Beiträge von ._Andy_.

    Hast du auch Compilet (oder wie das heißt xD) ?


    Zitat

    anste bei teamwievier kuken ?

    Sry, grad keine Zeit.


    Gruß Andy


    //EDIT


    Bei mir läuft es perfekt.

    So:


    #include <a_samp>#include <dini>


    #define Blau 0x0095FFFF


    #define Dialog_Spawn 1


    #define Dialog_Register 2


    #define Dialog_Login 3


    new bsnenter;
    new bsnexit;


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" The German Reallife");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" ");
    print("----------------------------------\n");
    }


    #endif


    public OnGameModeInit()
    {


    Create3DTextLabel("Burger Shot Nord",Blau,1199.2100,-918.1479,43.1235,30,0);
    bsnexit=CreatePickup(1559,1,362.8692,-75.1664,1001.5078);
    bsnenter=CreatePickup(1559,1,1199.2100,-918.1479,43.1235);
    SetGameModeText("The German Reallife");
    DisableInteriorEnterExits();
    AddPlayerClass(0,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0); //Spawn Koordinaten, Waffen, Ammo und Skin
    AddPlayerClass(1,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(2,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(7,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);//Diese Skins crashen 3, 4, 5, 6, 7, 8, 42, 65, 74, 86, 119, 149, 208, 268, 273, 289
    AddPlayerClass(9,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(10,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(12,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(13,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(14,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(15,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(16,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(17,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(20,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(21,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(22,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(23,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(24,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);
    AddPlayerClass(25,395.8983,-1800.3076,7.8281,359.9866,0,0,0,0,0,0);


    AddStaticVehicle(462,411.7417,-1783.5525,5.1479,270.9439,1,2); // Neulings Roller 1
    AddStaticVehicle(462,405.0800,-1783.3212,5.1467,271.0242,1,2); // Neulings Roller 2
    AddStaticVehicle(462,398.4781,-1783.4398,5.1466,271.0243,1,2); // Neulings Roller 3
    AddStaticVehicle(462,390.8744,-1783.5897,5.1501,271.1353,1,2); // Neulings Roller 4




    return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid,395.8983,-1800.3076,7.8281); //Player Position
    SetPlayerFacingAngle (playerid,359.9866); //Spieler schaut nach...
    SetPlayerCameraPos(playerid,395.8941,-1795.6869,7.8281); //Kamera Position beim re-Spawn
    SetPlayerCameraLookAt(playerid,395.8983,-1800.3076,7.8281); //Kamera Sicht
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    ShowPlayerDialog(playerid,Dialog_Register,DIALOG_STYLE_INPUT,"Registrieren","Gebe hier bitte dein gewünschtes Passwort ein:","Registrieren","Abbrechen");
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    ShowPlayerDialog(playerid,Dialog_Spawn,DIALOG_STYLE_MSGBOX,"Registration","Herzlich willkommen auf unserem Reallife Server. Hier wird jeder Spieler respektiert, und man muss sich an die Regeln halten.\nSollte dies nicht geschehen, kann man mit einem Kick bzw ban rechnen.","Ok","Schließen");
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    new cmd[128], idx;
    // /kill 1


    cmd = strtok(cmdtext, idx);


    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    // Do something here
    return 1;
    }


    if (strcmp(cmdtext, "/bsn", true)==0)
    {
    SetPlayerPos(playerid,1190.5657,-928.2200,43.9688); // Bsn Port); // Bsn Port
    SendClientMessage(playerid, 0xE2FFFFFF, "Du wurdest teleportiert.");
    return 1;
    }
    if (strcmp("/kill", cmd, true) == 0) // Diese Funktion tötet den Spieler
    {
    new tmp[128];


    tmp = strtok(cmdtext, idx);


    if (strlen(tmp) == 0)
    {
    SendClientMessage(playerid, 0xBFC0C2FF, "/kill [playerid]");
    }
    else
    {
    if (IsPlayerConnected(strval(tmp)))
    {
    SetPlayerHealth(strval(tmp), 0);
    }
    else
    SendClientMessage(playerid, 0xBFC0C2FF, "Dieser Spieler ist nicht online!");
    }


    return 1;
    }



    SendClientMessage(playerid, 0xBFC0C2FF, "Diesen Befehl gibt es nicht");
    return 1;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    if(pickupid==bsnenter)
    {
    GameTextForPlayer(playerid,"~w~Willkommen im ~n~~w~Burger Shot",3000,3);
    SetPlayerPos(playerid,365.0144,-74.6279,1001.5078);
    SetPlayerInterior(playerid,10);
    }
    if(pickupid==bsnexit)
    {
    SetPlayerPos(playerid,1199.5637,-920.4474,43.1087);
    SetPlayerFacingAngle(playerid,186.7116);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
    }
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if (dialogid==Dialog_Register)
    {
    if (response==0)
    {
    SendClientMessage(playerid,"Du hast die Registration abgebrochen.");
    Kick(playerid);
    return 1;
    }
    if(response==1)
    {
    if(!strlen(inputtext))
    {
    SendClientMessage(playerid, Blau,"Das Passwort war zu kurz.");
    ShowPlayerDialog(playerid,Dialog_Register,DIALOG_STYLE_INPUT,"Registrieren","Gebe hier bitte dein gewünschtes Passwort ein:","Registrieren","Abbrechen");
    return 1;
    }
    else


    Register(playerid,inputtext);
    return 1;


    }
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }
    stock Register(playerid,key[])
    {
    return 1;
    }


    strtok(const string[], &index)
    {
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
    index++;
    }


    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
    result[index - offset] = string[index];
    index++;
    }
    result[index - offset] = EOS;
    return result;
    }Bitte um Hilfe. Wenn möglich bitte korrigieren was falsch ist. Die Errors noch:



    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(135) : error 017: undefined symbol "strtok"
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(135) : error 033: array must be indexed (variable "cmd")
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(153) : error 017: undefined symbol "strtok"
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(153) : error 033: array must be indexed (variable "tmp")
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(132) : warning 203: symbol is never used: "idx"
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(321) : error 035: argument type mismatch (argument 2)
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(322) : warning 217: loose indentation
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(323) : error 079: inconsistent return types (array & non-array)
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(331) : error 079: inconsistent return types (array & non-array)
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(335) : error 017: undefined symbol "Register"
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(336) : warning 217: loose indentation
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(336) : error 079: inconsistent return types (array & non-array)
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(339) : warning 217: loose indentation
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(339) : error 079: inconsistent return types (array & non-array)
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(342) : warning 217: loose indentation
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(342) : error 029: invalid expression, assumed zero
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(342) : error 004: function "OnPlayerClickPlayer" is not implemented
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(344) : error 079: inconsistent return types (array & non-array)
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(346) : warning 225: unreachable code
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(346) : error 029: invalid expression, assumed zero
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(346) : error 017: undefined symbol "Register"
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(348) : error 079: inconsistent return types (array & non-array)
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(351) : warning 225: unreachable code
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(351) : error 017: undefined symbol "strtok"
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(351) : error 029: invalid expression, assumed zero
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(351) : error 017: undefined symbol "string"
    C:\Users\HP\Desktop\The German REallife\gamemodes\donald.pwn(351) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    20 Errors.