Beiträge von DialogHD

    hmm naja die lampen passen da meiner meinug nich so gut hin ich hätte lieber die anderen genommen die mir den rot,blau,weißen kugeln drann würde bestimmt besser hin passen vllt noch ne baar oder so ein paar bunte lampen oder so in der art hätte ich noch hin gemacht
    Standort 10/10
    idee 5/10
    ausführung 3/10


    fazit meiner meinung nach könnte man sie noch einwenig überarbeiten


    Ich werde es mal versuchen, Ich hatte am anfang vor Disco Kugeln & Neon Lichter zu benutzen
    habe aber keine gefunden :S


    Hallöschen Brote, heute möchte ich mal meine kleine Map "Beach Party" vorstellen.
    wie der Name schon sagt, Es handelt sich um eine kleine Party am Strand


    Habe gerade kein besseren Screen, sry


    Wichtig!: Das Bild zeigt die Map sehr eingeschrenkt, es währe im Vorteil sie auf einem Server zu sehen.


    Code:


    CreateObject(3168, 202.56632995605, -1853.3474121094, 2.3018493652344, 358.70007324219, 0, 152);
    CreateObject(3172, 234.83947753906, -1858.4812011719, 2.0267953872681, 1.2999877929688, 0, 0);
    CreateObject(1737, 207.17192077637, -1852.8963623047, 2.2933878898621, 358.50006103516, 0, 100);
    CreateObject(14820, 207.04254150391, -1852.4033203125, 3.190708398819, 0, 0, 280);
    CreateObject(1737, 206.43814086914, -1853.9772949219, 2.2683625221252, 0, 0, 240);
    CreateObject(1958, 206.39372253418, -1853.7003173828, 3.1036539077759, 0, 0, 60);
    CreateObject(2110, 231.75714111328, -1853.1787109375, 2.1714010238647, 0, 0, 0);
    CreateObject(2110, 230.68183898926, -1853.1735839844, 2.1362934112549, 1.2999877929688, 0, 270);
    CreateObject(2110, 230.68183898926, -1855.251953125, 2.1362934112549, 1.2999877929688, 0, 270);
    CreateObject(2238, 230.37014770508, -1852.8818359375, 3.3158898353577, 0, 0, 0);
    CreateObject(3496, 210.40231323242, -1863.7542724609, 2.0032196044922, 0, 0, 310);
    CreateObject(2114, 213.84957885742, -1861.0495605469, 2.1800637245178, 0, 0, 0);
    CreateObject(2451, 230.68183898926, -1858.158203125, 2.0595505237579, 0, 0, 90);
    CreateObject(2814, 230.61819458008, -1856.1971435547, 2.9336199760437, 0, 0, 0);
    CreateObject(2767, 230.62425231934, -1855.5977783203, 2.9337575435638, 0, 0, 0);
    CreateObject(2768, 230.54885864258, -1855.5505371094, 2.9743621349335, 0, 0, 0);
    CreateObject(2683, 230.73265075684, -1855.6767578125, 3.0623233318329, 0, 0, 0);
    CreateObject(2663, 232.89242553711, -1852.8581542969, 3.2247805595398, 0, 0, 0);
    CreateObject(2663, 232.8916015625, -1853.1574707031, 3.2247805595398, 0, 0, 0);
    CreateObject(2663, 232.8916015625, -1853.4572753906, 3.2247805595398, 0, 0, 0);
    CreateObject(2647, 232.46768188477, -1853.005859375, 3.1265022754669, 0, 0, 0);
    CreateObject(2647, 232.1580657959, -1853.3461914063, 3.1265022754669, 0, 0, 0);
    CreateObject(2647, 232.166015625, -1853.005859375, 3.1265022754669, 0, 0, 0);
    CreateObject(2453, 231.61424255371, -1853.1214599609, 3.3483185768127, 0, 0, 0);
    CreateObject(2420, 230.72023010254, -1858.7287597656, 2.0452358722687, 0, 0, 0);
    CreateObject(2222, 230.41825866699, -1854.9813232422, 2.9974412918091, 0, 0, 0);
    CreateObject(2223, 230.89474487305, -1854.9968261719, 3.0082540512085, 0, 0, 0);
    CreateObject(2425, 230.47679138184, -1854.0466308594, 2.9304111003876, 0, 0, 90);
    CreateObject(2647, 230.44424438477, -1853.8131103516, 3.0862085819244, 0, 0, 0);
    CreateObject(2647, 230.75610351563, -1853.7874755859, 3.0932857990265, 0, 0, 0);
    CreateObject(2683, 230.38311767578, -1853.5003662109, 3.0543916225433, 0, 0, 0);
    CreateObject(2647, 230.61518859863, -1853.4831542969, 3.0900876522064, 0, 0, 0);
    CreateObject(2663, 230.81286621094, -1852.9438476563, 3.1928520202637, 0, 0, 0);
    CreateObject(1776, 232.93753051758, -1862.5889892578, 3.0225422382355, 0, 0, 270);
    CreateObject(1775, 232.85784912109, -1861.3226318359, 3.0534393787384, 0, 0, 270);
    CreateObject(1720, 231.87838745117, -1854.3790283203, 2.1397924423218, 0, 0, 210);
    CreateObject(1720, 233.01551818848, -1857.5145263672, 2.0556211471558, 0, 0, 264);
    CreateObject(642, 207.99967956543, -1852.0709228516, 3.7345502376556, 0, 0, 0);
    CreateObject(642, 229.9282989502, -1856.2320556641, 3.5371990203857, 0, 0, 0);
    CreateObject(642, 221.91741943359, -1851.4340820313, 3.6978189945221, 0, 0, 0);
    CreateObject(642, 216.36680603027, -1857.9748535156, 3.5512752532959, 0, 0, 0);
    CreateObject(3463, 219.74377441406, -1856.4256591797, -2.1536884307861, 0, 0, 0);
    CreateObject(3463, 219.7431640625, -1856.4248046875, -2.1536884307861, 0, 0, 270);
    CreateObject(3463, 212.77781677246, -1850.7800292969, -2.1536884307861, 0, 0, 30);
    CreateObject(3463, 212.77734375, -1850.779296875, -2.1536884307861, 0, 0, 301.99816894531);
    CreateObject(12990, 233.07278442383, -1891.1401367188, 1.0131725072861, 0, 0, 0);
    CreateObject(1637, 225.75914001465, -1883.0114746094, 1.7647150754929, 4.7999877929688, 0, 0);
    CreateObject(1640, 224.33633422852, -1864.2185058594, 1.9298236370087, 1.7999877929688, 0, 0);
    CreateObject(1641, 218.45124816895, -1864.2658691406, 1.9544594287872, 1.6000061035156, 0, 0);
    CreateObject(2404, 203.40029907227, -1855.2550048828, 3.4987328052521, 0, 0, 70);
    CreateObject(2405, 203.61993408203, -1854.7111816406, 3.5118048191071, 0, 0, 70);
    CreateObject(1463, 216.64491271973, -1853.4971923828, 2.5579748153687, 0, 0, 0);
    CreateObject(3525, 216.67456054688, -1853.5050048828, 1.9113124608994, 0, 0, 0);
    CreateObject(3525, 216.35737609863, -1853.3157958984, 1.9113124608994, 0, 0, 260);
    CreateObject(3525, 216.87245178223, -1853.1196289063, 1.9113124608994, 0, 0, 0);
    CreateObject(3525, 217.03329467773, -1853.5697021484, 1.6933414936066, 0, 0, 0);
    CreateObject(3525, 233.21647644043, -1853.6547851563, 4.2143807411194, 0, 0, 270);
    CreateObject(2780, 211.67668151855, -1859.0306396484, -4.121072769165, 0, 0, 0);
    CreateObject(2780, 224.10688781738, -1854.9940185547, -4.1719207763672, 0, 0, 0);
    CreateObject(918, 233.07180786133, -1860.4454345703, 2.3504402637482, 0, 0, 0);
    CreateObject(2984, 196.33921813965, -1872.2622070313, 2.9865536689758, 4, 0, 0);
    CreateObject(2984, 196.89450073242, -1874.0848388672, 2.8159544467926, 3.9990234375, 0, 20);
    CreateObject(3864, 238.94367980957, -1861.4916992188, 8.0449342727661, 0, 0, 0);
    CreateObject(3864, 197.01583862305, -1853.8251953125, 8.4193334579468, 0, 0, 150);
    CreateObject(2898, 210.30381774902, -1856.00390625, 2.2203419208527, 1, 0, 0);
    CreateObject(1809, 210.28414916992, -1852.837890625, 2.2812302112579, 0, 0, 0);
    CreateObject(1840, 205.96876525879, -1855.0373535156, 3.0637395381927, 0, 0, 160);
    CreateObject(2102, 231.88386535645, -1853.5281982422, 2.9699664115906, 0, 0, 0);
    CreateObject(2232, 211.00592041016, -1852.7611083984, 2.8779411315918, 0, 0, 0);
    CreateObject(1809, 206.0302734375, -1854.4521484375, 3.0637395381927, 0, 0, 239.99633789063);
    CreateObject(2232, 209.5654296875, -1852.7373046875, 2.8848733901978, 0, 0, 0);
    CreateObject(1809, 210.283203125, -1852.837890625, 2.7912302017212, 0, 0, 0);


    P.s. finde die Bar am besten :thumbup:

    Aus dem LoH:


    if(strcmp(cmd, "/agivelicense", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if(PlayerInfo[playerid][pAdmin] >= 2)// MAn muss mindestens admin level 2 sein
    {
    new x_nr[256];
    x_nr = strtok(cmdtext, idx);
    if(!strlen(x_nr)) {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense [licname] [ID/NAME]");
    SendClientMessage(playerid, COLOR_WHITE, "Verfügbar: Driving, Flying, Sailing, Fishing, Weapon, Motorrad, LKW, Alle,Perso.");
    return 1;
    }
    if(strcmp(x_nr,"driving",true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense [licname] [ID/NAME]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    format(string, sizeof(string), "* Du gibst den Führerschein an %s.",giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* ADMIN %s gab dir den Führerschein (Fahr Vorsichtig).",sendername);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    PlayerInfo[giveplayerid][pCarLic] = 1;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Spieler ist offline !");
    return 1;
    }
    }
    else if(strcmp(x_nr,"flying",true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense [licname] [ID/NAME]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    format(string, sizeof(string), "* Du gibst den Flugschein an %s.",giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* ADMIN %s gab dir den Flugschein",sendername);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    PlayerInfo[giveplayerid][pFlyLic] = 1;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Spieler ist offline !");
    return 1;
    }
    }
    else if(strcmp(x_nr,"sailing",true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense[licname] [ID/NAME]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    format(string, sizeof(string), "* Du gibst den Bootschein an %s.",giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* ADMIN %s gab dir den Bootschein.",sendername);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    PlayerInfo[giveplayerid][pBoatLic] = 1;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Spieler ist Offline !");
    return 1;
    }
    }
    else if(strcmp(x_nr,"fishing",true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense [licname] [ID/NAME]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    format(string, sizeof(string), "* Du gibst den Angelschein %s.",giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* ADMIN %s gab dir den Angelschein.",sendername);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    PlayerInfo[giveplayerid][pFishLic] = 1;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Spieler ist Offline !");
    return 1;
    }
    }
    else if(strcmp(x_nr,"weapon",true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense [licname] [ID/NAME]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    format(string, sizeof(string), "* Du gibst den Waffenschein an %s.",giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* ADMIN %s gibt dir den Waffenschein",sendername);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    PlayerInfo[giveplayerid][pGunLic] = 1;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Spieler ist Offline !");
    return 1;
    }
    }
    else if(strcmp(x_nr,"LKW",true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense [licname] [ID/NAME]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    format(string, sizeof(string), "* Du gibst den LKW schein an %s.",giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* ADMIN %s gibt dir den LKWschein",sendername);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    PlayerInfo[giveplayerid][pGunLic] = 1;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Spieler ist Offline !");
    return 1;
    }
    }
    else if(strcmp(x_nr,"Motorrad",true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense [licname] [ID/NAME]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    format(string, sizeof(string), "* Du gibst den Motorradschein an %s.",giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* ADMIN %s gibt dir den Motorradschein",sendername);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    PlayerInfo[giveplayerid][pMotoLic] = 1;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Spieler ist Offline !");
    return 1;
    }
    }
    else if(strcmp(x_nr,"alle",true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense [licname] [ID/NAME]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    format(string, sizeof(string), "* Du gibst %s alle Scheine.",giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* ADMIN %s hat die alle Scheine gegeben",sendername);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    PlayerInfo[giveplayerid][pCarLic] = 1;
    PlayerInfo[giveplayerid][pFlyLic] = 1;
    PlayerInfo[giveplayerid][pBoatLic] = 1;
    PlayerInfo[giveplayerid][pFishLic] = 1;
    PlayerInfo[giveplayerid][pGunLic] = 1;
    PlayerInfo[giveplayerid][pLKWLic] = 1;
    PlayerInfo[giveplayerid][pMotoLic] = 1;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Spieler ist Offline !");
    return 1;
    }
    }
    else if(strcmp(x_nr,"perso",true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /agivelicense [licname] [ID/NAME]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    format(string, sizeof(string), "* Du gibst %s den Personalausweiß.",giveplayer);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* ADMIN %s hat dir den Personalausweiß gegeben.",sendername);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    PlayerInfo[giveplayerid][pOwnPerso] = 1;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Spieler ist Offline !");
    return 1;
    }
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Du bist kein Lehrer !");
    return 1;
    }
    }
    return 1;
    }

    Warte, ich werde dir meine Includes zum Download reinstellen


    Versuche mal: Download
    Wenn es dann immernoch nicht geht: Download


    In dem 2 sind alle möglichen includes oder include ähnlichen Dateien drin :D


    //Edit Download eingefügt

    Kannst du nicht lesen,
    fals ja ließ dir die Beiträge unter dem Loh thread,
    Tipp:Benutzt kein Loh ,ist sowieso der größte mist


    finde ich nicht,
    wenn man es Ordentlich Editiert, kann es ganz gut werden :|