Du willst mir wirklich sagen, das ich die Objekte nicht converten kann?
Das Modul ist mir egal das bekomme ich in SAMP anders hin, mir ging es m die Objecte wenn du gelesen hättest.
BitteCodeAlles anzeigenCreateObject(324, 1545, -1337, 237.2, 0, 0, 90); CreateObject(1569, 1543.6, -1369.4, 238.3, 0, 0, 0); CreateObject(1569, 1546.5, -1369.4, 238.3, 0, 0, 180); CreateObject(2608, 1551.2, -1358.3, 238.89999, 0, 0, 270); CreateObject(2356, 1544.6, -1352.2, 238.2, 0, 0, 147.997); CreateObject(1649, 1540.5996, -1336.9004, 239.60001, 0, 0, 16.749); CreateObject(1649, 1540.5996, -1336.9004, 242.89999, 0, 0, 16.749); CreateObject(1649, 1549.4004, -1336.7998, 239.8, 0, 0, 345.498); CreateObject(1649, 1549.2998, -1336.7998, 243.10001, 0, 0, 345.492); CreateObject(1649, 1553.4004, -1338.3398, 239.8, 0, 0, 332.496); CreateObject(1649, 1553.4004, -1338.3701, 243.10001, 0, 0, 332.496); CreateObject(2707, 1557.3, -1357.8, 243.5, 0, 0, 0); CreateObject(2707, 1557.3, -1352.7, 243.39999, 0, 0, 0); CreateObject(2707, 1557.2998, -1356.7002, 243.5, 0, 0, 0); CreateObject(2707, 1557.2998, -1355.6006, 243.5, 0, 0, 0); CreateObject(2707, 1557.2998, -1354.502, 243.5, 0, 0, 0); CreateObject(2707, 1557.2998, -1353.4023, 243.5, 0, 0, 0); CreateObject(2289, 1538.13, -1365.4, 240.39999, 0, 0, 90); CreateObject(1671, 1558.2, -1357.9, 238.7, 0, 0, 164); CreateObject(2296, 1534.2002, -1361.2998, 238.10001, 0, 0, 189.745); CreateObject(2233, 1531.2, -1362.3, 238.2, 0, 0, 189.5); CreateObject(2233, 1534.7, -1361.6, 238.2, 0, 0, 189.498); CreateObject(1649, 1536.5996, -1338.5, 239.60001, 0, 0, 26.746); CreateObject(1649, 1536.5996, -1338.5, 242.89999, 0, 0, 26.741); CreateObject(1649, 1532.4004, -1339.5996, 239.5, 0, 0, 2.741); CreateObject(1649, 1532.4004, -1339.5996, 242.8, 0, 0, 2.736); CreateObject(1649, 1531.2002, -1339.5, 239.5, 0, 0, 3.488); CreateObject(1649, 1531.2002, -1339.5, 242.8, 0, 0, 3.483); CreateObject(1649, 1557.3, -1339.5, 239.8, 0, 0, 355.496); CreateObject(2707, 1532.4, -1360.5, 243.5, 0, 0, 0); CreateObject(2707, 1532.4004, -1359.4004, 243.5, 0, 0, 0); CreateObject(2707, 1532.4004, -1358.3008, 243.5, 0, 0, 0); CreateObject(2707, 1532.4004, -1357.2012, 243.5, 0, 0, 0); CreateObject(2707, 1532.4004, -1356.1025, 243.5, 0, 0, 0); CreateObject(2707, 1532.4004, -1355.0029, 243.5, 0, 0, 0); CreateObject(2707, 1532.4004, -1353.9033, 243.5, 0, 0, 0); CreateObject(2707, 1532.4004, -1352.8037, 243.5, 0, 0, 0); CreateObject(2707, 1532.4004, -1351.7041, 243.5, 0, 0, 0); CreateObject(1649, 1557.3, -1339.5, 243.10001, 0, 0, 355.496); CreateObject(2239, 1534, -1339.8, 238.2, 0, 0, 0); CreateObject(2239, 1555.1, -1339.5, 238.2, 0, 0, 318); CreateObject(1649, 1559.8, -1341.3, 239.8, 0, 0, 309.746); CreateObject(1649, 1559.8, -1341.3, 243.10001, 0, 0, 309.743); CreateObject(1649, 1562.6, -1344.67, 239.8, 0, 0, 309.743); CreateObject(1649, 1562.6, -1344.67, 243.10001, 0, 0, 309.743); CreateObject(1649, 1563.7, -1348.3, 239.8, 0, 0, 270); CreateObject(1649, 1563.7, -1348.3, 243.10001, 0, 0, 270); CreateObject(1649, 1563.7, -1352.7, 239.8, 0, 0, 270); CreateObject(1649, 1563.7, -1352.7, 243.10001, 0, 0, 270); CreateObject(1649, 1563.7, -1357.1, 239.8, 0, 0, 270); CreateObject(1649, 1563.7, -1357.1, 243.10001, 0, 0, 270); CreateObject(1649, 1563.7, -1361.5, 239.8, 0, 0, 270); CreateObject(1649, 1563.7, -1361.5, 243.10001, 0, 0, 270); CreateObject(2199, 1553.3, -1356.3, 238.2, 0, 0, 90); CreateObject(2008, 1557.7, -1356.6, 238.2, 0, 0, 0); CreateObject(2308, 1563.2, -1359.5, 238.2, 0, 0, 180); CreateObject(2198, 1553.8, -1353.4, 238.2, 0, 0, 90); CreateObject(1671, 1555.3, -1352.5, 238.7, 0, 0, 284); CreateObject(2008, 1545.5, -1353.6, 238.2, 0, 0, 180); CreateObject(2593, 1547.6, -1369.2, 239.10001, 0, 0, 0); CreateObject(14699, 1547.6, -1364.5, 242.10001, 0, 0, 90); CreateObject(14699, 1547.6, -1358.5, 242, 0, 0, 90); CreateObject(1649, 1528.1, -1341.6, 242.8, 0, 0, 64.988); CreateObject(1649, 1528.1, -1341.6, 239.5, 0, 0, 64.984); CreateObject(1649, 1527.2, -1345.7, 239.5, 0, 0, 90); CreateObject(1649, 1527.2, -1345.7, 242.8, 0, 0, 90); CreateObject(1649, 1527.2, -1350.1, 239.5, 0, 0, 90); CreateObject(1649, 1527.2, -1350.1, 242.8, 0, 0, 90); CreateObject(1649, 1527.1, -1353.2, 242.8, 0, 0, 90); CreateObject(1649, 1527.1, -1353.2, 239.5, 0, 0, 90); CreateObject(1649, 1527.6591, -1357.5, 239.5, 0, 0, 104.5); CreateObject(1649, 1527.6591, -1357.5, 242.8, 0, 0, 104.496); CreateObject(1649, 1528.77, -1361.8, 239.5, 0, 0, 104.496); CreateObject(1649, 1528.77, -1361.8, 242.8, 0, 0, 104.496); CreateObject(1661, 1545, -1341.1, 243.39999, 0, 0, 0); CreateObject(1736, 1536.2, -1354.5, 241.7, 0, 0, 270); CreateObject(1828, 1545, -1341.9, 238.2, 0, 0, 270); CreateObject(2227, 1536.7, -1361.1, 238.2, 0, 0, 270); CreateObject(14705, 1545.4, -1353.8, 239.25, 0, 0, 0); CreateObject(2463, 1536.4, -1353.7, 238.2, 0, 0, 270); CreateObject(2290, 1531.6, -1357.8, 238.2, 0, 0, 8); CreateObject(2286, 1551.4, -1364.9, 239.7, 0, 0, 270); CreateObject(2026, 1547.1, -1348.8, 243.3, 0, 0, 0); CreateObject(2026, 1542.9, -1348.4, 243.3, 0, 0, 0);
Edit: Sry, dein beitrag falsch gelesen.
Also das man eine modifizierte .dff datei einfügen kann, ist mir so was von neu.
Zudem würde ich gerne mal MTA servern sehen, die solche interiors besitzten, wenn es wie du schon sagtest jeder Server besitzt.