Beiträge von Dark_Blizzard77

    hey leute aslo cih wollte mal wissen wiso ich in meinem GM kein befehl und nur den cj skin benutzen kann hier mal on GameModInit


    public OnGameModeInit()
    {
    UsePlayerPedAnims();
    // Don't use these lines if it's a filterscript
    SetGameModeText("German DM SERVER");
    {

    return 1;
    }



    AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(115, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(114, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(116, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(285, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(286, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(287, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(288, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(131, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(170, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(189, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(190, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(193, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(185, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(223, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(189, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(190, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(193, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(249, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(122, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(123, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(186, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(187, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(203, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(204, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(228, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(111, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(112, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(113, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(125, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(126, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(127, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(169, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(171, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

    //dm 1 Selber ^^ map "himmel "
    CreateObject(10023, -2041.9305419922, 1836.8073730469, 261.54904174805, 0, 0, 0);
    CreateObject(10378, -2044.7738037109, 1738.6420898438, 253.36276245117, 0, 0, 0);
    CreateObject(10368, -2103.7529296875, 1772.8992919922, 273.81478881836, 0, 0, 0);
    CreateObject(5426, -1969.5799560547, 1790.9993896484, 255.77868652344, 0, 0, 0);
    CreateObject(5408, -2201.8757324219, 1764.9451904297, 274.56652832031, 0, 0, 0);
    CreateObject(4825, -1974.7016601563, 1724.6022949219, 249.85043334961, 0, 0, 180);
    CreateObject(9241, -1918.1904296875, 1695.9609375, 252.96301269531, 0, 0, 0);
    CreateObject(3666, -2158.3708496094, 1710.7869873047, 252.7820892334, 0, 0, 0);
    CreateObject(980, -2165.7924804688, 1705.4674072266, 255.07579040527, 0, 0, 0);
    CreateObject(980, -2176.35546875, 1705.3288574219, 255.08155822754, 0, 0, 0);
    CreateObject(980, -2187.6071777344, 1705.2943115234, 255.08299255371, 0, 0, 0);
    CreateObject(980, -2198.3408203125, 1705.3051757813, 255.08253479004, 0, 0, 0);
    CreateObject(980, -2209.669921875, 1705.2297363281, 255.08567810059, 0, 0, 0);
    CreateObject(980, -2221.3063964844, 1705.2067871094, 255.08662414551, 0, 0, 0);
    CreateObject(980, -2222.1799316406, 1824.8676757813, 255.08760070801, 0, 0, 0);
    CreateObject(980, -2210.6469726563, 1824.8486328125, 255.08685302734, 0, 0, 0);




    //--------------------------------------------------------------------------------------------------run 1
    return 1;
    }

    also habs jetzt ma "probiert " ^^ und kan folgendes raus


    D:\samp server\eigener server neue version R4\Totale DM\gamemodes\xgf.pwn(3684) : error 055: start of function body without function header
    D:\samp server\eigener server neue version R4\Totale DM\gamemodes\xgf.pwn(3687) : error 021: symbol already defined: "GetPlayerPos"
    D:\samp server\eigener server neue version R4\Totale DM\gamemodes\xgf.pwn(3692) : error 010: invalid function or declaration
    D:\samp server\eigener server neue version R4\Totale DM\gamemodes\xgf.pwn(3692 -- 3693) : error 010: invalid function or declaration


    D:\samp server\eigener server neue version R4\Totale DM\gamemodes\xgf.pwn(9009) : error 055: start of function body without function header
    D:\samp server\eigener server neue version R4\Totale DM\gamemodes\xgf.pwn(9012) : error 010: invalid function or declaration
    D:\samp server\eigener server neue version R4\Totale DM\gamemodes\xgf.pwn(9013) : error 010: invalid function or declaration
    D:\samp server\eigener server neue version R4\Totale DM\gamemodes\xgf.pwn(9014) : error 010: invalid function or declaration


    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    8 Errors.


    hier die zeilen ^^
    line 3684
    {


    line 3687
    GetPlayerPos(playerid, x, y, z);
    line 3692
    Attach3DTextLabelToPlayer (wantedtextdraw[playerid], playerid, 0.0, 0.0, 0.0+4)


    line 3692-3693
    Attach3DTextLabelToPlayer (wantedtextdraw[playerid], playerid, 0.0, 0.0, 0.0+4)
    return 1;


    line 9009
    {


    line 9012
    format(_str, sizeof(_str), "Name %s /n Wanteds %i /n Verbrechen %s",name , wantedlevel, verbrechen);


    line 9013 -9014
    if(wantedlevel != 0) { UpdatePlayer3DTextLabelText(playerid, wantedtextdraw[playerid], 0x008080FFBE, _str); }
    else { UpdatePlayer3DTextLabelText(playerid, wantedtextdraw[playerid], Rotefarbe, _str); }

    ich weis immer noch nicht wie ich die einsetzten kann weil da ist sie ja im befehl eingebunden und bei mir sol sie ja nur bei den bösen stehen ^^ also die die wanteds haben und die anzeige sol die ganze zeit stehen

    unter dem link steht


    hat jemadn ein link dazu ? xD

    hey leute also ich wollte wissen wie man machen kann das über den name eine anzeige steht für cops wie viel wanted und der grund
    PS suFu benutzt aber wie dort erklärt geht es bie mir net

    AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(115, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(114, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(116, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(285, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(286, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(287, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(288, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(131, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(170, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(189, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(190, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(193, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(185, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(223, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(189, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(190, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(193, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(249, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(122, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(123, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(186, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(187, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(203, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(204, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(228, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(111, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(112, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(113, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(125, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(126, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(127, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(169, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(171, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

    hey leute wollte mal fragen ob jmd von euch ein fs oder so hast damit gangs /maifa ein gangwar sterte könenn oder einfach ein tut wie man es machen kann
    thx im voraus ^^


    PS Ist für GF

    hey leute also ich brauche ein FS lasptop System .kleiner_opa hats so ein ähnliches glaub ^^ und zwar muss er für GF sein udn ich sag euch paar funktionnen mal ^^ also mus man bei 24-7 kaufen dan kan man Job wechseln auf die Bank zugreifen Können also zum schauen wie viel man hat und noch paar andere dinge hab aber grad kz zum schrieben weilk muss zum Friseur xD sobald ich kommen schreib ich dan rest rein ^^ aber normakl mus es sowas schon geben ^^

    heir ist mein /invite befehl
    if(strcmp(strget(cmdtext,0), "/invite", true) == 0)
    {
    if(pInfo[playerid][gLeader] == Groove || pInfo[playerid][gLeader] == Ballas || pInfo[playerid][gLeader] == Fahrlehrer || pInfo[playerid][gLeader] == LCN) return SendClientMessage(playerid, COLOR_RED, "Du bist kein Leader einer Fraktion");
    {
    new ziel = strval(strget(cmdtext,1)); // Das gleiche wie bei teamid
    new team = strval(strget(cmdtext,2));
    {
    if(team==1){ pInfo[ziel][gTeam] = 1; SetPlayerSkin(ziel,107); dini_IntSet(save,"Fraktion",pInfo[ziel][gTeam]);}
    if(team==2){ pInfo[ziel][gTeam] = 2; SetPlayerSkin(ziel,104); dini_IntSet(save,"Fraktion",pInfo[ziel][gTeam]);}
    if(team==3){ pInfo[ziel][gTeam] = 3; SetPlayerSkin(ziel,50); dini_IntSet(save,"Fraktion",pInfo[ziel][gTeam]);}
    if(team==4){ pInfo[ziel][gTeam] = 4; SetPlayerSkin(ziel,124); dini_IntSet(save,"Fraktion",pInfo[ziel][gTeam]);}}}
    return 1;
    }

    hey @ all ich wollte euch mal fragen wie man machen kan das man in einem raum bleibt bis man z.b /bfightoff macht also rein kommt man mit /bfight[team] und wen man stirbt spawn man wider am dem noob spawn und wie kan ich machen das er drine bleibt in der map