Beiträge von Optiimal

    Simulator Releases 2011 wurden hinzugefügt


    Julian es ist gerade ein HG in Arbeit, ich habe leider nicht sehr viel Zeit dar ich Kellner bin und sehr unregelmässige Arbeitszeiten habe
    MFG

    bei welchen zeilen hast du die fehler^^



    mach das mal so


    case 10:
    if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
    {


    und ganz unten machst eine zugemachte klammer weg

    ok habs jetzt mit Notepad++ nachzählen lassen du hast sogar drei klammern zu wenig zu


    if(dialogid == DIALOG_HELP)
    {
    if(response == 1)
    {
    switch(listitem)
    {
    case 0:
    {
    ShowPlayerDialog(playerid,DIALOG_ACCHELP0, DIALOG_STYLE_LIST,"Accounthilfe","/stats\n/buylevel\n/upgrade\n/lizenzen","OK","OK");
    }
    case 1:
    {
    ShowPlayerDialog(playerid,DIALOG_ACCHELP1, DIALOG_STYLE_LIST,"Command-Hilfe","/time\n/buy\n/showlizenzen\n/buygun(Waffekaufen)\n/skill\n/usedrugs\n/service\n/lotto\n /eject","OK","OK");
    }
    case 2:
    {
    ShowPlayerDialog(playerid,DIALOG_ACCHELP2, DIALOG_STYLE_LIST,"Bank-Hilfe","/wiretransfer\n/deposit\n/withdraw","OK","OK");
    }
    case 3:
    {
    ShowPlayerDialog(playerid,DIALOG_ACCHELP3, DIALOG_STYLE_LIST,"Allgemeine Hilfe","/report\n/serverinfo\n/members\n/fahrlehrer\n/carhelp\n/handyhelp\n/househelp\n/renthelp\n/bizhelp\n/leaderhelp\n","OK","OK");
    }
    case 4:
    {
    ShowPlayerDialog(playerid,DIALOG_ACCHELP4, DIALOG_STYLE_LIST,"Autohilfe","/carlock(auf/zu-machen)\n/carkey(schlüssel wechseln)\n/carsell(auto verkaufen)\n/parken(auto parken)","OK","OK");
    }
    case 5:
    {
    ShowPlayerDialog(playerid,DIALOG_ACCHELP5, DIALOG_STYLE_LIST,"Handyhilfe","/call [nummer]\n/sms [nummer]\n/pickup(rangehen)\n/hangup(auflegen)","OK","OK");
    }
    case 6:
    {
    ShowPlayerDialog(playerid,DIALOG_ACCHELP6, DIALOG_STYLE_LIST,"Haushilfe","/buyhouse\n/enter\n/exit\n/open\n/home\n/heal\n/houseupgrade\n/setrentable\n/evictall\n/evict\n/housewithdraw\n/rent\n/unrent","OK","OK");
    }
    case 7:
    {
    ShowPlayerDialog(playerid,DIALOG_ACCHELP7, DIALOG_STYLE_LIST,"Businesshilfe","/bizinfo\n/bizfee\n/bizname\n/prodprice\n/extortion\n/enter\n/exit\n/open\n/sellbiz\n/bizbank\n/bizwithdraw","OK","OK");
    }
    case 8:
    {
    ShowPlayerDialog(playerid,DIALOG_ACCHELP8, DIALOG_STYLE_LIST,"Leaderhilfe","/invite\n/uninvite\n/giverank","OK","OK");
    }
    case 9:
    {
    if(PlayerInfo[playerid][pJob] == 1)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP1,DIALOG_STYLE_LIST,"Nebenjobhilfe","/find","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 2)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP2,DIALOG_STYLE_LIST,"Nebenjobhilfe","/free","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 3)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP3,DIALOG_STYLE_LIST,"Nebenjobhilfe","/sex","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 4)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP4,DIALOG_STYLE_LIST,"Nebenjobhilfe","/selldrugs","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 5)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP5,DIALOG_STYLE_LIST,"Nebenjobhilfe","/dropcar","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 7)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP6,DIALOG_STYLE_LIST,"Nebenjobhilfe","/repair\n/refill\n/duty","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 8)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP7,DIALOG_STYLE_LIST,"Nebenjobhilfe","/guard","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 9)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP8,DIALOG_STYLE_LIST,"Nebenjobhilfe","/materials\n/sellgun","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 10)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP9,DIALOG_STYLE_LIST,"Nebenjobhilfe","/sellcar","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 12)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP10,DIALOG_STYLE_LIST,"Nebenjobhilfe","/fight\n/boxstats","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 14)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP11,DIALOG_STYLE_LIST,"Nebenjobhilfe","/fare","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 15)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP12,DIALOG_STYLE_LIST,"Nebenjobhilfe","/papers\n/bring\n/deliver","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 17)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP13,DIALOG_STYLE_LIST,"Nebenjobhilfe","/starten","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 18)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP14,DIALOG_STYLE_LIST,"Nebenjobhilfe","/fishhelp","OK","OK");
    }
    else if(PlayerInfo[playerid][pJob] == 19)
    {
    ShowPlayerDialog(playerid,DIALOG_JOBHELP15,DIALOG_STYLE_LIST,"Nebenjobhilfe","/sellpizza","OK","OK");
    }
    case 10:
    {
    if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /fkasse (Fraktionskasse)");
    }
    if(gTeam[playerid] == 2 || PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /duty /wanted /cuff /tazer /frisk /take /zivil");
    //SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /ticket (/gov)ernment /deliver /camera /ram TORE: /pd1 /pd2 /sfpdtor /army1 /army2 /armylift1 /armylift2");
    }
    if(gTeam[playerid] == 1 || PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** (/r)adio (/d)epartments /heal /duty /medic1 /medic2 HAUPTTOR: /medic3 HELIS: /khtele");
    }
    if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /lenter /lexit /lcntor");
    }
    if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /yenter /yexit");
    }
    if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /settax /givetax /penter /pexit /dackluke /präsibüro /ptor");
    }
    if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /portable /hienter /hiexit");
    }
    if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /paper /papers /live /news [text]");
    }
    if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /fare [Fahrpreis]");
    }
    if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /startlesson /stoplesson /givelicense /lehrerlift /licensepreise");
    }
    if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /bienter /biexit");
    }
    if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /genter /gexit");
    }
    if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /benter /bexit ");
    }
    if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /2Fenter /2Fexit /2ft");
    }
    if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /vaenter /vaexit");
    }
    if(PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /atenter /etexit");
    }
    if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /rienter /riexit");
    }
    if(PlayerInfo[playerid][pMember] == 19 || PlayerInfo[playerid][pLeader] == 19)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /wccenter /wccexit");
    }
    if(PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /terenter /terexit /legbombe /selbstmord");
    }
    if(PlayerInfo[playerid][pMember] == 22 || PlayerInfo[playerid][pLeader] == 22)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /fw /fenter /fexit");
    }
    if(PlayerInfo[playerid][pMember] == 23 || PlayerInfo[playerid][pLeader] == 23)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /renter /rexit /skin(am i)");
    }
    if(PlayerInfo[playerid][pMember] == 24 || PlayerInfo[playerid][pLeader] == 24)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /oamtls /oticket /m /tazer");


    }
    }
    }
    }
    }


    return 1;
    }

    case 10:
    {
    if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /fkasse (Fraktionskasse)");
    }
    if(gTeam[playerid] == 2 || PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /duty /wanted /cuff /tazer /frisk /take /zivil");
    //SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /ticket (/gov)ernment /deliver /camera /ram TORE: /pd1 /pd2 /sfpdtor /army1 /army2 /armylift1 /armylift2");
    }
    if(gTeam[playerid] == 1 || PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** (/r)adio (/d)epartments /heal /duty /medic1 /medic2 HAUPTTOR: /medic3 HELIS: /khtele");
    }
    if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /lenter /lexit /lcntor");
    }
    if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /yenter /yexit");
    }
    if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /settax /givetax /penter /pexit /dackluke /präsibüro /ptor");
    }
    if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /portable /hienter /hiexit");
    }
    if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /paper /papers /live /news [text]");
    }
    if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /fare [Fahrpreis]");
    }
    if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /startlesson /stoplesson /givelicense /lehrerlift /licensepreise");
    }
    if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /bienter /biexit");
    }
    if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /genter /gexit");
    }
    if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /benter /bexit ");
    }
    if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /2Fenter /2Fexit /2ft");
    }
    if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /vaenter /vaexit");
    }
    if(PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /atenter /etexit");
    }
    if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /rienter /riexit");
    }
    if(PlayerInfo[playerid][pMember] == 19 || PlayerInfo[playerid][pLeader] == 19)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /wccenter /wccexit");
    }
    if(PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /terenter /terexit /legbombe /selbstmord");
    }
    if(PlayerInfo[playerid][pMember] == 22 || PlayerInfo[playerid][pLeader] == 22)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /fw /fenter /fexit");
    }
    if(PlayerInfo[playerid][pMember] == 23 || PlayerInfo[playerid][pLeader] == 23)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /renter /rexit /skin(am i)");
    }
    if(PlayerInfo[playerid][pMember] == 24 || PlayerInfo[playerid][pLeader] == 24)
    {
    SendClientMessage(playerid,COLOR_GRAD5,"*** FRAKTION *** /oamtls /oticket /m /tazer");
    }
    }
    return 1;
    }


    wenn ich mich nicht verzählt habe hast du 2 klammern zu viel zu gehabt nimm mal meins und sag mir pls obs geklappt hat


    MFG

    Hier ein kleines Spiel


    1) Suche den Monat in dem du Gebusrtstag hast raus...


    2) Dann dein Tag, an dem dein Geburtstag ist...


    3) Und dann den Anfangsbuchstaben deines Namens...



    Januar: Ich pinkelte auf
    Februar: Ich hatte Kinder mit
    März: Ich roch
    April: Ich schlug mich mit
    Mai: Ich machte Party mit
    Juni: Ich kotzte in
    Juli: Ich aß
    August: Ich erschoss
    September: Ich biss
    Oktober: Ich verkleidete mich als
    November: Ich ging heiraten mit
    Dezember: Ich hatten betrunken **@ mit


    1: einigen Mädels
    2: Michael Jackson
    3: einigen Jungs
    4: ein Buch
    5: Frankenstein
    6: Brad Pitt
    7: eine Flasche voll mit Kacke
    8: ein Flamingo
    9: eine Tüte Chips
    10: ein Stuhl
    11: ein Hoden
    12: mein Englischlehrer
    13: ein Teletubby
    14: mir selbst
    15: ein Ninja
    16: ein Pinguin
    17: ein Po
    18: ein Apfel
    19: mein Finger
    20: eine Schachtel
    21: George Bush
    22: ein Telefonanruf
    23: ein #!**!
    24: eine Statue
    25: ein Zwerg
    26: ein Nilpferd
    27: meine Schuhe
    28: eine @@!%*
    29: einem Pornostar
    30: mein bester Freund
    31: eine Katze


    A: für Geld
    B: für ein Kuss
    C: und es war scheiße
    D: um cool zu sein
    E: um nackt zu sein
    F: um Käse zu essen
    G: und das befahl mir meine Mutter
    H: für meine Freundin
    I: für mein Freund
    J: um **@y zu sein
    K: und ich bekam Zwillinge
    L: in der Schule
    M: und es war lustig
    N: und ich liebte es
    O: und warf ihn/sie/es weg
    P: und es stank
    Q: im Pool
    R: und dann machte ich einen Stingga
    S: und dann war ich **@uell erregt
    T: weil ich betrunken war
    U: für eine Shoppingtour
    V: und ich fands klasse
    W: im dunkeln
    X: und ich hatte **@
    Y: unter der Brücke
    Z: während eines Dates



    Postet doch mal was bei euch rauskommt bei mir kommt raus
    Ich pinkelte auf ein Ninja und es stank xD

    Hallo


    Ich habe gerade den größten Blödsinn seit beginn der zeitrechnung gemacht und zwar habe ich unabsichtlich einen ordner gelöscht vom desktop der zu groß für den Papierkorb war
    und einen Wiederherstellungspunkt habe ich nicht weil der PC erst vor kurzem neu aufgesetzt worden ist, jetzt wollte ich fragen ob ich den Ordner trozdem irgendwie wieder holen kann.


    Mit freundlichen Grüßen

    Ja ich habs gerade, gemerkt das ich viele fehler habe sorry....war schon lange her mit der Schule gg


    Danke für deine Hilfreiche antwort :thumbup:
    MFG

    Hallo


    Ich wollte mal ob man Linux auf ein normal Stand PC wo XP zb installiert war auch installieren kann
    und was macht das OS so besonders, ist es einfach zu bedienen


    auf viele antworten freue ich mich :D


    MFG

    // This is a comment
    // uncomment the line below if you want to write a filterscript
    //#define FILTERSCRIPT


    #include <a_samp>


    #define COLOR_YELLOW2 0xF5DEB3AA


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Ryders Selfmade Script");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" Selfmade");
    print("----------------------------------\n");
    }


    #endif


    public OnGameModeInit()
    {
    // Don't use these lines if it's a filterscript
    UsePlayerPedAnims();
    SetGameModeText("Selfmade");
    AddPlayerClass(0, 1869.3818,2248.9521,10.8203,7.5301, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(47, 1869.3818,2248.9521,10.8203,7.5301, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(71, 1869.3818,2248.9521,10.8203,7.5301, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(116, 1869.3818,2248.9521,10.8203,7.5301, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(187, 1869.3818,2248.9521,10.8203,7.5301, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(271, 1869.3818,2248.9521,10.8203,7.5301, 0, 0, 0, 0, 0, 0);
    ConnectNPC("Zivi","Zivi");//Das erste "Zivi" steht für den Namen hier im Script, das 2te für den Namen der .rec Datei


    return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1869.3818,2248.9521,10.8203);
    SetPlayerFacingAngle(playerid, 7.5301);
    SetPlayerCameraPos(playerid, 1868.7305,2251.9673,10.8203);
    SetPlayerCameraLookAt(playerid, 1869.3818,2248.9521,10.8203);
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    //Hier Aufpassen! Der Bot wird hier eingeloggt


    //In jeden Login&Register Script wird entweder in


    //deswegen unbedingt die Bedingungen bei diesen Scripts anpassen!
    if(IsPlayerNPC(playerid))
    {
    new botname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, botname, sizeof(botname));
    if(!strcmp(botname, "Zivi", true))
    {
    gPlayerLogged=1;//Der Bot ist gleich eingeloggt (Anpassen!)
    }


    }
    return 1;
    }
    public OnPlayerDisconnect(playerid, reason)
    {
    if(IsPlayerNPC(playerid))
    {
    new botname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, botname, sizeof(botname));
    if(!strcmp(botname, "Zivi", true))
    {
    //Hier den Bot sachen geben, wie Waffen oder Ähnliches
    }


    return 1;
    }
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/ServerInfo", cmdtext, true, 10) == 0)
    {
    SendClientMessage(playerid, COLOR_YELLOW2,"Dieser Server wurde von [GES] Ryder erstellt");
    SendClientMessage(playerid, COLOR_YELLOW2,"Server IP: Ryder.dyndns.biz:8888");
    SendClientMessage(playerid, COLOR_YELLOW2,"TS³ IP: Ryder.dyndns.biz:9987");
    return 1;
    }
    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }


    nimm das hier 26 Errors bedeutet klammerfehler
    bedenke für jede klammer auf{ brauchst du auch eine klammer zu }