Beiträge von Anthony_Lopes

    Schreib mal in deine Server.cfg folgendes hinein:


    ackslimit 3000


    Das sollte dann funktionieren, wenn dies immer noch nicht klappt, probier einfach 2000 oder 1000

    Habe zum Beispiel auch noch das Problem, dass wenn ich den Server starte, und alles läuft, der Server über SAMP nicht erreichbar ist?
    Woran könnte das liegen?
    Das Script ging ja immer aber es liegt jetzt glaube ich an den Versionen der Plugins oder so :/


    Per Teamviewer kannst du mir nicht helfen oder?


    Danke im Voraus

    public OnPlayerRequestClass(playerid, classid)
    {
    SetSpawnInfo(playerid, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
    if(IsPlayerNPC(playerid))return 1;
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);


    if(Spieler[playerid][pLoggedIn])
    {
    SpawnPlayerEx(playerid);
    }
    return 0;
    }



    public OnPlayerSpawn(playerid)
    {
    PlayerTextDrawHide(playerid, pTextTime[playerid][0]);
    PlayerTextDrawHide(playerid, pTextTime[playerid][1]);
    PlayerTextDrawHide(playerid, pTextTime[playerid][2]);
    if(!(Spieler[playerid][pFSVehicle] == INVALID_VEHICLE_ID))
    {
    DeleteVehicle(Spieler[playerid][pFSVehicle]);
    Spieler[playerid][pFSVehicle] = INVALID_VEHICLE_ID;
    }
    if(Spieler[playerid][pTutorial] > 0)
    {
    if(!(Spieler[playerid][pBike] == INVALID_VEHICLE_ID))
    {
    DeleteVehicle(Spieler[playerid][pBike]);
    Spieler[playerid][pBike] = INVALID_VEHICLE_ID;
    SendClientMessage(playerid, COLOR_GREY, "Das Tutorial wurde unterbrochen, dein Fahrrad wurde zerstört.");
    SendClientMessage(playerid, COLOR_GREY, "Das Tutorial wird nun neu gestartet, mache es nun zuende.");
    }
    }
    SetPlayerPos(playerid, 154.3086,-1946.0225,5.0181);
    SetPlayerFacingAngle(playerid, 1.8650);
    Spieler[playerid][pFahrlehrerWarning] = 0;
    Spieler[playerid][pCurrentTutorial] = 0;
    ClearAnimations(playerid);
    PreloadLibs(playerid);
    UnfreezePlayer(playerid);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerHealth(playerid, Spieler[playerid][pSpawnHealth]);
    SetPlayerArmour(playerid, 0);
    StopAudioStreamForPlayer(playerid);
    SetPlayerColor(playerid, COLOR_WHITE);
    SetCameraBehindPlayer(playerid);
    ClearAnimations(playerid);
    DisablePlayerCheckpointEx(playerid);
    Spieler[playerid][pSpawned] = true;
    Spieler[playerid][pDuty] = false;
    Spieler[playerid][pJobDuty] = false;

    PlayerTextDrawHide(playerid, pTextSkinChoose[playerid][0]);
    PlayerTextDrawHide(playerid, pTextSkinChoose[playerid][1]);
    PlayerTextDrawHide(playerid, pTextSkinChoose[playerid][2]);
    CancelSelectTextDraw(playerid);
    SetPlayerSkin(playerid, Spieler[playerid][pSkin]);
    pChoosedSkin[playerid] = 0;
    pClothesPlace[playerid] = 0;
    if(Spieler[playerid][pJailed] == 0)
    {
    if(Spieler[playerid][pTutorial] == 1)
    {
    ShowDialogEx(playerid, DIALOG_TUTORIAL_1);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerCameraPos(playerid, 1496.3236, -1027.0677, 98.0110);
    SetPlayerCameraLookAt(playerid, 1495.7214, -1026.2639, 98.0794);
    SetPlayerPos(playerid, 1433.9602, -988.4901, 34.3260);
    FreezePlayer(playerid);
    return 1;
    }
    else if(Spieler[playerid][pTutorial] == 2)
    {
    ShowDialogEx(playerid, DIALOG_TUTORIAL_2);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerCameraPos(playerid, 1496.3236, -1027.0677, 98.0110);
    SetPlayerCameraLookAt(playerid, 1495.7214, -1026.2639, 98.0794);
    SetPlayerPos(playerid, 1433.9602, -988.4901, 34.3260);
    FreezePlayer(playerid);
    return 1;
    }
    else if(Spieler[playerid][pTutorial] == 3)
    {
    SetPlayerPos(playerid, 154.3086,-1946.0225,5.0181);
    SetPlayerFacingAngle(playerid, 1.8650);
    ShowInfo(playerid, "~b~"SERVER_NAME" - Tutorial", "Willkommen in unserem Tutorial!~n~~n~In diesem Tutorial wird dir das wichtigste~n~ueber unseren Server erklaert.~n~Bitte laufe nun zum ~r~rot ~w~markierten Checkpoint.");
    SetPlayerCheckpointEx(playerid, 148.3721,-1933.1862,3.7696, 2.0, CP_TUTORIAL_1, CP_TYPE_TUTORIAL);
    Spieler[playerid][pPerso] = 0;
    return 1;
    }
    }
    if(Spieler[playerid][pJailed] == 1)
    {
    if(Spieler[playerid][pJailType] == 0)
    {
    SetPlayerInterior(playerid, 6);
    SetPlayerPos(playerid, 264.1042,77.8588,1001.0391);
    }
    else if(Spieler[playerid][pJailType] == 1)
    {
    SetPlayerInterior(playerid, 6);
    SetPlayerPos(playerid, 263.9286,82.1553,1000.1721+1);
    }
    else if(Spieler[playerid][pJailType] == 2)
    {
    SetPlayerInterior(playerid, 6);
    SetPlayerPos(playerid, 264.5096,87.0414,1000.1336+1);
    }
    PlayerTextDrawShow(playerid, pTextTime[playerid][0]);
    PlayerTextDrawShow(playerid, pTextTime[playerid][1]);
    PlayerTextDrawShow(playerid, pTextTime[playerid][2]);
    return 1;
    }
    else if(Spieler[playerid][pJailed] == 2)
    {
    SetPlayerInterior(playerid, 1);
    SetPlayerPos(playerid, 2144.3108,1635.9301,993.5761);
    PlayerTextDrawShow(playerid, pTextTime[playerid][0]);
    PlayerTextDrawShow(playerid, pTextTime[playerid][1]);
    PlayerTextDrawShow(playerid, pTextTime[playerid][2]);
    return 1;
    }
    if(Spieler[playerid][pTot] == 1)
    {
    SetPlayerPos(playerid, 1160.7430, -1323.7920, 20.6936);
    FreezePlayer(playerid);
    InterpolateCameraPos(playerid, 1204.180786, -1377.681518, 24.550359, 1202.254638, -1293.708007, 16.839622, (Spieler[playerid][pTotUnix]*1000));
    InterpolateCameraLookAt(playerid, 1199.928955, -1375.059204, 24.762796, 1198.413452, -1296.908081, 16.911756, (Spieler[playerid][pTotUnix]*1000));
    PlayerTextDrawShow(playerid, pTextTime[playerid][0]);
    PlayerTextDrawShow(playerid, pTextTime[playerid][1]);
    PlayerTextDrawShow(playerid, pTextTime[playerid][2]);
    return 1;
    }
    /****************
    SpawnChange einfügen!!
    ****************/
    switch(Spieler[playerid][pFraktion])
    {
    case 0: // Zivilist
    {
    SetPlayerSkin(playerid, Spieler[playerid][pSkin]);
    SetPlayerPos(playerid, 154.3086,-1946.0225,5.0181);
    SetPlayerFacingAngle(playerid, 1.8650);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    }
    case 1: // LSPD
    {
    SetPlayerPos(playerid, 258.3255,82.8243,1002.4453);
    SetPlayerFacingAngle(playerid, 1.1205);
    SetPlayerInterior(playerid, 6);
    SetPlayerVirtualWorld(playerid, 0);
    }
    case 2: // Ballas
    {
    SetPlayerSkin(playerid, Spieler[playerid][pFrakSkin]);
    SetPlayerInterior(playerid, 5);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerPos(playerid, 318.564971,1118.209960,1083.882812);
    SetCameraBehindPlayer(playerid);
    }
    case 3: // SAMD
    {
    SetPlayerSkin(playerid, Spieler[playerid][pFrakSkin]);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerPos(playerid, 1176.7510,-1324.1151,14.0368);
    SetPlayerFacingAngle(playerid, 269.5287);
    }
    case 4: // GSF
    {
    SetPlayerSkin(playerid, Spieler[playerid][pFrakSkin]);
    SetPlayerInterior(playerid, 8);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerPos(playerid, 2807.5308,-1174.7401,1025.5703);
    SetPlayerFacingAngle(playerid, 357.4926);
    }
    }
    return 1;
    }


    Kaliber


    :/

    Habe beide plugins drin, mir wird nichts angezeigt, hier der Log: Kaliber



    SA-MP Dedicated Server
    ----------------------
    v0.3.7, (C)2005-2015 SA-MP Team


    [22:04:00] filterscripts = "" (string)
    [22:04:00]
    [22:04:00] Server Plugins
    [22:04:00] --------------
    [22:04:00] Loading plugin: crashdetect
    [22:04:00] CrashDetect v4.15.1 is OK.
    [22:04:00] Loaded.
    [22:04:00] Loading plugin: streamer
    [22:04:00]


    *** Streamer Plugin v2.7.5.2 by Incognito loaded ***


    [22:04:00] Loaded.
    [22:04:00] Loading plugin: sscanf
    [22:04:00]


    [22:04:00] ===============================


    [22:04:00] sscanf plugin loaded.


    [22:04:00] (c) 2009 Alex "Y_Less" Cole


    [22:04:00] 0.3d-R2 500 Players "dnee"


    [22:04:00] ===============================


    [22:04:00] Loaded.
    [22:04:00] Loading plugin: whirlpool
    [22:04:00]
    [22:04:00] ==================
    [22:04:00]
    [22:04:00] Whirlpool loaded
    [22:04:00]
    [22:04:00] ==================
    [22:04:00]
    [22:04:00] Loaded.
    [22:04:00] Loading plugin: mysql
    [22:04:00] >> plugin.mysql: R34 successfully loaded.
    [22:04:00] Loaded.
    [22:04:00] Loading plugin: nativechecker
    [22:04:00] Loaded.
    [22:04:00] Loaded 6 plugins.


    [22:04:00]
    [22:04:00] Filterscripts
    [22:04:00] ---------------
    [22:04:00] Loaded 0 filterscripts.


    [22:04:00] OnGameo
    [22:04:00] Number of vehicle models: 16



    Ich weis ja nicht ob da irgendwo Fehler sind, habe auf jeden Fall keine gesehen.

    Hallo Community,


    ich habe heute mal versucht ein Gamemode auf meinem vServer zu packen, und den Server zu starten.
    Alles startet, Fehler werden auch nicht angezeigt, Verbindung zur DB wird auch aufgebaut und alles ist geladen.
    Wenn man auf den Server connectet, sieht es so aus:




    Wenn der Bildschirm nach ein paar Sekunden verschwindet, und eigentlich das Login Fenster erscheinen soll, kommt folgendes:




    Liegt das an irgendeinem Plugin? Bzw. Habe ich irgendwelche falschen Versionen von Plugins oder so?
    Kann mir das alles nicht erklären.
    Vielleicht kennt sich damit ja jemand aus und kann mir helfen.


    Hier noch der Code von der Verbindungsmessage:


    public OnPlayerConnect(playerid)
    {
    SetSpawnInfo(playerid, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
    HidePlayerDialog(playerid);
    if(IsPlayerNPC(playerid))return 1;
    StopAudioStreamForPlayer(playerid);
    ClearPlayerChat(playerid, 10);
    SendClientMessage(playerid, COLOR_GREEN, "> "COLOR_HEX_WHITE"Die Verbindung zum Server wird aufgebaut ...");
    SetTimerEx("OnLoginCamera", 500, 0, "i", playerid);
    SetPlayerColor(playerid, COLOR_GREY);
    TogglePlayerClock(playerid, 0);


    ResetPlayerData(playerid);
    FreezePlayer(playerid);
    DisablePlayerCheckpointEx(playerid);
    LoadPlayerTextDraws(playerid);

    Spieler[playerid][pInformation] = CreateDynamic3DTextLabel(" ", COLOR_WHITE, 50.0, 60.0, 110.0, 20.0, playerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100.0);
    Spieler[playerid][pAdminDuty3D] = CreateDynamic3DTextLabel(" ", COLOR_WHITE, 50.0, 60.0, 110.0, 20.0, playerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100.0);
    // Bus Base & Haus daneben
    RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 4070, 1719.7422, -1770.7813, 23.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 1531, 1724.7344, -1741.5000, 14.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 3986, 1719.7422, -1770.7813, 23.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);
    //BANK LS
    RemoveBuildingForPlayer(playerid, 4585, 1451.9922, -1067.3984, 112.5391, 0.25);
    RemoveBuildingForPlayer(playerid, 4625, 1453.6016, -989.4844, 34.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 4626, 1451.9922, -1067.3984, 112.5391, 0.25);
    RemoveBuildingForPlayer(playerid, 4740, 1449.7422, -1122.7656, 53.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 4743, 1451.9922, -1067.3984, 112.5391, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1486.5625, -1116.0234, 27.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1421.9141, -1029.8828, 27.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1453.5000, -1038.1484, 27.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 4600, 1453.6016, -989.4844, 34.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1477.5313, -1070.1406, 27.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1479.3047, -1042.0781, 25.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1490.2969, -1031.6641, 25.9922, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1492.0859, -1030.0703, 27.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1510.6406, -1024.8125, 22.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 1520.7734, -1016.2891, 23.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 1519.8984, -1016.2344, 23.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 1227, 1520.1563, -1018.5547, 23.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1264, 1519.9609, -1012.8984, 23.4688, 0.25);
    RemoveBuildingForPlayer(playerid, 1227, 1520.2109, -1014.6328, 23.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1528.4922, -1037.4453, 27.3281, 0.25);
    // LSPD by Ramon
    RemoveBuildingForPlayer(playerid, 2610, 229.6094, 77.2422, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 229.6094, 77.7656, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2356, 230.1250, 70.8672, 1004.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2605, 230.4063, 72.1172, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2356, 230.7266, 75.9922, 1004.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2605, 231.0469, 77.1719, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2607, 231.0313, 78.0469, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2605, 231.4063, 81.1563, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2605, 235.3047, 75.0938, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 233.8672, 75.7188, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2607, 235.2891, 75.9688, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 233.8672, 76.2344, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2605, 235.0547, 80.2891, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2607, 235.0391, 81.1641, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 257.6641, 64.4766, 1003.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 257.6641, 64.9766, 1003.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 257.6641, 65.8906, 1003.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 257.6641, 66.3906, 1003.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 2612, 257.7578, 64.0625, 1004.5078, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 236.3594, 70.7188, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 237.3047, 70.7188, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2605, 238.0078, 72.1172, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2612, 241.2500, 71.9375, 1005.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 14844, 242.2813, 72.0391, 1005.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 241.0078, 73.3438, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 241.0078, 73.8594, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2611, 257.7500, 68.5234, 1004.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 2356, 253.3828, 69.7109, 1002.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 2607, 254.7109, 69.5391, 1003.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 2605, 255.7109, 69.5469, 1003.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 2612, 256.3594, 71.2656, 1004.5078, 0.25);
    RemoveBuildingForPlayer(playerid, 2356, 235.4688, 77.3594, 1004.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 236.5078, 80.5469, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2610, 236.5078, 81.0625, 1004.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2607, 240.3125, 80.4063, 1004.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2605, 240.3203, 79.5313, 1004.4609, 0.25);
    // Ampeln
    RemoveBuildingForPlayer(playerid, 1283, 0.0, 0.0, 0.0, 20000.0);
    RemoveBuildingForPlayer(playerid, 1284, 0.0, 0.0, 0.0, 20000.0);
    RemoveBuildingForPlayer(playerid, 1315, 0.0, 0.0, 0.0, 20000.0);
    RemoveBuildingForPlayer(playerid, 1350, 0.0, 0.0, 0.0, 20000.0);
    // Pershing Square
    RemoveBuildingForPlayer(playerid, 4057, 1479.5547, -1693.1406, 19.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 4210, 1479.5625, -1631.4531, 12.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 1457.9375, -1620.6953, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 1496.8672, -1707.8203, 13.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1451.6250, -1727.6719, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1467.9844, -1727.6719, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1485.1719, -1727.6719, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1713.5078, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1716.7031, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1505.1797, -1727.6719, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1713.7031, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1289, 1504.7500, -1711.8828, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1704.7656, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1702.3594, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1676.6875, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1692.2344, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1656.2500, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1636.2344, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1445.8125, -1650.0234, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1619.0547, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1457.7266, -1710.0625, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1461.6563, -1707.6875, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1704.6406, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1701.5703, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1702.5313, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1457.5547, -1697.2891, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1694.0469, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1692.3906, 15.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 4186, 1479.5547, -1693.1406, 19.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1461.1250, -1687.5625, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1690.6484, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 641, 1458.6172, -1684.1328, 11.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1457.2734, -1666.2969, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1682.7188, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1471.4063, -1666.1797, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1682.3125, 15.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1458.2578, -1659.2578, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1449.8516, -1655.9375, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1477.9375, -1652.7266, 15.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1479.6094, -1653.2500, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1457.3516, -1650.5703, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1454.4219, -1642.4922, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1467.8516, -1646.5938, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1472.8984, -1651.5078, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1465.9375, -1639.8203, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1466.4688, -1637.9609, 15.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1449.5938, -1635.0469, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1467.7109, -1632.8906, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1232, 1465.8906, -1629.9766, 15.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1472.6641, -1627.8828, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1479.4688, -1626.0234, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 3985, 1479.5625, -1631.4531, 12.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 4206, 1479.5547, -1639.6094, 13.6484, 0.25);
    RemoveBuildingForPlayer(playerid, 1232, 1465.8359, -1608.3750, 15.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1466.4844, -1598.0938, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1451.3359, -1596.7031, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1471.3516, -1596.7031, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1704.5938, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1494.2109, -1694.4375, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1693.7344, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1496.9766, -1686.8516, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 641, 1494.1406, -1689.2344, 11.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1682.6719, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1480.6094, -1666.1797, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1488.2266, -1666.1797, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1486.4063, -1651.3906, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1491.3672, -1646.3828, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1493.1328, -1639.4531, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1486.1797, -1627.7656, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1491.2188, -1632.6797, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1232, 1494.4141, -1629.9766, 15.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 1232, 1494.3594, -1608.3750, 15.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1488.5313, -1596.7031, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1498.0547, -1598.0938, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1288, 1504.7500, -1705.4063, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1287, 1504.7500, -1704.4688, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1286, 1504.7500, -1695.0547, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1285, 1504.7500, -1694.0391, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1498.9609, -1684.6094, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1504.1641, -1662.0156, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1504.7188, -1670.9219, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1503.1875, -1621.1250, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1501.2813, -1624.5781, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1498.3594, -1616.9688, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1504.8906, -1596.7031, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1508.4453, -1668.7422, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1505.6953, -1654.8359, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1508.5156, -1647.8594, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1513.2734, -1642.4922, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1258, 1510.8906, -1607.3125, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1721.6328, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1705.2734, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1693.9688, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1688.0859, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1673.7109, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1668.0781, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1647.6406, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1621.9609, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1525.3828, -1611.1563, 16.4219, 0.25);
    return 1;
    }



    Brauche da dringend Hilfe:


    Jeffry
    Kaliber


    Danke im Voraus

    Ohne Server Log nichts los.
    Wir können dir erst dann helfen wenn wir auch sehen was da abgeht.


    Poste einfach mal den Log, und hau eventuell mal das nativechecker oder crashdetect plugin rein.

    Es funktioniert soweit alles, der Server ist an und läuft, alles hat geladen usw.
    Nun bleibt folgendes Problem, der Server ist auf Version 0.3x?
    Habe doch gerade alles geupdatet aber trotzdem passiert da nichts?
    Was da los :p


    Jeffry



    Danke im Voraus

    Okay, hier ist der Log:


    SA-MP Dedicated Server
    ----------------------
    v0.3x, (C)2005-2013 SA-MP Team


    [21:44:27] filterscripts = "" (string)
    [21:44:27]
    [21:44:27] Server Plugins
    [21:44:27] --------------
    [21:44:27] Loading plugin: streamer.dll
    [21:44:27]


    *** Streamer Plugin v2.7.5.2 by Incognito loaded ***


    [21:44:27] Loaded.
    [21:44:27] Loading plugin: mysql.dll
    [21:44:36] Failed.
    [21:44:36] Loading plugin: sscanf.dll
    [21:44:36]


    [21:44:36] ===============================


    [21:44:36] sscanf plugin loaded.


    [21:44:36] Version: 2.8.1


    [21:44:36] (c) 2012 Alex "Y_Less" Cole


    [21:44:36] ===============================


    [21:44:36] Loaded.
    [21:44:36] Loading plugin: nativechecker.dll
    [21:44:36] Loaded.
    [21:44:36] Loaded 3 plugins.


    [21:44:36]
    [21:44:36] Filterscripts
    [21:44:36] ---------------
    [21:44:36] Loaded 0 filterscripts.


    [21:44:36] Error: Function not registered: 'mysql_connect'
    [21:44:36] Error: Function not registered: 'mysql_errno'
    [21:44:36] Error: Function not registered: 'mysql_tquery'
    [21:44:36] Error: Function not registered: 'cache_get_data'
    [21:44:36] Error: Function not registered: 'cache_get_field_content'
    [21:44:36] Error: Function not registered: 'mysql_escape_string'
    [21:44:36] Script[gamemodes/SoSA.amx]: Run time error 19: "File or function is not found"
    [21:44:36] Number of vehicle models: 0
    [21:44:56] --- Server Shutting Down.



    Das ist alles was du brauchst.