Beiträge von Obgano

    Ich habe mich noch nie für WoW interessiert.
    Nun seitdem mein MMORPG nicht mehr spaß macht, habe ich mir überlegt es mal zu spielen.
    Ich denke immer WoW ist so ein langweiliges spiel wie jedes andere MMORPG, dann kann ich ja ein Free to Play spielen ^^
    Nun meine Frage,
    macht WoW wirklich Spaß?
    Mfg

    mit der meldung stay with the world bountries oder so?

    [17:53:07] LOAD: BigDad Account hat geladen!
    [17:53:07] [debug] Bad heap release detected:
    [17:53:07] [debug] mysql_r7.so [f73d022d] is releasing memory at f74f499c which is out of heap
    [17:53:07] [debug] System backtrace:
    [17:53:07] [debug] #0 f6942f41 in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
    [17:53:07] [debug] #1 f693941f in _ZN11crashdetect20PrintSystemBacktraceEPv () from plugins/crashdetect.so
    [17:53:07] [debug] #2 f6938ba8 in _ZN11crashdetect18HandleReleaseErrorEiPv () from plugins/crashdetect.so
    [17:53:07] [debug] #3 f69386b9 in _ZN11crashdetect12DoAmxReleaseEiPv () from plugins/crashdetect.so
    [17:53:07] [debug] #4 f69406e9 in ?? () from plugins/crashdetect.so
    [17:53:07] [debug] #5 f73d022d in amx_Release () from plugins/mysql_r7.so
    [17:53:07] [debug] #6 f73d12d9 in ProcessTick () from plugins/mysql_r7.so
    [17:53:07] [debug] #7 080c5ee2 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #8 080b5c2c in ?? () from ./samp9877_3767
    [17:53:07] [debug] #9 080b14d3 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #10 f752aca6 in __libc_start_main () from /lib32/libc.so.6
    [17:53:07] [debug] #11 0804b521 in ?? () from ./samp9877_3767
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerUpdate () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerUpdate () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public LoadAccountVehicles () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerUpdate () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerStateChange () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerSpawn () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerSpawn () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public Server () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public LoadAccountVehicles () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerStateChange () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerUpdate () from GeTmyselfmade.amx
    [17:53:07] [debug] Server crashed due to an unknown error
    [17:53:07] [debug] System backtrace:
    [17:53:07] [debug] #0 f6942f41 in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
    [17:53:07] [debug] #1 f693941f in _ZN11crashdetect20PrintSystemBacktraceEPv () from plugins/crashdetect.so
    [17:53:07] [debug] #2 f6937963 in _ZN11crashdetect15SystemExceptionEPv () from plugins/crashdetect.so
    [17:53:07] [debug] #3 f69423c1 in ?? () from plugins/crashdetect.so
    [17:53:07] [debug] #4 f77b7410 in ?? ()
    [17:53:07] [debug] #5 08095207 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #6 0809532a in ?? () from ./samp9877_3767
    [17:53:07] [debug] #7 f73d0176 in amx_PushString () from plugins/mysql_r7.so
    [17:53:07] [debug] #8 f73d1157 in ProcessTick () from plugins/mysql_r7.so
    [17:53:07] [debug] #9 080c5ee2 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #10 080b5c2c in ?? () from ./samp9877_3767
    [17:53:07] [debug] #11 080b14d3 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #12 f752aca6 in __libc_start_main () from /lib32/libc.so.6
    [17:53:07] [debug] #13 0804b521 in ?? () from ./samp9877_3767


    ((War vor r34 aber bei r34 kommen die gleichen

    root benutzer hat kein passwort standart gemäß

    Aber davor ging es ja :) hier der Code mal wo ich Mysql_Ping ersetz habe:
    MySqlConnection = mysql_connect(SQL_HOST,SQL_USER,SQL_DATA,SQL_PASS); if(mysql_errno() == 1) { print("SERVER: Verbindung zur Datenbank wurde erfolgreich hergestellt."); printf("Host: %s,User: %s,Datanbank: %s,Passwort: %s",SQL_HOST,SQL_USER,SQL_DATA,SQL_PASS); } else { print("SERVER: Es konnte keine Verbindung zur Datenbank hergestellt werden!"); print(" Es wird erneut versucht eine Verbindung zur Datenbank herzustellen."); printf("Host: %s,User: %s,Datanbank: %s,Passwort: %s",SQL_HOST,SQL_USER,SQL_DATA,SQL_PASS); MySqlConnection = mysql_connect(SQL_HOST,SQL_USER,SQL_DATA,SQL_PASS); if(mysql_errno() == 1) { print("SERVER: Es konnte im 2 Versuch eine Verbindung hergestellt werden!"); printf("Host: %s,User: %s,Datanbank: %s,Passwort: %s",SQL_HOST,SQL_USER,SQL_DATA,SQL_PASS); }


    if(mysql_errno() == 0) { getdate(tag,monat,jahr); gettime(stunde,minute,sekunde); ForEachPlayer(i) { if(IsPlayerConnected(i) && !IsPlayerNPC(i) && GetPVarInt(i,"Eingeloggt") == 1) { SaveAccount(i); } } Log("Restartssqllog","Admin: System hat den Server gerestartet(Dead MySql Connection)!"); OnGameModeSave(); GameModeExit(); return 1; } cache_get_data(rows,fields); if(rows) { if(passwortstate == 1) { cache_get_field_content(0,"Passwort",result); if(!strcmp(MD5_Hash(pass),result,true)) { format(query,sizeof(query),"SELECT * FROM "#DATENBANKTAG"_account_main WHERE Name='%s'",SpielerName(playerid)); mysql_function_query(MySqlConnection,query,true,"LoadAccount","isi",playerid," ",0); return 1; } format(query,sizeof(query),"{C9C9C9}Willkommen zurück "#SERVERFARBE"%s {C9C9C9}!\n{C9C9C9}Dein Account ist registriert.\nBitte Logge dich mit deinem entsprechendem Passwort ein.\n\n"#SERVERFARBE"** "#SERVERNAME" **{C9C9C9}",SpielerName(playerid)); ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,""#SERVERFARBE""#SERVERNAME"{FFFFFF}: Login",query,"Login","Abbrechen"); return 1; } cache_get_field_content(0,"Tutorial",result); Spieler[playerid][pViewTutorial] = strval(result); strdel(result,0,sizeof(result)); etc.....


    if(SconnectionHandle != MySqlConnection || mysql_errno() == 0) { getdate(tag,monat,jahr); gettime(stunde,minute,sekunde); ForEachPlayer(i) { if(IsPlayerConnected(i) && !IsPlayerNPC(i) && GetPVarInt(i,"Eingeloggt") == 1) { SaveAccount(i); } } Log("Restartssqllog","Admin: System hat den Server gerestartet(Dead MySql Connection)!"); OnGameModeSave(); GameModeExit(); return 1; }


    if(SconnectionHandle != MySqlConnection || mysql_errno() == 0) { getdate(tag,monat,jahr); gettime(stunde,minute,sekunde); ForEachPlayer(i) { if(IsPlayerConnected(i) && !IsPlayerNPC(i) && GetPVarInt(i,"Eingeloggt") == 1) { SaveAccount(i); } } Log("Restartssqllog","Admin: System hat den Server gerestartet(Dead MySql Connection)!"); OnGameModeSave(); GameModeExit(); return 1; }

    Moinsen,
    Ich habe mir das neuste Mysql Plugin draufgeladen (r34).
    Mir wurde gesagt, dass ich Mysql_Ping einfach mit Mysql_erno ersetzen muss, wenn er halt überprüft ob es eine Verbindung mit der Datenbank gibt.
    Das habe ich getan auch ohne Errors.
    Nun kann mein Server nicht mehr starten und zeigt mir das in der log:



    [16:56:03] Loaded 0 filterscripts.
    [16:56:03] ... GamemodeInit
    [16:56:04] SERVER: Es konnte keine Verbindung zur Datenbank hergestellt werden!
    [16:56:04] Es wird erneut versucht eine Verbindung zur Datenbank herzustellen.
    [16:56:04] Host: localhost,User: root,Datanbank: Lan,Passwort: (privat)
    [16:56:04] SERVER: Es konnte keine Verbindung zur Datenbank hergestellt werden!
    [16:56:04] Server wird heruntergefahren ...
    [16:56:04] --------------------------------


    Muss ich noch was beachten, wenn ich von R7 auf r34 umsteige?
    Mfg



    ist schwer zu sagen ohne den dazugehörigen Code zu sehen. Falls du mysql_ping aurufst, um zu Überprüfen ob du mit dem mysql-Server verbunden bist, könntest du vielleicht mysql_errno verwenden. Weiß nicht ob das funktioniert aber falls ja findest du die Fehler-Codes in der a_mysql.inc

    Ich könnte es mal versuchen.
    Aber ich verstehe nicht wieso man als Cj an der Farm spawnt und der Server crasht :/
    habe erstmal gedacht der Server bzw. Mysql kann nicht die Last_Pos etc. lesen und crasht deswegen aber das ist es nicht .

    Du kannst dich ja mal ein wenig über den Fehler (Run time error 8: "Heap underflow") im englischen Samp-Forum informieren, gibt ein paar Beiträge im Zusammenhang mit R7. Auch die Fehlermeldung

    deutet ja schon auf das mysql-Plugin hin :)


    edit: Die neuste Version findest du hier https://code.google.com/p/sa-mp-mysql-plugin/

    Das ist sehr Nett ,danke.
    Ich lese mir mal paar Beiträge durch :)
    //Edit
    das ist ein bischen dumm bestimm von mir aber kriege diese Errors bei diesem Plugin:
    gamemodes\GeTmyselfmade.pwn(4944) : error 017: undefined symbol "mysql_ping"\gamemodes\GeTmyselfmade.pwn(4955) : error 017: undefined symbol "mysql_ping"\gamemodes\GeTmyselfmade.pwn(83079) : error 017: undefined symbol "mysql_ping"\gamemodes\GeTmyselfmade.pwn(83601) : error 017: undefined symbol "mysql_ping"\gamemodes\GeTmyselfmade.pwn(84073) : error 017: undefined symbol "mysql_ping"\gamemodes\GeTmyselfmade.pwn(84214) : error 017: undefined symbol "mysql_ping"\gamemodes\GeTmyselfmade.pwn(88137) : warning 224: indeterminate array size in "sizeof" expression (symbol "max_len")\gamemodes\GeTmyselfmade.pwn(88138) : warning 224: indeterminate array size in "sizeof" expression (symbol "max_len")\gamemodes\GeTmyselfmade.pwn(88139) : warning 224: indeterminate array size in "sizeof" expression (symbol "max_len")\gamemodes\GeTmyselfmade.pwn(88140) : warning 224: indeterminate array size in "sizeof" expression (symbol "max_len")Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


    6 Errors.
    Habe es mit R8 und r34 versucht ^^

    Wenn du im Serverlog danach schaust wirst du merken das er dir die Zeile anzeigt wo der Fehler sich befindet

    Habe immer noch das hier im Log:



    [18:39:00] [join] BigDad has joined the server (0:212.95.7.64)
    [18:39:09] [debug] Bad heap release detected:
    [18:39:09] [debug] mysql_r7.so [f739f22d] is releasing memory at f74c399c which is out of heap
    [18:39:09] [debug] System backtrace:
    [18:39:09] [debug] #0 f6911f41 in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
    [18:39:09] [debug] #1 f690841f in _ZN11crashdetect20PrintSystemBacktraceEPv () from plugins/crashdetect.so
    [18:39:09] [debug] #2 f6907ba8 in _ZN11crashdetect18HandleReleaseErrorEiPv () from plugins/crashdetect.so
    [18:39:09] [debug] #3 f69076b9 in _ZN11crashdetect12DoAmxReleaseEiPv () from plugins/crashdetect.so
    [18:39:09] [debug] #4 f690f6e9 in ?? () from plugins/crashdetect.so
    [18:39:09] [debug] #5 f739f22d in amx_Release () from plugins/mysql_r7.so
    [18:39:09] [debug] #6 f73a02d9 in ProcessTick () from plugins/mysql_r7.so
    [18:39:09] [debug] #7 080c5ee2 in ?? () from ./samp9877_3767
    [18:39:09] [debug] #8 080b5c2c in ?? () from ./samp9877_3767
    [18:39:09] [debug] #9 080b14d3 in ?? () from ./samp9877_3767
    [18:39:09] [debug] #10 f74f9ca6 in __libc_start_main () from /lib32/libc.so.6
    [18:39:09] [debug] #11 0804b521 in ?? () from ./samp9877_3767
    [18:39:09] [debug] Run time error 8: "Heap underflow"
    [18:39:09] [debug] Heap pointer (HEA) is 0xF74C399C, heap bottom (HLW) is 0x1043C78
    [18:39:09] [debug] AMX backtrace:
    [18:39:09] [debug] #0 00000008 in public OnPlayerUpdate () from GeTmyselfmade.amx
    [18:39:09] [debug] Run time error 8: "Heap underflow"
    [18:39:09] [debug] Heap pointer (HEA) is 0xF74C399C, heap bottom (HLW) is 0x1043C78
    [18:39:09] [debug] AMX backtrace:
    [18:39:09] [debug] #0 00000008 in public Tachometer () from GeTmyselfmade.amx
    [18:39:09] [debug] Run time error 8: "Heap underflow"
    [18:39:09] [debug] Heap pointer (HEA) is 0xF74C399C, heap bottom (HLW) is 0x1043C78
    [18:39:09] [debug] AMX backtrace:
    [18:39:09] [debug] #0 00000008 in public LoadAccountVehicles () from GeTmyselfmade.amx
    [18:39:09] [debug] Run time error 8: "Heap underflow"
    [18:39:09] [debug] Heap pointer (HEA) is 0xF74C399C, heap bottom (HLW) is 0x1043C78
    [18:39:09] [debug] AMX backtrace:
    [18:39:09] [debug] #0 00000008 in public LoadAccountVehicles () from GeTmyselfmade.amx
    [18:39:09] [debug] Run time error 8: "Heap underflow"
    [18:39:09] [debug] Heap pointer (HEA) is 0xF74C399C, heap bottom (HLW) is 0x1043C78
    [18:39:09] [debug] AMX backtrace:
    [18:39:09] [debug] #0 00000008 in public LoadAccountVehicles () from GeTmyselfmade.amx
    [18:39:09] [debug] Server crashed due to an unknown error
    [18:39:09] [debug] System backtrace:
    [18:39:09] [debug] #0 f6911f41 in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
    [18:39:09] [debug] #1 f690841f in _ZN11crashdetect20PrintSystemBacktraceEPv () from plugins/crashdetect.so
    [18:39:09] [debug] #2 f6906963 in _ZN11crashdetect15SystemExceptionEPv () from plugins/crashdetect.so
    [18:39:09] [debug] #3 f69113c1 in ?? () from plugins/crashdetect.so
    [18:39:09] [debug] #4 f7786410 in ?? ()
    [18:39:09] [debug] #5 08095207 in ?? () from ./samp9877_3767
    [18:39:09] [debug] #6 0809532a in ?? () from ./samp9877_3767
    [18:39:09] [debug] #7 f739f176 in amx_PushString () from plugins/mysql_r7.so
    [18:39:09] [debug] #8 f73a0157 in ProcessTick () from plugins/mysql_r7.so
    [18:39:09] [debug] #9 080c5ee2 in ?? () from ./samp9877_3767
    [18:39:09] [debug] #10 080b5c2c in ?? () from ./samp9877_3767
    [18:39:09] [debug] #11 080b14d3 in ?? () from ./samp9877_3767
    [18:39:09] [debug] #12 f74f9ca6 in __libc_start_main () from /lib32/libc.so.6
    [18:39:09] [debug] #13 0804b521 in ?? () from ./samp9877_3767
    :huh:
    /e
    Habe bemerkt er stürzt auch einfach so ab wenn 4 Spieler Drauf sind.

    Da war er wieder :)



    [17:53:07] LOAD: BigDad Account hat geladen!
    [17:53:07] [debug] Bad heap release detected:
    [17:53:07] [debug] mysql_r7.so [f73d022d] is releasing memory at f74f499c which is out of heap
    [17:53:07] [debug] System backtrace:
    [17:53:07] [debug] #0 f6942f41 in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
    [17:53:07] [debug] #1 f693941f in _ZN11crashdetect20PrintSystemBacktraceEPv () from plugins/crashdetect.so
    [17:53:07] [debug] #2 f6938ba8 in _ZN11crashdetect18HandleReleaseErrorEiPv () from plugins/crashdetect.so
    [17:53:07] [debug] #3 f69386b9 in _ZN11crashdetect12DoAmxReleaseEiPv () from plugins/crashdetect.so
    [17:53:07] [debug] #4 f69406e9 in ?? () from plugins/crashdetect.so
    [17:53:07] [debug] #5 f73d022d in amx_Release () from plugins/mysql_r7.so
    [17:53:07] [debug] #6 f73d12d9 in ProcessTick () from plugins/mysql_r7.so
    [17:53:07] [debug] #7 080c5ee2 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #8 080b5c2c in ?? () from ./samp9877_3767
    [17:53:07] [debug] #9 080b14d3 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #10 f752aca6 in __libc_start_main () from /lib32/libc.so.6
    [17:53:07] [debug] #11 0804b521 in ?? () from ./samp9877_3767
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerUpdate () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerUpdate () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public LoadAccountVehicles () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerUpdate () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerStateChange () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerSpawn () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerSpawn () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public Server () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public LoadAccountVehicles () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerStateChange () from GeTmyselfmade.amx
    [17:53:07] [debug] Run time error 8: "Heap underflow"
    [17:53:07] [debug] Heap pointer (HEA) is 0xF74F499C, heap bottom (HLW) is 0x1044CD8
    [17:53:07] [debug] AMX backtrace:
    [17:53:07] [debug] #0 00000008 in public OnPlayerUpdate () from GeTmyselfmade.amx
    [17:53:07] [debug] Server crashed due to an unknown error
    [17:53:07] [debug] System backtrace:
    [17:53:07] [debug] #0 f6942f41 in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
    [17:53:07] [debug] #1 f693941f in _ZN11crashdetect20PrintSystemBacktraceEPv () from plugins/crashdetect.so
    [17:53:07] [debug] #2 f6937963 in _ZN11crashdetect15SystemExceptionEPv () from plugins/crashdetect.so
    [17:53:07] [debug] #3 f69423c1 in ?? () from plugins/crashdetect.so
    [17:53:07] [debug] #4 f77b7410 in ?? ()
    [17:53:07] [debug] #5 08095207 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #6 0809532a in ?? () from ./samp9877_3767
    [17:53:07] [debug] #7 f73d0176 in amx_PushString () from plugins/mysql_r7.so
    [17:53:07] [debug] #8 f73d1157 in ProcessTick () from plugins/mysql_r7.so
    [17:53:07] [debug] #9 080c5ee2 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #10 080b5c2c in ?? () from ./samp9877_3767
    [17:53:07] [debug] #11 080b14d3 in ?? () from ./samp9877_3767
    [17:53:07] [debug] #12 f752aca6 in __libc_start_main () from /lib32/libc.so.6
    [17:53:07] [debug] #13 0804b521 in ?? () from ./samp9877_3767

    Wieso denn gemeldet? o0
    Das war ne Frage ob er danach gesucht hat ob das Script irgendwie sagt bei so und so vielen Usern den Server schließt.
    Denn er speichert da schließlich ab bevor der Server ausgeht.

    Nein das war nur Zufall mit dem Save.
    Sonst crasht er einfach :)

    Guten Mittag
    Also mein Hauptproblem besteht dadrin, dass in dem Script anscheinend ein Fehler liegt.
    Ich spiele momentan nur mit Freunden Privat und sobald ca. der 3 Spieler on kommt, spawnt jemand nach dem Login
    als CJ an der Farm!
    Komischerweise stürzt der Server dann auch ab und in der server Log wird einfach alles abgebrochen.
    Bsp:


    ....[16:58:54] [join] Cloudi has joined the server (14:46.115.45.122)
    [16:59:18] LOAD: Cloudi Account hat geladen!
    [16:59:25] --------------------------------
    [16:59:25] Speichern ...[16:59:25] SAVE: BigDad Account hat gespeichert!
    [16:59:25] SAVE: Cloudi Account hat gespeichert!
    [16:59:25] - Gangzonen gespeichert 14/14 -[16:59:25] - Drogenpflanzen gespeichert 0/50 -
    [16:59:25] - Funkmasten gespeichert 0/50 -
    [16:59:25] - Werbetafeln gespeichert 22/22 -
    [16:59:25] - Rennen gespeichert 0/50 -
    [16:59:25] - Schwarzmärkte gespeichert 5/20 -
    [16:59:25] - Stuff wurde gespeichert -
    [16:59:25] - Fraktionsvewaltungen gespeichert 18/18 -[16:59:25] - Gutscheine 1/50 -
    [16:59:25] - Häuser gespeichert 35/300 -
    [16:59:25] - Fraktionsfahrzeuge gespeichert 56/500 -
    [16:59:25] - Businesse gespeichert 29/100 -
    [16:59:25] - Organisationen gespeichert 0/10 -
    [16:59:25] - Partei gespeichert 1/5 -
    [16:59:25] Speicherung erfolgreich ...
    [16:59:25] --------------------------------[16:59:42] SAVE: Cloudi Account hat gespeichert!
    [16:59:52] Incoming connection: 84.128.205.20:61659
    [16:59:52] [join] Tecclel has joined the server (15:84.128.205.20)
    [17:00:23] SAVE: BigDad Account hat gespeichert!
    [17:00:23] SAVE: Cloudi Account hat gespeichert!


    Genau nach SAVE: Cloudi passiert nichts mehr
    Den Server habe ich bei Samp4You gemietet aber glaube kaum, dass es was damit zu tun hat.
    Wäre echt Super wenn jemand mir helfen könnte.
    Weil das stört doch schon beim Spielen :pinch:
    MFG,

    Also entweder du gibst im Code eine default-value an (z.B.) 0, oder du definierst diese in phpMyAdmin direkt (wenn du NaviCat benutzt weiß ich nicht wie es da geht, aber wohl ähnlich).
    Das ganze sähe so, oder ähnlich aus:


    Die Standard musst du ändern, am besten zu 0.

    Hm also ich benutze Navicat.
    Phpadmin sieht i.wie Kompliziert aus O.o