Hey there
the TS_PokeClient function does not work correctly. When someone joins the game, they poke them
let's look at the code
Code
public TSC_OnClientConnect (clientid, nickname [])
{
new str [50];
format (str, sizeof (str), ">% s (% d) has join to our ts3 server", nickname, clientid);
SendClientMessageToAll (-1, str);
TSC_SendClientMessage (clientid, "Yup, here it works");
TSC_PokeClient (clientid, "Welcome"); // But not here, it not poke him but idk why
return 1;
}