moin
sitze seit paar tagen an mein blödes tacho möchte gerne das das tacho nur noch benzin anzeigt aber wenn ich alles andere weg mache auser benzin dann würd ingame nix mehr vom tacho angezeigt HIR MAL DER CODE
public VehStateCheck()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && GetPlayerState(i) == PLAYER_STATE_DRIVER && !IsANoTachoVehicle(GetPlayerVehicleID(i)))
{
if(M_Bot[i][PAFK] == 0)
{
new Float:health,vehicleid = GetPlayerVehicleID(i),string[256],Float:value,Float:distance,Float:x,Float:y,Float:z;
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,PCarPos[i][PCarX])),2)+floatpower(floatabs(floatsub(y,PCarPos[i][PCarY])),2)+floatpower(floatabs(floatsub(z,PCarPos[i][PCarZ])),2));
value = floatround(distance * 11000);
GetVehicleHealth(vehicleid,health);
if (health >= 900 && health <= 1000)
{
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~w~%d~g~ KM/H~n~~w~%d ~b~/~w~ %d~r~ Benzin~n~~g~~h~%s",floatround(value/1400),Gas[vehicleid],GetGasMax(GetVehicleModel(vehicleid)),VehicleName[GetVehicleModel(vehicleid)-400]);
GameTextForPlayer(i,string,850,3);
}
else if (health >= 600 && health < 900)
{
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~w~%d~g~ KM/H~n~~w~%d ~b~/~w~ %d~r~ Benzin~n~~g~%s",floatround(value/1400),Gas[vehicleid],GetGasMax(GetVehicleModel(vehicleid)),VehicleName[GetVehicleModel(vehicleid)-400]);
GameTextForPlayer(i,string,850,3);
}
else if (health >= 380 && health < 600)
{
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~w~%d~g~ KM/H~n~~w~%d ~b~/~w~ %d~r~ Benzin~n~~y~%s",floatround(value/1400),Gas[vehicleid],GetGasMax(GetVehicleModel(vehicleid)),VehicleName[GetVehicleModel(vehicleid)-400]);
GameTextForPlayer(i,string,850,3);
}
else if (health >= 0 && health < 380)
{
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~w~%d~g~ KM/H~n~~w~%d ~b~/~w~ %d~r~ Benzin~n~~r~%s",floatround(value/1400),Gas[vehicleid],GetGasMax(GetVehicleModel(vehicleid)),VehicleName[GetVehicleModel(vehicleid)-400]);
GameTextForPlayer(i,string,850,3);
}
PCarPos[i][PCarX] = x;
PCarPos[i][PCarY] = y;
PCarPos[i][PCarZ] = z;
PlayerLastSpeed[i] = floatround(value/1400);
if(PlayerBlitzed[i] >= 1 && PlayerBlitzed[i] < 4)
{
PlayerBlitzed[i]++;
}
if(PlayerBlitzed[i] >= 4)
{
PlayerBlitzed[i] = 0;
}
}
}
}
return 1;
}
hoffentlich kann mir hier jemand helfen