Beiträge von Eazy_E214

    Zitat

    ich weiss jetzt nicht genau aber knnst dir ja nen GF moder holen irgetwor ich den letzten 100 zeilen steht das glaube ich


    sorry das ich net mehr helfen konnte :| :thumbdown:


    MGF


    Eazy_E :thumbup:

    und wie soll das jetzt in den GF???????


    und wie kan man machn damit es dan automatich schliest nach 5 sekunden? :?:


    MGF


    Eazy_E :thumbup:

    Was ist eig Falsch dran??


    #include <a_samp>


    #pragma tabsize 0
    #define COLOR_YELLOW 0xFFFF00AA
    #define FILTERSCRIPT
    #if defined FILTERSCRIPT
    #define PlayerInfo
    new gate;



    public OnFilterScriptInit()
    {
    gate = CreateObject(969, 1539.4578, -1622.9738, 12.5497, 0.0000, 0.0000, 270.0000, 500.0);


    print("\n--------------------------------------");
    print(" ------------LSPD-gats-by-Eazy_E--------");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    #endif


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    (if (strcmp(cmdtext, "/pdo", true) == 0){


    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 ||)
    (
    MoveObject(gate,1539.4266, -1631.9180, 12.5497);
    (
    SendClientMessage(playerid, COLOR_YELLOW,"LSPD Tor wird geöffnet!");
    )
    return 1;
    }


    (if (strcmp(cmdtext, "/pdc", true) == 0){


    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 ||)
    (
    MoveObject(gate,1539.4578, -1622.9738, 12.5497);
    (
    SendClientMessage(playerid, COLOR_YELLOW,"LSPD wird geschlossen!");
    )
    return 1;
    }
    return 0;
    }



    Hilfe wäre nett^^ :thumbup: :thumbup:


    Errros sind

    hir :D :D



    #include


    #define SLOTS 200


    enum SavePlayerPosEnum {
    Float:LastX,
    Float:LastY,
    Float:LastZ
    }


    new SavePlayerPos[SLOTS][SavePlayerPosEnum];
    new Text:Speedo[SLOTS];
    new UpdateSeconds;


    new CarName[][] =
    {
    "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel",
    "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",
    "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam",
    "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",
    "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",
    "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",
    "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral",
    "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",
    "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
    "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
    "Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",
    "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
    "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
    "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
    "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin",
    "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
    "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
    "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
    "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
    "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
    "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
    "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
    "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
    "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium",
    "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
    "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
    "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400",
    "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",
    "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car",
    "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha",
    "Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville",
    "Tiller", "Utility Trailer"
    };


    forward UpdateSpeed();


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print("----------Eazy_E speedo script---------");
    print("--------------------------------------\n");
    SetTimer("UpdateSpeed",1000, 1);
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    main()
    {
    }


    public OnPlayerConnect(playerid)
    {
    SendClientMessage(playerid,0x00FF00FF,"This server is running whit R@f's Speedo FilterScript");
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    if(newstate == PLAYER_STATE_ONFOOT)
    {
    TextDrawHideForPlayer(playerid, Speedo[playerid]);
    }
    return 1;
    }


    public UpdateSpeed()
    {
    new Float:x,Float:y,Float:z;
    new Float:distance,value,string[256];
    new Float:health;
    for(new i=0; i
    {
    if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
    {
    TextDrawDestroy(Speedo[i]);
    }
    }


    for(new i=0; i
    {
    if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
    {
    GetPlayerPos(i, x, y, z);
    GetVehicleHealth(GetPlayerVehicleID(i), health);
    distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
    value = floatround(distance * 5000);
    if(UpdateSeconds > 1)
    {
    value = floatround(value / UpdateSeconds);
    }
    format(string,sizeof(string),"~g~Vehicle : ~w~%s ~n~~b~MPH : ~w~%d / ~b~KM/H : ~w~%d~n~~y~Altitude:~w~ %.1f ~n~~r~Vehicle Health:~w~ %.2f",CarName[GetVehicleModel(GetPlayerVehicleID(i))-400],floatround(value/1600),floatround(value/1000),z,health);
    Speedo[i] = TextDrawCreate(320.00, 380.00, string);
    TextDrawSetOutline(Speedo[i], 0);
    TextDrawFont(Speedo[i], 3);
    TextDrawSetProportional(Speedo[i], 2);
    TextDrawAlignment(Speedo[i], 2);
    TextDrawShowForPlayer (i, Speedo[i]);
    }
    SavePlayerPos[i][LastX] = x;
    SavePlayerPos[i][LastY] = y;
    SavePlayerPos[i][LastZ] = z;
    }
    }
    </a_samp>

    Hi ich suche einen der mit erklärt wie man gats macht ...ich weis es gibt viel TUT´s aber die helfen mir nicht weiter..


    Ich suche einen der skype hat
    Ein headset
    und der weis wie gats funktioniren


    postet eure Skype namen hir rein ich addde dan ein paar von euch


    übrigens hab ich ein stunt server der noch dringent admins suchet und vllt auch paar scripter müssssen nicht umbengindt profis sein :)


    hoffentlich meldet sich einer :) :) :)