Beiträge von DerFamer

    Habs gerade germekt hat jemand ein Download für den 140er? :D



    //E: hab den 140 jetz gefunden und rein gemacht und jetzt geht die amx.


    [11:46:06] Script[gamemodes/German.amx]: Run time error 19: "File or function is not found"

    if(killerid != INVALID_PLAYER_ID && !IsACop(killerid) && !IstInGangFight(killerid))
    {
    WantedPoints[killerid] += 2;
    SetPlayerCriminal(killerid,255, "Vorsätzlicher Mord");
    SetPlayerWantedLevel(killerid, WantedPoints[killerid]);
    }



    Meinst du so?

    ZITAT: In Setplayerwantedlevel ersetzt ma getwantedlevel durch dein WantedPoints[killerid]



    Wie soll ich den satz verstehn? Ich kapier den nicht was du damit sagen willst?

    Function IsACop(playerid)
    {
    if(IsPlayerConnected(playerid))
    {
    new leader = PlayerInfo[playerid][pLeader];
    new member = PlayerInfo[playerid][pMember];
    if(member==1 || member==2 || member==22 || member==3)
    {
    return 1;
    }
    else if(leader==1 || leader==2 || leader==22 || leader==3)
    {
    return 1;
    }
    }
    return 0;
    }




    Function IstInGangFight(playerid)
    {
    new TempZone = GetPlayerFightzone(playerid);
    if(TempZone != -255){ // In Zone
    if(FightSystem[TempZone][fsFightTime] && FightSystem[TempZone][fsAttackFaction] != -255){ // Wenn Gegner nicht gleich -255 ist
    return 1;
    }
    }
    return 1;
    }







    Function SetPlayerCriminal(playerid,declare,reason[])
    {
    if(IsPlayerConnected(playerid))
    {
    PlayerInfo[playerid][pCrimes] += 1;
    new turned[MAX_PLAYER_NAME];
    new turner[MAX_PLAYER_NAME];
    new turnmes[128];
    new wantedmes[128];
    new wlevel;
    strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
    GetPlayerName(playerid, turned, sizeof(turned));
    if (declare == 255)
    {
    format(turner, sizeof(turner), "Unbekannt");
    strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
    }
    else
    {
    if(IsPlayerConnected(declare))
    {
    GetPlayerName(declare, turner, sizeof(turner));
    strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
    strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
    strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
    }
    }
    WantedLevel[playerid]++;
    wlevel = WantedLevel[playerid];
    format(turnmes, sizeof(turnmes), "Du hast ein Verbrechen begangen ( %s ). Zeuge: %s.",reason,turner);
    SendClientMessage(playerid, COLOR_LIGHTRED, turnmes);
    format(wantedmes, sizeof(wantedmes), "Wanteds: %d", wlevel);
    SendClientMessage(playerid, COLOR_YELLOW, wantedmes);
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    if(IsACop(i))
    {
    format(cbjstore, sizeof(turnmes), "HQ: Alle Einheiten: Reporter: %s",turner);
    SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
    format(cbjstore, sizeof(turnmes), "HQ: Verbrechen: %s, Gesuchter: %s",reason,turned);
    SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
    }
    }
    }
    }
    }


    if(killerid != INVALID_PLAYER_ID && !IsACop(killerid) && !IstInGangFight(killerid))
    {
    WantedPoints[killerid] += 2;
    SetPlayerCriminal(killerid,255, "Vorsätzlicher Mord");
    SetPlayerWantedLevel(killerid,GetPlayerWantedLevel(playerid)+2);
    }


    Hay warum bekomme ich keine wanteds wen ich jemand töte?

    if(killerid != INVALID_PLAYER_ID && !IsACop(killerid) && !IstInGangFight(killerid))
    {
    WantedPoints[killerid] += 2;
    SetPlayerCriminal(killerid,255, "Vorsätzlicher Mord");
    SetPlayerWantedLevel(killerid,GetPlayerWantedLevel(playerid)+2);
    }





    @Jeffry
    //E: Alter Code Funkt wiso bekomm ich keine Wanteds wen ich jemand töte?

    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(58232) : error 036: empty statement
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(58232) : error 017: undefined symbol "i"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(58232) : fatal error 107: too many error messages on one line


    Nimmt er trd nicht ? :/

    new vehicle_id[10];
    vehicle_id[0] = CreateVehicle(516,1362.0999756,-1635.4000244,13.3000002,270.0000000,1,1,15); //Previon
    vehicle_id[1]= CreateVehicle(516,1361.8994141,-1658.6992188,13.3000002,270.0000000,1,1,15); //Previon
    vehicle_id[2] = CreateVehicle(516,1362.0996094,-1651.0000000,13.3000002,270.0000000,1,1,15); //Previon
    vehicle_id[3] = CreateVehicle(516,1362.1992188,-1643.1992188,13.3000002,270.0000000,1,1,15); //Previon
    vehicle_id[4] = CreateVehicle(516,1373.5999756,-1635.1999512,13.3000002,90.0000000,1,1,15); //Previon
    vehicle_id[5] = CreateVehicle(516,1374.1999512,-1658.9000244,13.3000002,90.0000000,1,1,15); //Previon
    vehicle_id[6] = CreateVehicle(516,1373.9000244,-1642.8000488,13.3000002,90.0000000,1,1,15); //Previon
    vehicle_id[7] = CreateVehicle(516,1374.0996094,-1654.3994141,13.3000002,90.0000000,1,1,15); //Previon
    for(new i = 0;i<sizeof(vehicleid[i]);i++){
    vehicle3Dtext[vehicle_id[i]] = Create3DTextLabel("Fahrschule", 0xFF0000AA, 0.0, 0.0, 0.0, 50.0, 0, 1);
    Attach3DTextLabelToVehicle(vehicle3Dtext[vehicle_id[i]],vehicle_id[i], 0.0, 0.0, 2.0);
    }





    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(13430) : error 017: undefined symbol "vehicleid"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(13430) : warning 215: expression has no effect
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(13430) : error 001: expected token: ";", but found "]"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(13430) : error 029: invalid expression, assumed zero
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(13430) : fatal error 107: too many error messages on one line


    -_- wiso nur :/


    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(13430) : error 036: empty statement
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(13430) : error 017: undefined symbol "i"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(13430) : fatal error 107: too many error messages on one line

    public OnGameModeInit()
    {
    vehicle_id = CreateVehicle(516,1362.0999756,-1635.4000244,13.3000002,270.0000000,1,1,15); //Previon
    vehicle_id = CreateVehicle(516,1361.8994141,-1658.6992188,13.3000002,270.0000000,1,1,15); //Previon
    vehicle_id = CreateVehicle(516,1362.0996094,-1651.0000000,13.3000002,270.0000000,1,1,15); //Previon
    vehicle_id = CreateVehicle(516,1362.1992188,-1643.1992188,13.3000002,270.0000000,1,1,15); //Previon
    vehicle_id = CreateVehicle(516,1373.5999756,-1635.1999512,13.3000002,90.0000000,1,1,15); //Previon
    vehicle_id = CreateVehicle(516,1374.1999512,-1658.9000244,13.3000002,90.0000000,1,1,15); //Previon
    vehicle_id = CreateVehicle(516,1373.9000244,-1642.8000488,13.3000002,90.0000000,1,1,15); //Previon
    vehicle_id = CreateVehicle(516,1374.0996094,-1654.3994141,13.3000002,90.0000000,1,1,15); //Previon
    vehicle3Dtext[vehicle_id] = Create3DTextLabel("Fahrschule", 0xFF0000AA, 0.0, 0.0, 0.0, 50.0, 0, 1);
    Attach3DTextLabelToVehicle(vehicle3Dtext[vehicle_id],vehicle_id, 0.0, 0.0, 2.0);


    Hallo wen ich mich einlogge bleibt mein Spiel hängen warum?

    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(38915) : error 033: array must be indexed (variable "result")


    Der Typ will mich verarschen heute^^


    der mag das nicht nehmen X(


    //E: Behoben

    Hallo,


    ich habe ein Problem es klappt alles aber der Grund wird nicht angezeigt warum?



    if(strcmp(cmd, "/prison", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /prison [ID/Name] [Minuten] [Grund]");
    return 1;
    }
    new playa;
    new money;
    new result;
    playa = ReturnUser(tmp);
    tmp = strtok(cmdtext, idx);
    money = strval(tmp);
    result = strval(tmp);
    if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pSupporter] >= 1)
    {
    if(IsPlayerConnected(playa))
    {
    if(playa != INVALID_PLAYER_ID)
    {
    GetPlayerName(playa, giveplayer, sizeof(giveplayer));
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "Du hast %s zum Prison teleportiert.", giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "Du wurdest von %s zum Prison teleportiert.", sendername);
    SendClientMessage(playa, COLOR_LIGHTRED, string);
    ResetPlayerWeapons(playa);
    WantedPoints[playa] = 0;
    new all[250];
    format(all,sizeof(all),"%s wurde von %s für %d Minuten zum Prison teleportiert. Grund : %s",SpielerName(playa),SpielerName(playerid),money*1,result);
    SendClientMessageToAll(COLOR_RED,all);
    PlayerInfo[playa][pJailed] = 1;
    PlayerInfo[playa][pJailTime] = money*1;
    SetPlayerInterior(playa, 1);
    SetPlayerVirtualWorld(playerid, 1);
    SetPlayerPos(playa, 2144.1804,1632.0344,993.5761);
    format(string, sizeof(string), "Du wurdest für %d Minuten zum Prison teleportiert.", money);
    SendClientMessage(playa, COLOR_LIGHTBLUE, string);
    }
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, "Du bist nicht befugt.");
    }
    }
    return 1;
    }

    else if(IsACop(playerid))
    {
    if(IsPlayerInRangeOfPoint(playerid,15,1572.16016, 658.79889, 6.90220))
    {
    MoveObject(FBITor,-1572.16016, 658.79889,6.90220,0.00000,0.00000, 90.000,3);
    SetTimer("CloseFBI",5000,0);
    }
    }
    else if(IsACop(playerid))
    {
    if(IsPlayerInRangeOfPoint(playerid,15,-1701.42346, 687.67249, 24.75240))
    {
    MoveObject(FBITor1,-1701.42346, 687.67249,24.75240,0.00000,0.00000,270.13831,3);
    SetTimer("CloseFBI1",5000,0);
    }
    }
    else if(IsACop(playerid))
    {
    if(IsPlayerInRangeOfPoint(playerid,15,-1631.49512, 688.35559, 8.70930))
    {
    MoveObject(FBITor2,-1631.49512,688.35559,14.09787,0.00000,0.00000,270.50000,3);
    SetTimer("CloseFBI2",5000,0);
    }
    }


    das mag mich nicht mehr^^ nein klappt nicht

    das ist Richtig.


    Habe nur dir Root Geändert habe das angepasst beim map Editor wie es sich öffnen sol :l>




    //CreateDynamicObject(968, -1572.16016, 658.79889, 6.90220, 0.00000, 0.00000, 90.00000); //FBI Schranke Unten Offen
    //CreateDynamicObject(968, -1701.42346, 687.67249, 24.75240, 0.00000, 0.00000, 270.13831); //FBI Schranke Oben Offen
    FBITor = CreateObject(968, -1572.16016, 658.79889, 6.90220, 0.00000, 90.00000, 90.40604); //FBI Schranke Unten
    FBITor1 = CreateObject(968, -1701.42346, 687.67249, 24.75240, 0.00000, 90.00000, 270.13831); //FBI Schranke Oben
    FBITor2 = CreateObject(10184, -1631.49512, 688.35559, 8.70930, 0.00000, 0.00000, 270.50000); //FBI Garagen Tor