Beiträge von Feliix

    Hey Community,

    Ehm ja meine Maps laden nicht richtig ich weiß nicht wodran es liegt.

    Die maps gehen überall egal wo nur auf mein Selfmade nicht baujahr (2012)

    Ich habe eine Ältere Map eingefügt (Gemacht vor 5-6 Monaten ) die geht Super .
    Ich habe den Stadtpark eingefügt ( Vor 2 Tagen gemacht ) geht super .

    Ich habe Stadthalle gemacht ( Ladet nicht )

    Und wenn ich einen Neuen Streamer mache ladet alles ausser die älteren Maps .

    Wo liegt jetzt der fehler ?

    Danke im Vorraus

    Hallo Com ,
    Ich habe ein Problem.
    Unzwar gehe ich meist immer mit einen Musikbot auf Teamspeak , und ja aber mit Mixxx ist das eine Mega Schlechte Qualität wisst hier wie man die besser machen kann . ?


    Mit Soundboard überall gute Qualität.

    Campbell



    /Schwimmbad
    //Texturen - Boden Schimmbecken, Schimmbeckenrand
    new sbadboden1 = CreateDynamicObject(19340, -6559.32373, 605.33514, -1.13280, 0.00000, 0.00000, 0.00000);
    SetDynamicObjectMaterial(sbadboden1, 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF);
    new sbadboden2 = CreateDynamicObject(19340, -6508.49023, 514.71777, -1.13280, 0.00000, 0.00000, 180.00000);
    SetDynamicObjectMaterial(sbadboden2, 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF);
    new sbadboden3 = CreateDynamicObject(19340, -6509.33252, 581.49048, -8.07280, 0.00000, 0.00000, 0.00000);
    SetDynamicObjectMaterial(sbadboden3, 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF);
    new sbadboden4 = CreateDynamicObject(19340, -6516.16016, 614.10413, -16.19280, -10.00000, 0.00000, 0.00000);
    SetDynamicObjectMaterial(sbadboden4, 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF);

    //Texturen - Wand [Klein]
    new sbadkwand1 = CreateDynamicObject(19464, -6511.12402, 491.25110, 5.16630, 0.00000, 0.00000, 0.00000);
    SetDynamicObjectMaterial(sbadkwand1, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand2 = CreateDynamicObject(19464, -6505.42969, 491.73819, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand2, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand3 = CreateDynamicObject(19464, -6511.12402, 503.11209, 5.16630, 0.00000, 0.00000, 0.00000);
    SetDynamicObjectMaterial(sbadkwand3, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand4 = CreateDynamicObject(19464, -6505.41455, 490.01160, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand4, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand5 = CreateDynamicObject(19464, -6511.16406, 485.36420, 5.16630, 0.00000, 0.00000, 0.00000);
    SetDynamicObjectMaterial(sbadkwand5, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand6 = CreateDynamicObject(19464, -6511.16797, 479.56909, 5.16630, 0.00000, 0.00000, 0.00000);
    SetDynamicObjectMaterial(sbadkwand6, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand7 = CreateDynamicObject(19464, -6508.20117, 488.29990, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand7, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand8 = CreateDynamicObject(19464, -6505.42969, 493.45789, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand8, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand9 = CreateDynamicObject(19464, -6505.42969, 495.18661, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand9, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand10 = CreateDynamicObject(19464, -6505.42969, 496.92889, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand10, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand11 = CreateDynamicObject(19464, -6505.42969, 498.66840, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand11, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand12 = CreateDynamicObject(19464, -6505.42969, 500.36780, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand12, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand13 = CreateDynamicObject(19464, -6505.42969, 502.02829, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand13, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadkwand14 = CreateDynamicObject(19464, -6505.42432, 503.76840, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadkwand14, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);

    //Texturen - Türwand [Klein]
    new sbadktwand1 = CreateDynamicObject(19465, -6511.12402, 497.18381, 5.16630, 0.00000, 0.00000, 0.00000);
    SetDynamicObjectMaterial(sbadktwand1, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadktwand2 = CreateDynamicObject(19465, -6508.20654, 505.95209, 5.16630, 0.00000, 0.00000, 90.00000);
    SetDynamicObjectMaterial(sbadktwand2, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);

    //Texturen - Wand [Groß]
    new sbadgwand1 = CreateDynamicObject(6959, -6564.61475, 538.45386, 5.61140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand1, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand2 = CreateDynamicObject(6959, -6564.61475, 578.44177, 5.61140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand2, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand3 = CreateDynamicObject(6959, -6565.50732, 518.67987, 5.61140, 0.00000, 90.00000, 90.00000);
    SetDynamicObjectMaterial(sbadgwand3, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand4 = CreateDynamicObject(6959, -6545.49756, 498.65665, 5.61140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand4, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand5 = CreateDynamicObject(6959, -6525.53662, 480.41672, 5.61140, 0.00000, 90.00000, 90.00000);
    SetDynamicObjectMaterial(sbadgwand5, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand6 = CreateDynamicObject(6959, -6505.67383, 496.28198, 5.61140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand6, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand7 = CreateDynamicObject(6959, -6505.67383, 536.26740, 5.61140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand7, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand8 = CreateDynamicObject(6959, -6505.67383, 576.24438, 5.61140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand8, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand9 = CreateDynamicObject(6959, -6547.76563, 596.02191, 5.61140, 0.00000, 90.00000, 90.00000);
    SetDynamicObjectMaterial(sbadgwand9, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand10 = CreateDynamicObject(6959, -6508.00635, 596.02185, 5.61140, 0.00000, 90.00000, 90.00000);
    SetDynamicObjectMaterial(sbadgwand10, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand11 = CreateDynamicObject(6959, -6529.57861, 489.79501, 5.61140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand11, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand12 = CreateDynamicObject(6959, -6549.57373, 509.83368, 5.61140, 0.00000, 90.00000, 90.00000);
    SetDynamicObjectMaterial(sbadgwand12, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand13 = CreateDynamicObject(6959, -6508.30176, 483.84491, 25.87140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand13, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand14 = CreateDynamicObject(6959, -6511.21973, 486.05911, 26.71140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand14, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand15 = CreateDynamicObject(6959, -6491.24609, 506.09750, 26.71140, 0.00000, 90.00000, 90.00000);
    SetDynamicObjectMaterial(sbadgwand15, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand16 = CreateDynamicObject(6959, -6508.30176, 483.84491, 25.87140, 0.00000, 90.00000, 0.00000);
    SetDynamicObjectMaterial(sbadgwand16, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);
    new sbadgwand17 = CreateDynamicObject(6959, -6491.23975, 488.07822, 5.61140, 0.00000, 90.00000, 90.00000);
    SetDynamicObjectMaterial(sbadgwand17, 0, 9906, "sfe_builda", "sl_dwntwallvic1", 0xFFFFFFFF);


    Muss man dies auch im Script einfügen?

    else if(IsPlayerInRangeOfPoint(playerid,4.0,-1605.6937,711.6380,13.8672))//SFPD/LSPD /enter
    {
    SetPlayerPos(playerid,246.3121,109.1336,1003.2188);
    SetPlayerInterior(playerid,10);
    SetPlayerFacingAngle(playerid,358.7832);
    SetPlayerVirtualWorld(playerid,playerid+1);
    }
    else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.7473,-91.1202,1003.5469) && GetPlayerVirtualWorld(playerid) == (playerid +1))//SFPD/LSPD /exit
    {
    SetPlayerPos(playerid,-1605.6937,711.6380,13.8672);
    SetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid,98.9059);
    SetPlayerVirtualWorld(playerid, 0);
    }


    Habs dir mal gemacht.

    // 24 / 7 am Burger Shot
    else if(IsPlayerInRangeOfPoint(playerid,4.0,1315.3405,-898.1992,39.5781))//24/7/Enter
    {
    SetPlayerPos(playerid,-30.7473,-91.1202,1003.5469);
    SetPlayerInterior(playerid,18);
    SetPlayerFacingAngle(playerid,10.1474);
    SetPlayerVirtualWorld(playerid, playerid +1);
    SendClientMessage(playerid,COLOR_GREEN,"Du hast den 24/7 betreten");
    }
    else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.7473,-91.1202,1003.5469) && GetPlayerVirtualWorld(playerid) == (playerid+1))//24/7/Exit//code
    {
    SetPlayerPos(playerid,1315.3405,-898.1992,39.5781);
    SetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid,10.1474);
    SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 verlassen");
    }


    Wenn ich rein und wieder raus gehe bin ich in einer anderen Welt
    Wie geht das !

    C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(5047) : warning 216: nested comment
    C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12152) : error 001: expected token: ")", but found "-integer value-"
    C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12152) : error 029: invalid expression, assumed zero
    C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12160) : error 029: invalid expression, assumed zero
    C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12160) : warning 215: expression has no effect
    C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(12160) : error 001: expected token: ";", but found "if"
    C:\Users\Felix\Desktop\German Edit bei FeLiX\Server\gamemodes\FlytoLife.pwn(70571) : warning 203: symbol is never used: "startbonus"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.



    Behoben..

    // 24 / 7 am Burger Shot
    else if(IsPlayerInRangeOfPoint(playerid,4.0,1315.3405,-898.1992,39.5781))//24/7/Enter
    {
    SetPlayerPos(playerid,-30.7473,-91.1202,1003.5469);
    SetPlayerInterior(playerid,18);
    SetPlayerFacingAngle(playerid,10.1474);
    SetPlayerVirtualWorld(playerid, playerid+1);
    SendClientMessage(playerid,COLOR_GREEN,"Du hast den 24/7 betreten");
    }
    else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.7473,-91.1202,1003.5469) && GetPlayerVirtualWorld(playerid) == (playerid 0))//24/7/Exit//code
    {
    SetPlayerPos(playerid,1315.3405,-898.1992,39.5781);
    SetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid,10.1474);
    SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 verlassen");


    Klammer fehler.. 26 Errors