Beiträge von Darkboy250

    Hey Leute,


    ich kriege andauernd Errors wenn ich meine neue LCN Base einsetzen will


    Hier einmal der Pawn Code


    //LCN BASE
    CreateObject(987, 907.295044, -1649.219604, 12.546875, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 907.288330, -1661.221069, 12.546874, 0.0000, 0.0000, 90.0000);
    CreateObject(3749, 905.412659, -1670.738159, 18.405289, 0.0000, 0.0000, 270.0000);
    CreateObject(987, 907.280029, -1692.106079, 12.554657, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 907.298401, -1704.082764, 12.542119, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 907.292786, -1716.075439, 12.541613, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 907.301331, -1728.069580, 12.546875, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 907.259766, -1740.063110, 12.546875, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 907.245239, -1752.073486, 12.546875, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 907.242859, -1761.102539, 12.546875, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 895.311707, -1760.696411, 12.546875, 0.0000, 0.0000, 358.2811);
    CreateObject(3749, 885.661072, -1759.066406, 18.405289, 0.0000, 0.0000, 357.4217);
    CreateObject(987, 864.226563, -1759.494141, 12.546875, 0.0000, 0.0000, 358.2811);
    CreateObject(987, 852.298950, -1759.144897, 12.546875, 0.0000, 0.0000, 358.2811);
    CreateObject(8613, 857.322693, -1654.927734, 16.322800, 0.0000, 0.0000, 90.0000);
    CreateObject(8613, 833.693665, -1667.950195, 23.604349, 0.0000, 0.0000, 180.0000);
    lcn_gate = CreateObject(980, 885.632935, -1760.344849, 15.320267, 0.0000, 0.0000, 177.4217);//Tor 1 oben
    lcn_gate2 = CreateObject(980, 907.444458, -1670.698242, 15.320267, 0.0000, 0.0000, 269.9999);//Tor 2 oben
    //LCN BASE ENDE
    if (strcmp(cmdtext, "/opengate", true)==0)
    {
    if(PlayerInfo[playerid][pLeader]==5|| PlayerInfo[playerid][pMember] ==5)
    {
    if(PlayerToPoint(25.0,playerid,885.6271,-1760.4032,13.5469,181.1592))
    {
    MoveObject (lcn_gate,885.638428, -1760.368408, 9.620319, 4);
    SetTimer("Close", 5000, 0);
    SendClientMessage(playerid, 0x00FF00FF, "Erfolgreich geöffnet");
    SendClientMessage(playerid, 0x800000FF, "Gate wird Automatisch in 5 Sekunden geschloßen");
    }
    return 1;
    }
    //
    else {
    SendClientMessage(playerid, 0xAA3333AA, "Du darfst das Gate nicht Öffnen!");
    }
    return 1;
    }


    Und einmal die Errors:


    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6674) : warning 217: loose indentation
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6677) : error 017: undefined symbol "cmdtext"
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6679) : error 017: undefined symbol "playerid"
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6681) : error 017: undefined symbol "playerid"
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6685) : error 017: undefined symbol "playerid"
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6686) : error 017: undefined symbol "playerid"
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6688) : warning 217: loose indentation
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6691) : warning 217: loose indentation
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6692) : error 017: undefined symbol "playerid"
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6694) : warning 217: loose indentation
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6698) : warning 217: loose indentation
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(26361) : warning 203: symbol is never used: "GetPointDistanceToPointExMorph"
    C:\Users\Marcel\Desktop\GTA\SAMp\Godfather deutsche version\gf.pwn(6675) : warning 204: symbol is assigned a value that is never used: "lcn_gate2"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    6 Errors.


    Danke für Hilfe

    Hey Leute,


    ich wusste nicht wie ich die Überschrift nennen sollte.


    Ich habe ne Frage und zwar wenn ich jetzt beim MTA Map Editor, alle Basen umzäune, dann weiß ich nachher doch nicht mehr wo welche war, weil man hat ja auch keine Lust immer nach einer Base rauszugehen und die Objekte ins GM einzufügen. Gibt es da vielleicht eine Möglichkeit?

    Jetzt kommt ne Liste voller Errors


    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2185) : error 004: function "SafeGivePlayerMoney" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2214) : error 004: function "SafeGivePlayerMoney" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2250) : error 004: function "SafeResetPlayerWeapons" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2251) : error 004: function "SafeGivePlayerWeapon" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2278) : error 004: function "SafeResetPlayerWeapons" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2579) : error 004: function "SetPlayerToTeamColor" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2604) : error 004: function "SetPlayerToTeamColor" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2646) : error 004: function "SetPlayerCriminal" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2651) : error 004: function "SetPlayerCriminal" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2749) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2760) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2772) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2776) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2788) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2792) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2796) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2800) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2804) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2808) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2812) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2816) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2828) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2832) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2836) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2840) : error 004: function "PlayerToPoint" is not implemented
    C:\Users\Marcel\Desktop\GTA\SAMp\Script\Script\larp.pwn(2844) : error 004: function "PlayerToPoint" is not implemented


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.

    public OnPlayerConnect(playerid)
    {
    new plname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, plname, sizeof(plname));
    if(Security != 0)
    {
    SendClientMessage(playerid, COLOR_YELLOW, "Host has broken one of the Agreement rules, action has been taken.");
    Kick(playerid);
    return 1;
    }
    new namestring = strfind(plname, "_", true);
    if(namestring == -1)
    {
    SendClientMessage(playerid, COLOR_YELLOW2, "Immigration Department: Your name is not acceptable.");
    SendClientMessage(playerid, COLOR_YELLOW2, "Hint: Your name must be in the format Firstname_Lastname.");
    Kick(playerid);
    return 1;
    }


    Reicht das oder noch mehr?!

    Hey Leute,


    ich habe mir das Los Angeles Roleplay runtergeladen und mir ist aufgefallen das man sich mit dem "Vor und Nachnamen" anmelden muss, aber ich möchte es so das man nicht Hans_Peter heißen muss sondern seinen Nickname benutzen kann, aber wie kann ich es aus dem Script rausnehmen?


    Danke

    2/10 ...
    ein paar Stühle hingemappt und sowas. Das kann jeder in einer Minute. Der Buddah sieht scheiße aus auf dem Dach. Was soll diese Baustelle aufem Dach xD ?

    Naja, mach du das mal in einer Minute, steht doch auch oben was die Baustelle soll, dass dort es erweitert wird die Bar ;)


    Für das brauchst du 2 1/2 Stunden o.o Der Buddha passt da mal garnicht hin. Außerdem einfach nicht gerade schön.

    Als Anfänger, Ja!

    Hey Leute,


    habe mal was anderes gemacht, was ein wenig einfacher ist ;)


    #################


    BSN Dach Bar:


    Mapper: Darkboy250


    Arbeitsdauer: 2 1/2 Stunden


    Beschreibung:


    Ich habe das BSN Dach in eine Bar unter freiem Himmel verwandelt, und daneben ist eine Baustelle, die das Dach weiter ausbauen soll.


    Video:


    BSN Dach Bar


    PAWN Code:
    [hide]
    CreateObject(12950, 1192.656494, -888.287537, 43.832321, 0.0000, 0.0000, 187.0301);
    CreateObject(970, 1196.017090, -892.738159, 47.613979, 0.0000, 0.0000, 6.8755);
    CreateObject(970, 1200.151245, -892.237122, 47.613979, 0.0000, 0.0000, 6.8755);
    CreateObject(970, 1204.223389, -892.585388, 47.613979, 0.0000, 0.0000, 163.1889);
    CreateObject(970, 1206.858765, -895.181702, 47.613979, 0.0000, 0.0000, 287.8073);
    CreateObject(970, 1209.378052, -911.530640, 47.613979, 0.0000, 0.0000, 277.4941);
    CreateObject(970, 1208.843140, -907.425964, 47.607143, 0.0000, 0.0000, 277.4941);
    CreateObject(970, 1207.801147, -899.220764, 47.613979, 0.0000, 0.0000, 278.3535);
    CreateObject(970, 1208.339355, -903.363647, 47.613979, 0.0000, 0.0000, 276.6346);
    CreateObject(970, 1186.406006, -906.700317, 47.613979, 0.0000, 0.0000, 276.6346);
    CreateObject(970, 1185.922974, -902.556152, 47.613979, 0.0000, 0.0000, 276.6346);
    CreateObject(970, 1190.544922, -893.478027, 47.613979, 0.0000, 0.0000, 7.7349);
    CreateObject(970, 1186.836060, -895.048035, 47.613979, 0.0000, 0.0000, 218.1244);
    CreateObject(970, 1185.438477, -898.411987, 47.613979, 0.0000, 0.0000, 276.9529);
    CreateObject(970, 1186.901367, -910.848877, 47.613979, 0.0000, 0.0000, 276.6346);
    CreateObject(970, 1186.542236, -914.893860, 47.607143, 0.0000, 0.0000, 252.5704);
    CreateObject(970, 1187.856445, -916.115906, 47.613979, 0.0000, 0.0000, 201.7088);
    CreateObject(14608, 1200.331421, -913.158325, 49.333515, 0.0000, 0.0000, 321.0934);
    CreateObject(626, 1202.551514, -892.382751, 49.111095, 0.0000, 0.0000, 0.0000);
    CreateObject(626, 1206.075317, -893.613892, 49.111095, 0.0000, 0.0000, 0.0000);
    CreateObject(3461, 1206.398926, -891.531067, 48.637512, 0.0000, 0.0000, 0.0000);
    CreateObject(3461, 1194.018677, -893.474548, 48.637512, 0.0000, 0.0000, 0.0000);
    CreateObject(3461, 1192.687378, -893.632690, 48.637512, 0.0000, 0.0000, 0.0000);
    CreateObject(3461, 1184.822388, -894.174500, 48.637512, 0.0000, 0.0000, 0.0000);
    CreateObject(3461, 1185.365112, -912.700562, 48.637512, 0.0000, 0.0000, 0.0000);
    CreateObject(16151, 1192.023682, -912.931152, 47.454254, 0.0000, 0.0000, 276.0934);
    CreateObject(1809, 1188.758301, -912.913940, 48.075455, 0.0000, 0.0000, 67.5001);
    CreateObject(2229, 1187.541016, -912.095886, 47.062500, 0.0000, 0.0000, 146.2501);
    CreateObject(2229, 1208.643066, -913.141724, 47.062500, 0.0000, 0.0000, 225.0001);
    CreateObject(2232, 1195.427368, -913.591187, 49.183701, 8.5944, 0.0000, 188.6717);
    CreateObject(2232, 1203.803955, -914.022522, 51.225140, 8.5944, 0.0000, 188.6717);
    CreateObject(2232, 1197.637817, -914.903564, 50.429798, 8.5944, 0.0000, 188.6717);
    CreateObject(643, 1201.885864, -897.197876, 47.532970, 0.0000, 0.0000, 0.0000);
    CreateObject(643, 1197.365112, -895.358337, 47.532970, 0.0000, 0.0000, 0.0000);
    CreateObject(643, 1189.878418, -895.638245, 47.532970, 0.0000, 0.0000, 0.0000);
    CreateObject(643, 1188.739746, -900.079407, 47.532970, 0.0000, 0.0000, 0.0000);
    CreateObject(643, 1188.472656, -905.231934, 47.532970, 0.0000, 0.0000, 0.0000);
    CreateObject(643, 1205.705688, -906.666443, 47.532970, 0.0000, 0.0000, 0.0000);
    CreateObject(643, 1204.714355, -902.316467, 47.532970, 0.0000, 0.0000, 0.0000);
    CreateObject(2830, 1188.579346, -905.439392, 47.933304, 0.0000, 0.0000, 0.0000);
    CreateObject(2830, 1188.361328, -904.966125, 47.933304, 0.0000, 0.0000, 0.0000);
    CreateObject(2829, 1188.503906, -899.912231, 47.933178, 0.0000, 0.0000, 0.0000);
    CreateObject(2829, 1197.523804, -895.236511, 47.933178, 0.0000, 0.0000, 0.0000);
    CreateObject(2829, 1204.692749, -902.351318, 47.933178, 0.0000, 0.0000, 0.0000);
    CreateObject(1510, 1205.667969, -906.664246, 47.944839, 0.0000, 0.0000, 0.0000);
    CreateObject(1510, 1189.805054, -895.630371, 47.944839, 0.0000, 0.0000, 0.0000);
    CreateObject(1485, 1189.628784, -895.601013, 47.987854, 30.9397, 0.0000, 0.0000);
    CreateObject(1520, 1202.079102, -896.969788, 47.992180, 0.0000, 0.0000, 0.0000);
    CreateObject(1517, 1202.084961, -897.549316, 48.132805, 0.0000, 0.0000, 0.0000);
    CreateObject(1512, 1201.608032, -897.287903, 48.138515, 0.0000, 0.0000, 0.0000);
    CreateObject(1951, 1205.061646, -902.115784, 48.121220, 0.0000, 0.0000, 0.0000);
    CreateObject(1485, 1205.513672, -906.618286, 47.988537, 54.1445, 0.0000, 0.0000);
    CreateObject(1666, 1205.431641, -906.966797, 48.013817, 0.0000, 0.0000, 0.0000);
    CreateObject(1666, 1205.985962, -906.890015, 48.013817, 0.0000, 0.0000, 0.0000);
    CreateObject(1666, 1205.394043, -906.436035, 48.013817, 0.0000, 0.0000, 0.0000);
    CreateObject(1666, 1205.990112, -906.442505, 48.013817, 0.0000, 0.0000, 0.0000);
    CreateObject(1950, 1195.214478, -912.166626, 48.267841, 0.0000, 0.0000, 0.0000);
    CreateObject(1669, 1192.065186, -911.727417, 48.226376, 0.0000, 0.0000, 0.0000);
    CreateObject(1668, 1194.690918, -911.787659, 48.226376, 0.0000, 0.0000, 0.0000);
    CreateObject(1667, 1193.202881, -911.811462, 48.173256, 0.0000, 0.0000, 0.0000);
    CreateObject(1954, 1189.699341, -912.262268, 48.166862, 0.0000, 0.0000, 5.1566);
    CreateObject(1954, 1190.647705, -912.156128, 48.166862, 0.0000, 0.0000, 5.1566);
    CreateObject(1685, 1217.107910, -905.674316, 47.805664, 0.0000, 0.0000, 303.7500);
    CreateObject(1685, 1217.109497, -905.660706, 49.305664, 0.0000, 0.0000, 303.7500);
    CreateObject(1237, 1210.900757, -907.560425, 47.058544, 0.0000, 0.0000, 0.0000);
    CreateObject(1237, 1209.915894, -900.894104, 47.058544, 0.0000, 0.0000, 0.0000);
    CreateObject(1228, 1213.756226, -907.741943, 47.476791, 0.0000, 0.0000, 276.8755);
    CreateObject(1228, 1217.003540, -907.294067, 47.476791, 0.0000, 0.0000, 276.8755);
    CreateObject(1228, 1212.708008, -900.738647, 47.476791, 0.0000, 0.0000, 276.8755);
    CreateObject(1228, 1215.918091, -900.350281, 47.476791, 0.0000, 0.0000, 276.8755);
    CreateObject(1228, 1217.196289, -902.450073, 47.476791, 0.0000, 0.0000, 6.2569);
    CreateObject(1237, 1218.267944, -907.936096, 47.058544, 0.0000, 0.0000, 0.0000);
    CreateObject(1237, 1217.551025, -899.972534, 47.058544, 0.0000, 0.0000, 0.0000);
    CreateObject(1217, 1214.367676, -902.953857, 47.477043, 0.0000, 0.0000, 0.0000);
    CreateObject(1217, 1214.627075, -903.809631, 47.477043, 0.0000, 0.0000, 0.0000);
    CreateObject(1217, 1214.449951, -903.451538, 48.547741, 0.0000, 0.0000, 0.0000);
    CreateObject(1558, 1214.798340, -905.713196, 47.629616, 0.0000, 0.0000, 303.7500);
    CreateObject(1448, 1216.005615, -901.561646, 47.123043, 0.0000, 0.0000, 225.0000);
    CreateObject(1442, 1216.003662, -901.696106, 47.793472, 0.0000, 0.0000, 0.0000);[/hide]

    Hab mir mal Screenshots davon angeguckt und finde das es kompliziert aussieht, kann mir jemand den link zum richtigen Map Editor von MTA geben,


    Danke


    MfG