Autos Laden nicht!!

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hi meine liebe Community :3,


    habe mir einen Server erstellt und habe 4 Fraktionen zurzeit
    und habe Frakcars eingefügt... Wenn ich compile, 0 Errors!


    Dann wenn ich Server starte und in z.B. in LSPD bin, stehen
    da keine Autos ?(


    Wäre nett wenn ihr mir helfen könntet

  • okay... ist aber etwas lang ^^


    public OnGameModeInit()
    {
    UsePlayerPedAnims();


    SetGameModeText("German Reallife 1.2.1");
    AddPlayerClass(0,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(2,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(3,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(6,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(7,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(15,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(19,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(20,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(21,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(22,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(23,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(28,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(29,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(98,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(12,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(13,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(40,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(64,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(148,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS
    AddPlayerClass(152,1762.3719,-1896.3284,13.5621,270.1702,0,0,0,0,0,0); // NoobspawnLS


    //FRAKTION: LSPD-Vehicles
    lspdcar[0]=AddStaticVehicleEx(596,1601.7224,-1700.4449,5.6110,269.3679,10,1,60000); // lspdAuto
    lspdcar[1]=AddStaticVehicleEx(596,1601.7704,-1696.1101,5.6110,269.3679,10,1,60000); // lspdAuto
    lspdcar[2]=AddStaticVehicleEx(596,1601.8167,-1691.9124,5.6110,269.3679,10,1,60000); // lspdAuto
    lspdcar[3]=AddStaticVehicleEx(596,1601.8571,-1688.2504,5.6110,269.3679,10,1,60000); // lspdAuto
    lspdcar[4]=AddStaticVehicleEx(596,1601.9047,-1683.9316,5.6110,269.3679,10,1,60000); // lspdAuto
    lspdcar[5]=AddStaticVehicleEx(596,1528.3685,-1688.0101,5.6106,89.6104,10,1,60000); // lspdAuto
    lspdcar[6]=AddStaticVehicleEx(523,1595.4518,-1710.7334,5.4622,180.6434,10,0,60000); // lspdBike
    lspdcar[7]=AddStaticVehicleEx(523,1591.9167,-1710.7732,5.4622,180.6434,10,0,60000); // lspdBike
    lspdcar[8]=AddStaticVehicleEx(523,1587.4753,-1710.8230,5.4621,180.6434,10,0,60000); // lspdBike
    lspdcar[9]=AddStaticVehicleEx(523,1583.6173,-1710.8661,5.4621,180.6434,10,0,60000); // lspdBike
    lspdcar[10]=AddStaticVehicleEx(523,1579.3561,-1710.9138,5.4621,180.6434,10,0,60000); // lspdBike
    lspdcar[11]=AddStaticVehicleEx(523,1574.8785,-1710.9642,5.4620,180.6434,10,0,60000); // lspdBike
    lspdcar[12]=AddStaticVehicleEx(523,1570.7415,-1711.0106,5.4620,180.6434,10,0,60000); // lspdBike
    lspdcar[13]=AddStaticVehicleEx(523,1559.7627,-1711.1337,5.4620,180.6434,10,0,60000); // lspdBike
    lspdcar[14]=AddStaticVehicleEx(523,1565.9546,-1711.0641,5.4620,180.6434,10,0,60000); // lspdBike
    lspdcar[15]=AddStaticVehicleEx(523,1563.2526,-1711.0945,5.4620,180.6434,10,0,60000); // lspdBike
    lspdcar[16]=AddStaticVehicleEx(497,1560.8290,-1611.6819,13.5596,132.1092,10,1,60000); // lspdHeli


    //FRAKTION: Mafia-VehiclesFRAKTION:


    mafiacar[0]=AddStaticVehicle(415,2815.8518,-1540.6219,10.6919,358.1830,-1,-1); // MafiaCar
    mafiacar[1]=AddStaticVehicle(415,2811.9302,-1540.8378,10.6951,0.0711,-1,-1); // MafiaCar
    mafiacar[2]=AddStaticVehicle(413,2807.2512,-1540.7039,11.0221,359.9994,-1,-1); // MafiaCar
    mafiacar[3]=AddStaticVehicle(410,2803.1116,-1540.8031,10.5724,0.4710,-1,-1); // MafiaCar
    mafiacar[4]=AddStaticVehicle(405,2796.8076,-1549.8179,10.7969,89.9518,0,0); // MafiaCarBlack
    mafiacar[5]=AddStaticVehicle(405,2796.8037,-1554.1428,10.7968,89.9518,0,0); // MafiaCarBlack
    mafiacar[6]=AddStaticVehicle(405,2796.8000,-1558.3905,10.7968,89.9518,0,0); // MafiaCarBlack
    mafiacar[7]=AddStaticVehicle(405,2796.7957,-1562.9270,10.7968,89.9518,0,0); // MafiaCarBlack
    mafiacar[8]=AddStaticVehicle(405,2796.7925,-1566.9285,10.7968,89.9518,0,0); // MafiaCarBlack
    mafiacar[9]=AddStaticVehicle(405,2796.7883,-1571.4989,10.7967,89.9518,0,0); // MafiaCarBlack
    mafiacar[0]=AddStaticVehicle(405,2796.7849,-1575.7561,10.7967,89.9518,0,0); // MafiaCarBlack
    mafiacar[10]=AddStaticVehicle(405,2796.7803,-1580.6487,10.8230,89.9519,0,0); // MafiaCarBlack
    mafiacar[11]=AddStaticVehicle(405,2796.7771,-1584.6420,10.8224,89.9519,0,0); // MafiaCarBlack
    mafiacar[12]=AddStaticVehicle(405,2796.7737,-1588.7939,10.8217,89.9519,0,0); // MafiaCarBlack
    mafiacar[13]=AddStaticVehicle(405,2796.7698,-1593.3497,10.8209,89.9519,0,0); // MafiaCarBlack
    mafiacar[14]=AddStaticVehicle(404,2821.9502,-1548.7632,10.6562,270.7504,-1,-1); // MafiaCar
    mafiacar[15]=AddStaticVehicle(400,2821.8113,-1557.8831,11.0285,271.0227,-1,-1); // MafiaCar


    //FRAKTION: Medic-Vehicles


    mediccar[0]=AddStaticVehicle(416,1178.8326,-1340.1333,14.0240,270.4837,1,3); // MedicAmbulance
    mediccar[1]=AddStaticVehicle(416,1177.7325,-1307.3828,14.0280,267.9652,1,3); // MedicAmbulance
    mediccar[2]=AddStaticVehicle(416,1147.8262,-1294.7020,13.8098,358.5188,1,3); // MedicAmbulance
    mediccar[3]=AddStaticVehicle(416,1142.2985,-1294.9824,13.7611,359.9751,1,3); // MedicAmbulance
    mediccar[4]=AddStaticVehicle(416,1146.9723,-1379.9231,13.9544,167.4671,1,3); // MedicAmbulance
    mediccar[5]=AddStaticVehicle(416,1143.0621,-1379.8545,13.9476,182.6399,1,3); // MedicAmbulance


    //FRAKTION: Groove-Vehicles


    groovecar[0]=AddStaticVehicle(600,2476.1790,-1693.7543,13.2293,15.3103,86,86); // GrooveRiderCar
    groovecar[1]=AddStaticVehicle(600,2472.0000,-1695.6121,13.2322,354.2669,86,144); // GrooveRiderCar
    groovecar[2]=AddStaticVehicle(567,2503.3696,-1681.4823,13.3257,308.6141,86,86); // GrooveSavanna
    groovecar[3]=AddStaticVehicle(567,2508.6287,-1674.4539,13.3035,338.7704,86,86); // GrooveSavanna
    groovecar[4]=AddStaticVehicle(567,2509.2322,-1666.2086,13.3190,12.5241,86,86); // GrooveSavanna
    groovecar[5]=AddStaticVehicle(492,2485.7886,-1653.5049,13.1773,89.8166,86,15); // GrooveGreenwood
    groovecar[6]=AddStaticVehicle(492,2472.6536,-1653.5140,13.1824,89.6888,86,15); // GrooveGreenwood
    groovecar[7]=AddStaticVehicle(492,2310.1702,-1673.2517,13.8849,238.7328,86,15); // GrooveGreenwood
    groovecar[8]=AddStaticVehicle(492,2297.4448,-1629.8909,14.3591,89.6956,86,15); // GrooveGreenwood
    groovecar[9]=AddStaticVehicle(492,2297.3865,-1641.4724,14.6043,89.6956,86,15); // GrooveGreenwood
    groovecar[10]=AddStaticVehicle(492,2297.3665,-1645.3834,14.6870,89.6956,86,15); // GrooveGreenwood
    groovecar[11]=AddStaticVehicle(466,2147.5125,-1633.5547,13.2618,66.9638,86,86); // GrooveBigSmoke
    groovecar[12]=AddStaticVehicle(466,2065.0798,-1694.8572,13.2886,90.6166,86,86); // GrooveBigSmoke
    }


    KANN MIR BITTE JEMAND HELFEN?? ;(

    Einmal editiert, zuletzt von Kagnatsu ()