ich habe es gemacht und es geht nicht:
//Fahrzeuge
lspdcars[0] = CreateVehicle(523,1587.41280000,-1666.28660000,5.46120000,268.46920000,-1,-1,600000); //HPV1000
lspdcars[1] = CreateVehicle(523,1587.34480000,-1668.44700000,5.46000000,271.24670000,-1,-1,600000); //HPV1000
lspdcars[2] = CreateVehicle(523,1587.41860000,-1670.35910000,5.46380000,269.87930000,-1,-1,600000); //HPV1000
lspdcars[3] = CreateVehicle(523,1587.45400000,-1672.39270000,5.46600000,270.84780000,-1,-1,600000); //HPV1000
lspdcars[4] = CreateVehicle(596,1601.22380000,-1688.12820000,5.61240000,87.99660000,-1,1,600000); //Police Car (LSPD)
lspdcars[5] = CreateVehicle(596,1601.14780000,-1684.35620000,5.61090000,91.56270000,-1,1,600000); //Police Car (LSPD)
lspdcars[6] = CreateVehicle(596,1601.11850000,-1692.07530000,5.61080000,89.34110000,-1,1,600000); //Police Car (LSPD)
lspdcars[7] = CreateVehicle(596,1601.16040000,-1696.07980000,5.61100000,88.95620000,-1,1,600000); //Police Car (LSPD)
lspdcars[8] = CreateVehicle(596,1601.18190000,-1700.16460000,5.61190000,88.30710000,-1,1,600000); //Police Car (LSPD)
lspdcars[9] = CreateVehicle(596,1601.24670000,-1704.28560000,5.61060000,88.35560000,-1,1,600000); //Police Car (LSPD)
lspdcars[10] = CreateVehicle(599,1595.48230000,-1710.53740000,6.08500000,0.67260000,-1,1,600000); //Police Ranger
lspdcars[11] = CreateVehicle(599,1591.52770000,-1710.38050000,6.07920000,359.24630000,-1,1,600000); //Police Ranger
lspdcars[12] = CreateVehicle(427,1587.57040000,-1710.49410000,6.02240000,359.45100000,-1,1,600000); //Enforcer
lspdcars[13] = CreateVehicle(541,1566.18800000,-1710.55310000,5.51570000,1.44390000,125,0,600000); //Bullet
lspdcars[14] = CreateVehicle(497,1558.28260000,-1610.25110000,13.55670000,86.98860000,-1,1,600000); //Police Maverick
for (new i=0;i<sizeof(lspdcars);i++)
{
SetVehicleVirtualWorld(lspdcars[i],-1);
}
ballascars[0] = CreateVehicle(536,1696.17100000,-2117.44700000,13.19820000,88.84710000,150,150,600000); //Blade
ballascars[1] = CreateVehicle(536,1699.02870000,-2098.02080000,13.28450000,178.13930000,150,150,600000); //Blade
ballascars[2] = CreateVehicle(517,1672.27310000,-2115.82710000,13.40180000,267.89610000,150,150,600000); //Majestic
ballascars[3] = CreateVehicle(517,1704.38150000,-2127.14010000,13.40180000,359.44440000,150,150,600000); //Majestic
ballascars[4] = CreateVehicle(491,1672.54200000,-2111.28490000,13.30310000,270.56470000,150,150,600000); //Virgo
ballascars[5] = CreateVehicle(418,1724.93820000,-2098.02730000,13.63970000,178.92750000,153,150,600000); //Moonbeam
ballascars[6] = CreateVehicle(491,1687.91690000,-2108.04250000,13.21620000,270.35350000,150,150,600000); //Virgo
grovecars[0] = CreateVehicle(492,2508.90190000,-1671.94760000,13.17220000,348.19490000,86,86,600000); //Greenwood
grovecars[1] = CreateVehicle(533,2473.27250000,-1692.08420000,13.22360000,0.51350000,86,86,600000); //Feltzer
grovecars[2] = CreateVehicle(536,2498.58500000,-1654.87050000,13.15130000,81.78220000,86,86,600000); //Blade
grovecars[3] = CreateVehicle(536,2497.61570000,-1682.69800000,13.09590000,102.69750000,86,86,600000); //Blade
grovecars[4] = CreateVehicle(567,2469.71630000,-1670.98940000,13.26650000,9.97590000,86,86,600000); //Savanna
grovecars[5] = CreateVehicle(567,2484.92240000,-1654.45120000,13.26430000,267.80500000,86,86,600000); //Savanna
grovecars[6] = CreateVehicle(459,2510.09380000,-1688.51600000,13.59800000,227.76490000,152,152,600000); //Berkley's RC Van
sanicars[0] = CreateVehicle(416,2043.33540000,-1447.59910000,17.95700000,90.27760000,1,3,600000); //Ambulance
sanicars[1] = CreateVehicle(596,2014.09900000,-1409.81930000,16.71260000,270.54310000,-1,151,600000); //Police Car (LSPD)
sanicars[2] = CreateVehicle(596,1177.11160000,-1308.21440000,13.61240000,268.10610000,-1,151,600000); //Police Car (LSPD)
sanicars[3] = CreateVehicle(596,1141.89480000,-1322.31080000,13.31750000,90.27750000,-1,151,600000); //Police Car (LSPD)
sanicars[4] = CreateVehicle(596,1141.86180000,-1325.52940000,13.33230000,89.50270000,-1,151,600000); //Police Car (LSPD)
sanicars[5] = CreateVehicle(596,1141.75630000,-1328.65730000,13.35760000,88.08770000,-1,151,600000); //Police Car (LSPD)
sanicars[6] = CreateVehicle(596,1141.57970000,-1331.96630000,13.36140000,87.25620000,-1,151,600000); //Police Car (LSPD)
sanicars[7] = CreateVehicle(416,1147.52490000,-1313.53530000,13.82200000,359.25720000,1,3,600000); //Ambulance
sanicars[8] = CreateVehicle(416,1134.69340000,-1341.74130000,13.91570000,0.43470000,1,3,600000); //Ambulance
sanicars[9] = CreateVehicle(416,1178.53780000,-1339.13790000,14.02480000,269.83230000,1,3,600000); //Ambulance
newsreportercars[0] = CreateVehicle(488,2384.85790000,2323.79000000,8.32560000,0.31250000,1,2,600000); //News Chopper
newsreportercars[1] = CreateVehicle(488,2362.08060000,2323.36550000,8.31900000,0.64860000,1,2,600000); //News Chopper
newsreportercars[2] = CreateVehicle(586,2412.55640000,2336.78780000,10.34050000,268.41850000,1,2,600000); //Wayfarer
newsreportercars[3] = CreateVehicle(586,2412.59080000,2334.27490000,10.34030000,270.80870000,1,2,600000); //Wayfarer
newsreportercars[4] = CreateVehicle(400,2413.75390000,2331.42850000,10.91270000,267.25840000,1,2,600000); //Landstalker
newsreportercars[5] = CreateVehicle(400,2413.53760000,2327.61380000,10.91270000,268.07730000,1,2,600000); //Landstalker
newsreportercars[6] = CreateVehicle(400,2413.45650000,2323.78100000,10.91270000,269.92390000,1,2,600000); //Landstalker
newsreportercars[7] = CreateVehicle(582,2414.55490000,2319.99050000,10.87750000,269.24050000,1,2,600000); //Newsvan
newsreportercars[8] = CreateVehicle(582,2414.56670000,2316.17530000,10.87670000,269.59920000,1,2,600000); //Newsvan
newsreportercars[9] = CreateVehicle(582,2414.48560000,2312.24850000,10.87670000,269.89350000,1,2,600000); //Newsvan
newsreportercars[10] = CreateVehicle(582,2414.56860000,2308.21780000,10.87740000,270.26350000,1,2,600000); //Newsvan
sekcars[0] = CreateVehicle(427,1938.83260000,708.49710000,10.95270000,359.52740000,-1,1,600000); //Enforcer
sekcars[1] = CreateVehicle(490,1942.00940000,698.16270000,10.94740000,179.69390000,-1,-1,600000); //FBI Rancher
sekcars[2] = CreateVehicle(490,1938.72160000,698.11210000,10.94680000,180.11440000,-1,-1,600000); //FBI Rancher
sekcars[3] = CreateVehicle(497,1897.73660000,750.54080000,19.53230000,84.51870000,-1,1,600000); //Police Maverick
sekcars[4] = CreateVehicle(497,1920.83450000,750.02890000,19.53710000,84.68970000,-1,1,600000); //Police Maverick
sekcars[5] = CreateVehicle(528,1935.77920000,698.37810000,10.86370000,180.13800000,-1,-1,600000); //FBI Truck
sekcars[6] = CreateVehicle(528,1932.44200000,698.31060000,10.86340000,180.17410000,-1,-1,600000); //FBI Truck
sekcars[7] = CreateVehicle(598,1929.28550000,698.11150000,10.58480000,182.13970000,-1,1,600000); //Police Car (LVPD)
sekcars[8] = CreateVehicle(598,1926.02050000,698.12720000,10.59520000,181.66860000,-1,1,600000); //Police Car (LVPD)
sekcars[9] = CreateVehicle(598,1922.73300000,698.02460000,10.56650000,179.19370000,-1,1,600000); //Police Car (LVPD)
sekcars[10] = CreateVehicle(598,1919.64170000,697.99610000,10.56000000,180.37040000,-1,1,600000); //Police Car (LVPD)
sekcars[11] = CreateVehicle(598,1916.55220000,698.05480000,10.56580000,181.95730000,-1,1,600000); //Police Car (LVPD)
sekcars[12] = CreateVehicle(601,1933.97530000,708.56840000,10.57910000,359.20840000,1,1,600000); //S.W.A.T. Van
sekcars[13] = CreateVehicle(601,1927.44980000,708.67530000,10.57910000,359.67450000,1,1,600000); //S.W.A.T. Van
sekcars[14] = CreateVehicle(609,1922.89420000,708.64240000,10.88880000,359.26400000,36,36,600000); //Boxville
mafiacars[0] = CreateVehicle(413,2832.72780000,976.99100000,10.83600000,178.65570000,25,25,600000); //Pony
mafiacars[1] = CreateVehicle(487,2813.78130000,992.23650000,17.71590000,182.37280000,25,25,600000); //Maverick
mafiacars[2] = CreateVehicle(516,2833.45680000,939.35880000,10.58410000,358.78110000,25,25,600000); //Nebula
mafiacars[3] = CreateVehicle(521,2804.83520000,927.19230000,10.31880000,174.49340000,25,25,600000); //FCR-900
mafiacars[4] = CreateVehicle(521,2808.08010000,926.82730000,10.31280000,178.37550000,25,25,600000); //FCR-900
mafiacars[5] = CreateVehicle(542,2817.63940000,927.95880000,10.49300000,180.29190000,25,25,600000); //Clover
mafiacars[6] = CreateVehicle(542,2811.16310000,928.27430000,10.49090000,181.31460000,25,25,600000); //Clover
mafiacars[7] = CreateVehicle(542,2823.93870000,927.74710000,10.49360000,177.96210000,25,25,600000); //Clover
mafiacars[8] = CreateVehicle(549,2804.69090000,939.31950000,10.44720000,0.50320000,25,25,600000); //Tampa
mafiacars[9] = CreateVehicle(549,2811.32100000,939.31660000,10.44730000,358.47630000,25,25,600000); //Tampa
mafiacars[10] = CreateVehicle(549,2817.50100000,939.42340000,10.44730000,359.89110000,25,25,600000); //Tampa
mafiacars[11] = CreateVehicle(549,2824.01610000,939.15250000,10.44730000,2.18390000,25,25,600000); //Tampa
armycars[0] = CreateVehicle(425,297.03050000,1918.81840000,18.21270000,0.00000000,43,-1,600000); //Hunter
armycars[1] = CreateVehicle(425,215.35070000,1975.87900000,18.22420000,0.00000000,43,-1,600000); //Hunter
armycars[2] = CreateVehicle(497,301.17250000,1965.01670000,17.82120000,283.96130000,-1,1,600000); //Police Maverick
armycars[3] = CreateVehicle(497,297.44040000,1977.86760000,18.51360000,286.10120000,-1,1,600000); //Police Maverick
armycars[4] = CreateVehicle(520,276.43800000,1989.56040000,18.36270000,272.35260000,-1,-1,600000); //Hydra
armycars[5] = CreateVehicle(520,278.13810000,1956.67260000,18.36380000,266.84880000,-1,-1,600000); //Hydra
armycars[6] = CreateVehicle(520,276.51630000,2024.48180000,18.36170000,272.72830000,-1,-1,600000); //Hydra
armycars[7] = CreateVehicle(468,204.79320000,1860.32790000,12.80960000,325.93970000,46,46,600000); //Sanchez
armycars[8] = CreateVehicle(468,203.30370000,1861.55770000,12.80970000,331.64430000,46,46,600000); //Sanchez
armycars[9] = CreateVehicle(470,213.79570000,1854.11720000,12.87640000,2.89400000,43,-1,600000); //Patriot
armycars[10] = CreateVehicle(470,220.95420000,1854.43020000,12.87490000,5.99250000,43,-1,600000); //Patriot
armycars[11] = CreateVehicle(470,234.39940000,1894.57580000,17.63710000,90.93590000,43,-1,600000); //Patriot
armycars[12] = CreateVehicle(470,234.69090000,1889.58910000,17.63430000,91.75060000,43,-1,600000); //Patriot
armycars[13] = CreateVehicle(548,186.07130000,1835.22670000,24.82610000,87.77170000,1,1,600000); //Cargobob
armycars[14] = CreateVehicle(598,202.40500000,1920.10110000,17.38840000,180.47550000,-1,46,600000); //Police Car (LVPD)
armycars[15] = CreateVehicle(598,193.11320000,1920.17300000,17.38530000,181.60600000,-1,46,600000); //Police Car (LVPD)
armycars[16] = CreateVehicle(598,211.60150000,1920.05540000,17.38570000,178.84710000,-1,46,600000); //Police Car (LVPD)
armycars[17] = CreateVehicle(598,220.30840000,1920.23780000,17.38770000,177.90500000,-1,46,600000); //Police Car (LVPD)
armycars[18] = CreateVehicle(599,235.35540000,1884.33300000,17.83340000,90.31340000,-1,46,600000); //Police Ranger
armycars[19] = CreateVehicle(599,235.27280000,1879.12280000,17.83090000,89.25830000,-1,46,600000); //Police Ranger
armycars[20] = CreateVehicle(433,183.51630000,1927.92770000,18.29340000,181.41780000,43,-1,600000); //Barracks
armycars[21] = CreateVehicle(433,176.62170000,1927.89900000,18.54550000,181.28450000,43,-1,600000); //Barracks
armycars[22] = CreateVehicle(433,168.85760000,1927.99610000,18.83230000,181.41440000,43,-1,600000); //Barracks