kommen noch updates ??
Wenn ja wann
Beiträge von sHoOTi
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kann ich dieses LSPDM auch einfach ganz raus machen also das es nur Noch CreateDynamicObject is
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muss ich das mit allem
//San Andreas Police-Department
CreateDynamicObject(10044, 1269.29980, -1231.79980, 47.20000, 0.00000, 0.00000, 270.00000);
// LSPDM[0] = CreateDynamicObject(19456, 1231.09998, -1270.90002, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[1] = CreateDynamicObject(19456, 1226.19995, -1266.17004, 11.50000, 0.00000, 0.00000, 180.00000);
LSPDM[2] = CreateDynamicObject(19364, 1235.81995, -1269.30005, 11.50000, 0.00000, 0.00000, 0.00000);
LSPDM[3] = CreateDynamicObject(19456, 1231.00000, -1267.79004, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[4] = CreateDynamicObject(19456, 1229.39941, -1266.09961, 11.50000, 0.00000, 0.00000, 179.99451);
LSPDM[5] = CreateDynamicObject(19456, 1226.19922, -1256.50000, 13.50000, 0.00000, 0.00000, 179.99451);
LSPDM[6] = CreateDynamicObject(19456, 1229.39941, -1256.50000, 13.50000, 0.00000, 0.00000, 179.99451);
LSPDM[7] = CreateDynamicObject(19456, 1229.40002, -1246.90002, 14.90000, 0.00000, 0.00000, 179.99451);
LSPDM[8] = CreateDynamicObject(19456, 1229.39941, -1246.89941, 11.40000, 0.00000, 0.00000, 179.99451);
LSPDM[9] = CreateDynamicObject(19456, 1226.19995, -1246.90002, 14.90000, 0.00000, 0.00000, 179.99451);
LSPDM[10] = CreateDynamicObject(19456, 1226.19995, -1237.40002, 16.60000, 0.00000, 0.00000, 179.99451);
LSPDM[11] = CreateDynamicObject(19456, 1226.19995, -1237.40002, 13.10000, 0.00000, 0.00000, 179.99451);
LSPDM[12] = CreateDynamicObject(19456, 1226.19922, -1227.79980, 18.30000, 0.00000, 0.00000, 179.99451);
LSPDM[13] = CreateDynamicObject(19456, 1226.19995, -1218.19995, 20.00000, 0.00000, 0.00000, 179.99451);
LSPDM[14] = CreateDynamicObject(19456, 1226.19995, -1227.80005, 14.80000, 0.00000, 0.00000, 179.99451);
LSPDM[15] = CreateDynamicObject(19456, 1226.19995, -1218.19995, 16.50000, 0.00000, 0.00000, 179.99451);
LSPDM[16] = CreateDynamicObject(19364, 1255.82996, -1269.30005, 11.50100, 0.00000, 0.00000, 180.00000);
LSPDM[17] = CreateDynamicObject(19364, 1227.80005, -1251.63098, 14.90000, 0.00000, 0.00000, 270.00000);
LSPDM[18] = CreateDynamicObject(19364, 1227.80005, -1242.09998, 16.60000, 0.00000, 0.00000, 270.00000);
LSPDGR[0] = CreateDynamicObject(19381, 1231.39941, -1266.09961, 13.17000, 0.00000, 90.00000, 0.00000);
LSPDM[19] = CreateDynamicObject(19456, 1231.90002, -1270.90100, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[20] = CreateDynamicObject(19456, 1236.69995, -1266.09998, 11.50000, 0.00000, 0.00000, 0.00000);
LSPDM[21] = CreateDynamicObject(19456, 1231.90002, -1261.30005, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDGR[1] = CreateDynamicObject(19373, 1227.80005, -1259.50000, 15.20000, 0.00000, 90.00000, 90.00000);
LSPDGR[2] = CreateDynamicObject(19373, 1227.79980, -1256.00000, 15.20000, 0.00000, 90.00000, 90.00000);
LSPDGR[3] = CreateDynamicObject(19373, 1227.80005, -1252.50000, 15.20000, 0.00000, 90.00000, 90.00000);
LSPDGR[4] = CreateDynamicObject(19373, 1227.80005, -1249.90002, 16.60000, 0.00000, 90.00000, 90.00000);
LSPDGR[5] = CreateDynamicObject(19373, 1227.80005, -1246.40002, 16.60000, 0.00000, 90.00000, 90.00000);
LSPDGR[6] = CreateDynamicObject(19373, 1227.80005, -1242.90002, 16.60000, 0.00000, 90.00000, 90.00000);
LSPDM[22] = CreateDynamicObject(19456, 1235.40002, -1270.90002, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[23] = CreateDynamicObject(19456, 1235.40002, -1267.69995, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[24] = CreateDynamicObject(19456, 1251.09961, -1270.89941, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[25] = CreateDynamicObject(19364, 1227.79980, -1261.22949, 13.50000, 0.00000, 0.00000, 270.00000);
LSPDM[26] = CreateDynamicObject(19456, 1251.09961, -1267.69922, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDPP[0] = CreateDynamicObject(19454, 1260.69995, -1269.19995, 12.50000, 0.00000, 90.00000, 90.00000);
LSPDPP[1] = CreateDynamicObject(19454, 1270.30005, -1269.19995, 12.50100, 0.00000, 90.00000, 90.00000);
LSPDPP[2] = CreateDynamicObject(19454, 1260.69922, -1265.69922, 12.50000, 0.00000, 90.00000, 90.00000);
LSPDPP[3] = CreateDynamicObject(19454, 1270.30005, -1265.69995, 12.50100, 0.00000, 90.00000, 90.00000);
LSPDM[27] = CreateDynamicObject(19364, 1255.82996, -1266.00000, 11.50000, 0.00000, 0.00000, 179.99451);
LSPDM[28] = CreateDynamicObject(19364, 1255.83105, -1265.50000, 11.50100, 0.00000, 0.00000, 179.99451);
LSPDM[29] = CreateDynamicObject(19456, 1260.59998, -1263.90002, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[30] = CreateDynamicObject(19456, 1270.19995, -1263.90002, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[31] = CreateDynamicObject(19364, 1275.09998, -1265.40002, 11.50000, 0.00000, 0.00000, 179.99451);
LSPDM[32] = CreateDynamicObject(19456, 1279.82910, -1270.89941, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[33] = CreateDynamicObject(19364, 1275.09998, -1268.59998, 11.50000, 0.00000, 0.00000, 179.99451);
LSPDM[34] = CreateDynamicObject(19364, 1275.09998, -1269.30005, 11.50000, 0.00000, 0.00000, 179.99451);
LSPDGR[7] = CreateDynamicObject(19373, 1238.40002, -1269.30005, 13.17000, 0.00000, 90.00000, 0.00000);
LSPDGR[8] = CreateDynamicObject(19373, 1245.40002, -1269.30005, 13.17000, 0.00000, 90.00000, 0.00000);
LSPDGR[9] = CreateDynamicObject(19373, 1248.90002, -1269.30005, 13.17000, 0.00000, 90.00000, 0.00000);
LSPDGR[10] = CreateDynamicObject(19373, 1252.40002, -1269.30005, 13.17000, 0.00000, 90.00000, 0.00000);
LSPDGR[11] = CreateDynamicObject(19373, 1254.09961, -1269.29980, 13.17100, 0.00000, 90.00000, 0.00000);
LSPDM[35] = CreateDynamicObject(19456, 1248.40002, -1270.90002, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[36] = CreateDynamicObject(19456, 1248.40002, -1267.69995, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[37] = CreateDynamicObject(19364, 1243.67004, -1269.30005, 11.50000, 0.00000, 0.00000, 180.00000);
LSPDM[38] = CreateDynamicObject(19364, 1240.11914, -1269.29980, 11.50100, 0.00000, 0.00000, 179.99451);
LSPDM[39] = CreateDynamicObject(19364, 1227.80005, -1232.53003, 18.30000, 0.00000, 0.00000, 270.00000);
LSPDM[40] = CreateDynamicObject(19364, 1227.80005, -1222.93005, 20.00000, 0.00000, 0.00000, 270.00000); -
//San Andreas Police-Department
CreateDynamicObject(10044, 1269.29980, -1231.79980, 47.20000, 0.00000, 0.00000, 270.00000);
// LSPDM[0] = CreateDynamicObject(19456, 1231.09998, -1270.90002, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[1] = CreateDynamicObject(19456, 1226.19995, -1266.17004, 11.50000, 0.00000, 0.00000, 180.00000);
LSPDM[2] = CreateDynamicObject(19364, 1235.81995, -1269.30005, 11.50000, 0.00000, 0.00000, 0.00000);
LSPDM[3] = CreateDynamicObject(19456, 1231.00000, -1267.79004, 11.50000, 0.00000, 0.00000, 270.00000);
LSPDM[4] = CreateDynamicObject(19456, 1229.39941, -1266.09961, 11.50000, 0.00000, 0.00000, 179.99451);
LSPDM[5] = CreateDynamicObject(19456, 1226.19922, -1256.50000, 13.50000, 0.00000, 0.00000, 179.99451); -
Code
Alles anzeigenC:\Users\Test\Desktop\NEMESUSRP v2.1\gamemodes\NemesusRoleplay.pwn(7804) : error 029: invalid expression, assumed zero C:\Users\Test\Desktop\NEMESUSRP v2.1\gamemodes\NemesusRoleplay.pwn(7804) : warning 215: expression has no effect C:\Users\Test\Desktop\NEMESUSRP v2.1\gamemodes\NemesusRoleplay.pwn(7804) : error 001: expected token: ";", but found "]" C:\Users\Test\Desktop\NEMESUSRP v2.1\gamemodes\NemesusRoleplay.pwn(7804) : error 029: invalid expression, assumed zero C:\Users\Test\Desktop\NEMESUSRP v2.1\gamemodes\NemesusRoleplay.pwn(7804) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors.
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Ich finde einige Spekulationen schon recht witzig. Ein Release ist aktuell zwar nicht geplant. Die amx war zu Testzwecken da um Bugs reportet zu bekommen. Eine andere Form einer Beta. Das ich eine neue Version des EER scriptes releasen will steht für mich schon fest da es einfach zum aktuellen EER Script und dem releastem Meilensteine sind. Aber wann und welche Version das weis ich noch nicht.
Release doch einfach die pwn immer mit was is den dabei es macht nich mehr arbeit