Beiträge von white2knight

    hatte gestern abend so ein error noch ^^
    ist aber wo ich noch mal die zeilen von 20000 bis 23000 übersetzt habe, habe ich dann die englische eingefügt und dann waren die errors weg aber dann kommt halt dieser eine fehler mit server nicht starten
    LARP\gamemodes\larp.pwn(2185) : error 004: function "SafeGivePlayerMoney" is not implemented
    F:\LARP\gamemodes\larp.pwn(2214) : error 004: function "SafeGivePlayerMoney" is not implemented
    F:\LARP\gamemodes\larp.pwn(2250) : error 004: function "SafeResetPlayerWeapons" is not implemented
    F:\LARP\gamemodes\larp.pwn(2251) : error 004: function "SafeGivePlayerWeapon" is not implemented
    F:\LARP\gamemodes\larp.pwn(2278) : error 004: function "SafeResetPlayerWeapons" is not implemented
    F:\LARP\gamemodes\larp.pwn(2579) : error 004: function "SetPlayerToTeamColor" is not implemented
    F:\LARP\gamemodes\larp.pwn(2604) : error 004: function "SetPlayerToTeamColor" is not implemented
    F:\LARP\gamemodes\larp.pwn(2749) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2760) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2772) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2776) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2788) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2792) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2796) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2800) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2804) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2808) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2812) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2816) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2828) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2832) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2836) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2840) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2844) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2856) : error 004: function "PlayerToPoint" is not implemented
    F:\LARP\gamemodes\larp.pwn(2860) : error 004: function "PlayerToPoint" is not implemented


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.

    ok, wenn es weiter hilft...;)



    ----------
    Loaded log file: "server_log.txt".
    ----------


    SA-MP Dedicated Server
    ----------------------
    v0.3a R5, (C)2005-2010 SA-MP Team


    [00:10:49] filterscripts = "" (string)
    [00:10:49]
    [00:10:49] Server Plugins
    [00:10:49] --------------
    [00:10:49] Loading plugin: streamer
    [00:10:49]


    *** Streamer Plugin v2.3.8 by Incognito loaded ***



    [00:10:49] Loaded.
    [00:10:49] Loaded 1 plugins.


    [00:10:49]
    [00:10:49] Ban list
    [00:10:49] --------
    [00:10:49] Loaded: samp.ban
    [00:10:49]
    [00:10:49]
    [00:10:49] Filter Scripts
    [00:10:49] ---------------
    [00:10:49] Loaded 0 filter scripts.

    hey, liebes Breadfish community.
    ich habe seit ein paar tagen das larp script übersetzt und dann kamen errors in irgendeiner zeile, wo ich erstmal 2 stunden danach gesucht habe in so einem großen script, und dann wollte ich den server starten, aber das fenster schließt sich wieder. mit dem orginialen script klappt das, sind alle scriptfiles usw drinne... server.cfg auch alles drinne was wichtig ist bzw was benötigt wird.
    hier die crashinfo


    --------------------------


    Exception At Address: 0x00483564




    Registers:


    EAX: 0x00000000 EBX: 0x00000400 ECX: 0x00000100 EDX: 0x7EFEFEFF


    ESI: 0x00000000 EDI: 0x02BAAEC8 EBP: 0x00000026 ESP: 0x0018F85C


    EFLAGS: 0x00010216




    Stack:


    +0000: 0x03450020 0x02BA3990 0x02BAAEC8 0x00474B0B


    +0010: 0x02BAAEC8 0x00000000 0x00000400 0x0236B468


    +0020: 0x00000000 0x0018F8B4 0x044D98F4 0x00000026


    +0030: 0x0046607E 0x43850000 0x3F800000 0x00000000


    +0040: 0x0236B468 0x0236B468 0x03563CA8 0x03450020


    +0050: 0x00000000 0x043960B0 0x035E6534 0x00401096


    +0060: 0x0236B468 0x044D98F4 0x038735F8 0x00402BB3


    +0070: 0x0236B468 0x00000060 0x0018F8EC 0x044D98F4


    +0080: 0x0018FD80 0x00000000 0x00000000 0x0236B468


    +0090: 0x00000001 0x00C66300 0x00C662FC 0x00C666D8


    +00A0: 0x00C626F4 0x00C666CC 0x00C626F4 0x03563CA8


    +00B0: 0x038735F8 0x00000000 0x03560020 0x0030F950


    +00C0: 0x004655FE 0x0236B468 0x0018FD70 0x00000180


    +00D0: 0x65727453 0x72656D61 0x476E4F5F 0x4D656D61


    +00E0: 0x4965646F 0x0074696E 0x0236B468 0x0236B468


    +00F0: 0x03563CA8 0x00000000 0x00000000 0x00000000


    +0100: 0x00000000 0x00000000 0x00000000 0x00000000


    +0110: 0x00000000 0x00000000 0x00000000 0x00000000


    +0120: 0x00000000 0x00000000 0x00000000 0x00000000


    +0130: 0x00000000 0x7700041D 0x0118C526 0xFFFFFFFE



    naja hoffe ihr könnt mir helfen denn über 40000 zeilen nochmal übersetzen, möchte glaub ich möchte keiner;)


    mfg White2knight

    ne ist immer noch nicht... und es ist schon eingefügt.


    hier.
    gPlayerLogged[playerid] = 1;
    SpawnPlayer(playerid);
    format(tmp2, sizeof(tmp2), "~w~Willkommen ~n~~y~ %s", playername2);
    DateProp(playerid);
    GameTextForPlayer(playerid, tmp2, 5000, 1);
    SendClientMessage(playerid, COLOR_YELLOW, motd);
    if(PlayerInfo[playerid][pFMember] < 255)
    {
    format(tmp2, sizeof(tmp2), "Familie MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMember]][FamilyMOTD]);
    SendClientMessage(playerid, COLOR_YELLOW, tmp2);
    }


    oder kann es vielleicht hier an was liegen?
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    new sendername[MAX_PLAYER_NAME];
    new string[128];
    new string2[MAX_PLAYER_NAME];
    new plname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, plname, sizeof(plname));
    format(string2, sizeof(string2), "%s.ini", plname);
    if(response)
    {
    if(dialogid == 12346 || dialogid == 12347)
    {
    if(strlen(inputtext))
    {
    new tmppass[64];
    strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
    Encrypt(tmppass);
    OnPlayerLogin(playerid,tmppass);
    }
    else
    {
    new loginstring[128];
    new loginname[64];
    GetPlayerName(playerid,loginname,sizeof(loginname));
    format(loginstring,sizeof(loginstring),"Falsches Passwort\nBitte gebe dein Richtiges Passwort ein:",loginname);
    ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Anmeldung",loginstring,"Anmelden","-");
    gPlayerLogTries[playerid] += 1;
    if(gPlayerLogTries[playerid] == 5) { Ban(playerid); }
    }
    }


    vielleicht hast du skype oder icq dann könnte man sich das ja mal ebend zusammen anschauen.;) wäre super

    Ich bin gerade dabei mein altes script wissen aufzubessern.
    Mein erstes Problem ist, dass in den script
    [ GAMEMODE ] GermanReallife_By_MuKkI, dort werden die pickups nicht angezeigt. gibt aber kein compile fehler



    public OnPlayerPickUpPickup(playerid, pickupid)
    {





    if(pickupid == knasticonforcops)
    {
    GameTextForPlayer(playerid, "~r~/arrest Um jemanden in den Knast zu stecken",5000,3);
    }




    new currentpickup = pickupid;
    if(currentpickup == InteriorEnters[1])
    {
    GameTextForPlayer(playerid, "~y~Cluckin Bell", 5000, 3);
    SetPlayerPos(playerid, 366.4043,-8.0554,1001.8516);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,9);
    }
    if(currentpickup == InteriorExits[1])
    {
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 923.7872,-1352.7813,13.3766);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[2])
    {//Victim Shop Rein
    GameTextForPlayer(playerid, "~r~Victim Shop", 5000, 3);
    SetPlayerPos(playerid, 224.1030,-7.5747,1002.2109);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,5);
    }
    if(currentpickup == InteriorExits[2])
    {//Victim Shop Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 456.6782,-1500.9597,31.0442);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[3])
    {//GYM Rein
    GameTextForPlayer(playerid, "~g~Box Studio", 5000, 3);
    SetPlayerPos(playerid, 771.3609,-1.7553,1000.7283);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,5);
    }
    if(currentpickup == InteriorExits[3])
    {//GYM Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2226.6560,-1723.1659,13.5532);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[4])
    {//Grove Street Home Rein
    GameTextForPlayer(playerid, "~g~Grove Home", 5000, 3);
    SetPlayerPos(playerid, 2496.0608,-1693.9111,1014.7422);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,3);
    }
    if(currentpickup == InteriorExits[4])
    {//Grove Street Home Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2495.2390,-1687.0714,13.5149);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[5])
    {//Ten Green Bottles Rein
    GameTextForPlayer(playerid, "~w~Ten~g~Green~w~Bottles", 5000, 3);
    SetPlayerPos(playerid, 502.5231,-70.5881,998.7578);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,11);
    }
    if(currentpickup == InteriorExits[5])
    {//Ten Green Bottles Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2307.4128,-1646.2214,14.8270);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[6])
    {//Pig Pen Rein
    GameTextForPlayer(playerid, "~r~Strip-Club", 5000, 3);
    SetPlayerPos(playerid, 1204.9412,-10.8175,1000.9219);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,2);
    }
    if(currentpickup == InteriorExits[6])
    {//Pig Pen Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2422.0151,-1224.3535,25.2298);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[7])
    {//Motel Rein
    GameTextForPlayer(playerid, "~y~Jeffersen Motel", 5000, 3);
    SetPlayerPos(playerid, 2218.5327,-1150.5479,1025.7969);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,15);
    }
    if(currentpickup == InteriorExits[7])
    {//Motel Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2232.1570,-1162.8846,25.8906);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[9])
    {//Binco LS Rein
    GameTextForPlayer(playerid, "~y~Binco Los Santos", 5000, 3);
    SetPlayerPos(playerid, 207.8009,-107.4914,1005.1328);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,15);
    }
    if(currentpickup == InteriorExits[9])
    {//Binco LS Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2245.7949,-1662.5033,15.4690);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[10])
    {//Weißes Haus Rein
    GameTextForPlayer(playerid, "~w~White House", 5000, 3);
    SetPlayerPos(playerid, 1265.0969,-781.3518,1091.9063);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,5);
    }
    if(currentpickup == InteriorExits[10])
    {//Weißes Haus Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1130.8662,-2036.9832,69.0078);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[11])
    {//Jizzi Club Rein
    GameTextForPlayer(playerid, "~r~Jizzi Club", 5000, 3);
    SetPlayerPos(playerid, -2638.1052,1407.4567,906.4647);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,3);
    }
    if(currentpickup == InteriorExits[11])
    {//Jizzi Club Raus
    GameTextForPlayer(playerid, "~w~San Fierro", 5000, 3);
    SetPlayerPos(playerid, -2628.6838,1401.3866,7.0938);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[12])
    {//BS Nord Rein
    GameTextForPlayer(playerid, "~y~BurgerShot ~w~Nord", 5000, 3);
    SetPlayerPos(playerid, 367.8980,-72.7784,1001.5078);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,10);
    }
    if(currentpickup == InteriorExits[12])
    {//BS Nord Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1199.4792,-921.5715,43.0253);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[13])
    {//24/7 am BSN Rein
    GameTextForPlayer(playerid, "~y~24/7 Shop", 5000, 3);
    SetPlayerPos(playerid, -28.0758,-89.6018,1003.5469);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,18);
    }
    if(currentpickup == InteriorExits[13])
    {//24/7 am BSN Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1315.4900,-900.8430,39.5781);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[14])
    {//24/7 am PD Rein
    GameTextForPlayer(playerid, "~y~24/7 Shop", 5000, 3);
    SetPlayerPos(playerid, -26.6916,-55.7149,1003.5469);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,6);
    }
    if(currentpickup == InteriorExits[14])
    {//24/7 am PD Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1352.3300,-1755.7100,13.3530);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[16])
    {//24/7 Tanke Rein
    GameTextForPlayer(playerid, "~w~24/7 Shop", 5000, 3);
    SetPlayerPos(playerid, -27.3123,-29.2776,1003.5573);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,4);
    }
    if(currentpickup == InteriorExits[16])
    {//24/7 Tanke Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 998.3270,-919.9240,42.1797);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[17])
    {//Well Stacked Pizza Rein
    GameTextForPlayer(playerid, "~y~Well Stacked ~r~Pizza", 5000, 3);
    SetPlayerPos(playerid, 372.3520,-131.6510,1001.4922);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,5);
    }
    if(currentpickup == InteriorExits[17])
    {//Well Stacked Pizza Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2103.4600,-1806.5900,13.5547);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[18])
    {//Alhambria Rein
    GameTextForPlayer(playerid, "~r~Alhambria Disco", 5000, 3);
    SetPlayerPos(playerid, 493.3910,-22.7228,1000.6797);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,17);
    }
    if(currentpickup == InteriorExits[18])
    {//Alhambria Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1834.4000,-1681.7500,13.4331);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[19])
    {//PD Los Santos Rein
    GameTextForPlayer(playerid, "~r~Polizei Department", 5000, 3);
    SetPlayerPos(playerid, 289.3889,172.8435,1007.1794);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,3);
    }
    if(currentpickup == InteriorExits[19])
    {//PD Los Santos Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1550.0662,-1675.6694,15.2440);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == PickupForThis)
    {
    ShowMenuForPlayer(HauptMenu,playerid);
    TogglePlayerControllable(playerid, 0);
    SetPlayerPos(playerid, 366.0963,173.6243,1008.3828);
    }
    return 1;
    }


    Mfg white2knight ;)

    Ich bin gerade dabei mein altes script wissen aufzubessern.
    Mein erstes Problem ist, dass in den script
    [ GAMEMODE ] GermanReallife_By_MuKkI, dort werden die pickups nicht angezeigt. gibt aber kein compile fehler



    public OnPlayerPickUpPickup(playerid, pickupid)
    {





    if(pickupid == knasticonforcops)
    {
    GameTextForPlayer(playerid, "~r~/arrest Um jemanden in den Knast zu stecken",5000,3);
    }




    new currentpickup = pickupid;
    if(currentpickup == InteriorEnters[1])
    {
    GameTextForPlayer(playerid, "~y~Cluckin Bell", 5000, 3);
    SetPlayerPos(playerid, 366.4043,-8.0554,1001.8516);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,9);
    }
    if(currentpickup == InteriorExits[1])
    {
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 923.7872,-1352.7813,13.3766);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[2])
    {//Victim Shop Rein
    GameTextForPlayer(playerid, "~r~Victim Shop", 5000, 3);
    SetPlayerPos(playerid, 224.1030,-7.5747,1002.2109);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,5);
    }
    if(currentpickup == InteriorExits[2])
    {//Victim Shop Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 456.6782,-1500.9597,31.0442);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[3])
    {//GYM Rein
    GameTextForPlayer(playerid, "~g~Box Studio", 5000, 3);
    SetPlayerPos(playerid, 771.3609,-1.7553,1000.7283);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,5);
    }
    if(currentpickup == InteriorExits[3])
    {//GYM Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2226.6560,-1723.1659,13.5532);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[4])
    {//Grove Street Home Rein
    GameTextForPlayer(playerid, "~g~Grove Home", 5000, 3);
    SetPlayerPos(playerid, 2496.0608,-1693.9111,1014.7422);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,3);
    }
    if(currentpickup == InteriorExits[4])
    {//Grove Street Home Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2495.2390,-1687.0714,13.5149);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[5])
    {//Ten Green Bottles Rein
    GameTextForPlayer(playerid, "~w~Ten~g~Green~w~Bottles", 5000, 3);
    SetPlayerPos(playerid, 502.5231,-70.5881,998.7578);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,11);
    }
    if(currentpickup == InteriorExits[5])
    {//Ten Green Bottles Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2307.4128,-1646.2214,14.8270);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[6])
    {//Pig Pen Rein
    GameTextForPlayer(playerid, "~r~Strip-Club", 5000, 3);
    SetPlayerPos(playerid, 1204.9412,-10.8175,1000.9219);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,2);
    }
    if(currentpickup == InteriorExits[6])
    {//Pig Pen Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2422.0151,-1224.3535,25.2298);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[7])
    {//Motel Rein
    GameTextForPlayer(playerid, "~y~Jeffersen Motel", 5000, 3);
    SetPlayerPos(playerid, 2218.5327,-1150.5479,1025.7969);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,15);
    }
    if(currentpickup == InteriorExits[7])
    {//Motel Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2232.1570,-1162.8846,25.8906);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[9])
    {//Binco LS Rein
    GameTextForPlayer(playerid, "~y~Binco Los Santos", 5000, 3);
    SetPlayerPos(playerid, 207.8009,-107.4914,1005.1328);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,15);
    }
    if(currentpickup == InteriorExits[9])
    {//Binco LS Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2245.7949,-1662.5033,15.4690);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[10])
    {//Weißes Haus Rein
    GameTextForPlayer(playerid, "~w~White House", 5000, 3);
    SetPlayerPos(playerid, 1265.0969,-781.3518,1091.9063);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,5);
    }
    if(currentpickup == InteriorExits[10])
    {//Weißes Haus Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1130.8662,-2036.9832,69.0078);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[11])
    {//Jizzi Club Rein
    GameTextForPlayer(playerid, "~r~Jizzi Club", 5000, 3);
    SetPlayerPos(playerid, -2638.1052,1407.4567,906.4647);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,3);
    }
    if(currentpickup == InteriorExits[11])
    {//Jizzi Club Raus
    GameTextForPlayer(playerid, "~w~San Fierro", 5000, 3);
    SetPlayerPos(playerid, -2628.6838,1401.3866,7.0938);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[12])
    {//BS Nord Rein
    GameTextForPlayer(playerid, "~y~BurgerShot ~w~Nord", 5000, 3);
    SetPlayerPos(playerid, 367.8980,-72.7784,1001.5078);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,10);
    }
    if(currentpickup == InteriorExits[12])
    {//BS Nord Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1199.4792,-921.5715,43.0253);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[13])
    {//24/7 am BSN Rein
    GameTextForPlayer(playerid, "~y~24/7 Shop", 5000, 3);
    SetPlayerPos(playerid, -28.0758,-89.6018,1003.5469);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,18);
    }
    if(currentpickup == InteriorExits[13])
    {//24/7 am BSN Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1315.4900,-900.8430,39.5781);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[14])
    {//24/7 am PD Rein
    GameTextForPlayer(playerid, "~y~24/7 Shop", 5000, 3);
    SetPlayerPos(playerid, -26.6916,-55.7149,1003.5469);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,6);
    }
    if(currentpickup == InteriorExits[14])
    {//24/7 am PD Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1352.3300,-1755.7100,13.3530);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[16])
    {//24/7 Tanke Rein
    GameTextForPlayer(playerid, "~w~24/7 Shop", 5000, 3);
    SetPlayerPos(playerid, -27.3123,-29.2776,1003.5573);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,4);
    }
    if(currentpickup == InteriorExits[16])
    {//24/7 Tanke Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 998.3270,-919.9240,42.1797);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[17])
    {//Well Stacked Pizza Rein
    GameTextForPlayer(playerid, "~y~Well Stacked ~r~Pizza", 5000, 3);
    SetPlayerPos(playerid, 372.3520,-131.6510,1001.4922);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,5);
    }
    if(currentpickup == InteriorExits[17])
    {//Well Stacked Pizza Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 2103.4600,-1806.5900,13.5547);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[18])
    {//Alhambria Rein
    GameTextForPlayer(playerid, "~r~Alhambria Disco", 5000, 3);
    SetPlayerPos(playerid, 493.3910,-22.7228,1000.6797);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,17);
    }
    if(currentpickup == InteriorExits[18])
    {//Alhambria Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1834.4000,-1681.7500,13.4331);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == InteriorEnters[19])
    {//PD Los Santos Rein
    GameTextForPlayer(playerid, "~r~Polizei Department", 5000, 3);
    SetPlayerPos(playerid, 289.3889,172.8435,1007.1794);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,3);
    }
    if(currentpickup == InteriorExits[19])
    {//PD Los Santos Raus
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 3);
    SetPlayerPos(playerid, 1550.0662,-1675.6694,15.2440);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    if(currentpickup == PickupForThis)
    {
    ShowMenuForPlayer(HauptMenu,playerid);
    TogglePlayerControllable(playerid, 0);
    SetPlayerPos(playerid, 366.0963,173.6243,1008.3828);
    }
    return 1;
    }


    Mfg white2knight