Beiträge von Joker™

In 10 Minuten startet der nächtliche Backupvorgang! Es kann währenddessen (ca. 10 Minuten) zu Einschränkungen bei der Nutzung des Forums kommen
Weitere Infos findet ihr im Thema Backup des Forums

    Hei ich habe 26 Error's und wollte wissen ob das ein Klammerfehler ist weil auf der Seite: http://germanrsbot.square7.de/…r/index.php?Seite=profile zeigt es nichts an hier der Erros Code:



    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(2991) : error 017: undefined symbol "IsAGang"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(3032) : error 017: undefined symbol "LoopingAnim"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(3071) : error 017: undefined symbol "IsPlayerInArea"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(3083) : error 017: undefined symbol "IsPlayerInArea"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(4379) : error 017: undefined symbol "sscanf"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(4703) : error 017: undefined symbol "IsAFahrschulVeh"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(5400) : error 017: undefined symbol "OnPlayerCarLogin"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(6107) : error 017: undefined symbol "RemoveBlitzer"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(6142) : error 017: undefined symbol "OnPlayerCarUpdate"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7415) : error 017: undefined symbol "IsPlayerInArea"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7522) : error 017: undefined symbol "IsPlayerInArea"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7775) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7776) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7777) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7778) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7779) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7780) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7781) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7782) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7783) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7784) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7785) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7786) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7787) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(7788) : error 017: undefined symbol "PreloadAnimLib"
    C:\Users\Andy\Desktop\NEWRR2.3\NEWRR2.3\gamemodes\NEWRR2.3.pwn(8722) : error 004: function "Elevator_MoveToFloor" is not implemented


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.

    Du musst aus den >= ein == machen,
    weil wenn du Level 8 bist ist es ja auch größer als 5, somit kommt bei dir immer 5, egal welchen Rang über 5 du hast ;)


    Lol schon wieder hab ich das nicht gesehen :D Danke dir bin sau verpeilt noch nicht geschlaffen ;)

    Hallo ich editiere zurzeit mein Godfather dann habe ich einwenig die /aduty Rang namen geändert aber inGame kommt immer noch Administrantor:


    if (strcmp(cmd, "/adminduty", true) == 0 || strcmp(cmd, "/aduty", true) == 0)
    {
    if(AdminDuty[playerid] == 0)
    {
    if(PlayerInfo[playerid][pAdmin] == 1)
    {
    SetPlayerColor(playerid,0xFFDC00FF);
    AdminDuty[playerid] = 1;
    Mod[playerid] = Create3DTextLabel("Probe Supporter",0xFFDC00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"|- Probe Supporter -| %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFFDC00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 2)
    {
    SetPlayerColor(playerid,0xFFDC00FF);
    AdminDuty[playerid] = 1;
    Mod[playerid] = Create3DTextLabel("Supporter",0xFFDC00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"|- Supporter -| %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFFDC00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 3)
    {
    SetPlayerColor(playerid,0xFFDC00FF);
    AdminDuty[playerid] = 1;
    Mod[playerid] = Create3DTextLabel("Moderator",0xFFDC00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"|- Moderator -| %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFFDC00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 4)
    {
    SetPlayerColor(playerid,0xFFDC00FF);
    AdminDuty[playerid] = 1;
    Supermod[playerid] = Create3DTextLabel("Super Moderator",0xFFDC00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Supermod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"|- Super Moderator -| %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFFDC00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=5)
    {
    SetPlayerColor(playerid,0xFFDC00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Administrator",0xFFDC00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"|- Administrator -| %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFFDC00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=6)
    {
    SetPlayerColor(playerid,0xFFDC00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Super Administrator",0xFFDC00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"|- Super Administrator -| %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFFDC00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=7)
    {
    SetPlayerColor(playerid,0xFFDC00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Servermanager",0xFFDC00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"|- Servermanager -| %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFFDC00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=8)
    {
    SetPlayerColor(playerid,0xFFDC00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Projektleiter",0xFFDC00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"|- Projektleiter -| %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFFDC00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    }
    if(AdminDuty[playerid] == 1)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"{00FFAA}INFO: {FFFFFF}Du bist nun nicht mehr im Dienst.");
    Delete3DTextLabel(Admin[playerid]);
    Delete3DTextLabel(Supermod[playerid]);
    Delete3DTextLabel(Mod[playerid]);
    Delete3DTextLabel(Supporter[playerid]);
    Delete3DTextLabel(Admin[playerid]);
    Delete3DTextLabel(Supermod[playerid]);
    Delete3DTextLabel(Mod[playerid]);
    Delete3DTextLabel(Supporter[playerid]);
    AdminDuty[playerid] = 0;
    {
    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    }
    else
    {
    SetPlayerColor(playerid,TEAM_HIT_COLOR);
    }
    }
    return 1;
    }
    return 1;
    }

    Hier aus meinem:


    if(strcmp(cmd, "/invite", true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "Benutzung: /invite [playerid/Name]");
    return 1;
    }
    new leader = PlayerInfo[playerid][pLeader];
    new para1 = ReturnUser(tmp);
    if (PlayerInfo[playerid][pLeader] >= 1)
    {
    if(IsPlayerConnected(para1))
    {
    if(para1 != INVALID_PLAYER_ID)
    {
    if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
    {
    if(PlayerInfo[para1][pFrakSperre] == 0 && PlayerInfo[para1][pLevel] >= 3)
    {
    GetPlayerName(para1, giveplayer, sizeof(giveplayer));
    GetPlayerName(playerid, sendername, sizeof(sendername));
    printf("AdmCmd: %s hat %s in die Fraktion %s eingeladen.", sendername, giveplayer,Fracs[leader-1]);
    format(string, sizeof(string), " Du wurdest in die Fraktion %s von Leader %s eingeladen.",Fracs[leader-1], sendername);
    SendClientMessage(para1, COLOR_LIGHTBLUE, string);
    SendClientMessage(para1, COLOR_GRAD2, " Um die Einladung anzunehmen: /einladung annehmen");
    //SendClientMessage(para1, COLOR_GRAD2, " Um die Einladung abzulehnen: /einladung ablehnen");
    format(string, sizeof(string), " Du hast %s in die Fraktion %s eingeladen.", giveplayer,Fracs[leader-1]);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    SendClientMessage(playerid, COLOR_GRAD2, " Der Spieler muss nun deine Einladung annehmen oder ablehnen.");
    new iyear, imonth,iday;
    getdate(iyear, imonth, iday);
    format(string, sizeof(string), "%s[Level:%d] wurde von %s in die Fraktion %s eingeladen (%d-%d-%d)", giveplayer,PlayerInfo[para1][pLevel],sendername,Fracs[leader-1],imonth,iday,iyear);
    MemberLog(string);
    Eingeladen[para1] = leader;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Dieser Spieler hat eine Fraktions-Sperre oder hat noch nicht Level 3 erreicht.");
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Dieser Spieler ist in einer anderen Fraktion oder bereits ein Fraktionsmitglied.");
    return 1;
    }
    }
    }//not connected
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, " Nur der Leader kann diesen Befehl nutzen!");
    }
    return 1;
    }


    Die waren für meine Servervorstellung gedacht da ich die nicht mehr brauche da mein Projekt Down ging ;)

    Hallo Breadfish,
    So mein Problem bei /admins zeigt es mich in jeder Leiste an von Supporter bis Projektleiter hier der Code hoffe ihr könnt mir helfen:


    if (strcmp(cmd, "/admins", true) == 0 || strcmp(cmd, "/supporter", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    SendClientMessage(playerid, 0xFFA000FF, "Admins und Supporter:");
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    if(PlayerInfo[i][pAdmin] >= 1)
    {
    GetPlayerName(i, sendername, sizeof(sendername));
    format(string,sizeof(string),"Probe Supporter: %s | Nummer: %d",sendername,PlayerInfo[i][pPnumber]);
    SendClientMessage(playerid, 0x787878FF, string);
    }
    if(PlayerInfo[i][pAdmin] >= 2)
    {
    GetPlayerName(i, sendername, sizeof(sendername));
    format(string,sizeof(string),"Supporter: %s | Nummer: %d",sendername,PlayerInfo[i][pPnumber]);
    SendClientMessage(playerid, 0x787878FF, string);
    }
    if(PlayerInfo[i][pAdmin] >= 3)
    {
    GetPlayerName(i, sendername, sizeof(sendername));
    format(string,sizeof(string),"Moderator: %s | Nummer: %d",sendername,PlayerInfo[i][pPnumber]);
    SendClientMessage(playerid, 0x787878FF, string);
    }
    if(PlayerInfo[i][pAdmin] >= 4)
    {
    GetPlayerName(i, sendername, sizeof(sendername));
    format(string,sizeof(string),"Super Moderator: %s | Nummer: %d",sendername,PlayerInfo[i][pPnumber]);
    SendClientMessage(playerid, 0x787878FF, string);
    }
    if(PlayerInfo[i][pAdmin] >= 5)
    {
    GetPlayerName(i, sendername, sizeof(sendername));
    format(string,sizeof(string),"Administrator: %s | Nummer: %d",sendername,PlayerInfo[i][pPnumber]);
    SendClientMessage(playerid, 0x787878FF, string);
    }
    if(PlayerInfo[i][pAdmin] >= 6)
    {
    GetPlayerName(i, sendername, sizeof(sendername));
    format(string,sizeof(string),"Super Administrator: %s | Nummer: %d",sendername,PlayerInfo[i][pPnumber]);
    SendClientMessage(playerid, 0x787878FF, string);
    }
    if(PlayerInfo[i][pAdmin] >= 7)
    {
    GetPlayerName(i, sendername, sizeof(sendername));
    format(string,sizeof(string),"Servermanager: %s | Nummer: %d",sendername,PlayerInfo[i][pPnumber]);
    SendClientMessage(playerid, 0x787878FF, string);
    }
    if(PlayerInfo[i][pAdmin] >= 8)
    {
    GetPlayerName(i, sendername, sizeof(sendername));
    format(string,sizeof(string),"Projektleiter: %s | Nummer: %d",sendername,PlayerInfo[i][pPnumber]);
    SendClientMessage(playerid, 0x787878FF, string);
    }
    }
    }
    }
    return 1;
    }