C:\Users\computer\Desktop\Pack Pawno 0.3d + Includes NOVAS + Streamer\pawno\include\M_Bot.inc(584) : warning 224: indeterminate array size in "sizeof" expression (symbol "")
C:\Users\computer\Desktop\Server\gamemodes\Release.pwn(17280) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\computer\Desktop\Server\gamemodes\Release.pwn(17288) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\computer\Desktop\Server\gamemodes\Release.pwn(17848) : error 021: symbol already defined: "strtok"
C:\Users\computer\Desktop\Server\gamemodes\Release.pwn(17863) : error 047: array sizes do not match, or destination array is too small
C:\Users\computer\Desktop\Server\gamemodes\Release.pwn(24924) : warning 219: local variable "mod" shadows a variable at a preceding level
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
die zeilen
  for(new pv = 0; pv < sizeof(PolizeiVehs); pv++)
	{
 		new string[10];
	    new kenzeichenzahl = 100 + random(999);
	    format(string,sizeof(string),"PD-%d",kenzeichenzahl);
		SetVehicleNumberPlate(PolizeiVehs[pv], string);
		SetVehicleToRespawn(PolizeiVehs[pv]);
new string[10];
	    new kenzeichenzahl = 100 + random(999);
	    format(string,sizeof(string),"FD-%d",kenzeichenzahl);
		SetVehicleNumberPlate(FeuerVehs[pv], string);
		SetVehicleToRespawn(FeuerVehs[pv]);
strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' '))
	{
		index++;
	}
	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}
Function split(const strsrc[], strdest[][], delimiter)
                            if(BizzInfo[location-99][bProducts] <= 0)
                            {
                                GameTextForPlayer(playerid, "~r~Ausverkauft", 5000, 1);
                                        return 1;
                            }
                                new mod = 100;
                                tmp = strtok(cmdtext, idx);
                                if(!strlen(tmp))
                                {
 
		 
		
		
	 
			
									
		
