Ja, das ist es. Wir haben allerdings einiges geändert, zuletzt haben wir die Brücke Zoll-SfTunnel abgerissen, weil sie etwas unrealistisch aussah.
Beiträge von iPower
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Na klar ist es ein Vorteil,wenn du dir Autos oder XP Boost kaufst, kannst du schneller fliehen oder bekommst schneller ein Level womit man z.b. Member einer Fraktion werden kann.
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Super Idee, geile Umsetzung! Und dazu noch dynamisch.
Auf jeden Fall ausbauen! -
Kann es sein das du Plugins/includes zum Scriptordner hinzugefügt hast ohne das Script damit wieder zu compilen?
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Ich vetrete die Meinung von Android und Steven.
1. handelt es sich in dem gezeigten Video um Personen die illegal die Fähre im Frachtraum von LKW überqueren möchten.
2. Nicht nur Asylanten sind gewalttätig
3. Was haben alle hier gegen Asylanten?
4. Warum werden so viele Asylanten wieder abgeschoben in das Land wo Krieg und Elend herscht.
5. Ich kann zur Persönlichkeit von Asylanten nur Positives sagen.
6. Warum dürfen Asylanten keine Arbeit haben? Was soll das?
7. Warum gibt es überhaupt das Asylrecht? Ich wäre für direkte Einwanderung und Integration!MfG
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1 Woche Bann wegen angeblichem Absichtlichen Rammens...
Ich überholte einen etwas Langsameren Fahrer, plötzlich kurz vor einer links Kurve kam es dann zum Sekundenschlaf meinerseits.(rastplatz o.ä. nicht in Sicht gewesen war kurz davor)
Das ist unabsichtliches Rammen nicht absichtliches!!! -
Ich spiele seit dem Realease ETS2 und ETS2MP letzteres mit einer zwangspause bis Freitag 23 Uhr... und das zu unrecht!!!
Ich habe alle DLC alle Paintjobs(außer Christmas) und bin auf meinem Account LvL 311.
Ich werde es mir überlegen ob ich an eurer Firma teilhabe.
MfG iPower 1web2 -
Brauche NUR 86 Cent Rest PSC!
Wer so nett ist werde ich in meinem Steam Profil erwähnen!
Ich Danke Ihnen im Voraus!
MfG iPower! -
streamer lädt nicht, msvcp100.dll, msvcr100.dll msvcr120.dll win 2008 r 2 server
das bei allen Gamemodes
ich habe bereits von microsoftMicrosoft Visual C++ 2008 Redistributable installiert
habe in allen anderen beiträgen zu dem Thema versucht eine Lösung zu finden die Gamemodes haben alle beim alten windows server funktioniert es ist 64 bit betriebsprogrammBitte um Hilfe.
Danke -
Acer Iconia Talk S A1-724 16GB Dual SIM gute Preis leistung kostet 223 € 7 Zoll und hält 8:38h Laut chip das beste Tablet unter 250€ und wegen office es gibt auch andere alternativ programme
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Ich fahre einen Globe Prowler,
ich habe ihn natürlich "getunt" mit ABEC 3 statt Serienmaßig ABEC 7(damit es länger hält), einem Aufkleber von Poster und einer Signatur von Freshtorge.
Bilder:
http://www.pic-upload.de/view-…23_183939185_HDR.png.html
http://www.pic-upload.de/view-…23_184212477_HDR.jpg.html
Das Setup:
Deckspezifikationen:
- Länge: 97,8 cm
- Breite: 25,4 cm
- Wheelbase: 73,5 cm
- Konstruktion: drei Lagen kanadisches Ahornholz horizontal verleimt, zwei Lagen Ahorn vertikal verleimt
- Flex: Stiff
- Concave: MediumSetup:
- Achsen: Slant Inverted 180 mm
- Rollen: Globe 69 mm 83A
- Kugellager: noname ABEC 3
- Hardware: Kreuz-Montageset
- Griptape: Clear -
Ich würde eigentlich 10/10 Punkten geben ABER leider ist es verbugt wenn man den obersten Menüpunkt breührt wird die Information verdeckt!
Deshalb 7/10 Punkten. -
Ich (1web2) nehme am Gewinnspiel von kleinkiko teil!
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10/10 Fischbroten!
Geile Maps, besonders die Werkstatt in Blueberry.
Was passiert eigentlich mit dem Script,wäre ja schade wenn das in die Tonne geworfen werden würde. -
Motorola Moto G 2 kostet 179€ Sehr geil
habe es meinem Vater empholen hat er sich zugelegt und hat sein iPhone 5 daraufhin weggeschmissen.
Ich benutze es selber und mit 5 Zoll und Frontlautsprecher und den guten Cams einfach nur genial. -
Soll das jetzt ein Reallife/Roleplay oder ein FUN Gamemode sein?
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Es ging um die komplette Server .rar Datei weil sie mir helfen will weil ich ein Fehler beim Registersystem habe.
Ich habe ihr bereits den Link per PN zugeschickt. -
Ich bin der Typ dem du helfen woltest ich habe dir ausversehen die alte.rar datei gegeben es liegt an den Plugins ich geben dir sofort die neue, damit du den Fehler beim Register System finden kannst
Schöne Grüße aus dem Norden.
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public Registrieren(playerid,key[])
{
//new data[256];
SpielerInfo[playerid][Level]=2;
//SpielerInfo[playerid][Geld]+=2000;
GibGeld(playerid,2000);
//SpielerInfo[playerid][drivingskill]=1; (STANDART!)
SpielerInfo[playerid][drivingskill]=25; // by Alex geändert um alle fahren zu können!
SetPVarInt(playerid,"lasthaus",-1);
//new query[256];
format(query,sizeof(query),"SELECT Name FROM user WHERE Name='%s'",SpielerName(playerid));
mysql_query(query);
mysql_store_result();
if(mysql_num_rows()==1)
{
SendClientMessage(playerid,COLOR_WHITE, "Fehler: Es ist ein Fehler bei der Registrierung aufgetreten.");
Kick(playerid);
mysql_free_result();
return 1;
}
else
{
mysql_free_result();
mysql_real_escape_string(key,key);
format(query,sizeof(query),"INSERT INTO user (Name,Passwort,Level,Geld,rented,drivingskill,partner,Jail,regtime) VALUES ('%s','%s','%i','%i','%i','%i','Niemand','-1','%i')",SpielerName(playerid),key,1,2000,-1,1,gettime());
mysql_query(query);
mysql_free_result();
SpielerInfo[playerid][Eingeloggt] = 1;
SendClientMessage(playerid,LichtGruen,"Du wurdest automatisch eingeloggt");
//new string[128];
format(string,sizeof(string),"[Automatisch Einloggen]%s wurde automatisch eingeloggt.",SpielerName(playerid));
print(string);
}
mysql_free_result();
format(query,sizeof(query),"SELECT id FROM user WHERE Name='%s'",SpielerName(playerid));
mysql_query(query);
mysql_store_result();
mysql_fetch_field("id",data);
new dbid=strval(data);
mysql_free_result();
new d_y,d_m,d_d;
getdate(d_y,d_m,d_d);
new Htemp[128];
format(Htemp,sizeof(Htemp),"%02d%i",d_d,dbid);
print(Htemp);
SpielerInfo[playerid][HIN] = strval(Htemp);
format(query,sizeof(query),"UPDATE user SET HIN='%s',lastplayed='%i' WHERE Name='%s'",Htemp,gettime(),SpielerName(playerid));
mysql_query(query);
mysql_free_result();
//new string[128];
format(string,sizeof(string),"[Registrierung]%s hat die Datei fürs Handy erstellt",SpielerName(playerid));
print(string);
SpielerInfo[playerid][rented]=-1;
SpielerInfo[playerid][fskill]=1;
strmid(SpielerInfo[playerid][guser],"Niemand",0,MAX_PLAYER_NAME,MAX_PLAYER_NAME);
format(SpielerInfo[playerid][partner],64,"Niemand");
registrierung[playerid]=1;
PutPlayerInVehicle(playerid,1,1);
format(string,sizeof(string),"[Registrierung]%s hat sich Registriert.",SpielerName(playerid));
print(string);
SendAdminMessage(COLOR_BLUE,string);
saveLogin(playerid);
SetSpawnInfo(playerid,0,0,0,0,0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
return 0;
} -
Er hat mit MySQL gescriptet
Das meiste ist AUSGEKLAMMERT, soll ich die klammern entfernen?
public OnPlayerRequestClass(playerid, classid)
{
if(IsPlayerNPC(playerid)) return 1;
return 1;
/*istinskin[playerid]=1;
SetPlayerPos(playerid, 1435.9697,-983.8199,57.5156);
SetPlayerFacingAngle(playerid, 7.0941);
SetPlayerCameraPos(playerid,1435.3550,-980.9818,57.5156);
SetPlayerCameraLookAt(playerid, 1435.9697,-983.8199,57.5156);
SetPlayerPos(playerid,-289.3069,1291.2152,53.6689);
SetPlayerFacingAngle(playerid,41.9533);
SetPlayerCameraPos(playerid,-291.8678,1293.5813,53.6698);
SetPlayerCameraLookAt(playerid,-289.3069,1291.2152,53.6689);
SetPlayerWeather(playerid,0);
//new query[128];
//new data[256];
format(query,sizeof(query),"SELECT Skin FROM user WHERE Name='%s'",SpielerName(playerid));
mysql_query(query);
mysql_store_result();
mysql_fetch_field("Skin",data);
if(strval(data)!=0)
{
SetPlayerSkin(playerid,strval(data));
mysql_free_result();
SendClientMessage(playerid,COLOR_GREY,"Du hast schon einen Skin. Fahre mit \"SPAWN\" fort.");
SpielerInfo[playerid][Skin]=GetPlayerSkin(playerid);
return 1;
}
else
{
mysql_free_result();
SetPlayerPos(playerid, 1435.9697,-983.8199,57.5156);
SetPlayerFacingAngle(playerid, 7.0941);
SetPlayerCameraPos(playerid,1435.3550,-981.9818,57.5156);
SetPlayerCameraLookAt(playerid, 1435.9697,-983.8199,57.5156);
SetPlayerPos(playerid,-289.3069,1291.2152,53.6689);
SetPlayerFacingAngle(playerid,41.9533);
SetPlayerCameraPos(playerid,-291.8678,1293.5813,53.6698);
SetPlayerCameraLookAt(playerid,-289.3069,1291.2152,53.6689);
SetPlayerWeather(playerid,0);
SetPlayerColor(playerid,COLOR_WHITE);
SpielerInfo[playerid][Skin]=GetPlayerSkin(playerid);
return 1;
}*/
}und onplayerconnect:
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, TutBalken1);
TextDrawShowForPlayer(playerid, TutBalken2);
print("OnPlayerConnect - Debug 00");
new now_time=GetTickCount();
// Lebensanzeige!
lebensanzeige[playerid] = TextDrawCreate(110.0000,337.0000,"100.000");
TextDrawSetShadow(lebensanzeige[playerid],1);
TextDrawFont(lebensanzeige[playerid],2);
TextDrawColor(lebensanzeige[playerid], COLOR_RED);
TextDrawSetProportional(lebensanzeige[playerid],1);
TextDrawLetterSize(lebensanzeige[playerid],0.5000,1.0000);
SetTimerEx("hpanzeige",10*1,true,"i",playerid);/* Tutpalken like pRP */
TutBalken1 = TextDrawCreate(0.000000, 2.000000, "Balken1 Rockstar Presentiert");
TextDrawBackgroundColor(TutBalken1, 255);
TextDrawFont(TutBalken1, 1);
TextDrawLetterSize(TutBalken1, 0.100000, 8.100000);
TextDrawColor(TutBalken1, 255);
TextDrawSetOutline(TutBalken1, 0);
TextDrawSetProportional(TutBalken1, 1);
TextDrawSetShadow(TutBalken1, 1);
TextDrawUseBox(TutBalken1, 1);
TextDrawBoxColor(TutBalken1, 255);
TextDrawTextSize(TutBalken1, 638.000000, 0.000000);TutBalken2 = TextDrawCreate(-2.000000, 451.000000, "RockstarGamesbacklen2");
TextDrawBackgroundColor(TutBalken2, 255);
TextDrawFont(TutBalken2, 1);
TextDrawLetterSize(TutBalken2, 0.500000, -12.899999);
TextDrawColor(TutBalken2, 255);
TextDrawSetOutline(TutBalken2, 0);
TextDrawSetProportional(TutBalken2, 1);
TextDrawSetShadow(TutBalken2, 1);
TextDrawUseBox(TutBalken2, 1);
TextDrawBoxColor(TutBalken2, 255);
TextDrawTextSize(TutBalken2, 641.000000, 1.000000);//Armor Anzeige:
armoranzeige[playerid] = TextDrawCreate(128.0000,350.0000,"100.000");
TextDrawSetShadow(armoranzeige[playerid],0);
TextDrawFont(armoranzeige[playerid],1);
TextDrawLetterSize(armoranzeige[playerid],0.5000,1.0000);
SetTimerEx("armorsanzeige",10*1,true,"i",playerid);
//NICE
TextDrawShowForPlayer(playerid, GTALifeofSun);
//Noobspawn
RemoveBuildingForPlayer(playerid, 5544, 1873.7422, -1682.4766, 34.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1524, 1837.6641, -1640.3828, 13.7578, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1855.7188, -1741.5391, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1741.4844, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1908.2188, -1741.4844, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1736.9063, 21.3906, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1726.3281, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1832.3828, -1694.3125, 9.7188, 0.25);
RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1683.9688, 12.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1683.9531, 12.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1686.9844, 12.3125, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1832.8984, -1670.7656, 9.7188, 0.25);
RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1677.9219, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1680.9531, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1680.9375, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 5408, 1873.7422, -1682.4766, 34.7969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1702.2891, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1694.4609, 21.3906, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1667.0313, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1637.8984, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1855.7188, -1623.2813, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1623.1016, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1908.2188, -1622.9844, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1627.6250, 21.3906, 0.25);
//Karbahntorweg
RemoveBuildingForPlayer(playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25);
RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25);
//GS Aufgeräumt
RemoveBuildingForPlayer(playerid, 1265, 2488.8047, -1684.7891, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3594, 2532.9844, -1719.4297, 13.1797, 0.25);
RemoveBuildingForPlayer(playerid, 3594, 2537.9688, -1700.7109, 13.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2491.2344, -1653.9609, 12.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2492.2656, -1653.9922, 12.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1211, 2495.2656, -1653.6719, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2505.6719, -1658.9063, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1211, 2505.6641, -1657.9375, 12.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2501.9297, -1650.5078, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 3594, 2514.3906, -1658.6016, 13.1406, 0.25);
RemoveBuildingForPlayer(playerid, 3694, 2461.8594, -1715.1484, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2468.3516, -1680.9844, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3593, 2457.8672, -1679.6719, 12.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2465.6953, -1676.4453, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2463.8672, -1671.5156, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2415.2031, -1653.1328, 12.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2453.9609, -1653.6953, 12.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2475.0000, -1653.6094, 12.7891, 0.25);
RemoveBuildingForPlayer(playerid, 3593, 2437.4844, -1644.1172, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 985, 2497.4063, 2777.0703, 11.5313, 0.25);
RemoveBuildingForPlayer(playerid, 986, 2497.4063, 2769.1094, 11.5313, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 192.8125, -263.8438, 1.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 195.4609, -271.8203, 1.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 200.7422, -271.8203, 1.8516, 0.25);
RemoveBuildingForPlayer(playerid, 781, 196.7734, -267.6016, 0.4531, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 192.9063, -269.1250, 1.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 209.5703, -271.8359, 1.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 192.8125, -254.8047, 1.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 192.8125, -249.5313, 1.8281, 0.25);
//Getränkeautomaten
RemoveBuildingForPlayer(playerid,955,0.0,0.0,0.0,3000.0);
RemoveBuildingForPlayer(playerid,956,0.0,0.0,0.0,3000.0);
//Oamt aufgeräumt
RemoveBuildingForPlayer(playerid, 3777, 831.9609, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3777, 868.1328, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 5926, 816.3359, -1217.1484, 26.4453, 0.25);
RemoveBuildingForPlayer(playerid, 3777, 902.3359, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 6005, 895.2578, -1256.9297, 31.2344, 0.25);
RemoveBuildingForPlayer(playerid, 5836, 816.3359, -1217.1484, 26.4453, 0.25);
RemoveBuildingForPlayer(playerid, 3776, 831.9609, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3776, 868.1328, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 5838, 895.2578, -1256.9297, 31.2344, 0.25);
RemoveBuildingForPlayer(playerid, 3776, 902.3359, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 937.5547, -1213.8672, 18.5938, 0.25);
//Medicbase
RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25); //Entfernt das Haus
RemoveBuildingForPlayer(playerid, 1440, 1085.7031, -1361.0234, 13.2656, 0.25); //Entfernt Pennerkiste
RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25); //Entfernt Pennerkiste
RemoveBuildingForPlayer(playerid, 1440, 1148.6797, -1385.1875, 13.2656, 0.25); //Entfernt Pennerkiste
RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);resetoldvars(playerid);
print("OnPlayerConnect - Debug 01");
//SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,0);
TextDrawShowForPlayer(playerid,MBar);
SetPlayerColor(playerid,COLOR_DARKGREY);
SetPVarInt(playerid,"murder",INVALID_PLAYER_ID);
SetPVarInt(playerid,"wwm",-1);
SetPVarInt(playerid,"contracted",-1);
SetPVarInt(playerid,"gebverkaufer",-1);
SetPVarInt(playerid,"autoverkaufer",-1);
SetPVarInt(playerid,"vangeboter",-1);
SetPVarInt(playerid,"taxifahrer",-1);
SetPVarInt(playerid,"darfspec",-1);
TextDrawHideForPlayer(playerid,fragen);
TextDrawHideForPlayer(playerid,regeln);
TextDrawHideForPlayer(playerid,probleme);
print("OnPlayerConnect - Debug 02");
if(!IsPlayerNPC(playerid))
{
gpci(playerid,query,sizeof(query));
format(string,sizeof(string),"%s Serial: %s",SpielerName(playerid),query);
new datei[123];
new d_d,d_m,d_y;
getdate(d_y,d_m,d_d);
format(datei,sizeof(datei),"/serials/serials_%02d_%02d_%04d.txt",d_d,d_m,d_y);
strLog(datei,string);
format(query,sizeof(query),"SELECT serial FROM bannedserials WHERE serial='%s'",query);
mysql_query(query);
mysql_store_result();
if(mysql_num_rows()==1)
{
SendClientMessage(playerid,COLOR_BRIGHTRED,"Dein Serial ist Blacklistet.");
SendClientMessage(playerid,COLOR_BRIGHTRED,"Bei Fragen wende dich an die Serverleitung.");
mysql_free_result();
Kick(playerid);
return 1;
}
mysql_free_result();
}
print("OnPlayerConnect - Debug 03");
RemovePlayerAttachedObject(playerid,3);
RemovePlayerAttachedObject(playerid,2);
TextDrawHideForPlayer(playerid,aduty);
TextDrawHideForPlayer(playerid,afkbox);
TextDrawHideForPlayer(playerid,afktext);
TextDrawShowForPlayer(playerid,Version);
SendClientMessage(playerid,0x2800FFFF,"Willkommen auf eLife - Reallife (Login)!");
isttot[playerid]=0;
PlayerPlaySound(playerid,1185,0.0,0.0,0.0);
tmpPasswort[playerid]=0;
TextDrawHideForPlayer(playerid,afklabel);
print("OnPlayerConnect - Debug 04");
policeName[playerid] = CreatePlayerTextDraw(playerid,70.000000, 202.000000, "Name: -");
PlayerTextDrawBackgroundColor(playerid,policeName[playerid], 255);
PlayerTextDrawFont(playerid,policeName[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeName[playerid], 0.449999, 1.600000);
PlayerTextDrawColor(playerid,policeName[playerid], -1);
PlayerTextDrawSetOutline(playerid,policeName[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeName[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeName[playerid], 0);
print("OnPlayerConnect - Debug 40");
policeFraktion[playerid] = CreatePlayerTextDraw(playerid,70.000000, 254.000000, "Fraktion: -");
PlayerTextDrawBackgroundColor(playerid,policeFraktion[playerid], 255);
PlayerTextDrawFont(playerid,policeFraktion[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeFraktion[playerid], 0.449999, 1.600000);
PlayerTextDrawColor(playerid,policeFraktion[playerid], -1);
PlayerTextDrawSetOutline(playerid,policeFraktion[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeFraktion[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeFraktion[playerid], 0);
print("OnPlayerConnect - Debug 41");
policeVerbrechen[playerid] = CreatePlayerTextDraw(playerid,70.000000, 309.000000, "Verbrechen Gesamt: -");
PlayerTextDrawBackgroundColor(playerid,policeVerbrechen[playerid], 255);
PlayerTextDrawFont(playerid,policeVerbrechen[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeVerbrechen[playerid], 0.449999, 1.600000);
PlayerTextDrawColor(playerid,policeVerbrechen[playerid], -1);
PlayerTextDrawSetOutline(playerid,policeVerbrechen[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeVerbrechen[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeVerbrechen[playerid], 0);
print("OnPlayerConnect - Debug 42");
policeOpenVerbrechen[playerid] = CreatePlayerTextDraw(playerid,70.000000, 360.000000, "Offene Verbrechen: -");
PlayerTextDrawBackgroundColor(playerid,policeOpenVerbrechen[playerid], 255);
PlayerTextDrawFont(playerid,policeOpenVerbrechen[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeOpenVerbrechen[playerid], 0.449999, 1.600000);
PlayerTextDrawColor(playerid,policeOpenVerbrechen[playerid], -1);
PlayerTextDrawSetOutline(playerid,policeOpenVerbrechen[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeOpenVerbrechen[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeOpenVerbrechen[playerid], 0);
print("OnPlayerConnect - Debug 43");
policeWanteds[playerid] = CreatePlayerTextDraw(playerid,432.000000, 173.000000, "- WPS");
PlayerTextDrawBackgroundColor(playerid,policeWanteds[playerid], 255);
PlayerTextDrawFont(playerid,policeWanteds[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeWanteds[playerid], 0.769999, 3.099998);
PlayerTextDrawColor(playerid,policeWanteds[playerid], 255);
PlayerTextDrawSetOutline(playerid,policeWanteds[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeWanteds[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeWanteds[playerid], 0);
print("OnPlayerConnect - Debug 44");
policeLast[playerid] = CreatePlayerTextDraw(playerid,381.000000, 276.000000, "-");
PlayerTextDrawBackgroundColor(playerid,policeLast[playerid], 255);
PlayerTextDrawFont(playerid,policeLast[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeLast[playerid], 0.330000, 1.399999);
PlayerTextDrawColor(playerid,policeLast[playerid], 255);
PlayerTextDrawSetOutline(playerid,policeLast[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeLast[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeLast[playerid], 0);
print("OnPlayerConnect - Debug 45");
skin_info[playerid] = CreatePlayerTextDraw(playerid,443.000000, 308.000000, "Skin-ID: -~n~Verwendet: -");
PlayerTextDrawBackgroundColor(playerid,skin_info[playerid], 255);
PlayerTextDrawFont(playerid,skin_info[playerid], 1);
PlayerTextDrawLetterSize(playerid,skin_info[playerid], 0.320000, 1.100000);
PlayerTextDrawColor(playerid,skin_info[playerid], -1);
PlayerTextDrawSetOutline(playerid,skin_info[playerid], 0);
PlayerTextDrawSetProportional(playerid,skin_info[playerid], 1);
PlayerTextDrawSetShadow(playerid,skin_info[playerid], 1);
PlayerTextDrawUseBox(playerid,skin_info[playerid], 1);
PlayerTextDrawBoxColor(playerid,skin_info[playerid], 155);
PlayerTextDrawTextSize(playerid,skin_info[playerid], 536.000000, 8.000000);
print("OnPlayerConnect - Debug 46");
Awardtext[playerid] = CreatePlayerTextDraw(playerid,492.000000, 2.000000, "Award erhalten~n~~r~Ein Auto!");
PlayerTextDrawBackgroundColor(playerid,Awardtext[playerid], 255);
PlayerTextDrawFont(playerid,Awardtext[playerid], 1);
PlayerTextDrawLetterSize(playerid,Awardtext[playerid], 0.400000, 1.200000);
PlayerTextDrawColor(playerid,Awardtext[playerid], -1);
PlayerTextDrawSetOutline(playerid,Awardtext[playerid], 0);
PlayerTextDrawSetProportional(playerid,Awardtext[playerid], 1);
PlayerTextDrawSetShadow(playerid,Awardtext[playerid], 1);
PlayerTextDrawUseBox(playerid,Awardtext[playerid], 1);
PlayerTextDrawBoxColor(playerid,Awardtext[playerid], 255);
PlayerTextDrawTextSize(playerid,Awardtext[playerid], 660.000000, -197.000000);
print("OnPlayerConnect - Debug 47");
Bombtext[playerid] = CreatePlayerTextDraw(playerid,18.000000, 123.000000, "256 Sekunden");
PlayerTextDrawBackgroundColor(playerid,Bombtext[playerid], 255);
PlayerTextDrawFont(playerid,Bombtext[playerid], 1);
PlayerTextDrawLetterSize(playerid,Bombtext[playerid], 0.500000, 1.300000);
PlayerTextDrawColor(playerid,Bombtext[playerid], -1);
PlayerTextDrawSetOutline(playerid,Bombtext[playerid], 0);
PlayerTextDrawSetProportional(playerid,Bombtext[playerid], 1);
PlayerTextDrawSetShadow(playerid,Bombtext[playerid], 1);
PlayerTextDrawUseBox(playerid,Bombtext[playerid], 1);
PlayerTextDrawBoxColor(playerid,Bombtext[playerid], 200);
PlayerTextDrawTextSize(playerid,Bombtext[playerid], 145.000000, 0.000000);
print("OnPlayerConnect - Debug 48");
Markttext[playerid] = CreatePlayerTextDraw(playerid,30.000000, 153.000000, "~n~ ~w~Model: ~r~Country Rifle ~n~ ~w~Preis: ~r~1500$ ~n~ ~w~/buy ~n~");
PlayerTextDrawBackgroundColor(playerid,Markttext[playerid], 255);
PlayerTextDrawFont(playerid,Markttext[playerid], 1);
PlayerTextDrawLetterSize(playerid,Markttext[playerid], 0.430000, 1.400000);
PlayerTextDrawColor(playerid,Markttext[playerid], -1);
PlayerTextDrawSetOutline(playerid,Markttext[playerid], 0);
PlayerTextDrawSetProportional(playerid,Markttext[playerid], 1);
PlayerTextDrawSetShadow(playerid,Markttext[playerid], 1);
PlayerTextDrawUseBox(playerid,Markttext[playerid], 1);
PlayerTextDrawBoxColor(playerid,Markttext[playerid], 255);
PlayerTextDrawTextSize(playerid,Markttext[playerid], 191.000000, 10.000000);
print("OnPlayerConnect - Debug 49");
TT_0[playerid] = CreatePlayerTextDraw(playerid,500.000000, 403.000000, "100km/h");
PlayerTextDrawBackgroundColor(playerid,TT_0[playerid], 255);
PlayerTextDrawFont(playerid,TT_0[playerid], 1);
PlayerTextDrawLetterSize(playerid,TT_0[playerid], 0.239999, 1.399999);
PlayerTextDrawColor(playerid,TT_0[playerid], -1);
PlayerTextDrawSetOutline(playerid,TT_0[playerid], 0);
PlayerTextDrawSetProportional(playerid,TT_0[playerid], 1);
PlayerTextDrawSetShadow(playerid,TT_0[playerid], 0);
print("OnPlayerConnect - Debug 41");
TT_3[playerid] = CreatePlayerTextDraw(playerid,596.000000, 404.000000, "1000km");
PlayerTextDrawBackgroundColor(playerid,TT_3[playerid], 255);
PlayerTextDrawFont(playerid,TT_3[playerid], 1);
PlayerTextDrawLetterSize(playerid,TT_3[playerid], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,TT_3[playerid], -1);
PlayerTextDrawSetOutline(playerid,TT_3[playerid], 0);
PlayerTextDrawSetProportional(playerid,TT_3[playerid], 1);
PlayerTextDrawSetShadow(playerid,TT_3[playerid], 0);
print("OnPlayerConnect - Debug 42");
MT[playerid][0] = CreatePlayerTextDraw(playerid,141.000000, 436.000000, "__");
PlayerTextDrawBackgroundColor(playerid,MT[playerid][0], 255);
PlayerTextDrawFont(playerid,MT[playerid][0], 1);
PlayerTextDrawLetterSize(playerid,MT[playerid][0], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,MT[playerid][0], -1);
PlayerTextDrawSetOutline(playerid,MT[playerid][0], 0);
PlayerTextDrawSetProportional(playerid,MT[playerid][0], 1);
PlayerTextDrawSetShadow(playerid,MT[playerid][0], 0);
PlayerTextDrawShow(playerid,MT[playerid][0]);
print("OnPlayerConnect - Debug 43");
MT[playerid][1] = CreatePlayerTextDraw(playerid,300.000000, 436.000000, "__");
PlayerTextDrawBackgroundColor(playerid,MT[playerid][1], 255);
PlayerTextDrawFont(playerid,MT[playerid][1], 1);
PlayerTextDrawLetterSize(playerid,MT[playerid][1], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,MT[playerid][1], -1);
PlayerTextDrawSetOutline(playerid,MT[playerid][1], 0);
PlayerTextDrawSetProportional(playerid,MT[playerid][1], 1);
PlayerTextDrawSetShadow(playerid,MT[playerid][1], 0);
PlayerTextDrawShow(playerid,MT[playerid][1]);
print("OnPlayerConnect - Debug 44");
MT[playerid][2] = CreatePlayerTextDraw(playerid,460.000000, 436.000000, "__");
PlayerTextDrawBackgroundColor(playerid,MT[playerid][2], 255);
PlayerTextDrawFont(playerid,MT[playerid][2], 1);
PlayerTextDrawLetterSize(playerid,MT[playerid][2], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,MT[playerid][2], -1);
PlayerTextDrawSetOutline(playerid,MT[playerid][2], 0);
PlayerTextDrawSetProportional(playerid,MT[playerid][2], 1);
PlayerTextDrawSetShadow(playerid,MT[playerid][2], 0);
PlayerTextDrawShow(playerid,MT[playerid][2]);
print("OnPlayerConnect - Debug 45");
TT_1[playerid] = CreatePlayerTextDraw(playerid,595.000000, 419.000000, "100%");
PlayerTextDrawAlignment(playerid,TT_1[playerid], 2);
PlayerTextDrawBackgroundColor(playerid,TT_1[playerid], 255);
PlayerTextDrawFont(playerid,TT_1[playerid], 1);
PlayerTextDrawLetterSize(playerid,TT_1[playerid], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,TT_1[playerid], -1);
PlayerTextDrawSetOutline(playerid,TT_1[playerid], 0);
PlayerTextDrawSetProportional(playerid,TT_1[playerid], 1);
PlayerTextDrawSetShadow(playerid,TT_1[playerid], 0);
PlayerTextDrawUseBox(playerid,TT_1[playerid], 1);
PlayerTextDrawBoxColor(playerid,TT_1[playerid], 6553855);
PlayerTextDrawTextSize(playerid,TT_1[playerid], 3.000000, 80.000000);
print("OnPlayerConnect - Debug 46");
TT_2[playerid] = CreatePlayerTextDraw(playerid,500.000000, 419.000000, "Uranus");
PlayerTextDrawBackgroundColor(playerid,TT_2[playerid], 255);
PlayerTextDrawFont(playerid,TT_2[playerid], 1);
PlayerTextDrawLetterSize(playerid,TT_2[playerid], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,TT_2[playerid], -1);
PlayerTextDrawSetOutline(playerid,TT_2[playerid], 0);
PlayerTextDrawSetProportional(playerid,TT_2[playerid], 1);
PlayerTextDrawSetShadow(playerid,TT_2[playerid], 0);
print("OnPlayerConnect - Debug 47");
RCP[playerid] = CreatePlayerTextDraw(playerid,20.000000, 151.000000, "Checkpoints: 0/0");
PlayerTextDrawBackgroundColor(playerid,RCP[playerid], 255);
PlayerTextDrawFont(playerid,RCP[playerid], 1);
PlayerTextDrawLetterSize(playerid,RCP[playerid], 0.400000, 2.099999);
PlayerTextDrawColor(playerid,RCP[playerid], -1);
PlayerTextDrawSetOutline(playerid,RCP[playerid], 0);
PlayerTextDrawSetProportional(playerid,RCP[playerid], 1);
PlayerTextDrawSetShadow(playerid,RCP[playerid], 1);
print("OnPlayerConnect - Debug 48");
/*RP[playerid] = CreatePlayerTextDraw(playerid,20.000000, 176.000000, "Position: 0/0");
PlayerTextDrawBackgroundColor(playerid,RP[playerid], 255);
PlayerTextDrawFont(playerid,RP[playerid], 1);
PlayerTextDrawLetterSize(playerid,RP[playerid], 0.400000, 2.099999);
PlayerTextDrawColor(playerid,RP[playerid], -1);
PlayerTextDrawSetOutline(playerid,RP[playerid], 0);
PlayerTextDrawSetProportional(playerid,RP[playerid], 1);
PlayerTextDrawSetShadow(playerid,RP[playerid], 1);*/
if(IsPlayerNPC(playerid)) return 1;
print("OnPlayerConnect - Debug 05");
//SpeedTimer[playerid]=SetTimerEx("Updating",1000,1,"i",playerid);
SetPVarFloat(playerid, "SkinBayX", 0.0);
SetPVarFloat(playerid, "SkinBayY", 0.0);
SetPVarFloat(playerid, "SkinBayZ", 0.0);
SetPVarFloat(playerid, "SkinBayA", 0.0);
SetPVarInt(playerid,"Virtual",0);
SetPVarInt(playerid,"Interior",0);
SetPVarInt(playerid, "SkinBayCurrentSkin", 0);
SetPVarInt(playerid, "SkinBaySwitching", 0);
SetPVarInt(playerid, "SkinBayOldSkin", 0);
SetPVarFloat(playerid, "SkinBayX2", 0.0);
SetPVarFloat(playerid, "SkinBayY2", 0.0);
SetPVarFloat(playerid, "SkinBayZ2", 0.0);
SetPVarFloat(playerid, "SkinBayA2", 0.0);
SetPVarInt(playerid, "SkinBayCurrentSkin2", 0);
SetPVarInt(playerid, "SkinBaySwitching2", 0);
SetPVarInt(playerid, "SkinBayOldSkin2", 0);SetTimerEx("skipscreen",200,false,"d",playerid);
gettime(hour2, minute2);
SetPlayerTime(playerid,hour2,minute2);
print("OnPlayerConnect - Debug 06");
SetPlayerScore(playerid,1);
DisablePlayerCheckpoint(playerid);TextDrawShowForPlayer(playerid,test);
TextDrawHideForPlayer(playerid,Tankbox);
TextDrawHideForPlayer(playerid,Tankbox2);
//SetPlayerHealth(playerid,100);
printf("OnPlayerconect (%s) dauert %ims",SpielerName(playerid),GetTickCount()-now_time);
return 1;}