Nunja, mach ich es halt so.
Ihr wisst was nicht klappt er will das einfach nicht anklicken..
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
if(clickedid == test[playerid])
{
SendClientMessageToAll(ROT,"hi");
}
return 1;
}
bei OnPlayerSpawn
TextDrawShowForPlayer(playerid, test[playerid]);
SelectTextDraw(playerid, ROT);
TextDrawSetSelectable(Text:test[playerid], 1);
test[playerid] = TextDrawCreate(499.000000, 413.000000, "=test=");
TextDrawBackgroundColor(test[playerid], 255);
TextDrawFont(test[playerid], 1);
TextDrawLetterSize(test[playerid], 0.500000, 1.000000);
TextDrawColor(test[playerid], -1);
TextDrawSetOutline(test[playerid], 0);
TextDrawSetProportional(test[playerid], 1);
TextDrawSetShadow(test[playerid], 1);
TextDrawUseBox(test[playerid], 1);
TextDrawBoxColor(test[playerid], 0x00000048);
TextDrawTextSize(test[playerid], 450.000000, 400.000000);
MFG GamerXIOS ♥