Geht Trotzdem nicht .
Beiträge von Feliix
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CreateObject .
Und Selfmade -
Wie meinst du das ?
Noobspawn ist am Bahhof , Stadtpark an Stadthalle und die Stadthalle .
Laden tut entweder Stadtpark und Stadthalle nicht .
Oder der Zivispawn ladet nich d.H man sieht Objecte zuspät .
Oder es Ladet keine Map .
Oder nur der Zivispawn . -
Zitat
Streamer Updaten
https://code.google.com/p/samp-streamer-…/downloads/list
wenn dies nicht klappt neu Convertieren mit
convertffs.com
#fackjugöthe2kollegahfaridbangelyasm'barekläuft2014imkino
Schon gemacht mit dem Streamer laden nur die Neuen .
Und mit einen Älteren die Älteren Maps . -
Hey Community,
Ehm ja meine Maps laden nicht richtig ich weiß nicht wodran es liegt.
Die maps gehen überall egal wo nur auf mein Selfmade nicht baujahr (2012)
Ich habe eine Ältere Map eingefügt (Gemacht vor 5-6 Monaten ) die geht Super .
Ich habe den Stadtpark eingefügt ( Vor 2 Tagen gemacht ) geht super .Ich habe Stadthalle gemacht ( Ladet nicht )
Und wenn ich einen Neuen Streamer mache ladet alles ausser die älteren Maps .
Wo liegt jetzt der fehler ?
Danke im Vorraus
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Mache immer so
Mixxx und audio auf Audistream ..
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Hallo Com ,
Ich habe ein Problem.
Unzwar gehe ich meist immer mit einen Musikbot auf Teamspeak , und ja aber mit Mixxx ist das eine Mega Schlechte Qualität wisst hier wie man die besser machen kann . ?Mit Soundboard überall gute Qualität.
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dann schreib nur 1 und nicht +1
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Wenn ich neues Headset habe melde ich mich mal
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Mit welchen Program sendet ihr VirtualDJ ? Und muss der DJ auch Effecte etc. einbauen oder Wünsche ansagen. ?
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Jeder Spieler der da rein geht kommt in World +1 .
Jeder Spieler der da raus geht kommt in World 0 .
Wo liegt dein Problem? -
Was muss der DJ können
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schreib doch so wie ich geschickt habe dann funktz auch .
Teamviewer kann ich auch helfen .
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Vieleicht falsche Kordinarten?
Ingame /save und einfügen .
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/Schwimmbad
//Texturen - Boden Schimmbecken, Schimmbeckenrand
new sbadboden1 = CreateDynamicObject(19340, -6559.32373, 605.33514, -1.13280, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(sbadboden1, 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF);
new sbadboden2 = CreateDynamicObject(19340, -6508.49023, 514.71777, -1.13280, 0.00000, 0.00000, 180.00000);
SetDynamicObjectMaterial(sbadboden2, 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF);
new sbadboden3 = CreateDynamicObject(19340, -6509.33252, 581.49048, -8.07280, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(sbadboden3, 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF);
new sbadboden4 = CreateDynamicObject(19340, -6516.16016, 614.10413, -16.19280, -10.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(sbadboden4, 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF);
//Texturen - Wand [Klein]
new sbadkwand1 = CreateDynamicObject(19464, -6511.12402, 491.25110, 5.16630, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(sbadkwand1, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand2 = CreateDynamicObject(19464, -6505.42969, 491.73819, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand2, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand3 = CreateDynamicObject(19464, -6511.12402, 503.11209, 5.16630, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(sbadkwand3, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand4 = CreateDynamicObject(19464, -6505.41455, 490.01160, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand4, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand5 = CreateDynamicObject(19464, -6511.16406, 485.36420, 5.16630, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(sbadkwand5, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand6 = CreateDynamicObject(19464, -6511.16797, 479.56909, 5.16630, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(sbadkwand6, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand7 = CreateDynamicObject(19464, -6508.20117, 488.29990, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand7, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand8 = CreateDynamicObject(19464, -6505.42969, 493.45789, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand8, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand9 = CreateDynamicObject(19464, -6505.42969, 495.18661, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand9, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand10 = CreateDynamicObject(19464, -6505.42969, 496.92889, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand10, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand11 = CreateDynamicObject(19464, -6505.42969, 498.66840, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand11, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand12 = CreateDynamicObject(19464, -6505.42969, 500.36780, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand12, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand13 = CreateDynamicObject(19464, -6505.42969, 502.02829, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand13, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadkwand14 = CreateDynamicObject(19464, -6505.42432, 503.76840, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadkwand14, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
//Texturen - Türwand [Klein]
new sbadktwand1 = CreateDynamicObject(19465, -6511.12402, 497.18381, 5.16630, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(sbadktwand1, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadktwand2 = CreateDynamicObject(19465, -6508.20654, 505.95209, 5.16630, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(sbadktwand2, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
//Texturen - Wand [Groß]
new sbadgwand1 = CreateDynamicObject(6959, -6564.61475, 538.45386, 5.61140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand1, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand2 = CreateDynamicObject(6959, -6564.61475, 578.44177, 5.61140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand2, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand3 = CreateDynamicObject(6959, -6565.50732, 518.67987, 5.61140, 0.00000, 90.00000, 90.00000);
SetDynamicObjectMaterial(sbadgwand3, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand4 = CreateDynamicObject(6959, -6545.49756, 498.65665, 5.61140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand4, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand5 = CreateDynamicObject(6959, -6525.53662, 480.41672, 5.61140, 0.00000, 90.00000, 90.00000);
SetDynamicObjectMaterial(sbadgwand5, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand6 = CreateDynamicObject(6959, -6505.67383, 496.28198, 5.61140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand6, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand7 = CreateDynamicObject(6959, -6505.67383, 536.26740, 5.61140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand7, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand8 = CreateDynamicObject(6959, -6505.67383, 576.24438, 5.61140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand8, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand9 = CreateDynamicObject(6959, -6547.76563, 596.02191, 5.61140, 0.00000, 90.00000, 90.00000);
SetDynamicObjectMaterial(sbadgwand9, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand10 = CreateDynamicObject(6959, -6508.00635, 596.02185, 5.61140, 0.00000, 90.00000, 90.00000);
SetDynamicObjectMaterial(sbadgwand10, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand11 = CreateDynamicObject(6959, -6529.57861, 489.79501, 5.61140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand11, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand12 = CreateDynamicObject(6959, -6549.57373, 509.83368, 5.61140, 0.00000, 90.00000, 90.00000);
SetDynamicObjectMaterial(sbadgwand12, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand13 = CreateDynamicObject(6959, -6508.30176, 483.84491, 25.87140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand13, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand14 = CreateDynamicObject(6959, -6511.21973, 486.05911, 26.71140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand14, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand15 = CreateDynamicObject(6959, -6491.24609, 506.09750, 26.71140, 0.00000, 90.00000, 90.00000);
SetDynamicObjectMaterial(sbadgwand15, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand16 = CreateDynamicObject(6959, -6508.30176, 483.84491, 25.87140, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(sbadgwand16, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
new sbadgwand17 = CreateDynamicObject(6959, -6491.23975, 488.07822, 5.61140, 0.00000, 90.00000, 90.00000);
SetDynamicObjectMaterial(sbadgwand17, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);Muss man dies auch im Script einfügen?
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else if(IsPlayerInRangeOfPoint(playerid,4.0,-1605.6937,711.6380,13.8672))//SFPD/LSPD /enter
{
SetPlayerPos(playerid,246.3121,109.1336,1003.2188);
SetPlayerInterior(playerid,10);
SetPlayerFacingAngle(playerid,358.7832);
SetPlayerVirtualWorld(playerid,playerid+1);
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.7473,-91.1202,1003.5469) && GetPlayerVirtualWorld(playerid) == (playerid +1))//SFPD/LSPD /exit
{
SetPlayerPos(playerid,-1605.6937,711.6380,13.8672);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid,98.9059);
SetPlayerVirtualWorld(playerid, 0);
}Habs dir mal gemacht.
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Danke!
SetPlayerVirtualWorld(playerid, 4);
Du musst das ist
SetPlayerVirtualWorld(playerid,playerid +1);Und das andere genauso
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// 24 / 7 am Burger Shot
else if(IsPlayerInRangeOfPoint(playerid,4.0,1315.3405,-898.1992,39.5781))//24/7/Enter
{
SetPlayerPos(playerid,-30.7473,-91.1202,1003.5469);
SetPlayerInterior(playerid,18);
SetPlayerFacingAngle(playerid,10.1474);
SetPlayerVirtualWorld(playerid, playerid +1);
SendClientMessage(playerid,COLOR_GREEN,"Du hast den 24/7 betreten");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.7473,-91.1202,1003.5469) && GetPlayerVirtualWorld(playerid) == (playerid+1))//24/7/Exit//code
{
SetPlayerPos(playerid,1315.3405,-898.1992,39.5781);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid,10.1474);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 verlassen");
}Wenn ich rein und wieder raus gehe bin ich in einer anderen Welt
Wie geht das ! -
C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(5047) : warning 216: nested comment
C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12152) : error 001: expected token: ")", but found "-integer value-"
C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12152) : error 029: invalid expression, assumed zero
C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12160) : error 029: invalid expression, assumed zero
C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12160) : warning 215: expression has no effect
C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12160) : error 001: expected token: ";", but found "if"
C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(70571) : warning 203: symbol is never used: "startbonus"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase4 Errors.
Behoben..
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// 24 / 7 am Burger Shot
else if(IsPlayerInRangeOfPoint(playerid,4.0,1315.3405,-898.1992,39.5781))//24/7/Enter
{
SetPlayerPos(playerid,-30.7473,-91.1202,1003.5469);
SetPlayerInterior(playerid,18);
SetPlayerFacingAngle(playerid,10.1474);
SetPlayerVirtualWorld(playerid, playerid+1);
SendClientMessage(playerid,COLOR_GREEN,"Du hast den 24/7 betreten");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.7473,-91.1202,1003.5469) && GetPlayerVirtualWorld(playerid) == (playerid 0))//24/7/Exit//code
{
SetPlayerPos(playerid,1315.3405,-898.1992,39.5781);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid,10.1474);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 verlassen");Klammer fehler.. 26 Errors