Find den nicht, hab nirgends #else und #endif stehen hier mal das Script
#include <a_samp>
#include <datagram>
#include <time>
//|~~~~~~~~~~~~~~~~~~~~~|
//| Gamemode by |
//| Link1994 |
//|~~~~~~~~~~~~~~~~~~~~~|
//Die Defineds
#if defined turkis 0x00FFFFFF
#if defined gruen 0x00FF00FF
#if defined hellblau 0x00B2FFFF
#if defined orange 0xFF5000FF
#if defined rot 0xFF0000FF
#if defined gelb 0xFFFF8BFF
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" NoFilterscript ");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
main()
{
print("\n----------------------------------");
print(" Gamemode by:Link1994 ");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("ZekolFreeroom");
UsePlayerPedAnims();
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
SendClientMessage(playerid, hellblau, "Willkommen auf dem Zekol-Freeroom-Stunt&Dm Server!");
SendClientMessage(playerid, hellblau, "Benutzte /Help und /Teleports für weitere Hilfe!");
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid, 0);
SendClientMessage(playerid, rot, "Selbstmord ist keine Loesung!");
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}