Hmm, ja das sind eben so gefahren die es immer geben wird ![]()
Leider gibt es auch viele die Spaß daran haben den anderen das Fahrzeug zu Demolieren oder in SAMP zum Beispiel sie zu töten.
Stimmt, wenn nur 10 Trucks kommen wäre es wirklich langweilig, aber wenn es einen schönen Chat gibt, könnte mir das zumindest es auch verschönern.
Auch fände, ich es in Ordnung wenn die anderen nur als Geistertrucks dargestellt werden was ja glaube auch Performance sparen würde aufgrund der weniger Detaillieren Trucks.
Es bleibt abzuwarten, ob es überhaupt etwas wird und wenn wie es wird.
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Edit:
Unter ets2mp.com wird man nun wieder auf das Forum geleitet. Anscheinend sind auch schon die ersten Beta Mitglieder gewählt wurden.(Bin leider keiner davon :/)
Es gab jetzt auch schon wieder ein Update von den aktuellen Stand:
Quelle: http://ets2mp.com/showthread.php?tid=421&pid=4649#pid4649
ZitatAlles anzeigen
[size=medium]Hello, welcome to the fourth, the newest Info Update, which stands for May.[/size]
[size=medium]Project has been reactivated![/size]
As you can see, we have reactivated our project. We thought, that we
have to change our priorities in programing and take care on other
things. Last time, we had closed project because of personal and
technical problems. At the moment, we are focusing on:
- Working on Open Alpha, which won’t be on 1st July. We'll try to make
it as soon as possible. Code is being written from the beginning, but I
think It will take only month, or few weeks. Stay calm, and wait for it!
- Creating portal connected to the forums and game.
- Many, many more smallers things…
[size=medium]
Why beta wouldn’t be on 1st July?[/size]
Creating code using Reverse Engineering takes a lot of time. RootKiller,
our programmer, said, that the code needs a little bit more time, but I
think, it is worth to wait for. Also, I can say, when we start Open
Alpha it won’t be turned off, you could drive it anytime you want, but
it will be just clear Euro Truck Simulator 2 with Multiplayer, just for
testing.
[size=medium]Can we play on LAN?[/size]
At the moment, as I wrote, we are focusing on online play. We had
started server for it, which has 1000 slots for players. But that’s not
all. It has dynamic slots, that means, if someone wants to join if
there’s 1000 players online, server automatically will set itself to
1001 slots. Possibility of playing LAN probably will be added in future.
[size=medium]Our team.[/size]
Rootkiller - Project Leader, Lead Programmer, Reverse Engineering
Manuel – Community Manager
And a couple of beta testers.
[size=medium]Suspension of Companies[/size]
We thought, that at the moment of Open Alpha companies won’t work. So,
we decided to suspend them for a certain time. Suspension means, that
new companies mustn’t be made.
[size=medium]Progress of work[/size]
At the moment of the Info Update writing code contains:
- Reference of physics stuffs of game,
- Localized pointer of internal economy, spawn position, local player truck and trailer
- ETS2 tutorial has been disabled,
- Traffic generated by internal core generator has been disabled,
- Changed place of ETS2 user data - saves etc. (original - My documents)
- Launcher with Auto-Updater and Authorization feature,
- CB-Radio and Chat - designed type of working
- Documentation of unit system of game,
- Network protocol is designed and going to be implemented in next days
[size=medium]Portal connected to the game[/size]
We want to present you today one screenshot of very early version of
portal which going to be connected with online world (Drivers managing
etc. will be placed here).
[size=medium]Our Official TeamSpeak is on![/size]
You can join our TS3 whenever you want, under IP: ets2mp.com
We are waiting for you!
[size=medium]Hey!
Maybe you want to translate this news into your native language? You
can translate it and then send me on PM in the forums, we will put it
on![/size]
[size=medium]русский[/size](click)
[size=medium]Français[/size](click)
[size=medium]Swedish[/size](click)
Lg. Dog

