Beiträge von LordOfChaos1005

    Moin wollte mal fragen ob mir jemand helfen könnte einen bot oder einen
    script für keybinder machen könnte der dann für mich automatisch die
    checkpoints abfährt
    mähdrescher


    another life reallife server


    das sind die saves:




    AddStaticVehicle(532,-197.5935,173.1176,9.2016,28.3318,0,0); //


    AddStaticVehicle(532,-272.2930,-41.5652,3.5865,184.3119,0,0); //


    AddStaticVehicle(532,-251.0120,-72.6970,4.0953,222.5614,0,0); //


    AddStaticVehicle(532,-173.4299,159.1444,7.3831,292.9643,0,0); //


    AddStaticVehicle(532,-146.5105,162.1153,6.4533,266.5215,0,0); //


    AddStaticVehicle(532,-220.4623,-68.6545,4.1002,159.6967,0,0); //


    AddStaticVehicle(532,-200.7206,-83.7122,4.0930,300.3605,0,0); //


    AddStaticVehicle(532,-122.2088,139.3414,4.1804,341.6702,0,0); //


    AddStaticVehicle(532,-126.4109,63.7912,4.1060,156.0996,0,0); //


    AddStaticVehicle(532,-178.8119,-68.9312,4.0923,157.9960,0,0); //


    AddStaticVehicle(532,-48.1864,-109.4027,4.0959,317.4593,0,0); //


    AddStaticVehicle(532,-9.8479,-9.5872,4.1035,341.0632,0,0); //


    AddStaticVehicle(532,18.3477,52.3178,4.0867,333.4297,0,0); //


    AddStaticVehicle(532,41.1614,54.8966,3.5177,196.7433,0,0); //


    AddStaticVehicle(532,-10.1960,-106.6206,3.7120,163.5440,0,0); //


    AddStaticVehicle(532,6.2776,-115.4485,1.9508,265.9388,0,0); //


    AddStaticVehicle(532,57.3612,30.9411,1.9857,354.8380,0,0); //


    AddStaticVehicle(532,79.2138,27.6750,1.5884,166.2400,0,0); //


    AddStaticVehicle(532,32.2445,-105.8955,1.5948,162.5689,0,0); //


    AddPlayerClass(249,-33.9074,73.2708,3.1096,176.5518,0,0,0,0,0,0); //

    mähdrescher
    another life reallife server
    das sind die saves:


    AddStaticVehicle(532,-197.5935,173.1176,9.2016,28.3318,0,0); //
    AddStaticVehicle(532,-272.2930,-41.5652,3.5865,184.3119,0,0); //
    AddStaticVehicle(532,-251.0120,-72.6970,4.0953,222.5614,0,0); //
    AddStaticVehicle(532,-173.4299,159.1444,7.3831,292.9643,0,0); //
    AddStaticVehicle(532,-146.5105,162.1153,6.4533,266.5215,0,0); //
    AddStaticVehicle(532,-220.4623,-68.6545,4.1002,159.6967,0,0); //
    AddStaticVehicle(532,-200.7206,-83.7122,4.0930,300.3605,0,0); //
    AddStaticVehicle(532,-122.2088,139.3414,4.1804,341.6702,0,0); //
    AddStaticVehicle(532,-126.4109,63.7912,4.1060,156.0996,0,0); //
    AddStaticVehicle(532,-178.8119,-68.9312,4.0923,157.9960,0,0); //
    AddStaticVehicle(532,-48.1864,-109.4027,4.0959,317.4593,0,0); //
    AddStaticVehicle(532,-9.8479,-9.5872,4.1035,341.0632,0,0); //
    AddStaticVehicle(532,18.3477,52.3178,4.0867,333.4297,0,0); //
    AddStaticVehicle(532,41.1614,54.8966,3.5177,196.7433,0,0); //
    AddStaticVehicle(532,-10.1960,-106.6206,3.7120,163.5440,0,0); //
    AddStaticVehicle(532,6.2776,-115.4485,1.9508,265.9388,0,0); //
    AddStaticVehicle(532,57.3612,30.9411,1.9857,354.8380,0,0); //
    AddStaticVehicle(532,79.2138,27.6750,1.5884,166.2400,0,0); //
    AddStaticVehicle(532,32.2445,-105.8955,1.5948,162.5689,0,0); //
    AddPlayerClass(249,-33.9074,73.2708,3.1096,176.5518,0,0,0,0,0,0); //