ocmd:carlock(playerid)
{
new engine, lights, alarm, doors, bonnet, boot, objective, vID;
if(!IsPlayerInAnyVehicle(playerid))
{
new Float:x, Float:y, Float:z;
for(new i=0; i<MAX_VEHICLES; i++)
{
GetVehiclePos(i, x, y, z);
if(IsPlayerInRangeOfPoint(playerid, 5.0, x, y, z))
{
vID = i;
break;
}
}
}
else vID = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(vID,engine,lights,alarm,doors,bonnet,boot,objective);
switch(doors)
{
case 0:
{
SetVehicleParamsEx(vID,engine,lights,alarm,1,bonnet,boot,objective);
new string[144];
format(string, sizeof(string),"{0xFFFFFFAA}Du hast soeben dein Fahrzeug (%s) {0x00FF00FF}abgeschlossen", GetVehicleFriendlyName(vID));
SendClientMessage(playerid,weiß, string);
}
case 1:
{
SetVehicleParamsEx(vID,engine,lights,alarm,0,bonnet,boot,objective);
new string[144];
format(string, sizeof(string), "{0xFFFFFFAA}Du hast soeben dein Fahrzeug (%s) {0xE10000FF}aufgeschlossen", GetVehicleFriendlyName(vID));
SendClientMessage(playerid,weiß, string);
}
}
return 1;
}