Achso. also manches habe ich schon gemacht mit taxi usw kannst mir nochmal sagen wo ich das finde denn poste ichd as funkt trotzdem nciht -.-
Beiträge von CronoZ
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Ich habe ein problem, also wenn ich in das auto (z.b. taxi) einsteige steht da nicht das ich kein taxi fahrer bin. kann mir einer sagen was daran falsch ist?
Code
Alles anzeigenAddStaticVehicleEx(470,1057.510009,-305.592163,73.732238,269.746673, 90, -1, 60000);/*Hitman Patriot*/ AddStaticVehicleEx(470,1057.672485,-301.326965,73.732208,268.661254, 90, -1, 60000);/*Hitman Patriot*/ AddStaticVehicleEx(407,-2550.1443,610.7148,14.3281,90.6597, -1, -1, 60000);/*FireTruck*/ AddStaticVehicleEx(407,-2551.8792,587.1581,14.3281,90.4374,-1, -1, 60000);/*FireTruck*/ AddStaticVehicleEx(416,1181.438476,-1308.459228,13.814691,90.116203, -1, -1, 60000);/*Ambulance*/ AddStaticVehicleEx(416,1183.874145,-1321.553710,13.724494,179.949234, -1, -1, 60000);/*Ambulance*/ AddStaticVehicleEx(416,1182.712890,-1338.926879,13.823647,270.262512, -1, -1, 60000);/*Ambulance*/ AddStaticVehicleEx(470,1057.790893,-296.988311,73.726837,268.792205,90, -1, 60000);//68/*Hitman Patriot*/ AddStaticVehicleEx(405,1362.988281,-1658.833496,13.406530,90.832824,3, 3, 60000);//69 Driving School /*Sentinel*/ AddStaticVehicleEx(405,1362.825927,-1650.975341,13.407740,90.934585,3, 3, 60000);//Driving School/*Sentinel*/ AddStaticVehicleEx(405,1362.693237,-1643.107910,13.408065,91.226028,3, 3, 60000);//Driving School/*Sentinel*/ AddStaticVehicleEx(411,551.7929,-1285.5260,16.9303,0.4147,-1, -1, 60000);//Rent car/*Infernus*/ AddStaticVehicleEx(506,536.9888,-1286.5275,16.9993,359.1704,-1, -1, 60000); //Rent car/*SuperGT*/ AddStaticVehicleEx(402,544.1793,-1286.1422,16.9492,7.3116,-1, -1, 60000);//Rent car/*Buffalo*/ AddStaticVehicleEx(471,1367.726196,-1769.152587,13.082762,3.189513,6, 6, 60000); //Rent bike/*Quad*/ AddStaticVehicleEx(522,1371.725830,-1768.963500,13.087063,3.169739,3, 111, 60000); //Rent bike/*NrG-500*/ AddStaticVehicleEx(522,1375.165649,-1768.906860,13.087213,0.512264,0, 111, 60000); //Rent bike/*NrG500*/ AddStaticVehicleEx(431,1080.6860,-1758.0685,13.4879,270.6229,-1, -1, 60000); // Buss AddStaticVehicleEx(431,1081.0164,-1769.8035,13.4576,270.5656,-1, -1, 60000); // Buss AddStaticVehicleEx(431,1080.9795,-1775.6273,13.4456,270.1351,-1, -1, 60000); // Buss AddStaticVehicleEx(431,1080.8572,-1763.9695,13.4532,90.5635,-1, -1, 60000); // Buss AddStaticVehicleEx(487,-2703.3201,624.0250,14.1766,180.2649, 1, 3, 60000);//Medic Chopper/*Maverick*/ AddStaticVehicleEx(596,-1398.6207,507.7513,18.9328,269.8143,1, 0,60000); //PD Car 13 AddStaticVehicleEx(487,1038.420898,-352.761322,74.169265,344.810211, 0, 1, 60000); //Hitman Chopper AddStaticVehicleEx(582,1669.6199,-1719.4612,20.4478,2.8317,14,14,60000); // newsvan AddStaticVehicleEx(582,1672.9852,-1719.3356,20.4513,1.4233,14,14,60000); // newsvan AddStaticVehicleEx(582,1666.0199,-1719.5740,20.4478,0.2281,14,14,60000); // newsvan AddStaticVehicleEx(541,1662.0002,-1719.4238,20.4476,359.4435,14,14,60000); // newsvan AddStaticVehicleEx(541,1671.1176,-1701.6619,20.2118,91.2026,14,14,60000); // NewsBullet AddStaticVehicleEx(541,1671.2098,-1705.9814,20.2246,94.1834,14,14,60000); // NewsBullet AddStaticVehicleEx(541,1670.9464,-1697.3666,20.2060,90.7241,14,14,60000); // NewsBullet AddStaticVehicleEx(488,1669.2694,-1679.0208,22.4147,179.7329,14,14,60000); // News Heli AddStaticVehicleEx(488,1648.8748,-1679.4570,22.4036,179.7702,14,14,60000); // News Heli AddStaticVehicleEx(593,382.5172,2536.9561,16.5338,179.7261,-1,-1,60000);//Flyschool AddStaticVehicleEx(513,348.3660,2536.9792,16.7418,178.8195,-1,-1,60000);//Flyschool AddStaticVehicleEx(487,365.4068,2537.0327,16.6645,181.9959,-1,-1,60000);//Flyschool CreateVehicle(468,-1445.6392,-592.3033,1055.7831,90.2133,-1,-1,60000); //bike 120 CreateVehicle(468,-1433.1708,-592.4930,1055.6533,92.4067,-1,-1,60000); //bike CreateVehicle(468,-1448.5325,-584.4943,1055.4949,95.5400,-1,-1,60000); //bike CreateVehicle(468,-1434.8973,-585.1266,1055.2488,91.1533,-1,-1,60000); //bike CreateVehicle(468,-1449.2814,1610.7823,1052.5313,272.9406,-1,-1,60000); // bike 124 CreateVehicle(468,-1453.8767,1611.2418,1052.5313,89.0355,-1,-1,60000); // bike CreateVehicle(468,-1454.4746,1614.3342,1052.5313,86.8422,-1,-1,60000); // bike CreateVehicle(468,-1449.5795,1614.0684,1052.5313,269.2039,-1,-1,60000); // bike AddStaticVehicleEx(420,1062.5187,-1737.1824,13.2597,270.4629,-1,-1,60000); // Taxi AddStaticVehicleEx(420,1062.4319,-1740.1509,13.2493,270.6569,-1,-1,60000); // Taxi AddStaticVehicleEx(420,1062.3221,-1743.0582,13.2419,270.2620,-1,-1,60000); // Taxi AddStaticVehicleEx(420,1062.4337,-1746.2831,13.2353,269.7350,-1,-1,60000); // Taxi AddStaticVehicleEx(420,1062.3752,-1749.2471,13.2285,270.0546,-1,-1,60000); // Taxi AddStaticVehicleEx(420,1062.2576,-1752.0616,13.2234,270.8480,-1,-1,60000); // Taxi AddStaticVehicleEx(425,1564.1808,-1654.3318,28.5720,2.9042,-1, -1, 60000); // Hunter Heli (aufer LSPD) AddStaticVehicleEx(425,1565.5776,-1701.7075,28.5734,0.0082,-1, -1, 60000); // Hunter Heli (aufer LSPD) AddStaticVehicleEx(497, 1550.277221,-1643.583740,28.578521,270.459899, 6, 0, 60000); /*Police Maveric*/ AddStaticVehicleEx(560,1545.012695,-1672.041137,5.649418,89.344207,0,0, 60000); /*SWAT Car 4 (tank)*/ AddStaticVehicleEx(596,1583.601074,-1710.294433,5.611405,0.434792,1, 0, 60000); /*PD Car 7*/ AddStaticVehicleEx(596,1587.697265,-1710.170166,5.611206,0.506704, 1, 0, 60000); /*PD Car 8*/ AddStaticVehicleEx(596,1591.562133,-1710.120117,5.610785,359.675354, 1, 0, 60000); /*PD Car 9*/ AddStaticVehicleEx(596,1595.400146,-1710.191528,5.611312,358.854766, 1, 0, 60000); /*PD Car 10*/ AddStaticVehicleEx(560,1545.096069,-1684.530151,5.649409,89.485565, 0,0, 60000); /*SWAT Car 1 (tank)*/ AddStaticVehicleEx(596,1558.787597,-1710.194824,5.613479,0.032334, 1, 0, 60000); /*PD Car 1*/ AddStaticVehicleEx(596,1562.648193,-1710.245239,5.611189,0.849862, 1, 0, 60000); /*PD Car 2*/ AddStaticVehicleEx(596,1566.890747,-1710.244140,5.612002,1.185993, 1, 0, 60000); /*PD Car 3*/ AddStaticVehicleEx(560,1544.999511,-1680.484741,5.649410,88.837036, 0,0, 60000); /*SWAT Car 2 (tank)*/ AddStaticVehicleEx(560,1544.939575,-1675.874877,5.649422,89.910102, 0,0, 60000);/*SWAT Car 3 (tank)*/ AddStaticVehicleEx(596,1570.708984,-1710.266723,5.611149,1.099771, 1, 0, 60000);/*PD Car 4*/ AddStaticVehicleEx(596,1574.709350,-1710.345458,5.611690,0.404370, 1, 0, 60000);/*PD Car 5*/ AddStaticVehicleEx(596,1578.438110,-1710.366333,5.611608,359.342712, 1, 0, 60000);/*PD Car 6*/ AddStaticVehicleEx(601,1545.181274,-1659.224609,5.649415,89.419845,-1,-1, 60000);/*SWAT Car 7 (tank)*/ AddStaticVehicleEx(601,1545.393310,-1650.942626,5.649405,88.125411,-1,-1, 60000);/*SWAT Car 8 (tank)*/ AddStaticVehicleEx(490,1601.697753,-1683.949462,6.019070,89.011566, 0, 0, 60000);/*FBI Car*/ AddStaticVehicleEx(490,1601.757446,-1688.025512,6.017905,90.166732, 0, 0, 60000);/*FBI Car*/ AddStaticVehicleEx(490,1601.743774,-1692.014038,6.018431,89.585990, 0, 0, 60000);/*FBI Car*/ AddStaticVehicleEx(490,1601.695678,-1695.951416,6.019619,89.404708, 0, 0, 60000);/*FBI Car*/ AddStaticVehicleEx(490,1601.734130,-1700.351196,6.017845,91.394126, 0, 0, 60000);/*FBI Car*/ AddStaticVehicleEx(560,1545.099243,-1667.946899,5.649421,90.633850, 0,0, 60000);/*SWAT Car 5(tank)*/ AddStaticVehicleEx(560,1544.770385,-1663.256713,5.649410,87.439247, 0,0, 60000);/*SWAT Car 6(tank)*/ //Funktioniert ;) AddStaticVehicleEx(462,2228.4973,-1177.1842,25.3129,90.6472, 0,0, 60000); // Roller AddStaticVehicleEx(462,2228.4834,-1173.7606,25.3553,91.1557, 0,0, 60000); // Roller AddStaticVehicleEx(462,2228.4309,-1170.2186,25.3649,89.8479, 0,0, 60000); // Roller AddStaticVehicleEx(462,2228.2446,-1166.3556,25.3758,89.6188, 0,0, 60000); // Roller AddStaticVehicleEx(462,2228.3291,-1162.8198,25.3961,90.4300, 0,0, 60000); // Roller AddStaticVehicleEx(462,2227.9333,-1159.3213,25.4146,90.3290, 0,0, 60000); // Roller AddStaticVehicleEx(462,2227.9114,-1156.1409,25.4366,91.4288, 0,0, 60000); // Roller AddStaticVehicleEx(462,2228.1555,-1152.8315,25.4655,90.1986, 0,0, 60000); // Roller
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habe ich ist der gleiche fehler mit den autos^^
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Kann mir jemadn dabei helfen?
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Ja wenn ich das mache sind die Autos durcheinander also ich bin polizist und kann nicht ins polizei auto weil es angeblich nen Taxi is. -.-
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Ich möchte die autos da weg haben bzw das ganze hauscarsystem^^ welche zeilen soll ich noch posten?
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Kann mir jemand sagen wie ich diese Autos darauß bekomme?
Code
Alles anzeigennew Float:HouseCarSpawns[34][4] = { {1117.008422,-347.195281,74.081375,272.701263},//House 0 {2064.4,-1694.4,13.1,271.1561},//House 1 {-2712.7625,870.3005,70.5348,89.1608},//House 2 {1109.8,-968.0,42.7,0.0},//house 3 {2497.6274,-2025.6306,13.2521,355.4281}, // House 4 {2645.0,-1990.8,13.1,180.0},//House - 5 {-2724.8965,914.8384,67.4253,110.1072},//house 6 {1910.5149,-1120.5304,25.4493,177.8350},//house 7 {828.8,-887.0,68.5,230.7095},//House 8 {2149.6,-1610.9,14.0,90.7904},//House 9 {760.1,-1687.8,4.3,180.6},//House 10 {645.5,-1616.1,14.9,0.0},//House 11 {-2635.2371,931.1931,71.5643,215.3709},//House 12 {-2665.9224,989.9724,64.6955,1.7814},//House 13 {959.5864,-901.0845,45.8584,177.3087},//House 14 {2445.8,-1326.8,23.6,18.4},//House 15 {2845.9,-1286.8,18.9,90.0},//house 16 {2159.8,-1803.9,13.3,271.4}, //House 17 {-2693.7847,132.3186,4.1676,89.5330},//House 18 {-2723.0105,977.7357,54.2926,359.9068},//House 19 {1514.0,-694.6,94.5,90.0},//House 20 {1246.7,-1107.6,25.5,266.4},//House 21 {831.7,-857.5,69.9,180.0},//House 22 {1007.9,-659.4,121.1,130.6194},//House 23 {1110.0,-726.4,100.1,90.0},//House 24 {259.7,-1221.0,74.7,202.0011},//House 25 {1463.7,-901.7,55.8,359.0},//house 26 {1440.1,-890.6,51.2,0.0},//house 27 {-2528.8298,2250.2998,4.8112,334.9590},//house 28 {-2554.7874,2270.5356,4.9064,333.9774}, //House 29 {-2371.1323,2438.4104,9.0698,159.2582},//House 30 {-2237.9492,893.7390,66.4872,89.7571},//House 31 {-2529.4817,-142.6608,19.7107,4.2929}, //House 32 {-2616.1897,-108.4479,4.1693,269.8246}//House 33 };
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chill^^
Code
Alles anzeigenC:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(469) : warning 201: redefinition of constant/macro (symbol "CAR_AMOUNT") C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(7301) : error 004: function "AddCar" is not implemented C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(8491) : warning 217: loose indentation C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(8506) : warning 217: loose indentation C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(8510) : warning 217: loose indentation C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(9397) : warning 217: loose indentation C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(8597) : warning 204: symbol is assigned a value that is never used: "Positions" C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(29628) : warning 203: symbol is never used: "GetDistance" C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(29628) : warning 203: symbol is never used: "rccounter" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
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Ne funkt nicht is wieder error :!
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warte kurz der andere will mir bei Teamviewer helfen^^
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hab ich doch^^ guck weiter oben
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wiebitte?
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geht i-wie auch nicht^^ denn hat er nen fehler
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Ich weiß nciht also das mit gamemodinit
AddStaticVehicle(..........bla sind ja die FBI wagen usw.
vll sind das die RandCarspawns was soll ich damit machen? einfach raußnehmen oda wie?
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Hallo ich habe ein kleines Problem mit meinem Server.
Es stehen überall autos rum die jeder fahren kann, die möchte ich raußmachen kann mir einer sagen wie ich das mache habe schon vieles probiert!... -
jaaa thanks leute ihr seit die besten funkt jetzt ist ganz weg
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http://filebase.to/files/1422509/ongamemodinit.txt
da isses hab aber nichts mit lspdgate gefunden :!habs gefunden^^
aber trotzdem fehler
C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(8672) : error 017: undefined symbol "lspdgate"
C:\Users\CronoZ\Desktop\Server\gamemodes\PC.pwn(8738) : error 017: undefined symbol "lspdgate" -
dieses gamemodinit wo ist das? das andere habe ich schon raußgenommen
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also so?
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Alles anzeigen//-------------------[Cop Gate]---------------// if(!strcmp(tmp, "/pd",true,4)) { if(gTeam[playerid] == 2 || IsACop(playerid)) { GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]); GetObjectPos(lspdgate, Positions[1][0], Positions[1][1], Positions[1][2]); if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 30.0 ) { GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string), "* %s öffnet das LSPD Tor.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); MoveObject(lspdgate, 1588.5617, -1638.0871, 5.7200, 1); MoveObject(lspdgate, 1588.5617, -1638.0871, 8.7200, 1); } } return 1; } /--------------------[Cop Gate]------------ if(!strcmp(tmp, "/pd",true,4)) { if(gTeam[playerid] == 2 || IsACop(playerid)) { GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]); GetObjectPos( lspdgate, Positions[1][0], Positions[1][1], Positions[1][2]); if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 30.0 ) { GetPlayerName(playerid,sendername,sizeof(sendername)); format(string,sizeof(string), "* %s schließt das LSPD Tor.",sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); MoveObject(lspdgate, 1588.5617, -1638.0871, 12.7200, 1); } // } }