zeig doch einfach deine Abfrage und den gesamten Befehl-Code!
Beiträge von PsyDom42O
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musst richtig einrücken mit Tabulator Taste^^
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if(strcmp(cmdtext,"/restart",true)==0)
{
SendRconCommand("gmx");
return 1;
} -
unter OnPlayerCommandText(.......) das letzte return 1; von dem Public da sollst SendClientMessage(playerid,FARBE,"DEIN TEXT"); hin schreiben o0
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Ganz unten das letzte reuturn nen SendClientM;essage hin msetzen also
return SendClientMessage(playerid,ROT,"FEHLER: COMMAND EXISTIERT NICHT!");
}/e
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es ist zu 95% selfmade
und die restlichen 5% ist ein Godfahter?Weiterhin viel Glück beim suchen & Kaufen

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Sehr Tope Anfrage Das nenn ich mal ne Anfrage nehmt ein Beispiel an den!!
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PutPlayerInVehicle(playerid,rentroller,0);//und hier soll der spieler in das fahrzeug gesetzt werden
}}Könntest du das besser einrücken dann sieht man es besser denn }} ist i.wie Falsch

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Musst wohl dein Server btw Script auf 0.3d Updaten :P?
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Bilder wären sehr Interessant :), & nur 2 Gangs?! finde ich etwas langweilig, aber trotzdem Viel erfolg

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Inwiefern ?
Du kannst, selbst was auf die normalen Schilder drauf GFX'en denke ich xd -
Ola, das Design ist ja Geil o0
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Nice 8/10
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was du vielleicht noch machen könntest, wäre so eine art frequenz wie beim echten radio.
wenn man z.b. in berlin ist und das programm startet dann kann man z.b. kiss fm uvm auswählen.
das wäre richtig geil dann
Wenns funktioniert wäre das Tatsächlich sehr Nice
da teste ich mal rum 
//E Version 2 drin

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Falsches Forum,
http://forum.mta-sa.de/ -
wenn man inner Garage steht, trotz mit dem Richtigem Auto scheint da wohl nich ganz frisch zu sein, vllt ein Bug, was habt ihr für ne version :P?!
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Function OnPlayerConnect(playerid)
{
SendClientMessage(playerid,RED,"Neue Updates!");
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1407.1953, -1749.3125, 13.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4236, 1387.0313, -1715.0234, 30.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1261, 1413.6328, -1721.8203, 28.2813, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1405.2344, -1821.1172, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1417.9766, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1405.5781, -1831.6953, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1393.2734, -1796.3516, 16.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1450.5547, -1868.0078, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1465.4766, -1848.2500, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1466.9453, -1847.8438, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.7344, -1846.5469, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1420.4297, -1845.3438, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.6953, -1844.2031, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1420.4922, -1842.4375, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1419.7266, -1842.8516, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1419.6719, -1842.0313, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1432.3047, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 4174, 1435.7656, -1823.6641, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1464.0938, -1831.8828, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1483.4297, -1867.7188, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1357, 1487.6953, -1848.1094, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1486.2109, -1848.1250, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1468.0625, -1847.7891, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1488.9219, -1848.2734, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1480.0313, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 4171, 1503.3984, -1848.3359, 21.4609, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1504.8438, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1515.3828, -1850.0547, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1516.6875, -1850.0547, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 4235, 1387.0313, -1715.0234, 30.4141, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1404.9141, -1765.2656, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1429.5313, -1748.4219, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 1267, 1413.6328, -1721.8203, 28.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1451.6250, -1727.6719, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1467.9844, -1727.6719, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1485.1719, -1727.6719, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1505.1797, -1727.6719, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1547.5391, -1868.0078, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1538.9453, -1849.2734, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1538.8359, -1847.6250, 13.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1538.3906, -1847.9297, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1539.1016, -1847.2969, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1549.5313, -1832.3125, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1555.6641, -1830.5938, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4175, 1524.4141, -1823.8516, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1554.8203, -1816.1563, 13.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1564.9922, -1795.6797, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1533.2656, -1749.0234, 12.8047, 0.25);
return 1;
}
einfach gleich über den remove dinger hinzufügen fertig.../E verbessert