Die Textdraws die beim Connecten geladen werden sollen
//TEXTDRAWS
//Loginregister
Textdraw0 = TextDrawCreate(533.200012, 85.126663, "Hintergrundbox");
TextDrawLetterSize(Textdraw0, 0.000000, 27.227039);
TextDrawTextSize(Textdraw0, 116.400001, 0.000000);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, 0);
TextDrawUseBox(Textdraw0, true);
TextDrawBoxColor(Textdraw0, 102);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, 0);
TextDrawFont(Textdraw0, 0);
//Loginregister
Textdraw0 = TextDrawCreate(533.200012, 85.126663, "Hintergrundbox");
TextDrawLetterSize(Textdraw0, 0.000000, 27.227039);
TextDrawTextSize(Textdraw0, 116.400001, 0.000000);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, 0);
TextDrawUseBox(Textdraw0, true);
TextDrawBoxColor(Textdraw0, 102);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, 0);
TextDrawFont(Textdraw0, 0);
Textdraw1 = TextDrawCreate(235.200012, 97.066642, "Fun4Life Roleplay");
TextDrawLetterSize(Textdraw1, 0.725998, 2.458666);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, -1);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 0);
TextDrawBackgroundColor(Textdraw1, 51);
TextDrawFont(Textdraw1, 1);
TextDrawSetProportional(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.725998, 2.458666);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, -1);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 0);
TextDrawBackgroundColor(Textdraw1, 51);
TextDrawFont(Textdraw1, 1);
TextDrawSetProportional(Textdraw1, 1);
Textdraw2 = TextDrawCreate(138.000000, 124.699996, "Trennlinie");
TextDrawLetterSize(Textdraw2, 0.000000, -0.731481);
TextDrawTextSize(Textdraw2, 511.599975, 0.000000);
TextDrawAlignment(Textdraw2, 1);
TextDrawColor(Textdraw2, 0);
TextDrawUseBox(Textdraw2, true);
TextDrawBoxColor(Textdraw2, 102);
TextDrawSetShadow(Textdraw2, 0);
TextDrawSetOutline(Textdraw2, 0);
TextDrawFont(Textdraw2, 0);
TextDrawLetterSize(Textdraw2, 0.000000, -0.731481);
TextDrawTextSize(Textdraw2, 511.599975, 0.000000);
TextDrawAlignment(Textdraw2, 1);
TextDrawColor(Textdraw2, 0);
TextDrawUseBox(Textdraw2, true);
TextDrawBoxColor(Textdraw2, 102);
TextDrawSetShadow(Textdraw2, 0);
TextDrawSetOutline(Textdraw2, 0);
TextDrawFont(Textdraw2, 0);
Textdraw3 = TextDrawCreate(148.799987, 148.586715, "Registrieren");
TextDrawLetterSize(Textdraw3, 0.526000, 1.935999);
TextDrawTextSize(Textdraw3, 250.000000, 23.000000);
TextDrawAlignment(Textdraw3, 1);
TextDrawColor(Textdraw3, -1);
TextDrawSetShadow(Textdraw3, 0);
TextDrawSetOutline(Textdraw3, 1);
TextDrawBackgroundColor(Textdraw3, 51);
TextDrawFont(Textdraw3, 1);
TextDrawSetProportional(Textdraw3, 1);
TextDrawSetSelectable(Textdraw3, true);
Textdraw3_1 = TextDrawCreate(148.799987, 148.586715, "Einloggen");
TextDrawLetterSize(Textdraw3_1, 0.526000, 1.935999);
TextDrawTextSize(Textdraw3_1, 233.000000, 23.000000);
TextDrawAlignment(Textdraw3_1, 1);
TextDrawColor(Textdraw3_1, -1);
TextDrawSetShadow(Textdraw3_1, 0);
TextDrawSetOutline(Textdraw3_1, 1);
TextDrawBackgroundColor(Textdraw3_1, 51);
TextDrawFont(Textdraw3_1, 1);
TextDrawSetProportional(Textdraw3_1, 1);
TextDrawSetSelectable(Textdraw3_1, true);
TextDrawLetterSize(Textdraw3, 0.526000, 1.935999);
TextDrawTextSize(Textdraw3, 250.000000, 23.000000);
TextDrawAlignment(Textdraw3, 1);
TextDrawColor(Textdraw3, -1);
TextDrawSetShadow(Textdraw3, 0);
TextDrawSetOutline(Textdraw3, 1);
TextDrawBackgroundColor(Textdraw3, 51);
TextDrawFont(Textdraw3, 1);
TextDrawSetProportional(Textdraw3, 1);
TextDrawSetSelectable(Textdraw3, true);
Textdraw3_1 = TextDrawCreate(148.799987, 148.586715, "Einloggen");
TextDrawLetterSize(Textdraw3_1, 0.526000, 1.935999);
TextDrawTextSize(Textdraw3_1, 233.000000, 23.000000);
TextDrawAlignment(Textdraw3_1, 1);
TextDrawColor(Textdraw3_1, -1);
TextDrawSetShadow(Textdraw3_1, 0);
TextDrawSetOutline(Textdraw3_1, 1);
TextDrawBackgroundColor(Textdraw3_1, 51);
TextDrawFont(Textdraw3_1, 1);
TextDrawSetProportional(Textdraw3_1, 1);
TextDrawSetSelectable(Textdraw3_1, true);
Textdraw4 = TextDrawCreate(147.200012, 197.120040, "Serverinfos");
TextDrawLetterSize(Textdraw4, 0.517998, 1.936000);
TextDrawTextSize(Textdraw4, 250.000000, 22.000000);
TextDrawAlignment(Textdraw4, 1);
TextDrawColor(Textdraw4, -1);
TextDrawSetShadow(Textdraw4, 0);
TextDrawSetOutline(Textdraw4, 1);
TextDrawBackgroundColor(Textdraw4, 51);
TextDrawFont(Textdraw4, 1);
TextDrawSetProportional(Textdraw4, 1);
TextDrawSetSelectable(Textdraw4, true);
TextDrawLetterSize(Textdraw4, 0.517998, 1.936000);
TextDrawTextSize(Textdraw4, 250.000000, 22.000000);
TextDrawAlignment(Textdraw4, 1);
TextDrawColor(Textdraw4, -1);
TextDrawSetShadow(Textdraw4, 0);
TextDrawSetOutline(Textdraw4, 1);
TextDrawBackgroundColor(Textdraw4, 51);
TextDrawFont(Textdraw4, 1);
TextDrawSetProportional(Textdraw4, 1);
TextDrawSetSelectable(Textdraw4, true);
Textdraw5 = TextDrawCreate(144.000000, 245.653350, "Server verlassen");
TextDrawLetterSize(Textdraw5, 0.513998, 1.935999);
TextDrawTextSize(Textdraw5, 295.000000, 22.000000);
TextDrawAlignment(Textdraw5, 1);
TextDrawColor(Textdraw5, -1);
TextDrawSetShadow(Textdraw5, 0);
TextDrawSetOutline(Textdraw5, 1);
TextDrawBackgroundColor(Textdraw5, 51);
TextDrawFont(Textdraw5, 1);
TextDrawSetProportional(Textdraw5, 1);
TextDrawSetSelectable(Textdraw5, true);
TextDrawLetterSize(Textdraw5, 0.513998, 1.935999);
TextDrawTextSize(Textdraw5, 295.000000, 22.000000);
TextDrawAlignment(Textdraw5, 1);
TextDrawColor(Textdraw5, -1);
TextDrawSetShadow(Textdraw5, 0);
TextDrawSetOutline(Textdraw5, 1);
TextDrawBackgroundColor(Textdraw5, 51);
TextDrawFont(Textdraw5, 1);
TextDrawSetProportional(Textdraw5, 1);
TextDrawSetSelectable(Textdraw5, true);
Textdraw6 = TextDrawCreate(514.799926, 304.646667, "Trennlinie2");
TextDrawLetterSize(Textdraw6, 0.000000, -0.565554);
TextDrawTextSize(Textdraw6, 128.399978, 0.000000);
TextDrawAlignment(Textdraw6, 1);
TextDrawColor(Textdraw6, 0);
TextDrawUseBox(Textdraw6, true);
TextDrawBoxColor(Textdraw6, 102);
TextDrawSetShadow(Textdraw6, 0);
TextDrawSetOutline(Textdraw6, 0);
TextDrawFont(Textdraw6, 0);
TextDrawLetterSize(Textdraw6, 0.000000, -0.565554);
TextDrawTextSize(Textdraw6, 128.399978, 0.000000);
TextDrawAlignment(Textdraw6, 1);
TextDrawColor(Textdraw6, 0);
TextDrawUseBox(Textdraw6, true);
TextDrawBoxColor(Textdraw6, 102);
TextDrawSetShadow(Textdraw6, 0);
TextDrawSetOutline(Textdraw6, 0);
TextDrawFont(Textdraw6, 0);
Textdraw7 = TextDrawCreate(137.600006, 309.866638, "TS: 212.227.88.250:9988");
TextDrawLetterSize(Textdraw7, 0.405999, 1.674666);
TextDrawAlignment(Textdraw7, 1);
TextDrawColor(Textdraw7, -1);
TextDrawSetShadow(Textdraw7, 0);
TextDrawSetOutline(Textdraw7, 0);
TextDrawBackgroundColor(Textdraw7, 51);
TextDrawFont(Textdraw7, 1);
TextDrawSetProportional(Textdraw7, 1);
TextDrawLetterSize(Textdraw7, 0.405999, 1.674666);
TextDrawAlignment(Textdraw7, 1);
TextDrawColor(Textdraw7, -1);
TextDrawSetShadow(Textdraw7, 0);
TextDrawSetOutline(Textdraw7, 0);
TextDrawBackgroundColor(Textdraw7, 51);
TextDrawFont(Textdraw7, 1);
TextDrawSetProportional(Textdraw7, 1);
Textdraw8 = TextDrawCreate(318.399963, 309.866638, "Forum: www.jojosmcbox.de");
TextDrawLetterSize(Textdraw8, 0.462799, 1.726933);
TextDrawAlignment(Textdraw8, 1);
TextDrawColor(Textdraw8, -1);
TextDrawSetShadow(Textdraw8, 0);
TextDrawSetOutline(Textdraw8, 1);
TextDrawBackgroundColor(Textdraw8, 51);
TextDrawFont(Textdraw8, 1);
TextDrawSetProportional(Textdraw8, 1);
//STATS
Textdraw9 = TextDrawCreate(636.399963, 327.046691, "Hintergrundbox");
TextDrawLetterSize(Textdraw9, 0.000000, 12.542590);
TextDrawTextSize(Textdraw9, 492.399993, 0.000000);
TextDrawAlignment(Textdraw9, 1);
TextDrawColor(Textdraw9, 0);
TextDrawUseBox(Textdraw9, true);
TextDrawBoxColor(Textdraw9, 102);
TextDrawSetShadow(Textdraw9, 0);
TextDrawSetOutline(Textdraw9, 0);
TextDrawFont(Textdraw9, 0);
TextDrawLetterSize(Textdraw8, 0.462799, 1.726933);
TextDrawAlignment(Textdraw8, 1);
TextDrawColor(Textdraw8, -1);
TextDrawSetShadow(Textdraw8, 0);
TextDrawSetOutline(Textdraw8, 1);
TextDrawBackgroundColor(Textdraw8, 51);
TextDrawFont(Textdraw8, 1);
TextDrawSetProportional(Textdraw8, 1);
//STATS
Textdraw9 = TextDrawCreate(636.399963, 327.046691, "Hintergrundbox");
TextDrawLetterSize(Textdraw9, 0.000000, 12.542590);
TextDrawTextSize(Textdraw9, 492.399993, 0.000000);
TextDrawAlignment(Textdraw9, 1);
TextDrawColor(Textdraw9, 0);
TextDrawUseBox(Textdraw9, true);
TextDrawBoxColor(Textdraw9, 102);
TextDrawSetShadow(Textdraw9, 0);
TextDrawSetOutline(Textdraw9, 0);
TextDrawFont(Textdraw9, 0);
Textdraw10 = TextDrawCreate(564.799987, 327.040039, "Statistiken");
TextDrawLetterSize(Textdraw10, 0.449999, 1.600000);
TextDrawAlignment(Textdraw10, 2);
TextDrawColor(Textdraw10, -1);
TextDrawSetShadow(Textdraw10, 0);
TextDrawSetOutline(Textdraw10, 1);
TextDrawBackgroundColor(Textdraw10, 51);
TextDrawFont(Textdraw10, 1);
TextDrawSetProportional(Textdraw10, 1);
TextDrawLetterSize(Textdraw10, 0.449999, 1.600000);
TextDrawAlignment(Textdraw10, 2);
TextDrawColor(Textdraw10, -1);
TextDrawSetShadow(Textdraw10, 0);
TextDrawSetOutline(Textdraw10, 1);
TextDrawBackgroundColor(Textdraw10, 51);
TextDrawFont(Textdraw10, 1);
TextDrawSetProportional(Textdraw10, 1);
Textdraw11 = TextDrawCreate(624.400024, 346.459991, "Trennlinie");
TextDrawLetterSize(Textdraw11, 0.000000, -0.399630);
TextDrawTextSize(Textdraw11, 503.600006, 0.000000);
TextDrawAlignment(Textdraw11, 1);
TextDrawColor(Textdraw11, 0);
TextDrawUseBox(Textdraw11, true);
TextDrawBoxColor(Textdraw11, 102);
TextDrawSetShadow(Textdraw11, 0);
TextDrawSetOutline(Textdraw11, 0);
TextDrawFont(Textdraw11, 0);
TextDrawLetterSize(Textdraw11, 0.000000, -0.399630);
TextDrawTextSize(Textdraw11, 503.600006, 0.000000);
TextDrawAlignment(Textdraw11, 1);
TextDrawColor(Textdraw11, 0);
TextDrawUseBox(Textdraw11, true);
TextDrawBoxColor(Textdraw11, 102);
TextDrawSetShadow(Textdraw11, 0);
TextDrawSetOutline(Textdraw11, 0);
TextDrawFont(Textdraw11, 0);
Textdraw12 = TextDrawCreate(625.199890, 423.366668, "Trennlinie2");
TextDrawLetterSize(Textdraw12, 0.000000, -0.396666);
TextDrawTextSize(Textdraw12, 504.400054, 0.000000);
TextDrawAlignment(Textdraw12, 1);
TextDrawColor(Textdraw12, 0);
TextDrawUseBox(Textdraw12, true);
TextDrawBoxColor(Textdraw12, 102);
TextDrawSetShadow(Textdraw12, 0);
TextDrawSetOutline(Textdraw12, 0);
TextDrawFont(Textdraw12, 0);
TextDrawLetterSize(Textdraw12, 0.000000, -0.396666);
TextDrawTextSize(Textdraw12, 504.400054, 0.000000);
TextDrawAlignment(Textdraw12, 1);
TextDrawColor(Textdraw12, 0);
TextDrawUseBox(Textdraw12, true);
TextDrawBoxColor(Textdraw12, 102);
TextDrawSetShadow(Textdraw12, 0);
TextDrawSetOutline(Textdraw12, 0);
TextDrawFont(Textdraw12, 0);
Textdraw13 = TextDrawCreate(535.199890, 404.693481, "/stats");
TextDrawLetterSize(Textdraw13, 0.321999, 1.077332);
TextDrawAlignment(Textdraw13, 1);
TextDrawColor(Textdraw13, -1);
TextDrawSetShadow(Textdraw13, 0);
TextDrawSetOutline(Textdraw13, 1);
TextDrawBackgroundColor(Textdraw13, 51);
TextDrawFont(Textdraw13, 2);
TextDrawSetProportional(Textdraw13, 1);
for(new i = 0; i<MAX_PLAYERS; i++)
{
Textdraw14[i] = CreatePlayerTextDraw(i, 507.200012, 349.440032, "Geld: ERROR$");
PlayerTextDrawLetterSize(i, Textdraw14[i], 0.449999, 1.600000);
PlayerTextDrawAlignment(i, Textdraw14[i], 1);
PlayerTextDrawColor(i, Textdraw14[i], -1);
PlayerTextDrawSetShadow(i, Textdraw14[i], 0);
PlayerTextDrawSetOutline(i, Textdraw14[i], 1);
PlayerTextDrawBackgroundColor(i, Textdraw14[i], 51);
PlayerTextDrawFont(i, Textdraw14[i], 1);
PlayerTextDrawSetProportional(i, Textdraw14[i], 1);
TextDrawLetterSize(Textdraw13, 0.321999, 1.077332);
TextDrawAlignment(Textdraw13, 1);
TextDrawColor(Textdraw13, -1);
TextDrawSetShadow(Textdraw13, 0);
TextDrawSetOutline(Textdraw13, 1);
TextDrawBackgroundColor(Textdraw13, 51);
TextDrawFont(Textdraw13, 2);
TextDrawSetProportional(Textdraw13, 1);
for(new i = 0; i<MAX_PLAYERS; i++)
{
Textdraw14[i] = CreatePlayerTextDraw(i, 507.200012, 349.440032, "Geld: ERROR$");
PlayerTextDrawLetterSize(i, Textdraw14[i], 0.449999, 1.600000);
PlayerTextDrawAlignment(i, Textdraw14[i], 1);
PlayerTextDrawColor(i, Textdraw14[i], -1);
PlayerTextDrawSetShadow(i, Textdraw14[i], 0);
PlayerTextDrawSetOutline(i, Textdraw14[i], 1);
PlayerTextDrawBackgroundColor(i, Textdraw14[i], 51);
PlayerTextDrawFont(i, Textdraw14[i], 1);
PlayerTextDrawSetProportional(i, Textdraw14[i], 1);
Textdraw15[i] = CreatePlayerTextDraw(i, 508.000000, 367.359954, "Level: ERROR");
PlayerTextDrawLetterSize(i, Textdraw15[i], 0.449999, 1.600000);
PlayerTextDrawAlignment(i, Textdraw15[i], 1);
PlayerTextDrawColor(i, Textdraw15[i], -1);
PlayerTextDrawSetShadow(i, Textdraw15[i], 0);
PlayerTextDrawSetOutline(i, Textdraw15[i], 1);
PlayerTextDrawBackgroundColor(i, Textdraw15[i], 51);
PlayerTextDrawFont(i, Textdraw15[i], 1);
PlayerTextDrawSetProportional(i, Textdraw15[i], 1);
PlayerTextDrawLetterSize(i, Textdraw15[i], 0.449999, 1.600000);
PlayerTextDrawAlignment(i, Textdraw15[i], 1);
PlayerTextDrawColor(i, Textdraw15[i], -1);
PlayerTextDrawSetShadow(i, Textdraw15[i], 0);
PlayerTextDrawSetOutline(i, Textdraw15[i], 1);
PlayerTextDrawBackgroundColor(i, Textdraw15[i], 51);
PlayerTextDrawFont(i, Textdraw15[i], 1);
PlayerTextDrawSetProportional(i, Textdraw15[i], 1);
Textdraw16[i] = CreatePlayerTextDraw(i, 508.799926, 385.280090, "PayDay: ERROR");
PlayerTextDrawLetterSize(i, Textdraw16[i], 0.449999, 1.600000);
PlayerTextDrawAlignment(i, Textdraw16[i], 1);
PlayerTextDrawColor(i, Textdraw16[i], -1);
PlayerTextDrawSetShadow(i, Textdraw16[i], 0);
PlayerTextDrawSetOutline(i, Textdraw16[i], 1);
PlayerTextDrawBackgroundColor(i, Textdraw16[i], 51);
PlayerTextDrawFont(i, Textdraw16[i], 1);
PlayerTextDrawSetProportional(i, Textdraw16[i], 1);
PlayerTextDrawLetterSize(i, Textdraw16[i], 0.449999, 1.600000);
PlayerTextDrawAlignment(i, Textdraw16[i], 1);
PlayerTextDrawColor(i, Textdraw16[i], -1);
PlayerTextDrawSetShadow(i, Textdraw16[i], 0);
PlayerTextDrawSetOutline(i, Textdraw16[i], 1);
PlayerTextDrawBackgroundColor(i, Textdraw16[i], 51);
PlayerTextDrawFont(i, Textdraw16[i], 1);
PlayerTextDrawSetProportional(i, Textdraw16[i], 1);
Textdraw17[i] = CreatePlayerTextDraw(i, 565.599975, 424.106597, "ERROR");
PlayerTextDrawLetterSize(i, Textdraw17[i], 0.449999, 1.600000);
PlayerTextDrawAlignment(i, Textdraw17[i], 2);
PlayerTextDrawColor(i, Textdraw17[i], -1);
PlayerTextDrawSetShadow(i, Textdraw17[i], 0);
PlayerTextDrawSetOutline(i, Textdraw17[i], 1);
PlayerTextDrawBackgroundColor(i, Textdraw17[i], 51);
PlayerTextDrawFont(i, Textdraw17[i], 1);
PlayerTextDrawSetProportional(i, Textdraw17[i], 1);
}
PlayerTextDrawLetterSize(i, Textdraw17[i], 0.449999, 1.600000);
PlayerTextDrawAlignment(i, Textdraw17[i], 2);
PlayerTextDrawColor(i, Textdraw17[i], -1);
PlayerTextDrawSetShadow(i, Textdraw17[i], 0);
PlayerTextDrawSetOutline(i, Textdraw17[i], 1);
PlayerTextDrawBackgroundColor(i, Textdraw17[i], 51);
PlayerTextDrawFont(i, Textdraw17[i], 1);
PlayerTextDrawSetProportional(i, Textdraw17[i], 1);
}
public OnPlayerConnect(playerid)
{
//Spielerfarbe setzen
SetPlayerColor(playerid,COLOR_WHITE);
GivePlayerMoney(playerid,5790);
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (10%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (20%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (30%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (40%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (50%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (60%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (70%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (80%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (90%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (100%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten wurden erfolgreich geladen!");
{
//Spielerfarbe setzen
SetPlayerColor(playerid,COLOR_WHITE);
GivePlayerMoney(playerid,5790);
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (10%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (20%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (30%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (40%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (50%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (60%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (70%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (80%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (90%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten werden geladen (100%)");
SendClientMessage(playerid,CLGREEN,"Deine Spielerdaten wurden erfolgreich geladen!");
//LOGIN/REGISTER
new name[MAX_PLAYER_NAME],query[128];
GetPlayerName(playerid,name,sizeof(name));
format(query,sizeof(query),"SELECT id FROM user WHERE username='%s'",name);
mysql_function_query(dbhandle,query,true,"OnUserCheck","i",playerid);
SendClientMessage(playerid,0x37FF00FF,"Herzlich Willkommen auf 4RL!");
SendClientMessageToAll(0x002DFFFF,"Ein Spieler ist dabei den Server zu betreten!");
SendClientMessage(playerid,CLGREEN,"Herzlich Willkommen auf 4RL! Wir haben noch einen Parallelen Partnerserver!\n um die IP von dem Partner-Server herauszufinden nutze (( /Partner))!");
return 1;
}
new name[MAX_PLAYER_NAME],query[128];
GetPlayerName(playerid,name,sizeof(name));
format(query,sizeof(query),"SELECT id FROM user WHERE username='%s'",name);
mysql_function_query(dbhandle,query,true,"OnUserCheck","i",playerid);
SendClientMessage(playerid,0x37FF00FF,"Herzlich Willkommen auf 4RL!");
SendClientMessageToAll(0x002DFFFF,"Ein Spieler ist dabei den Server zu betreten!");
SendClientMessage(playerid,CLGREEN,"Herzlich Willkommen auf 4RL! Wir haben noch einen Parallelen Partnerserver!\n um die IP von dem Partner-Server herauszufinden nutze (( /Partner))!");
return 1;
}
Und dann halt noch die Sachen die geladen werden
public OnPasswordResponse(playerid)
{
new num_fields,num_rows;
cache_get_data(num_rows,num_fields,dbhandle);
if(num_rows==1)
{
//passwort richtig
sInfo[playerid][eingeloggt] = 1;
SendClientMessage(playerid,CLGREEN,"Du hast dich erfolgreich eingeloggt");
sInfo[playerid][level] = cache_get_field_content_int(0,"level",dbhandle);
SetPlayerScore(playerid,sInfo[playerid][level]);
SetPlayerMoney(playerid,cache_get_field_content_int(0,"Money",dbhandle));
sInfo[playerid][alevel] = cache_get_field_content_int(0,"alevel",dbhandle);
sInfo[playerid][rang] = cache_get_field_content_int(0,"rang",dbhandle) ;
sInfo[playerid][fraktion] = cache_get_field_content_int(0,"fraktion",dbhandle) ;
sInfo[playerid][Payday] = cache_get_field_content_int(0,"Payday",dbhandle);
sInfo[playerid][PaydayTime] = cache_get_field_content_int(0,"PaydayTime",dbhandle);
sInfo[playerid][db_id] = cache_get_field_content_int(0,"id",dbhandle);
sInfo[playerid][spawnchange] = cache_get_field_content_int(0,"spawnchange",dbhandle);
sInfo[playerid][rollerschein] = cache_get_field_content_int(0,"rollerschein",dbhandle);
sInfo[playerid][autoschein] =cache_get_field_content_int(0,"autoschein",dbhandle);
cache_get_field_content(0,"adname",sInfo[playerid][adname],dbhandle);
printf("",sInfo[playerid][adname]);
//auslesen aus der datenbank
printf("Es wurden alle Daten geladen");
loadPlayerCars(playerid);
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw3);
TextDrawHideForPlayer(playerid, Textdraw3_1);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw5);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
CancelSelectTextDraw(playerid);
new query[128];
mysql_escape_string(getPlayerName(playerid), getPlayerName(playerid));
format(query, sizeof(query), "SELECT * FROM gebannt WHERE Name='%s'", getPlayerName(playerid));
mysql_function_query(dbhandle, query, true, "BanCheck", "i", playerid);
}
else
{
//Passwort falsch
SendClientMessage(playerid,RED,"Das eingegebene Passwort ist falsch!");
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Gib bitte dein Passwort ein","Login","Abbruch");
{
new num_fields,num_rows;
cache_get_data(num_rows,num_fields,dbhandle);
if(num_rows==1)
{
//passwort richtig
sInfo[playerid][eingeloggt] = 1;
SendClientMessage(playerid,CLGREEN,"Du hast dich erfolgreich eingeloggt");
sInfo[playerid][level] = cache_get_field_content_int(0,"level",dbhandle);
SetPlayerScore(playerid,sInfo[playerid][level]);
SetPlayerMoney(playerid,cache_get_field_content_int(0,"Money",dbhandle));
sInfo[playerid][alevel] = cache_get_field_content_int(0,"alevel",dbhandle);
sInfo[playerid][rang] = cache_get_field_content_int(0,"rang",dbhandle) ;
sInfo[playerid][fraktion] = cache_get_field_content_int(0,"fraktion",dbhandle) ;
sInfo[playerid][Payday] = cache_get_field_content_int(0,"Payday",dbhandle);
sInfo[playerid][PaydayTime] = cache_get_field_content_int(0,"PaydayTime",dbhandle);
sInfo[playerid][db_id] = cache_get_field_content_int(0,"id",dbhandle);
sInfo[playerid][spawnchange] = cache_get_field_content_int(0,"spawnchange",dbhandle);
sInfo[playerid][rollerschein] = cache_get_field_content_int(0,"rollerschein",dbhandle);
sInfo[playerid][autoschein] =cache_get_field_content_int(0,"autoschein",dbhandle);
cache_get_field_content(0,"adname",sInfo[playerid][adname],dbhandle);
printf("",sInfo[playerid][adname]);
//auslesen aus der datenbank
printf("Es wurden alle Daten geladen");
loadPlayerCars(playerid);
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw3);
TextDrawHideForPlayer(playerid, Textdraw3_1);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw5);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
CancelSelectTextDraw(playerid);
new query[128];
mysql_escape_string(getPlayerName(playerid), getPlayerName(playerid));
format(query, sizeof(query), "SELECT * FROM gebannt WHERE Name='%s'", getPlayerName(playerid));
mysql_function_query(dbhandle, query, true, "BanCheck", "i", playerid);
}
else
{
//Passwort falsch
SendClientMessage(playerid,RED,"Das eingegebene Passwort ist falsch!");
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Gib bitte dein Passwort ein","Login","Abbruch");
}
return 1;
}
return 1;
}
all diese sachen werden nicht aufgerufen