Ich möchte,dass diese Nachricht nur an den getöteten SPieler gesendet wird,wenn ein anderer ihn tötet:
if(reason==255 || reason==54){
if(Options[Language]==1)format(DeathStr,sizeof(DeathStr),"[morte]\"%s\" è morto.",killed);
if(Options[Language]==2)format(DeathStr,sizeof(DeathStr),"[death]\"%s\" is dead.",killed);
TextDrawSetString(WwRadio,DeathStr);
SendClientMessageToAll(COLOR_GREY,DeathStr);
return 1;}
if(!IsPlayerInAnyVehicle(killerid)){
if(reason!=34){
GivePlayerMoney(killerid,150);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
if(Options[Language]==1)format(DeathStr,sizeof(DeathStr),"[uccisione]\"%s\" ha ucciso \"%s\". +1 punto; +150$.",killer,killed);
if(Options[Language]==2)format(DeathStr,sizeof(DeathStr),"[kill]\"%s\" has killed \"%s\". +1 score; +150$.",killer,killed);
TextDrawSetString(WwRadio,DeathStr);
SendClientMessageToAll(COLOR_GREY,DeathStr);}
/edit by 8D: pwn