policecars[0]= AddStaticVehicleEx(602,-2093.0454,1423.9327,6.9071,230.9944,0,108,-1); ////SWAT Car //------ Id 68
policecars[1]= AddStaticVehicleEx(602,-2092.9150,1418.5682,6.9068,234.2590,0,108,-1); ////SWAT Car
policecars[2]= AddStaticVehicleEx(446,-2050.4551,1386.7418,-0.3430,1.0915,0,108,-1); //SWAT Car
policecars[3]= AddStaticVehicleEx(598,-2063.5940,1433.7543,6.8484,114.3218,0,108,-1); //SWAT Car
policecars[4]= AddStaticVehicleEx(598,-2063.5554,1427.9204,6.8468,114.5207,0,108,-1); //SWAT Car
policecars[5]= AddStaticVehicleEx(598,-2063.5669,1423.2943,6.8469,113.3685,0,108,-1); //SWAT Car
policecars[6]= AddStaticVehicleEx(597,-2063.6248,1414.0016,6.8706,108.4434,0,108,-1); //SWAT Car
policecars[7]= AddStaticVehicleEx(597,-2063.4968,1409.8607,6.8691,112.0524,0,108,-1); ////SWAT Car
policecars[8]= AddStaticVehicleEx(597,-2063.4792,1405.1390,6.8699,111.7591,0,108,-1); ////SWAT Car
policecars[9]= AddStaticVehicleEx(427,-2062.5203,1374.2280,7.2325,359.6989,0,108,-1); ////SWAT Car
policecars[10]= AddStaticVehicleEx(427,-2066.4958,1374.2394,7.2324,359.9712,0,108,-1); ////SWAT Car
policecars[11]= AddStaticVehicleEx(602,-2093.0479,1429.2976,6.9084,228.1038,0,108,-1); ////SWAT Car
policecars[12]= AddStaticVehicleEx(601,-2094.4854,1373.4698,6.8625,359.1021,0,108,-1); ////SWAT Car
policecars[13]= AddStaticVehicleEx(601,-2089.8630,1373.5858,6.8627,357.9371,0,108,-1); ////SWAT Car
policecars[14]= AddStaticVehicleEx(446,-2050.5190,1369.9337,-0.3565,359.5912,2,108,-1); //SWAT Boot
policecars[15]= AddStaticVehicleEx(446,-2050.4551,1386.7418,-0.3430,1.0915,2,108,-1); //SWAT Boot
policecars[16]= AddStaticVehicleEx(415,1545.7716,-1663.2134,5.6625,89.4261,0,0,-1); /*CopCruiser*/
policecars[17]= AddStaticVehicleEx(415,1545.9221,-1667.9150,5.6617,89.1752,0,0,-1); /*CopCruiser*/
policecars[18]= AddStaticVehicleEx(602,1545.9103,-1672.0806,5.6972,91.2491,0,0,-1); /*CopCruiser*/
policecars[19]= AddStaticVehicleEx(602,1546.1385,-1676.2136,5.6971,89.4193,0,0,-1); /*CopCruiser*/
policecars[20]= AddStaticVehicleEx(596,1578.7365,-1710.3597,5.6120,359.2596,0,1,-1); /*CopCruiser*/
policecars[21]= AddStaticVehicleEx(596,1574.3540,-1710.5446,5.6126,0.5000,0,1,-1); /*CopCruiser*/ //---------- Id 90
policecars[22]= AddStaticVehicleEx(427,1565.9612,-1710.9725,6.0205,359.3020,0,1,-1); /*CopCruiser*/
policecars[23]= AddStaticVehicleEx(427,1562.3438,-1711.0345,6.0201,0.0954,0,1,-1); /*CopCruiser*/
policecars[24]= AddStaticVehicleEx(597,1601.5452,-1704.6129,5.6599,88.9910,1,16,-1); //Copcar
policecars[25]= AddStaticVehicleEx(597,1601.8752,-1691.8915,5.6589,90.4784,1,16,-1); //Copcar
policecars[26]= AddStaticVehicleEx(597,1601.6470,-1683.9113,5.6591,91.2572,1,16,-1); //Copcar
policecars[27]= AddStaticVehicleEx(597,1601.8616,-1688.0660,5.6593,89.2910,1,16,-1); //Copcar
policecars[28]= AddStaticVehicleEx(597,1601.9901,-1695.9473,5.6591,90.1846,1,16,-1); //Copcar
policecars[29]= AddStaticVehicleEx(597,1601.8552,-1700.1837,5.6591,90.3971,1,16,-1); //Copcar
policecars[30]= AddStaticVehicleEx(490,1544.6128,-1654.8240,6.0180,89.8422,0,0,-1); //Copcar
policecars[31]= AddStaticVehicleEx(490,1544.7039,-1650.9380,6.0166,90.6952,0,0,-1); //Copcar
policecars[32]= AddStaticVehicleEx(490,1526.5067,-1645.8125,6.0192,180.2754,0,0,-1); //Copcar
policecars[33]= AddStaticVehicleEx(415,1528.1401,-1684.0383,5.6459,269.1266,1,5,-1); //Cop Leadercar //---- Id 102
So habe ich das bei allen Fraktionsautos gemacht (genau wie im Tut), vorher hat alles wunderbar geklappt und jetzt kann man aufeinmal kein einziges auto mehr fahren, wo liegt mein fehler ?
Lg