Moin,
ich suche ein simples Adminsystem.
Halt /kick, /ban, /gotols oder so ...
So das man es halt noch selbst erweitern bzw editieren kann.
Moin,
ich suche ein simples Adminsystem.
Halt /kick, /ban, /gotols oder so ...
So das man es halt noch selbst erweitern bzw editieren kann.
Für GF oder Selfmade?
if(strcmp(cmd, "/gotons", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 3)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1146.4182,-1490.3602,15.4217);
LinkVehicleToInterior(tmpcar,0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1146.4182,-1490.3602,15.4217);
}
SendClientMessage(playerid, COLOR_GRAD1, "Du hast dich zum Zivispawn geportet.");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Du bist nicht befugt !");
}
}
return 1;
}
if(strcmp(cmd, "/gotosh", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 3)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1529.0354,-1775.1642,33.4297);
LinkVehicleToInterior(tmpcar,0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1529.0354,-1775.1642,33.4297);
}
SendClientMessage(playerid, COLOR_GRAD1, "Du hast dich zur Stadthalle geportet.");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Du bist nicht befugt !");
}
}
return 1;
}
if(strcmp(cmd, "/gotopdh", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 3)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1515.5270,-1674.5002,29.6489);
LinkVehicleToInterior(tmpcar,0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1515.5270,-1674.5002,29.6489);
}
SendClientMessage(playerid, COLOR_GRAD1, " Du hast dich Teleportiert [Nutze es nicht aus, es wird in der Log. Angezeigt!]");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist nicht befugt !");
}
}
return 1;
}
if(strcmp(cmd, "/gotopdh2", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 3)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1515.3579,-1649.8158,37.4395);
LinkVehicleToInterior(tmpcar,0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1515.3579,-1649.8158,37.4395);
}
SendClientMessage(playerid, COLOR_GRAD1, "Du hast dich Teleportiert.");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Du bist nicht befugt !");
}
}
return 1;
}
if(strcmp(cmd, "/gotols", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 3)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1607.6361,-1695.2461,13.2740);
LinkVehicleToInterior(tmpcar,0);
SetPlayerVirtualWorld(playerid,0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1607.6361,-1695.2461,13.2740);
SetPlayerVirtualWorld(playerid,0);
}
SendClientMessage(playerid, COLOR_GRAD1, "Du hast dich nach Los Santos geportet.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s hat sich nach Los Santos geportet.", sendername);
ABroadCast(0x00F5FFFF,string,4);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid,0);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Du bist nicht befugt !");
}
}
return 1;
}
if(strcmp(cmd, "/gotolv", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 3)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1699.2, 1435.1, 10.7);
LinkVehicleToInterior(tmpcar,0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
SetPlayerVirtualWorld(playerid,0);
}
else
{
SetPlayerPos(playerid, 1699.2,1435.1, 10.7);
SetPlayerVirtualWorld(playerid,0);
}
SendClientMessage(playerid, COLOR_GRAD1, " Du hast dich nach Las Venturas geportet.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s hat sich nach Las Venturas geportet.", sendername);
ABroadCast(0x00F5FFFF,string,4);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid,0);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist nicht befugt!");
}
}
return 1;
}
if(strcmp(cmd, "/gotosf", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 3)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, -1417.0,-295.8,14.1);
LinkVehicleToInterior(tmpcar,0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
SetPlayerVirtualWorld(playerid,0);
}
else
{
SetPlayerPos(playerid, -1417.0,-295.8,14.1);
SetPlayerVirtualWorld(playerid,0);
}
SendClientMessage(playerid, COLOR_GRAD1, " Du hast dich nach San Fierro geportet.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s hat sich nach San Fierro geportet.", sendername);
ABroadCast(0x00F5FFFF,string,4);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid,0);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist nicht befugt!");
}
}
return 1;
edit:
das ist nur Goto für GF
Gruss: Shadow
Ich meine jetzt ein Allgemeines Adminsystem für mein Selfmade.
Das könnte bei mir 20 min. dauern , weil ich schnell eins machen muss und Goto TV Ban IPBAN usw.
Gruss: Shadow
Hat nun wer ein kleines aber feines Adminsystem da?
Verfolge doch die Tutorials von MrMonat und/oder Co,
dann weißt du wenigstens wie es geht.
Achja, die hatte ich ganz vergessen. O.o
na dann werd ich mir die mal ansehen.