Beiträge von 'VaniC<~

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    dannn klommt das


    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(3298) : error 017: undefined symbol "AdminDuty"
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(3298) : warning 215: expression has no effect
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(3298) : error 001: expected token: ";", but found "]"
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(3298) : error 029: invalid expression, assumed zero
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(3298) : fatal error 107: too many error messages on one line

    jetzzt das gleiche


    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21033) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21034) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21046) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21047) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21059) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21060) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21072) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21073) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21085) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21086) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21098) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21099) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21111) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21112) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21123) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21124) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21125) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21126) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21127) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21128) : warning 213: tag mismatch
    C:\Users\Davidx3\Desktop\DRP v.1.2\gamemodes\DRP.pwn(21129) : warning 213: tag mismatch


    die anderen angaben


    mit new gemacht


    so


    //Admin Duty
    new AdminDuty[MAX_PLAYERS];
    new PlayerText3D:Supporter;
    new PlayerText3D:Mod;
    new PlayerText3D:Scripter;
    new PlayerText3D:Projekt;
    new PlayerText3D:Community;
    new PlayerText3D:Administrator;


    so eingefügt und immer noch


    if (strcmp(cmd, "/adminduty", true) == 0 || strcmp(cmd, "/aduty", true) == 0)
    {
    if(AdminDuty[playerid] == 0)
    {
    if(PlayerInfo[playerid][pAdmin] == 1)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Probe Supporter im Dienst!");
    SetPlayerColor(playerid,0xDC00FFFF);
    AdminDuty[playerid] = 1;
    Supporter = Create3DTextLabel("*Probe Supporter on Duty*",0xDC00FFFF,30.0,40.0,50.0,40.0,0,1); //Zeile 21027
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21028
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"* Probe Supporter %s[ID:%d] ist nun im Dienst [Er ist grün markiert]*",sendername,playerid);
    SendClientMessageToAll(0xDC00FFFF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 2)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Supporter im Dienst!");
    SetPlayerColor(playerid,0x05FF00FF);
    AdminDuty[playerid] = 1;
    Supporter = Create3DTextLabel("*Supporter on Duty*",0x05FF00FF,30.0,40.0,50.0,40.0,0,1); //Zeile 21040
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21041
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"* Supporter %s[ID:%d] ist nun im Dienst [Er ist grün markiert]*",sendername,playerid);
    SendClientMessageToAll(0x05FF00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 3)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Moderator im Dienst!");
    SetPlayerColor(playerid,0x05FF00FF);
    AdminDuty[playerid] = 1;
    Mod = Create3DTextLabel("*Moderator on Duty*",0x05FF00FF,30.0,40.0,50.0,40.0,0,1); //Zeile 21053
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21054
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"* Moderator %s[ID:%d] ist nun im Dienst [Er ist grün markiert]*",sendername,playerid);
    SendClientMessageToAll(0x05FF00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 4)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Administrator im Dienst!");
    SetPlayerColor(playerid,0xFF8200FF);
    AdminDuty[playerid] = 1;
    Administrator = Create3DTextLabel("*Super-Moderator on Duty*",0xFF8200FF,30.0,40.0,50.0,40.0,0,1); //Zeile 21066
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21067
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"*Super-Moderator %s[ID:%d] ist nun im Dienst [Er ist Orange markiert]*",sendername,playerid);
    SendClientMessageToAll(0xFF8200FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=5)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Scripter im Dienst!");
    SetPlayerColor(playerid,RED);
    AdminDuty[playerid] = 1;
    Scripter = Create3DTextLabel("*Administrator on Duty*",RED,30.0,40.0,50.0,40.0,0,1); //Zeile 21079
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21080
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Scripter %s[ID:%d] ist nun im Dienst [Er ist Rot markiert]*",sendername,playerid);
    SendClientMessageToAll(COLOR_RED, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=6)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Community-Manager im Dienst!");
    SetPlayerColor(playerid,RED);
    AdminDuty[playerid] = 1;
    Community = Create3DTextLabel("*Community-Manager on Duty*",RED,30.0,40.0,50.0,40.0,0,1); //Zeile 21092
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21093
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Server Manager %s[ID:%d] ist nun im Dienst [Er ist Rot markiert]*",sendername,playerid);
    SendClientMessageToAll(COLOR_RED, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=7)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Serverleitung im Dienst!");
    SetPlayerColor(playerid,RED);
    AdminDuty[playerid] = 1;
    Projekt = Create3DTextLabel("*Projekt-Leitung on Duty*",RED,30.0,40.0,50.0,40.0,0,1); //Zeile 21105
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21106
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Serverleitung %s[ID:%d] ist nun im Dienst [Er ist Rot markiert]*",sendername,playerid);
    SendClientMessageToAll(COLOR_RED, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    }
    if(AdminDuty[playerid] == 1)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun nichtmehr On Duty!");
    Delete3DTextLabel(Projekt); //21117
    Delete3DTextLabel(Community); //21118
    Delete3DTextLabel(Scripter); //21119
    Delete3DTextLabel(Administrator); //21120
    Delete3DTextLabel(Mod); //21121
    Delete3DTextLabel(Supporter); //21122
    Delete3DTextLabel(ProbeSupporter); //21123
    SetPlayerArmour(playerid, 0);
    AdminDuty[playerid] = 0;
    {
    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    }
    else
    {
    SetPlayerColor(playerid,TEAM_HIT_COLOR);
    }
    }
    return 1;
    }
    return 1;
    }

    so jezz hab ichs bei jedem


    nur noch warnings


    (21027) : warning 213: tag mismatch
    (21028) : warning 213: tag mismatch
    (21040) : warning 213: tag mismatch
    (21041) : warning 213: tag mismatch
    (21053) : warning 213: tag mismatch
    (21054) : warning 213: tag mismatch
    (21066) : warning 213: tag mismatch
    (21067) : warning 213: tag mismatch
    (21079) : warning 213: tag mismatch
    (21080) : warning 213: tag mismatch
    (21092) : warning 213: tag mismatch
    (21093) : warning 213: tag mismatch
    (21105) : warning 213: tag mismatch
    (21106) : warning 213: tag mismatch
    (21117) : warning 213: tag mismatch
    (21118) : warning 213: tag mismatch
    (21119) : warning 213: tag mismatch
    (21120) : warning 213: tag mismatch
    (21121) : warning 213: tag mismatch
    (21122) : warning 213: tag mismatch
    (21123) : warning 213: tag mismatch


    sieht so aus


    Warning zeichen sind makiert


    if (strcmp(cmd, "/adminduty", true) == 0 || strcmp(cmd, "/aduty", true) == 0)
    {
    if(AdminDuty[playerid] == 0)
    {
    if(PlayerInfo[playerid][pAdmin] == 1)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Probe Supporter im Dienst!");
    SetPlayerColor(playerid,0xDC00FFFF);
    AdminDuty[playerid] = 1;
    Supporter = Create3DTextLabel("*Probe Supporter on Duty*",0xDC00FFFF,30.0,40.0,50.0,40.0,0); //Zeile 21027
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21028
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"* Probe Supporter %s[ID:%d] ist nun im Dienst [Er ist grün markiert]*",sendername,playerid);
    SendClientMessageToAll(0xDC00FFFF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 2)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Supporter im Dienst!");
    SetPlayerColor(playerid,0x05FF00FF);
    AdminDuty[playerid] = 1;
    Supporter = Create3DTextLabel("*Supporter on Duty*",0x05FF00FF,30.0,40.0,50.0,40.0,0); //Zeile 21040
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21041
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"* Supporter %s[ID:%d] ist nun im Dienst [Er ist grün markiert]*",sendername,playerid);
    SendClientMessageToAll(0x05FF00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 3)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Moderator im Dienst!");
    SetPlayerColor(playerid,0x05FF00FF);
    AdminDuty[playerid] = 1;
    Mod = Create3DTextLabel("*Moderator on Duty*",0x05FF00FF,30.0,40.0,50.0,40.0,0); //Zeile 21053
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21054
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"* Moderator %s[ID:%d] ist nun im Dienst [Er ist grün markiert]*",sendername,playerid);
    SendClientMessageToAll(0x05FF00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 4)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Administrator im Dienst!");
    SetPlayerColor(playerid,0xFF8200FF);
    AdminDuty[playerid] = 1;
    Administrator = Create3DTextLabel("*Super-Moderator on Duty*",0xFF8200FF,30.0,40.0,50.0,40.0,0); //Zeile 21066
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21067
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"*Super-Moderator %s[ID:%d] ist nun im Dienst [Er ist Orange markiert]*",sendername,playerid);
    SendClientMessageToAll(0xFF8200FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=5)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Scripter im Dienst!");
    SetPlayerColor(playerid,RED);
    AdminDuty[playerid] = 1;
    Scripter = Create3DTextLabel("*Administrator on Duty*",RED,30.0,40.0,50.0,40.0,0); //Zeile 21079
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21080
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Scripter %s[ID:%d] ist nun im Dienst [Er ist Rot markiert]*",sendername,playerid);
    SendClientMessageToAll(COLOR_RED, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=6)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Community-Manager im Dienst!");
    SetPlayerColor(playerid,RED);
    AdminDuty[playerid] = 1;
    Community = Create3DTextLabel("*Community-Manager on Duty*",RED,30.0,40.0,50.0,40.0,0); //Zeile 21092
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21093
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Server Manager %s[ID:%d] ist nun im Dienst [Er ist Rot markiert]*",sendername,playerid);
    SendClientMessageToAll(COLOR_RED, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] >=7)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Serverleitung im Dienst!");
    SetPlayerColor(playerid,RED);
    AdminDuty[playerid] = 1;
    Projekt = Create3DTextLabel("*Projekt-Leitung on Duty*",RED,30.0,40.0,50.0,40.0,0); //Zeile 21105
    Attach3DTextLabelToPlayer(Mod, playerid, 0.0, 0.0, 0.4); //Zeile 21106
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Serverleitung %s[ID:%d] ist nun im Dienst [Er ist Rot markiert]*",sendername,playerid);
    SendClientMessageToAll(COLOR_RED, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    }
    if(AdminDuty[playerid] == 1)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun nichtmehr On Duty!");
    Delete3DTextLabel(Projekt[playerid]); //21117
    Delete3DTextLabel(Community[playerid]); //21118
    Delete3DTextLabel(Scripter[playerid]); //21119
    Delete3DTextLabel(Administrator[playerid]); //21120
    Delete3DTextLabel(Mod[playerid]); //21121
    Delete3DTextLabel(Supporter[playerid]); //21122
    Delete3DTextLabel(ProbeSupporter[playerid]); //21123
    SetPlayerArmour(playerid, 0);
    AdminDuty[playerid] = 0;
    {
    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    }
    else
    {
    SetPlayerColor(playerid,TEAM_HIT_COLOR);
    }
    }
    return 1;
    }
    return 1;
    }


    Mfg


    pls help

    TutNichts


    jetzt kommt das


    (21022) : warning 213: tag mismatch
    (21023) : warning 215: expression has no effect
    (21023) : error 001: expected token: ";", but found "]"
    (21023) : error 029: invalid expression, assumed zero
    (21023) : fatal error 107: too many error messages on one line

    habe das mit new mal weg gelassen dann kommt das


    (21021) : error 017: undefined symbol "Supporter"
    (21021) : warning 215: expression has no effect
    (21021) : error 001: expected token: ";", but found "]"
    (21021) : error 029: invalid expression, assumed zero
    (21021) : fatal error 107: too many error messages on one line


    die zeile


    Supporter[playerid] = Create3DTextLabel("*Probe Supporter on Duty*",0xDC00FFFF,30.0,40.0,50.0,40.0,0);

    wie beaw1s gesagt hat kommen warnings +erros


    hier


    (21028) : warning 213: tag mismatch
    C:(21029) : warning 213: tag mismatch
    (21041) : warning 213: tag mismatch
    (21042) : warning 213: tag mismatch
    (21054) : warning 213: tag mismatch
    (21055) : warning 213: tag mismatch
    (21067) : warning 213: tag mismatch
    (21068) : warning 213: tag mismatch
    (21080) : warning 213: tag mismatch
    (21081) : error 017: undefined symbol "Admin"
    (21081) : warning 215: expression has no effect
    (21081) : error 001: expected token: ";", but found "]"
    (21081) : fatal error 107: too many error messages on one line

    so hab alles defined


    Probesupporter in Supporter geänder


    Errors


    (21025) : error 029: invalid expression, assumed zero
    (21025) : warning 215: expression has no effect
    (21025) : error 001: expected token: ";", but found "]"
    (21025) : error 029: invalid expression, assumed zero
    (21025) : fatal error 107: too many error messages on one line

    Hai habe ein problem


    undzwar wenn ich es compile komm undefined symvol komme nich weiter :/


    Hier die errors

    Spoiler anzeigen


    (21285) : error 047: array sizes do not match, or destination array is too small
    (21355) : error 047: array sizes do not match, or destination array is too small
    (21369) : error 047: array sizes do not match, or destination array is too small


    Hier die zeilen

    Spoiler anzeigen

    if (strcmp(cmd, "/adminduty", true) == 0 || strcmp(cmd, "/aduty", true) == 0)
    {
    if(AdminDuty[playerid] == 0)
    {
    if(PlayerInfo[playerid][pAdmin] == 1)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Probe Supporter im Dienst!");
    SetPlayerColor(playerid,0xDC00FFFF);
    AdminDuty[playerid] = 1;
    ProbeSupporterLABEL = "*Probe Supporter on Duty*";
    ProbeSupporter_3D[playerid] = Create3DTextLabel(ProbeSupporterLABEL,0xDC00FFFF,30.0,40.0,50.0,40.0,0,1); //Zeile 21027
    Attach3DTextLabelToPlayer(ProbeSupporter_3D[playerid], playerid, 0.0, 0.0, 0.4); //Zeile 21028
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"* Probe Supporter %s[ID:%d] ist nun im Dienst [Er ist grün markiert]*",sendername,playerid);
    SendClientMessageToAll(0xDC00FFFF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 2)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Supporter im Dienst!");
    SetPlayerColor(playerid,0x05FF00FF);
    AdminDuty[playerid] = 1;
    SupporterLABEL = "*Supporter on Duty*";
    Supporter_3D[playerid] = Create3DTextLabel(SupporterLABEL,0x05FF00FF,30.0,40.0,50.0,40.0,0,1); //Zeile 21040
    Attach3DTextLabelToPlayer(Supporter_3D[playerid], playerid, 0.0, 0.0, 0.4); //Zeile 21041
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"* Supporter %s[ID:%d] ist nun im Dienst [Er ist grün markiert]*",sendername,playerid);
    SendClientMessageToAll(0x05FF00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 3)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Moderator im Dienst!");
    SetPlayerColor(playerid,0x05FF00FF);
    AdminDuty[playerid] = 1;
    ModLABEL = "*Moderator on Duty*";
    Mod_3D[playerid] = Create3DTextLabel(ModLABEL,0x05FF00FF,30.0,40.0,50.0,40.0,0,1); //Zeile 21053
    Attach3DTextLabelToPlayer(Mod_3D[playerid], playerid, 0.0, 0.0, 0.4); //Zeile 21054
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"* Moderator %s[ID:%d] ist nun im Dienst [Er ist grün markiert]*",sendername,playerid);
    SendClientMessageToAll(0x05FF00FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] == 4)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Administrator im Dienst!");
    SetPlayerColor(playerid,0xFF8200FF);
    AdminDuty[playerid] = 1;
    AdministratorLABEL = "*Administrator on Duty*";
    Administrator_3D[playerid] = Create3DTextLabel(AdministratorLABEL,0xFF8200FF,30.0,40.0,50.0,40.0,0,1); //Zeile 21066
    Attach3DTextLabelToPlayer(Administrator_3D[playerid], playerid, 0.0, 0.0, 0.4); //Zeile 21067
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"*Super-Moderator %s[ID:%d] ist nun im Dienst [Er ist Orange markiert]*",sendername,playerid);
    SendClientMessageToAll(0xFF8200FF, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] ==5)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Scripter im Dienst!");
    SetPlayerColor(playerid,RED);
    AdminDuty[playerid] = 1;
    ScripterLABEL = "*Scripter on Duty*";
    Scripter_3D[playerid] = Create3DTextLabel(ScripterLABEL,RED,30.0,40.0,50.0,40.0,0,1); //Zeile 21079
    Attach3DTextLabelToPlayer(Scripter_3D[playerid], playerid, 0.0, 0.0, 0.4); //Zeile 21080
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Scripter %s[ID:%d] ist nun im Dienst [Er ist Rot markiert]*",sendername,playerid);
    SendClientMessageToAll(COLOR_RED, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] ==6)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Community-Manager im Dienst!");
    SetPlayerColor(playerid,RED);
    AdminDuty[playerid] = 1;
    CommunityLABEL = "*Community-Manager on Duty*";
    Community_3D[playerid] = Create3DTextLabel(CommunityLABEL,RED,30.0,40.0,50.0,40.0,0,1); //Zeile 21092
    Attach3DTextLabelToPlayer(Community_3D[playerid], playerid, 0.0, 0.0, 0.4); //Zeile 21093
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Server Manager %s[ID:%d] ist nun im Dienst [Er ist Rot markiert]*",sendername,playerid);
    SendClientMessageToAll(COLOR_RED, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    if(PlayerInfo[playerid][pAdmin] ==7)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun als Projekt-Leitung im Dienst!");
    SetPlayerColor(playerid,RED);
    AdminDuty[playerid] = 1;
    ProjektLABEL = "*Projekt-Leitung on Duty*";
    Projekt_3D[playerid] = Create3DTextLabel(ProjektLABEL,RED,30.0,40.0,50.0,40.0,0,1); //Zeile 21105
    Attach3DTextLabelToPlayer(Projekt_3D[playerid], playerid, 0.0, 0.0, 0.4); //Zeile 21106
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Serverleitung %s[ID:%d] ist nun im Dienst [Er ist Rot markiert]*",sendername,playerid);
    SendClientMessageToAll(COLOR_RED, string);
    SetPlayerArmour(playerid, 100);
    return 1;
    }
    }
    if(AdminDuty[playerid] == 1)
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun nichtmehr On Duty!");
    Delete3DTextLabel(Projekt_3D[playerid]); //21117
    Delete3DTextLabel(Community_3D[playerid]); //21118
    Delete3DTextLabel(Scripter_3D[playerid]); //21119
    Delete3DTextLabel(Administrator_3D[playerid]); //21120
    Delete3DTextLabel(Mod_3D[playerid]); //21121
    Delete3DTextLabel(Supporter_3D[playerid]); //21122
    Delete3DTextLabel(ProbeSupporter_3D[playerid]); //21123
    SetPlayerArmour(playerid, 0);
    AdminDuty[playerid] = 0;
    {
    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    }
    else
    {
    SetPlayerColor(playerid,TEAM_HIT_COLOR);
    }
    }
    return 1;
    }
    return 1;
    }


    //Edits

    Spoiler anzeigen
    //Edit1: ProbeSupporter in Supporter geändert + 1Error ist weg
    //Edit:2 nur noch 3 Errors


    Mfg

    Thx wenn ich compile kommt das will das beheben den include habe ich ja


    Das


    (275) : fatal error 100: cannot read from file: "removebuilding"


    die zeilen


    #include <removebuilding>


    wie kann ich es beheben


    Mfg

    Hai


    was bedeutet dieser fehler


    (13984) : error 032: array index out of bounds (variable "ArmyVehs")


    Die zeilen dazu


    ArmyVehs[1] = AddStaticVehicleEx(425,337.00000000,1942.80004883,18.50000000,90.00000000,-1,-1,15); //Hunter
    ArmyVehs[2] = AddStaticVehicleEx(425,337.29998779,1963.09997559,18.50000000,90.00000000,-1,-1,15); //Hunter
    ArmyVehs[3] = AddStaticVehicleEx(425,336.50000000,1982.90002441,18.50000000,90.00000000,-1,-1,15); //Hunter
    ArmyVehs[4] = AddStaticVehicleEx(548,301.39999390,2053.50000000,19.50000000,180.25000000,-1,-1,15); //Cargobob
    ArmyVehs[5] = AddStaticVehicleEx(548,314.89941406,2055.00000000,19.20000076,180.24719238,-1,-1,15); //Cargobob
    ArmyVehs[6] = AddStaticVehicleEx(520,262.60000610,1946.00000000,18.29999924,300.00000000,-1,-1,15); //Hydra
    ArmyVehs[7] = AddStaticVehicleEx(520,262.00000000,1972.50000000,18.29999924,233.99816895,-1,-1,15); //Hydra
    ArmyVehs[8] = AddStaticVehicleEx(520,261.60000610,1959.09997559,18.29999924,267.99780273,-1,-1,15); //Hydra
    ArmyVehs[9] = AddStaticVehicleEx(476,259.50000000,2026.09997559,18.70000076,232.00000000,61,61,15); //Rustler
    ArmyVehs[10] = AddStaticVehicleEx(476,259.29998779,2013.30004883,18.79999924,269.99523926,61,61,15); //Rustler
    ArmyVehs[11] = AddStaticVehicleEx(476,259.29980469,1998.50000000,18.70000076,311.99523926,61,61,15); //Rustler
    ArmyVehs[12] = AddStaticVehicleEx(432,168.00000000,1931.30004883,18.29999924,180.00000000,-1,-1,15); //Rhino
    ArmyVehs[13] = AddStaticVehicleEx(432,175.00000000,1931.59997559,17.89999962,180.00000000,-1,-1,15); //Rhino
    ArmyVehs[14] = AddStaticVehicleEx(432,181.60000610,1930.90002441,18.00000000,180.00000000,-1,-1,15); //Rhino
    ArmyVehs[15] = AddStaticVehicleEx(470,161.39999390,1971.40002441,18.89999962,90.00000000,-1,-1,15); //Patriot
    ArmyVehs[16] = AddStaticVehicleEx(470,160.60000610,1965.69995117,18.89999962,90.00000000,-1,-1,15); //Patriot
    ArmyVehs[17] = AddStaticVehicleEx(470,161.10000610,1955.19995117,18.79999924,90.00000000,-1,-1,15); //Patriot
    ArmyVehs[18] = AddStaticVehicleEx(470,161.10000610,1960.59997559,18.89999962,90.00000000,-1,-1,15); //Patriot
    ArmyVehs[19] = AddStaticVehicleEx(470,146.89999390,1971.50000000,19.60000038,90.00000000,-1,-1,15); //Patriot
    ArmyVehs[20] = AddStaticVehicleEx(470,147.50000000,1965.80004883,19.50000000,90.00000000,-1,-1,15); //Patriot
    ArmyVehs[21] = AddStaticVehicleEx(470,147.39999390,1960.69995117,19.50000000,90.00000000,-1,-1,15); //Patriot
    ArmyVehs[22] = AddStaticVehicleEx(470,147.10000610,1955.19995117,19.50000000,90.00000000,-1,-1,15); //Patriot
    ArmyVehs[23] = AddStaticVehicleEx(550,159.69999695,1980.00000000,18.89999962,90.00000000,44,44,15); //Sunrise
    ArmyVehs[24] = AddStaticVehicleEx(550,159.50000000,1991.09960938,18.79999924,90.00000000,44,44,15); //Sunrise
    ArmyVehs[25] = AddStaticVehicleEx(550,159.10000610,1985.40002441,18.89999962,90.00000000,44,44,15); //Sunrise
    ArmyVehs[26] = AddStaticVehicleEx(550,159.10000610,1996.09997559,18.79999924,90.00000000,44,44,15); //Sunrise
    ArmyVehs[27] = AddStaticVehicleEx(550,147.60000610,1995.90002441,19.29999924,90.00000000,44,44,15); //Sunrise
    ArmyVehs[28] = AddStaticVehicleEx(550,148.10000610,1991.40002441,19.29999924,90.00000000,44,44,15); //Sunrise
    ArmyVehs[29] = AddStaticVehicleEx(550,147.89999390,1986.09997559,19.29999924,90.00000000,44,44,15); //Sunrise
    ArmyVehs[30] = AddStaticVehicleEx(550,147.69999695,1979.90002441,19.39999962,90.00000000,44,44,15); //Sunrise
    ArmyVehs[31] = AddStaticVehicleEx(598,110.90000153,1989.90002441,18.79999924,266.00000000,44,86,15); //Police Car (LVPD)
    ArmyVehs[32] = AddStaticVehicleEx(598,121.80000305,1995.40002441,19.20000076,265.99548340,44,86,15); //Police Car (LVPD)
    ArmyVehs[33] = AddStaticVehicleEx(598,110.40000153,1984.19995117,18.79999924,265.99548340,44,86,15); //Police Car (LVPD)
    ArmyVehs[34] = AddStaticVehicleEx(598,110.29980469,1995.89941406,18.79999924,265.99548340,44,86,15); //Police Car (LVPD)
    ArmyVehs[35] = AddStaticVehicleEx(598,109.69921875,1978.79980469,18.79999924,265.99548340,44,86,15); //Police Car (LVPD)
    ArmyVehs[36] = AddStaticVehicleEx(598,120.80000305,1978.30004883,19.29999924,265.99548340,44,86,15); //Police Car (LVPD)
    ArmyVehs[37] = AddStaticVehicleEx(598,121.09960938,1983.79980469,19.20000076,265.99548340,44,86,15); //Police Car (LVPD)
    ArmyVehs[38] = AddStaticVehicleEx(598,121.29980469,1989.09960938,19.20000076,265.99548340,44,86,15); //Police Car (LVPD)
    ArmyVehs[39] = AddStaticVehicleEx(433,120.50000000,1968.59997559,20.00000000,270.00000000,-1,-1,15); //Barracks
    ArmyVehs[40] = AddStaticVehicleEx(433,119.39941406,1954.29980469,19.79999924,270.00000000,-1,-1,15); //Barracks
    ArmyVehs[41] = AddStaticVehicleEx(433,120.50000000,1961.59960938,19.89999962,270.00000000,-1,-1,15); //Barracks
    ArmyVehs[42] = AddStaticVehicleEx(497,220.50000000,1931.30004883,23.50000000,180.00000000,86,0,-1); //Police Maverick
    ArmyVehs[43] = AddStaticVehicleEx(497,206.89999390,1931.40002441,23.50000000,180.00000000,86,0,-1); //Police Maverick
    ArmyVehs[44] = AddStaticVehicleEx(497,193.69999695,1931.40002442,23.50000000,180.00000000,86,0,-1); //Police Maverick

    Hai


    ich habe autos in mta gemappt aber die werden nicht beim Delux GTA Map converter angezeigt


    hier ist der map Code


    <vehicle id="vehicle (Hunter) (1)" paintjob="3" model="425" plate="NT3H W6O" interior="0" dimension="0" posX="337" posY="1942.8000488281" posZ="18.5" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Hunter) (2)" paintjob="3" model="425" plate="83RA V6T" interior="0" dimension="0" posX="337.29998779297" posY="1963.0999755859" posZ="18.5" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Hunter) (3)" paintjob="3" model="425" plate="DQVN IEH" interior="0" dimension="0" posX="336.5" posY="1982.9000244141" posZ="18.5" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Cargobob) (1)" paintjob="3" model="548" plate="ZIHE VI1" interior="0" dimension="0" posX="301.39999389648" posY="2053.5" posZ="19.5" rotX="0" rotY="0" rotZ="180.25"></vehicle>
    <vehicle id="vehicle (Cargobob) (2)" paintjob="3" model="548" plate="P9FC J9F" interior="0" dimension="0" posX="314.8994140625" posY="2055" posZ="19.200000762939" rotX="0" rotY="0" rotZ="180.24719238281"></vehicle>
    <vehicle id="vehicle (Hydra) (1)" paintjob="3" model="520" plate="1OQ2 8TI" interior="0" dimension="0" posX="262.60000610352" posY="1946" posZ="18.299999237061" rotX="0" rotY="0" rotZ="300"></vehicle>
    <vehicle id="vehicle (Hydra) (2)" paintjob="3" model="520" plate="1779 ES3" interior="0" dimension="0" posX="262" posY="1972.5" posZ="18.299999237061" rotX="0" rotY="0" rotZ="233.99816894531"></vehicle>
    <vehicle id="vehicle (Hydra) (3)" paintjob="3" model="520" plate="9JK3 P68" interior="0" dimension="0" posX="261.60000610352" posY="1959.0999755859" posZ="18.299999237061" rotX="0" rotY="0" rotZ="267.99780273438"></vehicle>
    <vehicle id="vehicle (Rustler) (1)" paintjob="3" model="476" plate="AVI1 XB5" interior="0" dimension="0" color="61,61,0,0" posX="259.5" posY="2026.0999755859" posZ="18.700000762939" rotX="0" rotY="0" rotZ="232"></vehicle>
    <vehicle id="vehicle (Rustler) (2)" paintjob="3" model="476" plate="O2XZ IFM" interior="0" dimension="0" color="61,61,0,0" posX="259.29998779297" posY="2013.3000488281" posZ="18.799999237061" rotX="0" rotY="0" rotZ="269.99523925781"></vehicle>
    <vehicle id="vehicle (Rustler) (3)" paintjob="3" model="476" plate="QW88 SB0" interior="0" dimension="0" color="61,61,0,0" posX="259.2998046875" posY="1998.5" posZ="18.700000762939" rotX="0" rotY="0" rotZ="311.99523925781"></vehicle>
    <vehicle id="vehicle (Rhino) (1)" paintjob="3" model="432" plate="IKRR 9TR" interior="0" dimension="0" posX="168" posY="1931.3000488281" posZ="18.299999237061" rotX="0" rotY="0" rotZ="180"></vehicle>
    <vehicle id="vehicle (Rhino) (2)" paintjob="3" model="432" plate="TXDG 1EE" interior="0" dimension="0" posX="175" posY="1931.5999755859" posZ="17.89999961853" rotX="0" rotY="0" rotZ="180"></vehicle>
    <vehicle id="vehicle (Rhino) (3)" paintjob="3" model="432" plate="39M8 KUX" interior="0" dimension="0" posX="181.60000610352" posY="1930.9000244141" posZ="18" rotX="0" rotY="0" rotZ="180"></vehicle>
    <vehicle id="vehicle (Patriot) (1)" paintjob="3" model="470" plate="B4CN X22" interior="0" dimension="0" posX="161.39999389648" posY="1971.4000244141" posZ="18.89999961853" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Patriot) (2)" paintjob="3" model="470" plate="S2QU 9AQ" interior="0" dimension="0" posX="160.60000610352" posY="1965.6999511719" posZ="18.89999961853" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Patriot) (3)" paintjob="3" model="470" plate="RWAT JAI" interior="0" dimension="0" posX="161.10000610352" posY="1955.1999511719" posZ="18.799999237061" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Patriot) (4)" paintjob="3" model="470" plate="0ZGY 1JC" interior="0" dimension="0" posX="161.10000610352" posY="1960.5999755859" posZ="18.89999961853" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Patriot) (5)" paintjob="3" model="470" plate="U9X1 4YS" interior="0" dimension="0" posX="146.89999389648" posY="1971.5" posZ="19.60000038147" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Patriot) (6)" paintjob="3" model="470" plate="5LQZ EKJ" interior="0" dimension="0" posX="147.5" posY="1965.8000488281" posZ="19.5" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Patriot) (7)" paintjob="3" model="470" plate="DPDK TPZ" interior="0" dimension="0" posX="147.39999389648" posY="1960.6999511719" posZ="19.5" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Patriot) (8)" paintjob="3" model="470" plate="3079 Q71" interior="0" dimension="0" posX="147.10000610352" posY="1955.1999511719" posZ="19.5" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Sunrise) (2)" paintjob="3" model="550" plate="COYF RW3" interior="0" dimension="0" color="44,44,0,0" posX="159.69999694824" posY="1980" posZ="18.89999961853" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Sunrise) (3)" paintjob="3" model="550" plate="TFZY K2E" interior="0" dimension="0" color="44,44,0,0" posX="159.5" posY="1991.099609375" posZ="18.799999237061" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Sunrise) (4)" paintjob="3" model="550" plate="JALG NHX" interior="0" dimension="0" color="44,44,0,0" posX="159.10000610352" posY="1985.4000244141" posZ="18.89999961853" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Sunrise) (5)" paintjob="3" model="550" plate="SBQI C47" interior="0" dimension="0" color="44,44,0,0" posX="159.10000610352" posY="1996.0999755859" posZ="18.799999237061" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Sunrise) (6)" paintjob="3" model="550" plate="PZJE 1AE" interior="0" dimension="0" color="44,44,0,0" posX="147.60000610352" posY="1995.9000244141" posZ="19.299999237061" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Sunrise) (7)" paintjob="3" model="550" plate="L6WJ FEY" interior="0" dimension="0" color="44,44,0,0" posX="148.10000610352" posY="1991.4000244141" posZ="19.299999237061" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Sunrise) (8)" paintjob="3" model="550" plate="YBVW 8OC" interior="0" dimension="0" color="44,44,0,0" posX="147.89999389648" posY="1986.0999755859" posZ="19.299999237061" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Sunrise) (9)" paintjob="3" model="550" plate="POTM WDG" interior="0" dimension="0" color="44,44,0,0" posX="147.69999694824" posY="1979.9000244141" posZ="19.39999961853" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Police LV) (1)" paintjob="3" model="598" plate="YRTF PH1" interior="0" dimension="0" color="44,86,0,0" posX="110.90000152588" posY="1989.9000244141" posZ="18.799999237061" rotX="0" rotY="0" rotZ="266"></vehicle>
    <vehicle id="vehicle (Police LV) (2)" paintjob="3" model="598" plate="ZNC2 BVK" interior="0" dimension="0" color="44,86,0,0" posX="121.80000305176" posY="1995.4000244141" posZ="19.200000762939" rotX="0" rotY="0" rotZ="265.99548339844"></vehicle>
    <vehicle id="vehicle (Police LV) (3)" paintjob="3" model="598" plate="OG1Z RZJ" interior="0" dimension="0" color="44,86,0,0" posX="110.40000152588" posY="1984.1999511719" posZ="18.799999237061" rotX="0" rotY="0" rotZ="265.99548339844"></vehicle>
    <vehicle id="vehicle (Police LV) (4)" paintjob="3" model="598" plate="U2GP QTI" interior="0" dimension="0" color="44,86,0,0" posX="110.2998046875" posY="1995.8994140625" posZ="18.799999237061" rotX="0" rotY="0" rotZ="265.99548339844"></vehicle>
    <vehicle id="vehicle (Police LV) (5)" paintjob="3" model="598" plate="82B1 V7W" interior="0" dimension="0" color="44,86,0,0" posX="109.69921875" posY="1978.7998046875" posZ="18.799999237061" rotX="0" rotY="0" rotZ="265.99548339844"></vehicle>
    <vehicle id="vehicle (Police LV) (6)" paintjob="3" model="598" plate="4ZFI N87" interior="0" dimension="0" color="44,86,0,0" posX="120.80000305176" posY="1978.3000488281" posZ="19.299999237061" rotX="0" rotY="0" rotZ="265.99548339844"></vehicle>
    <vehicle id="vehicle (Police LV) (7)" paintjob="3" model="598" plate="YU0O 47J" interior="0" dimension="0" color="44,86,0,0" posX="121.099609375" posY="1983.7998046875" posZ="19.200000762939" rotX="0" rotY="0" rotZ="265.99548339844"></vehicle>
    <vehicle id="vehicle (Police LV) (8)" paintjob="3" model="598" plate="GPSV U6K" interior="0" dimension="0" color="44,86,0,0" posX="121.2998046875" posY="1989.099609375" posZ="19.200000762939" rotX="0" rotY="0" rotZ="265.99548339844"></vehicle>
    <vehicle id="vehicle (Barracks) (1)" paintjob="3" model="433" plate="GEXQ QUL" interior="0" dimension="0" posX="120.5" posY="1968.5999755859" posZ="20" rotX="0" rotY="0" rotZ="270"></vehicle>
    <vehicle id="vehicle (Barracks) (2)" paintjob="3" model="433" plate="G9B1 VLD" interior="0" dimension="0" posX="119.3994140625" posY="1954.2998046875" posZ="19.799999237061" rotX="0" rotY="0" rotZ="270"></vehicle>
    <vehicle id="vehicle (Barracks) (3)" paintjob="3" model="433" plate="04L8 EOI" interior="0" dimension="0" posX="120.5" posY="1961.599609375" posZ="19.89999961853" rotX="0" rotY="0" rotZ="270"></vehicle>


    wie ändere ich das in z.B


    AddStaticVehicleEx(548,339.10000610,1950.69995117,19.50000000,0.00000000,86,0,-1)


    Mfg