public OnPlayerRequestSpawn(playerid)
{
//(playerid, team, skin, Float:x, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)
SetSpawnInfo( playerid, 0, 0, 1489.1642,-1769.7645,18.7958, 269.15, 0, 0, 0, 0, 0, 0 );
return 1;
}
Ich habe es so gemacht. Trotzdem muss ich auf "Spawn" drücken -.- .
Bin ich doof oder was