new wanted;
if(wanted == 1,GetPlayerWantedLevel(killerid))
{
GameTextForPlayer(killerid,"~w~-> Homie <-",1000,3);
}
if(wanted == 2,GetPlayerWantedLevel(killerid))
{
GameTextForPlayer(killerid,"~w~-> Playa <-",1000,3);
}
if(wanted == 3,GetPlayerWantedLevel(killerid))
{
GameTextForPlayer(killerid,"~w~-> Killer <-",1000,3);
}
if(wanted == 4,GetPlayerWantedLevel(killerid))
{
GameTextForPlayer(killerid,"~w~-> Hitman <-",1000,3);
}
if(wanted == 5,GetPlayerWantedLevel(killerid))
{
GameTextForPlayer(killerid,"~w~-> Progamer <-",1000,3);
}
if(wanted == 6,GetPlayerWantedLevel(killerid))
{
GameTextForPlayer(killerid,"~w~-> Godlike <-",1000,3);
}
Wen man jemand Tötet bekommt man ein wanted und dan wird abgefragt wv wanteds der Spieler jetzt hat und dan Soll Da der Gametext angezeigt werden