436.90, -2287.23, 13.84)
&&!IsPlayerInRangeOfPoint(Busfahrer,8.0,1431.78, -936.30, 36.53))
{
Haltestellevar[i] = 1;
}
if(Haltestellenansage[i] == 0)
{
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1178.4788,-933.3400,43.0983))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Bürgershotnorth. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,777.12, -1039.02, 24.49))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: LS-Friedhof. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,618.70, -1255.52, 18.11))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Arbeitsamtls. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,504.78, -1410.15, 16.31))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Hotel LS. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,393.42, -1657.83, 31.33))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Angelsteg. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1030.11, -1615.97, 13.71))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: LS-Strand. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1174.99, -1859.03, 13.60))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Busdepot. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1481.73, -1738.73, 13.74))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Stadthalle. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1854.72, -1759.30, 13.74))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Alhambra. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1721.49, -1356.69, 13.67))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: LS-Downtown. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,461.55, -1026.70, 23.77))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: LS-Bank. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,790.47, -1350.52, 13.67))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Market Station. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1128.96, -1413.82, 13.73))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: LS-Krankenhaus. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1142.88, -1619.14, 14.17))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Zivispawn. ");//
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1814.63, -1920.21, 13.67))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Taxidepot. ");
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1983.54, -2174.20, 13.84))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: LS-Flughafen. ");
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,2250.41, -2227.13, 13.69))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: LS-Hafen. ");
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1436.90, -2287.23, 13.84))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: LS-Flughafen. ");
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
if(IsPlayerInRangeOfPoint(Busfahrer,7.0,1431.78, -936.30, 36.53))
{
//if(IsPlayerInVehicle(i,BusbotSTADT))
if(IsInBus[i] != 0)
{
SendClientMessage(i,COLOR_BEIGE,"[Haltestellenansage]: Wir befinden uns zurzeit an der Haltestelle: Autobahnkreuz. ");
Haltestellenansage[i] = 1;
//Haltestellenwartetimer[i] = 15;
}
}
}
}
if(IsPlayerConnected(i) && gPlayerLogged[i] && !IsPlayerNPC(i) && AFKModus[i] == 0)
{
new Float:antiarm;
GetPlayerArmour(i,antiarm);
if(gPlayerLogged[i] == 1 && PlayerInfo[i][pAdmin] < 1 && !IsACop(i) && antiarm > 1.0)
{
format(string,sizeof(string),"[SERVERGUARD]: %s wurde vom Server gekickt. Grund: Armour Hack",SpielerName(i));
SendAdminMessage(COLOR_LIGHTRED,1,string);
format(string, sizeof string, "[SERVERGUARD]: %s wurde vom Server gekickt. Grund: Armour Hack",SpielerName(i));
SendClientMessage(i,COLOR_LIGHTRED,string);
SetTimerEx("ConnectKick", 10,0,"i",i);
}
new IsInNoDm = 0;
for(new ZI = 0; ZI < sizeof(NODMZonenInfo); ZI++)
{
if(IsPlayerInArea(i, NODMZonenInfo[ZI][NODMMinX],NODMZonenInfo[ZI][NODMMinY],NODMZonenInfo[ZI][NODMMaxX],NODMZonenInfo[ZI][NODMMaxY]))
{
IsInNoDm += 1;
break;
}
}
if(IsInNoDm == 1)
{
NoDmTimer[i] += 1;
TextDrawShowForPlayer(i, NODMZoneTextdraw);
}
else
{
NoDmTimer[i] = 0;
NoDmWarnungen[i] = 0;
TextDrawHideForPlayer(i, NODMZoneTextdraw);
}
}
}
return 1;
}