Wir haben ein kleines Motor System...
Das man vor dem Motor anmachen gefreezt wird, oder man halt nicht Fahren kann
bis er an ist...
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
if(dialogid == 7474)
{
if(!response) return SendClientMessage(playerid, 0xCC0000FF, "Kontrol Abgebrochen.");
switch(listitem)
{
case 0:
{
if(GetPVarInt(playerid, "Motorhaube") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
SetPVarInt(playerid, "Motorhaube", 1);
SendClientMessage(playerid,0x646464FF,"Du hast deine Motorhaube geöffnet...");
}
else if(GetPVarInt(playerid, "Motorhaube") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
SetPVarInt(playerid, "Motorhaube", 0);
SendClientMessage(playerid,0x646464FF,"Du hast deine Motorhaube geschlossen...");
}
}
case 1:
{
if(GetPVarInt(playerid, "Kofferraum") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
SetPVarInt(playerid, "Kofferraum", 1);
SendClientMessage(playerid,0xD70000FF,"Du hast den Kofferraum geöffnet...");
}
else if(GetPVarInt(playerid, "Kofferraum") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
SetPVarInt(playerid, "Kofferraum", 0);
SendClientMessage(playerid,0xD70000FF,"Du hast deine Kofferraum geschlossen...");
}
}
case 2:
{
if(GetPVarInt(playerid, "Alarm") == 0)// von hier geht motor
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Alarm", 1);
SendClientMessage(playerid,0xFAFAFAFF,"Du hast deinen Motor angeschalten...");
}
else if(GetPVarInt(playerid, "Alarm") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Alarm", 0);
SendClientMessage(playerid,0xFAFAFAFF,"Du hast deinen Motor ausgeschalten..."); // bis hier
}
}
}
return 1;
}
Hoffe es kann einer helfen
Mfg
Hydra