Beiträge von xxlsven

    Soweit alle Leerzeichen rausgehauen jez das:
    C:\Users\Sven\Desktop\Happy Meal.pwn(74) : error 036: empty statement
    C:\Users\Sven\Desktop\Happy Meal.pwn(203) : error 021: symbol already defined: "UpdatePizzaPositions"
    C:\Users\Sven\Desktop\Happy Meal.pwn(389) : warning 217: loose indentation
    C:\Users\Sven\Desktop\Happy Meal.pwn(480) : warning 217: loose indentation
    C:\Users\Sven\Desktop\Happy Meal.pwn(521) : warning 203: symbol is never used: "PizzaDriveIn"
    C:\Users\Sven\Desktop\Happy Meal.pwn(521) : warning 203: symbol is never used: "PizzaPickUp"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    2 Errors.


    Wenn sie screens brauchen bescheid geben

    Finde ich echt cool das du mir trotzdem hilfst danke großes Lob an dich.
    Leerzeichen raus und jez :


    C:\Users\Sven\Desktop\Happy Meal.pwn(74) : error 036: empty statement
    C:\Users\Sven\Desktop\Happy Meal.pwn(94) : error 017: undefined symbol "Burger"
    C:\Users\Sven\Desktop\Happy Meal.pwn(94) : error 017: undefined symbol "King"
    C:\Users\Sven\Desktop\Happy Meal.pwn(95) : error 017: undefined symbol "Burger"
    C:\Users\Sven\Desktop\Happy Meal.pwn(95) : error 017: undefined symbol "King"
    C:\Users\Sven\Desktop\Happy Meal.pwn(95) : error 029: invalid expression, assumed zero
    C:\Users\Sven\Desktop\Happy Meal.pwn(95) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    7 Errors.



    Screens immernoch:
    http://www.imagebanana.com/view/krbdgd64/Unbenannt1.PNG


    mfg xxlsven

    C:\Users\Sven\Desktop\Happy Meal.pwn(18) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Sven\Desktop\Happy Meal.pwn(18) : error 010: invalid function or declaration
    C:\Users\Sven\Desktop\Happy Meal.pwn(19) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Sven\Desktop\Happy Meal.pwn(20) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Sven\Desktop\Happy Meal.pwn(20) : error 010: invalid function or declaration
    C:\Users\Sven\Desktop\Happy Meal.pwn(74) : error 036: empty statement
    C:\Users\Sven\Desktop\Happy Meal.pwn(94) : warning 215: expression has no effect
    C:\Users\Sven\Desktop\Happy Meal.pwn(94) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Sven\Desktop\Happy Meal.pwn(94) : error 017: undefined symbol "King"
    C:\Users\Sven\Desktop\Happy Meal.pwn(95) : error 001: expected token: ",", but found "-identifier-"
    C:\Users\Sven\Desktop\Happy Meal.pwn(95) : error 017: undefined symbol "King"
    C:\Users\Sven\Desktop\Happy Meal.pwn(95) : error 029: invalid expression, assumed zero
    C:\Users\Sven\Desktop\Happy Meal.pwn(95) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    12 Errors.


    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Die neuen Errors


    habe bissl rumgebastelt aso kleine frage. Wie mache ich das mit Quellcode? dann gebe ich dir direkt den aussschnitt
    aber solang screens:
    http://www.imagebanana.com/view/ue711euh/Unbenannt.PNG
    http://www.imagebanana.com/view/krbdgd64/Unbenannt1.PNG


    Wenn i weis wie des mit den Quellcodes geht schicke ich die :D
    mfg xxlsven

    Guten Tag leibe User,
    ich habe ein kleines Problem.
    Ich wollte für einen Server en DriveIn system machen. Habe mir ne Grundlage aus dem englischen forum genommen.
    Auf deutsch übersetzt und bissl verändert. Jez habe ich ständig errors:


    C:\Users\Sven\Desktop\Happy Meal.pwn(9) : warning 201: redefinition of constant/macro (symbol "MAX_PICKUPS")
    C:\Users\Sven\Desktop\Happy Meal.pwn(16) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Sven\Desktop\Happy Meal.pwn(16) : error 010: invalid function or declaration
    C:\Users\Sven\Desktop\Happy Meal.pwn(17) : error 027: invalid character constant
    C:\Users\Sven\Desktop\Happy Meal.pwn(20) : error 020: invalid symbol name ""
    C:\Users\Sven\Desktop\Happy Meal.pwn(74) : error 017: undefined symbol "IsMenuShowed"
    C:\Users\Sven\Desktop\Happy Meal.pwn(74) : warning 215: expression has no effect
    C:\Users\Sven\Desktop\Happy Meal.pwn(74) : error 001: expected token: ";", but found "]"
    C:\Users\Sven\Desktop\Happy Meal.pwn(74) : error 029: invalid expression, assumed zero
    C:\Users\Sven\Desktop\Happy Meal.pwn(74) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    8 Errors.



    Wie behebe ich die:


    http://www.imagebanana.com/view/76pta16r/Unbenannt.PNG
    http://www.imagebanana.com/view/1zfweb9p/Unbenannt1.PNG


    Die Seite aus dem englischen Forum:


    http://forum.sa-mp.com/showthread.php?t=49553&langid=5


    mfg xxlsven
    P.S.: Hoffe auf schnelle hilfe bitte brauche dringend hilfe ist für en server :D kann mir keiner helfen :(

    Englisch oder deutsch? :)
    Godfather gibts in beiden Sprachen ist auch mittelgut.
    Ich glaube nicht das dir jemadn eins umsonst geben wird vormallem weil du dann kiene updates denke ich mal mache kannst.
    Das heißt dein server wird zu grude gehen da die du den Spielern nichts neues bieten kannst.
    Downloade dir das GF mehr kannste aber auch net umsonst erwarten.

    I weis es sieht aus als würde da nix sein aber das ist nur so für nenn test deswegen ist alles leer.
    Mein richtiges script ist voll mit fast 30.000Zeilen also net wundern :)
    ist doch zeile 89 da steht in der Zeile Zeile 90 das gehört net rein :)



    //edit ne retun 0 geht auch net
    eig gehören nur die objecte ins script kann kein leeres script sein währe nett wenn da mir jemand helfen kann:


    CreateObject(14537,242.66796875,-1171.443359375,76.283866882324,0,0,37.996215820313); //object (pdomesBar) (1)
    CreateObject(16000,240.236328125,-1204.6630859375,86.07048034668,90,0,34.996948242188); //object (drvin_screen) (1)
    CreateObject(16000,250.263671875,-1219.013671875,86.07048034668,90,0,214.99145507813); //object (drvin_screen) (2)
    CreateObject(3934,250.21070861816,-1209.1411132813,86.073959350586,0,0,304); //object (helipad01) (1)
    CreateObject(3934,241.19342041016,-1215.3582763672,86.073959350586,0,0,305.25); //object (helipad01) (2)
    CreateObject(13749,221.2022857666,-1205.9761962891,79.326225280762,0,0,270); //object (cunte_curvesteps1) (1)
    CreateObject(970,243.25839233398,-1223.9187011719,86.625442504883,0,0,35); //object (fencesmallb) (1)
    CreateObject(970,246.61209106445,-1221.5688476563,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (2)
    CreateObject(970,250.00494384766,-1219.2004394531,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (3)
    CreateObject(970,253.390625,-1216.8276367188,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (4)
    CreateObject(970,256.76794433594,-1214.462890625,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (5)
    CreateObject(970,257.31246948242,-1214.0888671875,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (6)
    CreateObject(970,233.54556274414,-1209.3325195313,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (7)
    CreateObject(970,236.94290161133,-1207.0002441406,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (8)
    CreateObject(970,240.32647705078,-1204.6397705078,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (9)
    CreateObject(970,243.68881225586,-1202.2982177734,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (10)
    CreateObject(970,247.03060913086,-1199.9542236328,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (11)
    CreateObject(970,250.0389251709,-1200.3699951172,86.625442504883,0,0,129.99694824219); //object (fencesmallb) (12)
    CreateObject(970,252.55131530762,-1203.6516113281,86.625442504883,0,0,124.99569702148); //object (fencesmallb) (13)
    CreateObject(970,254.92192077637,-1207.0313720703,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (14)
    CreateObject(970,257.29141235352,-1210.4202880859,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (15)
    CreateObject(970,257.86459350586,-1211.1754150391,86.696937561035,0,0,124.99145507813); //object (fencesmallb) (16)
    CreateObject(970,234.64710998535,-1215.2170410156,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (17)
    CreateObject(970,237.00096130371,-1218.5853271484,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (18)
    CreateObject(970,239.35852050781,-1221.9664306641,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (19)
    CreateObject(970,240.33375549316,-1223.3542480469,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (20)
    CreateObject(1665,241.80847167969,-1177.5866699219,75.514175415039,0,0,0); //object (propashtray1) (1)
    CreateObject(1665,237.21989440918,-1171.8869628906,75.464172363281,0,0,0); //object (propashtray1) (2)
    CreateObject(1665,238.27389526367,-1169.2565917969,75.464172363281,0,0,0); //object (propashtray1) (3)
    CreateObject(1664,237.90451049805,-1172.5888671875,75.620422363281,0,0,0); //object (propwinebotl2) (1)
    CreateObject(1664,236.75352478027,-1170.6234130859,75.620422363281,0,0,0); //object (propwinebotl2) (2)
    CreateObject(1664,237.24516296387,-1169.9517822266,75.620422363281,0,0,0); //object (propwinebotl2) (3)
    CreateObject(1664,243.67700195313,-1176.4501953125,75.620422363281,0,0,0); //object (propwinebotl2) (4)
    CreateObject(1664,241.01257324219,-1176.7380371094,75.620422363281,0,0,0); //object (propwinebotl2) (5)
    CreateObject(1551,243.20512390137,-1176.7878417969,75.693984985352,0,0,0); //object (DYN_WINE_BIG) (1)
    CreateObject(1551,240.41194152832,-1176.1694335938,75.693984985352,0,0,0); //object (DYN_WINE_BIG) (2)
    CreateObject(1551,236.48359680176,-1171.1007080078,75.693984985352,0,0,0); //object (DYN_WINE_BIG) (3)
    CreateObject(1667,238.11515808105,-1172.7722167969,75.542297363281,0,0,0); //object (propwineglass1) (1)
    CreateObject(1667,237.73713684082,-1172.3555908203,75.542297363281,0,0,0); //object (propwineglass1) (2)
    CreateObject(1667,237.04957580566,-1170.2705078125,75.542297363281,0,0,0); //object (propwineglass1) (3)
    CreateObject(1667,237.80462646484,-1169.5600585938,75.542297363281,0,0,0); //object (propwineglass1) (4)
    CreateObject(1667,241.20532226563,-1176.9620361328,75.542297363281,0,0,0); //object (propwineglass1) (5)
    CreateObject(1667,243.95318603516,-1176.1302490234,75.542297363281,0,0,0); //object (propwineglass1) (6)
    CreateObject(1481,229.27247619629,-1170.896484375,75.015625,0,0,38); //object (DYN_BAR_B_Q) (1)
    CreateObject(2229,242.60797119141,-1174.5720214844,74.338554382324,0,0,0); //object (SWANK_SPEAKER) (1)
    CreateObject(2229,239.6353302002,-1171.3286132813,74.338554382324,0,0,270); //object (SWANK_SPEAKER) (2)
    CreateObject(2226,238.71618652344,-1174.5360107422,78.235481262207,0,0,308); //object (LOW_HI_FI_3) (1)
    CreateObject(2232,240.82833862305,-1173.6563720703,78.833358764648,0,0,0); //object (MED_SPEAKER_4) (1)
    CreateObject(2232,240.03677368164,-1172.6490478516,78.833358764648,0,0,270); //object (MED_SPEAKER_4) (2)
    CreateObject(2232,240.31898498535,-1173.2863769531,78.833358764648,0,0,308); //object (MED_SPEAKER_4) (3)
    CreateObject(9321,275.09884643555,-1211.9229736328,75.460525512695,358,0,214); //object (garage_sfn01) (3)
    CreateObject(870,272.34722900391,-1210.0798339844,74.542510986328,0,0,331.5); //object (veg_Pflowers2wee) (1)
    CreateObject(870,274.46630859375,-1208.6279296875,74.549087524414,0,0,332.5); //object (veg_Pflowers2wee) (3)

    // This is a comment
    // uncomment the line below if you want to write a filterscript
    //#define FILTERSCRIPT


    #include <a_samp>


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
    }


    #endif


    public OnGameModeInit()
    {
    CreateObject(14537,242.66796875,-1171.443359375,76.283866882324,0,0,37.996215820313); //object (pdomesBar) (1)
    CreateObject(16000,240.236328125,-1204.6630859375,86.07048034668,90,0,34.996948242188); //object (drvin_screen) (1)
    CreateObject(16000,250.263671875,-1219.013671875,86.07048034668,90,0,214.99145507813); //object (drvin_screen) (2)
    CreateObject(3934,250.21070861816,-1209.1411132813,86.073959350586,0,0,304); //object (helipad01) (1)
    CreateObject(3934,241.19342041016,-1215.3582763672,86.073959350586,0,0,305.25); //object (helipad01) (2)
    CreateObject(13749,221.2022857666,-1205.9761962891,79.326225280762,0,0,270); //object (cunte_curvesteps1) (1)
    CreateObject(970,243.25839233398,-1223.9187011719,86.625442504883,0,0,35); //object (fencesmallb) (1)
    CreateObject(970,246.61209106445,-1221.5688476563,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (2)
    CreateObject(970,250.00494384766,-1219.2004394531,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (3)
    CreateObject(970,253.390625,-1216.8276367188,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (4)
    CreateObject(970,256.76794433594,-1214.462890625,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (5)
    CreateObject(970,257.31246948242,-1214.0888671875,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (6)
    CreateObject(970,233.54556274414,-1209.3325195313,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (7)
    CreateObject(970,236.94290161133,-1207.0002441406,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (8)
    CreateObject(970,240.32647705078,-1204.6397705078,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (9)
    CreateObject(970,243.68881225586,-1202.2982177734,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (10)
    CreateObject(970,247.03060913086,-1199.9542236328,86.625442504883,0,0,34.996948242188); //object (fencesmallb) (11)
    CreateObject(970,250.0389251709,-1200.3699951172,86.625442504883,0,0,129.99694824219); //object (fencesmallb) (12)
    CreateObject(970,252.55131530762,-1203.6516113281,86.625442504883,0,0,124.99569702148); //object (fencesmallb) (13)
    CreateObject(970,254.92192077637,-1207.0313720703,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (14)
    CreateObject(970,257.29141235352,-1210.4202880859,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (15)
    CreateObject(970,257.86459350586,-1211.1754150391,86.696937561035,0,0,124.99145507813); //object (fencesmallb) (16)
    CreateObject(970,234.64710998535,-1215.2170410156,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (17)
    CreateObject(970,237.00096130371,-1218.5853271484,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (18)
    CreateObject(970,239.35852050781,-1221.9664306641,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (19)
    CreateObject(970,240.33375549316,-1223.3542480469,86.625442504883,0,0,124.99145507813); //object (fencesmallb) (20)
    CreateObject(1665,241.80847167969,-1177.5866699219,75.514175415039,0,0,0); //object (propashtray1) (1)
    CreateObject(1665,237.21989440918,-1171.8869628906,75.464172363281,0,0,0); //object (propashtray1) (2)
    CreateObject(1665,238.27389526367,-1169.2565917969,75.464172363281,0,0,0); //object (propashtray1) (3)
    CreateObject(1664,237.90451049805,-1172.5888671875,75.620422363281,0,0,0); //object (propwinebotl2) (1)
    CreateObject(1664,236.75352478027,-1170.6234130859,75.620422363281,0,0,0); //object (propwinebotl2) (2)
    CreateObject(1664,237.24516296387,-1169.9517822266,75.620422363281,0,0,0); //object (propwinebotl2) (3)
    CreateObject(1664,243.67700195313,-1176.4501953125,75.620422363281,0,0,0); //object (propwinebotl2) (4)
    CreateObject(1664,241.01257324219,-1176.7380371094,75.620422363281,0,0,0); //object (propwinebotl2) (5)
    CreateObject(1551,243.20512390137,-1176.7878417969,75.693984985352,0,0,0); //object (DYN_WINE_BIG) (1)
    CreateObject(1551,240.41194152832,-1176.1694335938,75.693984985352,0,0,0); //object (DYN_WINE_BIG) (2)
    CreateObject(1551,236.48359680176,-1171.1007080078,75.693984985352,0,0,0); //object (DYN_WINE_BIG) (3)
    CreateObject(1667,238.11515808105,-1172.7722167969,75.542297363281,0,0,0); //object (propwineglass1) (1)
    CreateObject(1667,237.73713684082,-1172.3555908203,75.542297363281,0,0,0); //object (propwineglass1) (2)
    CreateObject(1667,237.04957580566,-1170.2705078125,75.542297363281,0,0,0); //object (propwineglass1) (3)
    CreateObject(1667,237.80462646484,-1169.5600585938,75.542297363281,0,0,0); //object (propwineglass1) (4)
    CreateObject(1667,241.20532226563,-1176.9620361328,75.542297363281,0,0,0); //object (propwineglass1) (5)
    CreateObject(1667,243.95318603516,-1176.1302490234,75.542297363281,0,0,0); //object (propwineglass1) (6)
    CreateObject(1481,229.27247619629,-1170.896484375,75.015625,0,0,38); //object (DYN_BAR_B_Q) (1)
    CreateObject(2229,242.60797119141,-1174.5720214844,74.338554382324,0,0,0); //object (SWANK_SPEAKER) (1)
    CreateObject(2229,239.6353302002,-1171.3286132813,74.338554382324,0,0,270); //object (SWANK_SPEAKER) (2)
    CreateObject(2226,238.71618652344,-1174.5360107422,78.235481262207,0,0,308); //object (LOW_HI_FI_3) (1)
    CreateObject(2232,240.82833862305,-1173.6563720703,78.833358764648,0,0,0); //object (MED_SPEAKER_4) (1)
    CreateObject(2232,240.03677368164,-1172.6490478516,78.833358764648,0,0,270); //object (MED_SPEAKER_4) (2)
    CreateObject(2232,240.31898498535,-1173.2863769531,78.833358764648,0,0,308); //object (MED_SPEAKER_4) (3)
    CreateObject(9321,275.09884643555,-1211.9229736328,75.460525512695,358,0,214); //object (garage_sfn01) (3)
    CreateObject(870,272.34722900391,-1210.0798339844,74.542510986328,0,0,331.5); //object (veg_Pflowers2wee) (1)
    CreateObject(870,274.46630859375,-1208.6279296875,74.549087524414,0,0,332.5); //object (veg_Pflowers2wee) (3)


    Zeile 90 return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    // Do something here
    return 1;
    }
    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }

    Ich finde leider den Thread mit denn errors net mehr aber vill kann mir trotzdem jemand helfen.


    Die errors:
    C:\Users\Sven\Desktop\RealLife\gamemodes\Test.pwn(90) : error 010: invalid function or declaration
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    1 Error.



    Die Zeilen


    CreateObject(870,274.46630859375,-1208.6279296875,74.549087524414,0,0,332.5); //object (veg_Pflowers2wee) (3)
    }
    90 return 1;
    }

    Also ich habe ein script. Und verwende Obj_LITE ,
    aber sobald ich das in den include Ordner tue kriege ich errors hier mal die errors.
    Also hier wenn as include net das ist:


    C:\Users\Sven\Desktop\RealLife\gamemodes\xgf.pwn(15) : fatal error 100: cannot read from file: "Obj_LITE"


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    1 Error.


    Wenn ich es im include ordner habe:


    C:\Users\Sven\Desktop\RealLife\pawno\include\morphinc.inc(3) : warning 219: local variable "x2" shadows a variable at a preceding level
    C:\Users\Sven\Desktop\RealLife\pawno\include\morphinc.inc(3) : warning 219: local variable "y2" shadows a variable at a preceding level
    C:\Users\Sven\Desktop\RealLife\pawno\include\morphinc.inc(3) : warning 219: local variable "z2" shadows a variable at a preceding level
    C:\Users\Sven\Desktop\RealLife\gamemodes\xgf.pwn(561) : warning 219: local variable "x2" shadows a variable at a preceding level
    C:\Users\Sven\Desktop\RealLife\gamemodes\xgf.pwn(561) : warning 219: local variable "y2" shadows a variable at a preceding level
    C:\Users\Sven\Desktop\RealLife\gamemodes\xgf.pwn(561) : warning 219: local variable "z2" shadows a variable at a preceding level
    C:\Users\Sven\Desktop\RealLife\gamemodes\xgf.pwn(29190) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    7 Warnings.



    Was hatt es damit aufsich was muss ich änder.
    Wäre nett wenn mir schnell einer helfen kann.
    mfg xxlsven
    P.S.: pls help will weiter kommen

    Also ich mache ja Selfmade script und dann seit samp 0.3b kommt das das net mehr normal compiled.
    Es kommt das Compile Fenster komplett lehr ohne was reinggeschreiben.
    Keine errors kein Copyright oder sonst was.
    Es kommt so ein geräusch wie wenn man halt errors hat nur man sieht nix.
    Wenn mein Sever net läuft startet pawno GTA und wenn net samp exe läuft kommt halt server didn't respawnd.
    Was muss ich machen das kommt immer und neue Sachen die ich verändert habe werden auch net dazu gemacht :(.
    Währe froh über schnelle hilfe.
    mfg xxlsven
    P.S.: pls help ist wichtig

    Habe zu viele Objekt in meinem script mein Problem ist jetzt wo kriege ich nen Object streamer her.
    Kann mir wer das hier hochladen oder sagen wo man es downloaden kann.
    Währe sehr nett.
    mfg xxlsven