Hab ich aber ich such nochma wenns der Meister so will.
Beiträge von [UG]Revold
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Hi
Ich wollte mal fragen ob mir einer beibringen könnte wie amn bewegbare Tore macht.
Hofentlich ncith das falsche Forum.^^
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Ich könnte dir mappen beibringen mit MTA.Kanns jezt sehr gut.
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Danke Maercell jezt gehts dank dir.
DANKE!!!
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Muss ich TCP und UDP da eingeben?Hatte nur TCP.
Naja ich probiers ma aus.
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Kann mir denn keiner helfen?
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Hallo
sicher gib es diese Frage schon hundertmal aber ich muss Wissen was ich bei dem Router da eintragen soll.
Hab auch ein Bild aber weis ncith wie ich den URL herausfinde.
Ich kanns ja über ICQ senden hier ma meine numma:405957652
Bitte hilft mir.Hab nen D Link Router.
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Ah jezt hab ich es verstanden.Musste das compilen oda wie das heißt.
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Geht imma noch nit hab es so gemacht.Hab ich irgendwas falsch?Binn dumm.[pwn]public OnGameModeInit()
{
new count;
new id;
SetGameModeText("Los Santos Parachuting");
ShowNameTags(1);
ShowPlayerMarkers(1);id = 47;
for(count = 0; count < 15; count++) {
AddPlayerClass(id,1545.5275,-1370.0961,329.4535,7.9780,0,0,0,0,0,0); // playerspawn
id++;
}
AddPlayerClass(id,1969.9589,-1185.5995,2000.0,90.0527,0,0,0,0,0,0); // pondspawnAddStaticVehicle(487,1544.3810,-1354.1403,329.6510,0.9474,54,29); // heli1
AddStaticVehicle(487,1668.1875,-1267.6479,233.5519,80.6809,3,29); // heli2
AddStaticVehicle(487,1423.8759,-1189.4307,195.2232,272.4731,3,29); // heli
AddStaticVehicle(487,1427.8669,-1206.7137,195.2205,253.2966,3,29); // heli
AddStaticVehicle(487,1514.6334,-1067.3450,181.3798,269.2993,3,29); // heli
AddStaticVehicle(487,1532.8845,-1074.3094,181.3804,271.0264,3,29); // heli
AddStaticVehicle(487,1667.1321,-1222.7820,233.5480,288.6899,3,29); // heli
AddStaticVehicle(487,1560.2428,-1358.4150,329.6322,89.3433,3,29); // heli
AddStaticVehicle(487,1654.5442,-1637.0603,83.9570,201.0777,3,29); // heliCreateObject(1632, 2501.917725, -1668.958252, 27.120302, 74.7709, 0.0000, 271.0134);
CreateObject(1634, 2499.876465, -1669.177246, 16.986576, 18.0482, 0.0000, 271.6504);
CreateObject(1634, 2502.045654, -1669.018311, 21.700153, 52.4256, 0.0000, 271.6504);
CreateObject(1634, 2495.313721, -1669.410278, 13.633265, 0.0000, 0.0000, 270.0000);
CreateObject(979, 2488.297363, -1683.490356, 13.175679, 0.0000, 0.0000, 247.5000);
CreateObject(979, 2492.345947, -1675.960083, 13.176167, 0.0000, 0.0000, 236.2501);
CreateObject(979, 2463.127686, -1664.912354, 13.310958, 0.0000, 0.0000, 337.5000);
CreateObject(979, 2469.019287, -1670.303833, 13.153510, 0.0000, 0.0000, 303.7500);
CreateObject(979, 2474.335205, -1676.815308, 13.174644, 0.0000, 0.0000, 315.0000);
CreateObject(979, 2478.622314, -1682.920410, 13.176019, 0.0000, 0.0000, 292.5000);
CreateObject(979, 2466.433350, -1654.362793, 13.148733, 0.0000, 0.0000, 348.7500);
CreateObject(979, 2473.526123, -1657.176025, 13.175607, 0.0000, 0.0000, 326.2500);
CreateObject(979, 2480.854492, -1661.209473, 13.183970, 0.0000, 0.0000, 337.5000);
CreateObject(979, 2488.992432, -1664.776123, 13.183969, 0.0000, 0.0000, 337.5000);
CreateObject(13641, 2480.434082, -1715.206177, 14.261572, 0.0000, 0.0000, 84.8434);
CreateObject(18262, 2445.087158, -1715.676147, 13.633782, 20.6265, 0.0000, 90.0000);
CreateObject(18262, 2436.493408, -1716.070679, 14.284781, 347.1084, 0.0000, 90.0000);
CreateObject(18451, 2481.055664, -1743.349609, 13.059301, 0.0000, 0.0000, 202.5000);
CreateObject(1503, 2493.065918, -1732.314087, 12.776930, 0.0000, 0.0000, 258.7500);
CreateObject(1454, 2471.230225, -1732.345703, 13.181015, 0.0000, 0.0000, 0.0000);
CreateObject(1454, 2470.995850, -1728.342529, 13.181014, 0.0000, 0.0000, 0.0000);
CreateObject(1454, 2471.145752, -1736.474121, 13.181015, 0.0000, 0.0000, 0.0000);
CreateObject(3526, 2473.271484, -1732.256348, 12.451230, 0.0000, 0.0000, 180.0000);
CreateObject(3526, 2473.270996, -1728.247437, 12.451230, 0.0000, 0.0000, 180.0000);
CreateObject(3526, 2473.034180, -1736.376831, 12.451230, 0.0000, 0.0000, 180.0000);
CreateObject(1867, 2471.280273, -1732.352295, 14.000651, 0.0000, 0.0000, 90.0000);
CreateObject(1494, 2471.157471, -1735.209229, 12.376656, 0.0000, 0.0000, 90.0000);
CreateObject(1494, 2471.301514, -1730.878174, 12.376656, 0.0000, 0.0000, 90.0000);
CreateObject(13641, 2482.819580, -1690.464600, 14.234893, 0.0000, 0.0000, 260.4689);
CreateObject(979, 2513.213135, -1738.521606, 13.387095, 0.0000, 0.0000, 0.0000);
CreateObject(979, 2521.096436, -1740.813599, 13.387095, 0.0000, 0.0000, 326.2500);
CreateObject(979, 2526.440674, -1746.670410, 13.223033, 0.0000, 0.0000, 303.7500);
CreateObject(979, 2530.357666, -1754.079590, 13.223033, 0.0000, 0.0000, 292.5000);
CreateObject(979, 2534.262695, -1761.251343, 13.387095, 0.0000, 0.0000, 303.7500);
CreateObject(979, 2539.453613, -1768.107544, 13.387095, 0.0000, 0.0000, 315.0000);
CreateObject(978, 2523.070557, -1727.134033, 13.387095, 0.0000, 0.0000, 180.0000);
CreateObject(978, 2530.920166, -1729.532104, 13.223033, 0.0000, 0.0000, 146.2500);
CreateObject(978, 2535.775146, -1735.455566, 13.223033, 0.0000, 0.0000, 112.5000);
CreateObject(978, 2538.870117, -1743.657837, 13.387095, 0.0000, 0.0000, 112.5000);
CreateObject(978, 2513.962891, -1727.091309, 13.387094, 0.0000, 0.0000, 180.0000);
CreateObject(1634, 2541.006104, -1755.977661, 13.769051, 0.0000, 0.0000, 225.0000);
CreateObject(978, 2446.547363, -1737.849121, 13.552105, 0.0000, 0.0000, 0.0000);
CreateObject(978, 2439.674072, -1737.132080, 13.416957, 0.0000, 0.0000, 348.7500);
CreateObject(978, 2433.629639, -1734.564209, 13.390367, 0.0000, 0.0000, 326.2500);
CreateObject(978, 2429.353027, -1729.817017, 13.426437, 0.0000, 0.0000, 303.7500);
CreateObject(978, 2426.292480, -1722.897705, 13.454984, 0.0000, 0.0000, 281.2500);
CreateObject(979, 2448.552002, -1726.879150, 13.535863, 0.0000, 0.0000, 180.0000);
CreateObject(979, 2440.627441, -1725.352539, 13.611943, 0.0000, 0.0000, 157.5000);
CreateObject(979, 2437.100586, -1719.676025, 13.890391, 0.0000, 0.0000, 89.9999);
CreateObject(2931, 2430.889404, -1711.192017, 13.753810, 0.0000, 0.0000, 0.0000);
CreateObject(2931, 2429.894287, -1711.092041, 13.765402, 0.0000, 0.0000, 0.0000);
CreateObject(2931, 2428.917969, -1711.068726, 13.767714, 0.0000, 0.0000, 0.0000);
CreateObject(16480, 2622.060303, -1780.882935, 12.609148, 0.0000, 0.0000, 225.0000);
CreateObject(18442, 2598.319336, -1781.570679, 2.958548, 0.0000, 0.0000, 90.0000);
CreateObject(18442, 2597.658936, -1805.481567, 2.958548, 0.0000, 0.0000, 90.0000);
CreateObject(18442, 2595.810547, -1824.988037, 3.827557, 0.0000, 0.0000, 90.0000);
CreateObject(18442, 2555.766602, -1808.663086, 2.999479, 0.0000, 0.0000, 269.9999);
CreateObject(18442, 2556.243408, -1783.308960, 2.958548, 0.0000, 0.0000, 269.9999);
CreateObject(18442, 2556.721924, -1832.453247, 4.922041, 0.0000, 0.0000, 269.9999);
CreateObject(18442, 2568.327881, -1764.953979, 2.958548, 0.0000, 0.0000, 202.5000);
CreateObject(18442, 2587.777100, -1764.528320, 2.964911, 0.0000, 0.0000, 157.5000);
CreateObject(18442, 2556.331299, -1855.673218, 5.177298, 0.0000, 0.0000, 78.7500);
CreateObject(18442, 2593.865234, -1848.702515, 4.683901, 0.0000, 0.0000, 78.7500);
CreateObject(18442, 2593.050781, -1870.392700, 5.177301, 0.0000, 0.0000, 90.0000);
CreateObject(18442, 2593.406982, -1892.124756, 5.177298, 0.0000, 0.0000, 90.0000);
CreateObject(18442, 2556.248047, -1878.741455, 5.121313, 0.0000, 0.0000, 90.0000);
CreateObject(18442, 2558.023926, -1902.333374, 4.732313, 0.0000, 0.0000, 90.0000);
CreateObject(18442, 2563.631836, -2206.461670, 0.973662, 0.0000, 0.0000, 11.2500);
CreateObject(18442, 2598.140381, -2212.922119, 1.181209, 0.0000, 0.0000, 0.0000);
CreateObject(1633, 2579.881836, -2215.384766, 0.311568, 0.0000, 0.0000, 180.0000);
CreateObject(5154, 2584.567627, -2328.848633, 5.649811, 0.0000, 0.0000, 90.0000);
CreateObject(1637, 2595.589600, -2203.907959, -0.236860, 0.0000, 0.0000, 180.0000);
CreateObject(2404, 2594.516113, -2206.890625, -0.089713, 0.0000, 0.0000, 270.0000);
CreateObject(5185, 2582.943604, -2257.439453, 1.300947, 0.0000, 0.0000, 315.0000);AddStaticPickup(371, 15, 1545.5070,-1225.3750,261.5938);
AddStaticPickup(371, 15, 1440.8297,-1227.1548,187.1926);
AddStaticPickup(371, 15, 1498.3612,-1282.6539,113.7795);
AddStaticPickup(371, 15, 1552.8856,-1264.9105,277.8750);
AddStaticPickup(371, 15, 1548.4478,-1268.6362,261.5938);
AddStaticPickup(371, 15, 1544.6133,-1272.7666,250.6563);
AddStaticPickup(371, 15, 1656.8127,-1249.7767,233.3750);
AddStaticPickup(371, 15, 1656.8175,-1274.2491,200.5234);
AddStaticPickup(371, 15, 1661.2855,-1644.0159,87.3735);
return 1;
}
[/pwn] -
Ja hab jezt deises Script zeug gemacht.
Kann ich das dann in irgend nem Gamemode einfügen?
Kann mir einer sagen wie ich das einfügen soll.Komme damit nicht ganz klar. -
Hab hier im Forum gelesen das man die Maps die man mit dem MTA Editor gemacht hat auch in Samp spielen kann.
Was muss ich machen um das auf Samp zu spielen?
Hoffe mir kann das einer erklären.
PS:Fals das das falsche Forum ist soll man das hier schließen.