Alles von OnGameModeInit zu OnPlayerConnect verschieben
So:
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 17770, 2485.9063, -1639.3281, 16.9531, 0.25);
RemoveBuildingForPlayer(playerid, 3654, 2517.4766, -1644.6953, 15.1953, 0.25);
RemoveBuildingForPlayer(playerid, 3592, 2498.3047, -1638.3281, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2487.3984, -1688.1016, 13.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2488.8047, -1684.7891, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2491.8984, -1688.1016, 13.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2498.6719, -1688.2344, 13.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2491.2344, -1653.9609, 12.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2491.8984, -1647.8984, 12.7500, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2492.2656, -1653.9922, 12.8984, 0.25);
RemoveBuildingForPlayer(playerid, 3589, 2498.3047, -1638.3281, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1211, 2495.2656, -1653.6719, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2505.6719, -1658.9063, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2510.9219, -1656.1328, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1211, 2505.6641, -1657.9375, 12.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2511.5000, -1654.1563, 13.4922, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2509.0156, -1652.1719, 13.4922, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2501.9297, -1650.5078, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2505.1094, -1646.0391, 13.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2509.1719, -1648.7031, 13.4922, 0.25);
RemoveBuildingForPlayer(playerid, 760, 2507.5859, -1646.5547, 12.5313, 0.25);
RemoveBuildingForPlayer(playerid, 760, 2501.7500, -1645.5000, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2508.8672, -1634.4922, 11.9063, 0.25);
RemoveBuildingForPlayer(playerid, 762, 2508.4141, -1635.4375, 11.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3594, 2514.3906, -1658.6016, 13.1406, 0.25);
RemoveBuildingForPlayer(playerid, 760, 2517.0938, -1656.0703, 13.0625, 0.25);
RemoveBuildingForPlayer(playerid, 645, 2518.6484, -1655.5234, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2520.6016, -1652.5938, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2514.7344, -1654.1875, 13.7734, 0.25);
RemoveBuildingForPlayer(playerid, 760, 2521.6953, -1653.0391, 13.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2524.4063, -1648.8516, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3649, 2517.4766, -1644.6953, 15.1953, 0.25);
RemoveBuildingForPlayer(playerid, 669, 2530.4766, -1636.7031, 12.3047, 0.25);
RemoveBuildingForPlayer(playerid, 762, 2446.5547, -1681.0703, 12.3828, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2468.3516, -1680.9844, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3593, 2457.8672, -1679.6719, 12.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2465.6953, -1676.4453, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2463.8672, -1671.5156, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 17879, 2484.5313, -1667.6094, 21.4375, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2456.3672, -1662.8828, 16.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2453.9609, -1653.6953, 12.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2475.0000, -1653.6094, 12.7891, 0.25);
RemoveBuildingForPlayer(playerid, 1498, 2485.6797, -1644.1094, 13.2578, 0.25);
RemoveBuildingForPlayer(playerid, 17699, 2485.9063, -1639.3281, 16.9531, 0.25);
return 1;
}