Beiträge von iPower

    Ich vetrete die Meinung von Android und Steven.
    1. handelt es sich in dem gezeigten Video um Personen die illegal die Fähre im Frachtraum von LKW überqueren möchten.
    2. Nicht nur Asylanten sind gewalttätig
    3. Was haben alle hier gegen Asylanten?
    4. Warum werden so viele Asylanten wieder abgeschoben in das Land wo Krieg und Elend herscht.
    5. Ich kann zur Persönlichkeit von Asylanten nur Positives sagen.
    6. Warum dürfen Asylanten keine Arbeit haben? Was soll das?
    7. Warum gibt es überhaupt das Asylrecht? Ich wäre für direkte Einwanderung und Integration!


    MfG

    Acer Iconia Talk S A1-724 16GB Dual SIM gute Preis leistung kostet 223 € 7 Zoll und hält 8:38h Laut chip das beste Tablet unter 250€ und wegen office es gibt auch andere alternativ programme

    Ich fahre einen Globe Prowler,


    ich habe ihn natürlich "getunt" mit ABEC 3 statt Serienmaßig ABEC 7(damit es länger hält), einem Aufkleber von Poster und einer Signatur von Freshtorge.
    Bilder:


    http://www.pic-upload.de/view-…23_183939185_HDR.png.html
    http://www.pic-upload.de/view-…23_184212477_HDR.jpg.html

    Das Setup:


    Deckspezifikationen:
    - Länge: 97,8 cm
    - Breite: 25,4 cm
    - Wheelbase: 73,5 cm
    - Konstruktion: drei Lagen kanadisches Ahornholz horizontal verleimt, zwei Lagen Ahorn vertikal verleimt
    - Flex: Stiff
    - Concave: Medium


    Setup:
    - Achsen: Slant Inverted 180 mm
    - Rollen: Globe 69 mm 83A
    - Kugellager: noname ABEC 3
    - Hardware: Kreuz-Montageset
    - Griptape: Clear

    Motorola Moto G 2 kostet 179€ Sehr geil
    habe es meinem Vater empholen hat er sich zugelegt und hat sein iPhone 5 daraufhin weggeschmissen.
    Ich benutze es selber und mit 5 Zoll und Frontlautsprecher und den guten Cams einfach nur genial.

    Ich bin der Typ dem du helfen woltest ich habe dir ausversehen die alte.rar datei gegeben es liegt an den Plugins ich geben dir sofort die neue, damit du den Fehler beim Register System finden kannst


    Schöne Grüße aus dem Norden.

    public Registrieren(playerid,key[])
    {
    //new data[256];
    SpielerInfo[playerid][Level]=2;
    //SpielerInfo[playerid][Geld]+=2000;
    GibGeld(playerid,2000);
    //SpielerInfo[playerid][drivingskill]=1; (STANDART!)
    SpielerInfo[playerid][drivingskill]=25; // by Alex geändert um alle fahren zu können!
    SetPVarInt(playerid,"lasthaus",-1);
    //new query[256];
    format(query,sizeof(query),"SELECT Name FROM user WHERE Name='%s'",SpielerName(playerid));
    mysql_query(query);
    mysql_store_result();
    if(mysql_num_rows()==1)
    {
    SendClientMessage(playerid,COLOR_WHITE, "Fehler: Es ist ein Fehler bei der Registrierung aufgetreten.");
    Kick(playerid);
    mysql_free_result();
    return 1;
    }
    else
    {
    mysql_free_result();
    mysql_real_escape_string(key,key);
    format(query,sizeof(query),"INSERT INTO user (Name,Passwort,Level,Geld,rented,drivingskill,partner,Jail,regtime) VALUES ('%s','%s','%i','%i','%i','%i','Niemand','-1','%i')",SpielerName(playerid),key,1,2000,-1,1,gettime());
    mysql_query(query);
    mysql_free_result();
    SpielerInfo[playerid][Eingeloggt] = 1;
    SendClientMessage(playerid,LichtGruen,"Du wurdest automatisch eingeloggt");
    //new string[128];
    format(string,sizeof(string),"[Automatisch Einloggen]%s wurde automatisch eingeloggt.",SpielerName(playerid));
    print(string);
    }
    mysql_free_result();
    format(query,sizeof(query),"SELECT id FROM user WHERE Name='%s'",SpielerName(playerid));
    mysql_query(query);
    mysql_store_result();
    mysql_fetch_field("id",data);
    new dbid=strval(data);
    mysql_free_result();
    new d_y,d_m,d_d;
    getdate(d_y,d_m,d_d);
    new Htemp[128];
    format(Htemp,sizeof(Htemp),"%02d%i",d_d,dbid);
    print(Htemp);
    SpielerInfo[playerid][HIN] = strval(Htemp);
    format(query,sizeof(query),"UPDATE user SET HIN='%s',lastplayed='%i' WHERE Name='%s'",Htemp,gettime(),SpielerName(playerid));
    mysql_query(query);
    mysql_free_result();
    //new string[128];
    format(string,sizeof(string),"[Registrierung]%s hat die Datei fürs Handy erstellt",SpielerName(playerid));
    print(string);
    SpielerInfo[playerid][rented]=-1;
    SpielerInfo[playerid][fskill]=1;
    strmid(SpielerInfo[playerid][guser],"Niemand",0,MAX_PLAYER_NAME,MAX_PLAYER_NAME);
    format(SpielerInfo[playerid][partner],64,"Niemand");
    registrierung[playerid]=1;
    PutPlayerInVehicle(playerid,1,1);
    format(string,sizeof(string),"[Registrierung]%s hat sich Registriert.",SpielerName(playerid));
    print(string);
    SendAdminMessage(COLOR_BLUE,string);
    saveLogin(playerid);
    SetSpawnInfo(playerid,0,0,0,0,0,0,0,0,0,0,0,0);
    SpawnPlayer(playerid);
    return 0;
    }

    Er hat mit MySQL gescriptet


    Das meiste ist AUSGEKLAMMERT, soll ich die klammern entfernen?


    public OnPlayerRequestClass(playerid, classid)
    {
    if(IsPlayerNPC(playerid)) return 1;
    return 1;
    /*istinskin[playerid]=1;
    SetPlayerPos(playerid, 1435.9697,-983.8199,57.5156);
    SetPlayerFacingAngle(playerid, 7.0941);
    SetPlayerCameraPos(playerid,1435.3550,-980.9818,57.5156);
    SetPlayerCameraLookAt(playerid, 1435.9697,-983.8199,57.5156);
    SetPlayerPos(playerid,-289.3069,1291.2152,53.6689);
    SetPlayerFacingAngle(playerid,41.9533);
    SetPlayerCameraPos(playerid,-291.8678,1293.5813,53.6698);
    SetPlayerCameraLookAt(playerid,-289.3069,1291.2152,53.6689);
    SetPlayerWeather(playerid,0);
    //new query[128];
    //new data[256];
    format(query,sizeof(query),"SELECT Skin FROM user WHERE Name='%s'",SpielerName(playerid));
    mysql_query(query);
    mysql_store_result();
    mysql_fetch_field("Skin",data);
    if(strval(data)!=0)
    {
    SetPlayerSkin(playerid,strval(data));
    mysql_free_result();
    SendClientMessage(playerid,COLOR_GREY,"Du hast schon einen Skin. Fahre mit \"SPAWN\" fort.");
    SpielerInfo[playerid][Skin]=GetPlayerSkin(playerid);
    return 1;
    }
    else
    {
    mysql_free_result();
    SetPlayerPos(playerid, 1435.9697,-983.8199,57.5156);
    SetPlayerFacingAngle(playerid, 7.0941);
    SetPlayerCameraPos(playerid,1435.3550,-981.9818,57.5156);
    SetPlayerCameraLookAt(playerid, 1435.9697,-983.8199,57.5156);
    SetPlayerPos(playerid,-289.3069,1291.2152,53.6689);
    SetPlayerFacingAngle(playerid,41.9533);
    SetPlayerCameraPos(playerid,-291.8678,1293.5813,53.6698);
    SetPlayerCameraLookAt(playerid,-289.3069,1291.2152,53.6689);
    SetPlayerWeather(playerid,0);
    SetPlayerColor(playerid,COLOR_WHITE);
    SpielerInfo[playerid][Skin]=GetPlayerSkin(playerid);
    return 1;
    }*/
    }



    und onplayerconnect:



    public OnPlayerConnect(playerid)
    {
    TextDrawShowForPlayer(playerid, TutBalken1);
    TextDrawShowForPlayer(playerid, TutBalken2);
    print("OnPlayerConnect - Debug 00");
    new now_time=GetTickCount();
    // Lebensanzeige!
    lebensanzeige[playerid] = TextDrawCreate(110.0000,337.0000,"100.000");
    TextDrawSetShadow(lebensanzeige[playerid],1);
    TextDrawFont(lebensanzeige[playerid],2);
    TextDrawColor(lebensanzeige[playerid], COLOR_RED);
    TextDrawSetProportional(lebensanzeige[playerid],1);
    TextDrawLetterSize(lebensanzeige[playerid],0.5000,1.0000);
    SetTimerEx("hpanzeige",10*1,true,"i",playerid);


    /* Tutpalken like pRP */
    TutBalken1 = TextDrawCreate(0.000000, 2.000000, "Balken1 Rockstar Presentiert");
    TextDrawBackgroundColor(TutBalken1, 255);
    TextDrawFont(TutBalken1, 1);
    TextDrawLetterSize(TutBalken1, 0.100000, 8.100000);
    TextDrawColor(TutBalken1, 255);
    TextDrawSetOutline(TutBalken1, 0);
    TextDrawSetProportional(TutBalken1, 1);
    TextDrawSetShadow(TutBalken1, 1);
    TextDrawUseBox(TutBalken1, 1);
    TextDrawBoxColor(TutBalken1, 255);
    TextDrawTextSize(TutBalken1, 638.000000, 0.000000);


    TutBalken2 = TextDrawCreate(-2.000000, 451.000000, "RockstarGamesbacklen2");
    TextDrawBackgroundColor(TutBalken2, 255);
    TextDrawFont(TutBalken2, 1);
    TextDrawLetterSize(TutBalken2, 0.500000, -12.899999);
    TextDrawColor(TutBalken2, 255);
    TextDrawSetOutline(TutBalken2, 0);
    TextDrawSetProportional(TutBalken2, 1);
    TextDrawSetShadow(TutBalken2, 1);
    TextDrawUseBox(TutBalken2, 1);
    TextDrawBoxColor(TutBalken2, 255);
    TextDrawTextSize(TutBalken2, 641.000000, 1.000000);



    //Armor Anzeige:
    armoranzeige[playerid] = TextDrawCreate(128.0000,350.0000,"100.000");
    TextDrawSetShadow(armoranzeige[playerid],0);
    TextDrawFont(armoranzeige[playerid],1);
    TextDrawLetterSize(armoranzeige[playerid],0.5000,1.0000);
    SetTimerEx("armorsanzeige",10*1,true,"i",playerid);
    //NICE
    TextDrawShowForPlayer(playerid, GTALifeofSun);
    //Noobspawn
    RemoveBuildingForPlayer(playerid, 5544, 1873.7422, -1682.4766, 34.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 1524, 1837.6641, -1640.3828, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1855.7188, -1741.5391, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1741.4844, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1908.2188, -1741.4844, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1736.9063, 21.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1726.3281, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1832.3828, -1694.3125, 9.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1683.9688, 12.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1683.9531, 12.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1686.9844, 12.3125, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1832.8984, -1670.7656, 9.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1677.9219, 12.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1680.9531, 12.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1680.9375, 12.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 5408, 1873.7422, -1682.4766, 34.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1702.2891, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1694.4609, 21.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1667.0313, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1637.8984, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1855.7188, -1623.2813, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1623.1016, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1908.2188, -1622.9844, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1627.6250, 21.3906, 0.25);
    //Karbahntorweg
    RemoveBuildingForPlayer(playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25);
    //GS Aufgeräumt
    RemoveBuildingForPlayer(playerid, 1265, 2488.8047, -1684.7891, 12.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 3594, 2532.9844, -1719.4297, 13.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 3594, 2537.9688, -1700.7109, 13.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 2491.2344, -1653.9609, 12.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2492.2656, -1653.9922, 12.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 1211, 2495.2656, -1653.6719, 12.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 2505.6719, -1658.9063, 12.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 1211, 2505.6641, -1657.9375, 12.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2501.9297, -1650.5078, 12.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 3594, 2514.3906, -1658.6016, 13.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 3694, 2461.8594, -1715.1484, 12.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 2468.3516, -1680.9844, 13.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 3593, 2457.8672, -1679.6719, 12.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 2465.6953, -1676.4453, 13.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 2463.8672, -1671.5156, 13.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2415.2031, -1653.1328, 12.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2453.9609, -1653.6953, 12.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2475.0000, -1653.6094, 12.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 3593, 2437.4844, -1644.1172, 12.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 985, 2497.4063, 2777.0703, 11.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 986, 2497.4063, 2769.1094, 11.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 192.8125, -263.8438, 1.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 195.4609, -271.8203, 1.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 200.7422, -271.8203, 1.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 781, 196.7734, -267.6016, 0.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 192.9063, -269.1250, 1.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 209.5703, -271.8359, 1.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 192.8125, -254.8047, 1.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 192.8125, -249.5313, 1.8281, 0.25);
    //Getränkeautomaten
    RemoveBuildingForPlayer(playerid,955,0.0,0.0,0.0,3000.0);
    RemoveBuildingForPlayer(playerid,956,0.0,0.0,0.0,3000.0);
    //Oamt aufgeräumt
    RemoveBuildingForPlayer(playerid, 3777, 831.9609, -1191.1406, 25.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 3777, 868.1328, -1191.1406, 25.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 5926, 816.3359, -1217.1484, 26.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 3777, 902.3359, -1191.1406, 25.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 6005, 895.2578, -1256.9297, 31.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 5836, 816.3359, -1217.1484, 26.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 3776, 831.9609, -1191.1406, 25.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 3776, 868.1328, -1191.1406, 25.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 5838, 895.2578, -1256.9297, 31.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 3776, 902.3359, -1191.1406, 25.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 1297, 937.5547, -1213.8672, 18.5938, 0.25);
    //Medicbase
    RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25); //Entfernt das Haus
    RemoveBuildingForPlayer(playerid, 1440, 1085.7031, -1361.0234, 13.2656, 0.25); //Entfernt Pennerkiste
    RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25); //Entfernt Pennerkiste
    RemoveBuildingForPlayer(playerid, 1440, 1148.6797, -1385.1875, 13.2656, 0.25); //Entfernt Pennerkiste
    RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);


    resetoldvars(playerid);
    print("OnPlayerConnect - Debug 01");
    //SetPlayerHealth(playerid,100);
    SetPlayerArmour(playerid,0);
    TextDrawShowForPlayer(playerid,MBar);
    SetPlayerColor(playerid,COLOR_DARKGREY);
    SetPVarInt(playerid,"murder",INVALID_PLAYER_ID);
    SetPVarInt(playerid,"wwm",-1);
    SetPVarInt(playerid,"contracted",-1);
    SetPVarInt(playerid,"gebverkaufer",-1);
    SetPVarInt(playerid,"autoverkaufer",-1);
    SetPVarInt(playerid,"vangeboter",-1);
    SetPVarInt(playerid,"taxifahrer",-1);
    SetPVarInt(playerid,"darfspec",-1);
    TextDrawHideForPlayer(playerid,fragen);
    TextDrawHideForPlayer(playerid,regeln);
    TextDrawHideForPlayer(playerid,probleme);
    print("OnPlayerConnect - Debug 02");
    if(!IsPlayerNPC(playerid))
    {
    gpci(playerid,query,sizeof(query));
    format(string,sizeof(string),"%s Serial: %s",SpielerName(playerid),query);
    new datei[123];
    new d_d,d_m,d_y;
    getdate(d_y,d_m,d_d);
    format(datei,sizeof(datei),"/serials/serials_%02d_%02d_%04d.txt",d_d,d_m,d_y);
    strLog(datei,string);
    format(query,sizeof(query),"SELECT serial FROM bannedserials WHERE serial='%s'",query);
    mysql_query(query);
    mysql_store_result();
    if(mysql_num_rows()==1)
    {
    SendClientMessage(playerid,COLOR_BRIGHTRED,"Dein Serial ist Blacklistet.");
    SendClientMessage(playerid,COLOR_BRIGHTRED,"Bei Fragen wende dich an die Serverleitung.");
    mysql_free_result();
    Kick(playerid);
    return 1;
    }
    mysql_free_result();
    }
    print("OnPlayerConnect - Debug 03");
    RemovePlayerAttachedObject(playerid,3);
    RemovePlayerAttachedObject(playerid,2);
    TextDrawHideForPlayer(playerid,aduty);
    TextDrawHideForPlayer(playerid,afkbox);
    TextDrawHideForPlayer(playerid,afktext);
    TextDrawShowForPlayer(playerid,Version);
    SendClientMessage(playerid,0x2800FFFF,"Willkommen auf eLife - Reallife (Login)!");
    isttot[playerid]=0;
    PlayerPlaySound(playerid,1185,0.0,0.0,0.0);
    tmpPasswort[playerid]=0;

    TextDrawHideForPlayer(playerid,afklabel);
    print("OnPlayerConnect - Debug 04");
    policeName[playerid] = CreatePlayerTextDraw(playerid,70.000000, 202.000000, "Name: -");
    PlayerTextDrawBackgroundColor(playerid,policeName[playerid], 255);
    PlayerTextDrawFont(playerid,policeName[playerid], 2);
    PlayerTextDrawLetterSize(playerid,policeName[playerid], 0.449999, 1.600000);
    PlayerTextDrawColor(playerid,policeName[playerid], -1);
    PlayerTextDrawSetOutline(playerid,policeName[playerid], 0);
    PlayerTextDrawSetProportional(playerid,policeName[playerid], 1);
    PlayerTextDrawSetShadow(playerid,policeName[playerid], 0);
    print("OnPlayerConnect - Debug 40");
    policeFraktion[playerid] = CreatePlayerTextDraw(playerid,70.000000, 254.000000, "Fraktion: -");
    PlayerTextDrawBackgroundColor(playerid,policeFraktion[playerid], 255);
    PlayerTextDrawFont(playerid,policeFraktion[playerid], 2);
    PlayerTextDrawLetterSize(playerid,policeFraktion[playerid], 0.449999, 1.600000);
    PlayerTextDrawColor(playerid,policeFraktion[playerid], -1);
    PlayerTextDrawSetOutline(playerid,policeFraktion[playerid], 0);
    PlayerTextDrawSetProportional(playerid,policeFraktion[playerid], 1);
    PlayerTextDrawSetShadow(playerid,policeFraktion[playerid], 0);
    print("OnPlayerConnect - Debug 41");
    policeVerbrechen[playerid] = CreatePlayerTextDraw(playerid,70.000000, 309.000000, "Verbrechen Gesamt: -");
    PlayerTextDrawBackgroundColor(playerid,policeVerbrechen[playerid], 255);
    PlayerTextDrawFont(playerid,policeVerbrechen[playerid], 2);
    PlayerTextDrawLetterSize(playerid,policeVerbrechen[playerid], 0.449999, 1.600000);
    PlayerTextDrawColor(playerid,policeVerbrechen[playerid], -1);
    PlayerTextDrawSetOutline(playerid,policeVerbrechen[playerid], 0);
    PlayerTextDrawSetProportional(playerid,policeVerbrechen[playerid], 1);
    PlayerTextDrawSetShadow(playerid,policeVerbrechen[playerid], 0);
    print("OnPlayerConnect - Debug 42");
    policeOpenVerbrechen[playerid] = CreatePlayerTextDraw(playerid,70.000000, 360.000000, "Offene Verbrechen: -");
    PlayerTextDrawBackgroundColor(playerid,policeOpenVerbrechen[playerid], 255);
    PlayerTextDrawFont(playerid,policeOpenVerbrechen[playerid], 2);
    PlayerTextDrawLetterSize(playerid,policeOpenVerbrechen[playerid], 0.449999, 1.600000);
    PlayerTextDrawColor(playerid,policeOpenVerbrechen[playerid], -1);
    PlayerTextDrawSetOutline(playerid,policeOpenVerbrechen[playerid], 0);
    PlayerTextDrawSetProportional(playerid,policeOpenVerbrechen[playerid], 1);
    PlayerTextDrawSetShadow(playerid,policeOpenVerbrechen[playerid], 0);
    print("OnPlayerConnect - Debug 43");
    policeWanteds[playerid] = CreatePlayerTextDraw(playerid,432.000000, 173.000000, "- WPS");
    PlayerTextDrawBackgroundColor(playerid,policeWanteds[playerid], 255);
    PlayerTextDrawFont(playerid,policeWanteds[playerid], 2);
    PlayerTextDrawLetterSize(playerid,policeWanteds[playerid], 0.769999, 3.099998);
    PlayerTextDrawColor(playerid,policeWanteds[playerid], 255);
    PlayerTextDrawSetOutline(playerid,policeWanteds[playerid], 0);
    PlayerTextDrawSetProportional(playerid,policeWanteds[playerid], 1);
    PlayerTextDrawSetShadow(playerid,policeWanteds[playerid], 0);
    print("OnPlayerConnect - Debug 44");
    policeLast[playerid] = CreatePlayerTextDraw(playerid,381.000000, 276.000000, "-");
    PlayerTextDrawBackgroundColor(playerid,policeLast[playerid], 255);
    PlayerTextDrawFont(playerid,policeLast[playerid], 2);
    PlayerTextDrawLetterSize(playerid,policeLast[playerid], 0.330000, 1.399999);
    PlayerTextDrawColor(playerid,policeLast[playerid], 255);
    PlayerTextDrawSetOutline(playerid,policeLast[playerid], 0);
    PlayerTextDrawSetProportional(playerid,policeLast[playerid], 1);
    PlayerTextDrawSetShadow(playerid,policeLast[playerid], 0);
    print("OnPlayerConnect - Debug 45");
    skin_info[playerid] = CreatePlayerTextDraw(playerid,443.000000, 308.000000, "Skin-ID: -~n~Verwendet: -");
    PlayerTextDrawBackgroundColor(playerid,skin_info[playerid], 255);
    PlayerTextDrawFont(playerid,skin_info[playerid], 1);
    PlayerTextDrawLetterSize(playerid,skin_info[playerid], 0.320000, 1.100000);
    PlayerTextDrawColor(playerid,skin_info[playerid], -1);
    PlayerTextDrawSetOutline(playerid,skin_info[playerid], 0);
    PlayerTextDrawSetProportional(playerid,skin_info[playerid], 1);
    PlayerTextDrawSetShadow(playerid,skin_info[playerid], 1);
    PlayerTextDrawUseBox(playerid,skin_info[playerid], 1);
    PlayerTextDrawBoxColor(playerid,skin_info[playerid], 155);
    PlayerTextDrawTextSize(playerid,skin_info[playerid], 536.000000, 8.000000);
    print("OnPlayerConnect - Debug 46");
    Awardtext[playerid] = CreatePlayerTextDraw(playerid,492.000000, 2.000000, "Award erhalten~n~~r~Ein Auto!");
    PlayerTextDrawBackgroundColor(playerid,Awardtext[playerid], 255);
    PlayerTextDrawFont(playerid,Awardtext[playerid], 1);
    PlayerTextDrawLetterSize(playerid,Awardtext[playerid], 0.400000, 1.200000);
    PlayerTextDrawColor(playerid,Awardtext[playerid], -1);
    PlayerTextDrawSetOutline(playerid,Awardtext[playerid], 0);
    PlayerTextDrawSetProportional(playerid,Awardtext[playerid], 1);
    PlayerTextDrawSetShadow(playerid,Awardtext[playerid], 1);
    PlayerTextDrawUseBox(playerid,Awardtext[playerid], 1);
    PlayerTextDrawBoxColor(playerid,Awardtext[playerid], 255);
    PlayerTextDrawTextSize(playerid,Awardtext[playerid], 660.000000, -197.000000);
    print("OnPlayerConnect - Debug 47");
    Bombtext[playerid] = CreatePlayerTextDraw(playerid,18.000000, 123.000000, "256 Sekunden");
    PlayerTextDrawBackgroundColor(playerid,Bombtext[playerid], 255);
    PlayerTextDrawFont(playerid,Bombtext[playerid], 1);
    PlayerTextDrawLetterSize(playerid,Bombtext[playerid], 0.500000, 1.300000);
    PlayerTextDrawColor(playerid,Bombtext[playerid], -1);
    PlayerTextDrawSetOutline(playerid,Bombtext[playerid], 0);
    PlayerTextDrawSetProportional(playerid,Bombtext[playerid], 1);
    PlayerTextDrawSetShadow(playerid,Bombtext[playerid], 1);
    PlayerTextDrawUseBox(playerid,Bombtext[playerid], 1);
    PlayerTextDrawBoxColor(playerid,Bombtext[playerid], 200);
    PlayerTextDrawTextSize(playerid,Bombtext[playerid], 145.000000, 0.000000);
    print("OnPlayerConnect - Debug 48");
    Markttext[playerid] = CreatePlayerTextDraw(playerid,30.000000, 153.000000, "~n~ ~w~Model: ~r~Country Rifle ~n~ ~w~Preis: ~r~1500$ ~n~ ~w~/buy ~n~");
    PlayerTextDrawBackgroundColor(playerid,Markttext[playerid], 255);
    PlayerTextDrawFont(playerid,Markttext[playerid], 1);
    PlayerTextDrawLetterSize(playerid,Markttext[playerid], 0.430000, 1.400000);
    PlayerTextDrawColor(playerid,Markttext[playerid], -1);
    PlayerTextDrawSetOutline(playerid,Markttext[playerid], 0);
    PlayerTextDrawSetProportional(playerid,Markttext[playerid], 1);
    PlayerTextDrawSetShadow(playerid,Markttext[playerid], 1);
    PlayerTextDrawUseBox(playerid,Markttext[playerid], 1);
    PlayerTextDrawBoxColor(playerid,Markttext[playerid], 255);
    PlayerTextDrawTextSize(playerid,Markttext[playerid], 191.000000, 10.000000);
    print("OnPlayerConnect - Debug 49");
    TT_0[playerid] = CreatePlayerTextDraw(playerid,500.000000, 403.000000, "100km/h");
    PlayerTextDrawBackgroundColor(playerid,TT_0[playerid], 255);
    PlayerTextDrawFont(playerid,TT_0[playerid], 1);
    PlayerTextDrawLetterSize(playerid,TT_0[playerid], 0.239999, 1.399999);
    PlayerTextDrawColor(playerid,TT_0[playerid], -1);
    PlayerTextDrawSetOutline(playerid,TT_0[playerid], 0);
    PlayerTextDrawSetProportional(playerid,TT_0[playerid], 1);
    PlayerTextDrawSetShadow(playerid,TT_0[playerid], 0);
    print("OnPlayerConnect - Debug 41");
    TT_3[playerid] = CreatePlayerTextDraw(playerid,596.000000, 404.000000, "1000km");
    PlayerTextDrawBackgroundColor(playerid,TT_3[playerid], 255);
    PlayerTextDrawFont(playerid,TT_3[playerid], 1);
    PlayerTextDrawLetterSize(playerid,TT_3[playerid], 0.200000, 0.899999);
    PlayerTextDrawColor(playerid,TT_3[playerid], -1);
    PlayerTextDrawSetOutline(playerid,TT_3[playerid], 0);
    PlayerTextDrawSetProportional(playerid,TT_3[playerid], 1);
    PlayerTextDrawSetShadow(playerid,TT_3[playerid], 0);
    print("OnPlayerConnect - Debug 42");
    MT[playerid][0] = CreatePlayerTextDraw(playerid,141.000000, 436.000000, "__");
    PlayerTextDrawBackgroundColor(playerid,MT[playerid][0], 255);
    PlayerTextDrawFont(playerid,MT[playerid][0], 1);
    PlayerTextDrawLetterSize(playerid,MT[playerid][0], 0.200000, 0.899999);
    PlayerTextDrawColor(playerid,MT[playerid][0], -1);
    PlayerTextDrawSetOutline(playerid,MT[playerid][0], 0);
    PlayerTextDrawSetProportional(playerid,MT[playerid][0], 1);
    PlayerTextDrawSetShadow(playerid,MT[playerid][0], 0);
    PlayerTextDrawShow(playerid,MT[playerid][0]);
    print("OnPlayerConnect - Debug 43");
    MT[playerid][1] = CreatePlayerTextDraw(playerid,300.000000, 436.000000, "__");
    PlayerTextDrawBackgroundColor(playerid,MT[playerid][1], 255);
    PlayerTextDrawFont(playerid,MT[playerid][1], 1);
    PlayerTextDrawLetterSize(playerid,MT[playerid][1], 0.200000, 0.899999);
    PlayerTextDrawColor(playerid,MT[playerid][1], -1);
    PlayerTextDrawSetOutline(playerid,MT[playerid][1], 0);
    PlayerTextDrawSetProportional(playerid,MT[playerid][1], 1);
    PlayerTextDrawSetShadow(playerid,MT[playerid][1], 0);
    PlayerTextDrawShow(playerid,MT[playerid][1]);
    print("OnPlayerConnect - Debug 44");
    MT[playerid][2] = CreatePlayerTextDraw(playerid,460.000000, 436.000000, "__");
    PlayerTextDrawBackgroundColor(playerid,MT[playerid][2], 255);
    PlayerTextDrawFont(playerid,MT[playerid][2], 1);
    PlayerTextDrawLetterSize(playerid,MT[playerid][2], 0.200000, 0.899999);
    PlayerTextDrawColor(playerid,MT[playerid][2], -1);
    PlayerTextDrawSetOutline(playerid,MT[playerid][2], 0);
    PlayerTextDrawSetProportional(playerid,MT[playerid][2], 1);
    PlayerTextDrawSetShadow(playerid,MT[playerid][2], 0);
    PlayerTextDrawShow(playerid,MT[playerid][2]);
    print("OnPlayerConnect - Debug 45");

    TT_1[playerid] = CreatePlayerTextDraw(playerid,595.000000, 419.000000, "100%");
    PlayerTextDrawAlignment(playerid,TT_1[playerid], 2);
    PlayerTextDrawBackgroundColor(playerid,TT_1[playerid], 255);
    PlayerTextDrawFont(playerid,TT_1[playerid], 1);
    PlayerTextDrawLetterSize(playerid,TT_1[playerid], 0.200000, 0.899999);
    PlayerTextDrawColor(playerid,TT_1[playerid], -1);
    PlayerTextDrawSetOutline(playerid,TT_1[playerid], 0);
    PlayerTextDrawSetProportional(playerid,TT_1[playerid], 1);
    PlayerTextDrawSetShadow(playerid,TT_1[playerid], 0);
    PlayerTextDrawUseBox(playerid,TT_1[playerid], 1);
    PlayerTextDrawBoxColor(playerid,TT_1[playerid], 6553855);
    PlayerTextDrawTextSize(playerid,TT_1[playerid], 3.000000, 80.000000);
    print("OnPlayerConnect - Debug 46");
    TT_2[playerid] = CreatePlayerTextDraw(playerid,500.000000, 419.000000, "Uranus");
    PlayerTextDrawBackgroundColor(playerid,TT_2[playerid], 255);
    PlayerTextDrawFont(playerid,TT_2[playerid], 1);
    PlayerTextDrawLetterSize(playerid,TT_2[playerid], 0.200000, 0.899999);
    PlayerTextDrawColor(playerid,TT_2[playerid], -1);
    PlayerTextDrawSetOutline(playerid,TT_2[playerid], 0);
    PlayerTextDrawSetProportional(playerid,TT_2[playerid], 1);
    PlayerTextDrawSetShadow(playerid,TT_2[playerid], 0);
    print("OnPlayerConnect - Debug 47");

    RCP[playerid] = CreatePlayerTextDraw(playerid,20.000000, 151.000000, "Checkpoints: 0/0");
    PlayerTextDrawBackgroundColor(playerid,RCP[playerid], 255);
    PlayerTextDrawFont(playerid,RCP[playerid], 1);
    PlayerTextDrawLetterSize(playerid,RCP[playerid], 0.400000, 2.099999);
    PlayerTextDrawColor(playerid,RCP[playerid], -1);
    PlayerTextDrawSetOutline(playerid,RCP[playerid], 0);
    PlayerTextDrawSetProportional(playerid,RCP[playerid], 1);
    PlayerTextDrawSetShadow(playerid,RCP[playerid], 1);
    print("OnPlayerConnect - Debug 48");
    /*RP[playerid] = CreatePlayerTextDraw(playerid,20.000000, 176.000000, "Position: 0/0");
    PlayerTextDrawBackgroundColor(playerid,RP[playerid], 255);
    PlayerTextDrawFont(playerid,RP[playerid], 1);
    PlayerTextDrawLetterSize(playerid,RP[playerid], 0.400000, 2.099999);
    PlayerTextDrawColor(playerid,RP[playerid], -1);
    PlayerTextDrawSetOutline(playerid,RP[playerid], 0);
    PlayerTextDrawSetProportional(playerid,RP[playerid], 1);
    PlayerTextDrawSetShadow(playerid,RP[playerid], 1);*/
    if(IsPlayerNPC(playerid)) return 1;
    print("OnPlayerConnect - Debug 05");
    //SpeedTimer[playerid]=SetTimerEx("Updating",1000,1,"i",playerid);

    SetPVarFloat(playerid, "SkinBayX", 0.0);
    SetPVarFloat(playerid, "SkinBayY", 0.0);
    SetPVarFloat(playerid, "SkinBayZ", 0.0);
    SetPVarFloat(playerid, "SkinBayA", 0.0);
    SetPVarInt(playerid,"Virtual",0);
    SetPVarInt(playerid,"Interior",0);
    SetPVarInt(playerid, "SkinBayCurrentSkin", 0);
    SetPVarInt(playerid, "SkinBaySwitching", 0);
    SetPVarInt(playerid, "SkinBayOldSkin", 0);
    SetPVarFloat(playerid, "SkinBayX2", 0.0);
    SetPVarFloat(playerid, "SkinBayY2", 0.0);
    SetPVarFloat(playerid, "SkinBayZ2", 0.0);
    SetPVarFloat(playerid, "SkinBayA2", 0.0);
    SetPVarInt(playerid, "SkinBayCurrentSkin2", 0);
    SetPVarInt(playerid, "SkinBaySwitching2", 0);
    SetPVarInt(playerid, "SkinBayOldSkin2", 0);


    SetTimerEx("skipscreen",200,false,"d",playerid);


    gettime(hour2, minute2);
    SetPlayerTime(playerid,hour2,minute2);

    print("OnPlayerConnect - Debug 06");
    SetPlayerScore(playerid,1);
    DisablePlayerCheckpoint(playerid);


    TextDrawShowForPlayer(playerid,test);
    TextDrawHideForPlayer(playerid,Tankbox);
    TextDrawHideForPlayer(playerid,Tankbox2);
    //SetPlayerHealth(playerid,100);
    printf("OnPlayerconect (%s) dauert %ims",SpielerName(playerid),GetTickCount()-now_time);
    return 1;


    }